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HOME > Yu-Gi-Oh! Card Lists > THE SECRET OF EVOLUTION
THE SECRET OF EVOLUTION Card List
THE SECRET OF EVOLUTION
code : SECE.
Total : 90 Types.
Release Date:2014-11-15
9th period
code : SECE.
Total : 90 Types.
Release Date:2014-11-15
9th period
Average of all cards:7.2pt
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2014-10-11
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2014-12-06
Structure Deck-Synchron Extreme
2014-12-06
Structure Deck-Synchron Extreme
Total 90 Types | |||||
---|---|---|---|---|---|
Monster 58 Types | |||||
Normal Monster:1 TypesEffect Monster:38 Types
Ritual Monster:1 Types Pendulum Monster:9 Types Fusion Monster:3 Types Synchro Monster:2 Types Xyz Monster:4 Types | |||||
3 | Tuner Monster | 1 | Flip Monster | 0 | Gemini Monster |
Spell 17 Types | |||||
5 | Normal Spell | 2 | Equip Spell | 4 | Quick-Play Spell |
1 | Ritual Spell | 1 | Continuous Spell | 4 | Field Spell |
Trap 15 Types | |||||
8 | Normal Trap | 7 | Continuous Trap | 0 | Counter Trap |
Enhanced Category : 33 | |||||
Infernoid, Void:11 Types / Performapal, Performage:9 Types / Superheavy Samurai :5 Types / Qliphort, Apoqliphort:5 Types / Crystal Beast, Advanced Crystal Beast:4 Types / Raidraptor:4 Types / Satellarknight, Stellarknight:3 Types / Nekroz:3 Types / Symphonic Warrior:3 Types / Gem-Knight:2 Types / Constellar:2 Types / Shaddoll:2 Types / Yosenju:2 Types / Ritual Beast, Spiritual Beast:2 Types / Monarch:2 Types / Warrior:2 Types / Pendulum:2 Types / X-Saber:1 Types / Dragunity:1 Types / Morphtronic:1 Types / Koa'ki Meiru:1 Types / Volcanic:1 Types / Wind-Up:1 Types / Number:1 Types / Traptrix, Trap Hole:1 Types / Charmer, Familiar-Possessed:1 Types / Deskbot:1 Types / Odd-Eyes:1 Types / Metaphys:1 Types / Fusion:1 Types / Gaia the Fierce Knight:1 Types / Jinzo:1 Types / Horus tentative:1 Types |
Card Rating: Top 5
- 1st :《Blaze Accelerator Reload》9.7pt
- 1st :《Revolving Switchyard》9.4pt
- 1st :《Number 81: Superdreadnought Rail Cannon Super Dora》9.4pt
- 1st :《Nekroz Cycle》9.4pt
- 1st :《Qliphort Stealth》9.4pt
rating order | 222 / 644 | view num | 132434 | → Check card pricing information (Japan) |
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Rarity | Rating Score | Code | Card Name | Card-Type | ||
---|---|---|---|---|---|---|
Attribute | Level | Type | ATK | DEF | ||
Normal
▶︎ Deck
|
5.9
(12)
[16013] |
JP001 | Performapal Fire Mufflerlion |
Pendulum Monster Effect Monster |
||
- | 3 | Beast | 800 | 800 | ||
Pendulum Effect When a Pendulum Monster you control is destroyed by battle: You can Special Summon this card from your Pendulum Zone. Card Text Once per turn, if a Pendulum Monster you control destroys an opponent's monster by battle, after damage calculation: You can make that monster you control gain 200 ATK until the end of the Battle Phase, and if you do, it can make a second attack in a row. |
||||||
Normal
▶︎ Deck
|
6.4
(14)
[33168] |
JP002 | Performapal Partnaga |
Pendulum Monster Effect Monster |
||
- | 5 | Reptile | 500 | 2100 | ||
Pendulum Effect Once per turn: You can target 1 face-up monster you control; it gains 300 ATK for each "Performapal" card you currently control, until the end of this turn. Card Text If this card is Normal or Special Summoned: You can target 1 monster you control; it gains 300 ATK for each "Performapal" monster you currently control. Level 5 or lower monsters cannot attack. |
||||||
Rare
▶︎ Deck
|
7.8
(16)
[20333] |
JP003 | Performapal Friendonkey | Effect Monster | ||
- | 3 | Beast | 1600 | 600 | ||
When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower "Performapal" monster from your hand or Graveyard. | ||||||
Normal
▶︎ Deck
|
1.5
(19)
[11883] |
JP004 | Performapal Spikeagle | Effect Monster | ||
- | 2 | Winged Beast | 900 | 900 | ||
Once per turn: You can target 1 face-up monster you control; if it attacks a Defense Position monster this turn, inflict piercing battle damage to your opponent. | ||||||
Normal
▶︎ Deck
|
7.6
(17)
[19183] |
JP005 | Performapal Stamp Turtle | Effect Monster | ||
- | 4 | Aqua | 100 | 1800 | ||
Once per turn: You can target up to 2 face-up monsters on the field; increase their Levels by 1. | ||||||
Rare
▶︎ Deck
|
6.6
(17)
[41696] |
JP006 | Performapal Trump Witch |
Pendulum Monster Effect Monster |
||
- | 1 | Spellcaster | 100 | 100 | ||
Pendulum Effect Once per turn: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials. Card Text You can Tribute this card; add 1 "Polymerization" from your Deck or Graveyard to your hand. |
||||||
Secret
▶︎ Deck
Super |
8.8
(16)
[31076] |
JP007 | Superheavy Samurai Flutist | Effect Monster | ||
- | 3 | Machine | 500 | 1000 | ||
You can Tribute this card; Special Summon 1 "Superheavy Samurai" monster from your hand. During either player's turn, when a card or effect is activated that targets a "Superheavy Samurai" monster you control: You can banish this card from your Graveyard; negate the activation, and if you do, destroy that card. You can only use each effect of "Superheavy Samurai Flutist" once per turn. | ||||||
Rare
▶︎ Deck
|
7.5
(11)
[25503] |
JP008 | Superheavy Samurai Trumpeter |
Effect Monster Tuner Monster |
||
- | 2 | Machine | 300 | 600 | ||
If you have no Spell/Trap Cards in your Graveyard, you can Special Summon this card (from your hand). After this card was Special Summoned this way, you cannot Special Summon monsters for the rest of this turn, except "Superheavy Samurai" monsters. If this card is Tributed for the Tribute Summon of a "Superheavy Samurai" monster and sent to the Graveyard, and you have no Spell/Trap Cards in your Graveyard: You can Special Summon this card. | ||||||
Normal
▶︎ Deck
|
9
(23)
[31748] |
JP009 | Superheavy Samurai Soulpiercer Limited | Effect Monster | ||
- | 4 | Machine | 1200 | 0 | ||
You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or your side of the field to that target. If it attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card is sent from the field to the Graveyard: You can add 1 "Superheavy Samurai" monster from your Deck to your hand, except "Superheavy Samurai Soulpiercer". | ||||||
Normal
▶︎ Deck
|
7.3
(12)
[14240] |
JP010 | Superheavy Samurai Soulbeads | Effect Monster | ||
- | 1 | Machine | 0 | 0 | ||
You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or your side of the field to that target. Each turn, the first time the monster equipped with this card by this effect would be destroyed by a card effect, it is not destroyed. When a Defense Position monster is destroyed by battle and sent to your Graveyard: You can send this card from your hand to the Graveyard; Special Summon that monster in Attack Position. | ||||||
Rare
▶︎ Deck
|
8.2
(28)
[84794] |
JP011 | Raidraptor - Vanishing Lanius | Effect Monster | ||
- | 4 | Winged Beast | 1300 | 1600 | ||
Once per turn, during your Main Phase, if this card was Normal or Special Summoned this turn: You can Special Summon 1 Level 4 or lower "Raidraptor" monster from your hand. | ||||||
Normal
▶︎ Deck
|
6.3
(13)
[35354] |
JP012 | Gem-Knight Lapis | Normal Monster | ||
- | 3 | Rock | 1200 | 100 | ||
The best of friends with Lazuli, this soldier deeply cares about the well-being of her friends. | ||||||
Rare
▶︎ Deck
|
7.9
(16)
[48115] |
JP013 | Infernoid Antra | Effect Monster | ||
- | 2 | Fiend | 0 | 2000 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 "Infernoid" monster from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. Once per turn: You can target 1 face-up card your opponent controls; return it to the hand. Once per turn, during your opponent's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it (this is a Quick Effect). | ||||||
Rare
▶︎ Deck
|
7.6
(14)
[50788] |
JP014 | Infernoid Harmadik | Effect Monster | ||
- | 3 | Fiend | 1600 | 0 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 "Infernoid" monster from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. Once per turn: You can target 1 monster on the field; destroy it. This card cannot attack the turn you activate this effect. Once per turn, during your opponent's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it (this is a Quick Effect). | ||||||
Normal
▶︎ Deck
|
7.4
(17)
[51524] |
JP015 | Infernoid Patrulea | Effect Monster | ||
- | 4 | Fiend | 1800 | 0 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 "Infernoid" monster from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. Once per turn: You can target 1 Spell/Trap Card on the field; destroy it. This card cannot attack the turn you activate this effect. Once per turn, during your opponent's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it (this is a Quick Effect). | ||||||
Normal
▶︎ Deck
|
5.5
(15)
[27558] |
JP016 | Infernoid Piaty | Effect Monster | ||
- | 5 | Fiend | 2200 | 0 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Graveyard) by banishing 2 "Infernoid" monsters from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. When this card inflicts battle damage to your opponent by attacking an opponent's monster: You can send 1 random card from your opponent's hand to the Graveyard. Once per turn, during either player's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it. | ||||||
Normal
▶︎ Deck
|
8.5
(20)
[56184] |
JP017 | Infernoid Seitsemas | Effect Monster | ||
- | 7 | Fiend | 2600 | 0 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Graveyard) by banishing 2 "Infernoid" monsters from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. If this card attacks an opponent's monster, this effect can be activated at the end of the Battle Phase: Banish 1 card on the field. Once per turn, during either player's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it. | ||||||
Normal
▶︎ Deck
|
8.7
(19)
[68348] |
JP018 | Infernoid Attondel | Effect Monster | ||
- | 8 | Fiend | 2800 | 0 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Graveyard) by banishing 2 "Infernoid" monsters from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can activate this effect; this card can make a second attack in a row. Once per turn, during either player's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it. | ||||||
Secret
▶︎ Deck
Ultimate Ultra |
7.9
(21)
[86097] |
JP019 | Infernoid Onuncu | Effect Monster | ||
- | 10 | Fiend | 3000 | 3000 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Graveyard) by banishing 3 "Infernoid" monsters from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. When this card is Special Summoned: You can destroy all other monsters on the field. Once per turn, during either player's turn, when a Spell/Trap Card or effect is activated: You can Tribute 1 monster; negate the activation, and if you do, banish that card. | ||||||
Rare
▶︎ Deck
|
8.6
(25)
[64975] |
JP020 | Qliphort Monolith |
Pendulum Monster Normal Monster |
||
- | 5 | Machine | 2400 | 1000 | ||
Pendulum Effect You cannot Special Summon monsters, except "Qli" monsters. This effect cannot be negated. Once per turn, during the End Phase, if you Tribute Summoned this turn: You can draw a number of cards equal to the number of "Qli" monsters you Tributed for Tribute Summons this turn. Card Text Unhandled exception at 0x1i-666 in qliphort.exe: Access violation writing location 0x00-000 Continue, ignoring this error? <Y/N>...[ ] Xlmgzxg drgs gsv Hzxivw Givv rh uliyrwwvm. Gsv hxlfitv szh yvvm fmovzhsvw. |
||||||
Normal
▶︎ Deck
|
6.1
(17)
[23068] |
JP021 | Qliphort Cephalopod |
Pendulum Monster Effect Monster |
||
- | 7 | Machine | 2800 | 1000 | ||
Pendulum Effect You cannot Special Summon monsters, except "Qli" monsters. This effect cannot be negated. All monsters your opponent controls lose 300 ATK. Card Text You can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing, or is Special Summoned, its Level becomes 4 and its original ATK becomes 1800. If this card is Normal Summoned/Set, it is unaffected by activated effects from any monster whose original Level/Rank is lower than this card's current Level. When this card is Tribute Summoned by Tributing a "Qli" monster(s): You can activate this effect; if your opponent has more monsters in their Graveyard than you do, you gain LP equal to the difference x 300, and if you do, inflict the same amount of damage to your opponent. |
||||||
Normal
▶︎ Deck
|
9.4
(22)
[72455] |
JP022 | Qliphort Stealth |
Pendulum Monster Effect Monster |
||
- | 8 | Machine | 2800 | 1000 | ||
Pendulum Effect You cannot Special Summon monsters, except "Qli" monsters. This effect cannot be negated. All "Qli" monsters you control gain 300 ATK. Card Text You can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing, or is Special Summoned, its Level becomes 4 and its original ATK becomes 1800. If this card is Normal Summoned/Set, it is unaffected by activated effects from any monster whose original Level/Rank is lower than this card's current Level. When this card is Tribute Summoned by Tributing a "Qli" monster(s): You can target 1 card on the field; return it to the hand. Your opponent cannot activate cards or effects in response to this effect's activation. |
||||||
Secret
▶︎ Deck
Super |
5.8
(24)
[26971] |
JP023 | Apoqliphort Skybase | Effect Monster | ||
- | 9 | Machine | 2900 | 2500 | ||
Cannot be Special Summoned. Requires 3 "Qli" Tributes to Normal Summon/Set. If this card is Normal Summoned/Set, it is unaffected by Spell/Trap effects and by activated effects from any monster whose original Level/Rank is lower than this card's current Level. Once per turn: You can target 1 monster your opponent controls; take control of it until the End Phase. | ||||||
Normal
▶︎ Deck
|
2.8
(12)
[13841] |
JP024 | Satellarknight Capella | Effect Monster | ||
- | 4 | Warrior | 1100 | 2000 | ||
If this card is Summoned: You can apply the effect below for the rest of this turn. You can only use this effect of "Satellarknight Capella" once per turn (but if it resolves, you can apply the effect multiple times). ●You can treat Level 4 or lower "tellarknight" monsters you control as Level 5 when Xyz Summoning using 3 or more monsters as Xyz Materials. |
||||||
Normal
▶︎ Deck
|
7
(18)
[31113] |
JP025 | Satellarknight Rigel | Effect Monster | ||
- | 4 | Warrior | 1900 | 700 | ||
If this card is Summoned: You can target 1 "tellarknight" monster on the field; it gains 500 ATK, but send it to the Graveyard during the End Phase. You can only use this effect of "Satellarknight Rigel" once per turn. | ||||||
Normal
▶︎ Deck
|
7
(8)
[27661] |
JP026 | Yosenju Magat | Effect Monster | ||
- | 6 | Beast | 2000 | 100 | ||
If this card is Normal Summoned: You can Special Summon 1 "Yosenju" monster from your Deck, except "Yosenju Magat". During the End Phase, if this card was Special Summoned this turn: Return it to the hand. | ||||||
Normal
▶︎ Deck
|
8.1
(9)
[40090] |
JP027 | Yosenju Tsujik | Effect Monster | ||
- | 4 | Beast-Warrior | 1000 | 0 | ||
During the End Phase, if this card was Normal Summoned this turn: Return it to the hand. You can only use each of these effects of "Yosenju Tsujik" once per turn. ●During either player's Damage Step, when a "Yosenju" monster you control battles an opponent's monster: You can discard this card; that monster you control gains 1000 ATK until the end of this turn. ●You can target 1 "Yosenju" monster on the field; it gains 1000 ATK until the end of this turn. |
||||||
Normal
▶︎ Deck
|
7
(13)
[36792] |
JP028 | Dance Princess of the Nekroz | Effect Monster | ||
- | 4 | Spellcaster | 1600 | 800 | ||
Your opponent cannot activate cards or effects in response to the activation of a "Nekroz" Ritual Spell Card. "Nekroz" Ritual Monsters you control cannot be targeted by an opponent's card effects. If this card is Tributed by a card effect: You can target 1 of your banished "Necroz" monsters, except "Dance Princess of the Nekroz"; add it to your hand. You can only use this effect of "Dance Princess of the Nekroz" once per turn. | ||||||
Normal
▶︎ Deck
|
8.5
(14)
[44257] |
JP029 | Spiritual Beast Rampengu | Effect Monster | ||
- | 4 | Beast | 1600 | 400 | ||
Once per turn: You can banish 1 "Ritual Beast" monster from your Extra Deck and send 1 "Ritual Beast" monster with the same Type as that monster from your Deck to the Graveyard. You can only Special Summon "Spiritual Beast Rampengu(s)" once per turn. | ||||||
Normal
▶︎ Deck
|
8.1
(16)
[24182] |
JP030 | Morphtronic Smartfon |
Effect Monster Tuner Monster |
||
- | 1 | Machine | 100 | 100 | ||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 "Morphtronic" monster from your Graveyard. ●While in Attack Position: Once per turn: You can roll a six-sided die, excavate that many cards from the top of your Deck, add 1 excavated "Morphtronic" card to your hand, also shuffle the rest back into the Deck. ●While in Defense Position: Once per turn: You can roll a six-sided die, look at that many cards from the top of your Deck, then place all of them on either the top or the bottom of the Deck, but in any order. |
||||||
Normal
▶︎ Deck
|
7.7
(14)
[25522] |
JP031 | Jinzo - Jector | Effect Monster | ||
- | 4 | Machine | 800 | 2000 | ||
This card's name becomes "Jinzo" while on the field or in the GY. You can Tribute this card; add 1 "Jinzo" monster from your Deck to your hand, except "Jinzo - Jector", then reveal all Set cards in your opponent's Spell & Trap Zones, and if there are Traps among them, you can Special Summon "Jinzo" monsters from your hand, up to the number of Traps revealed. You can only use this effect of "Jinzo - Jector" once per turn. | ||||||
Normal
▶︎ Deck
|
4.5
(17)
[11051] |
JP032 | Skilled Blue Magician | Effect Monster | ||
- | 4 | Spellcaster | 1800 | 1800 | ||
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves (max. 3). You can Tribute this card with 3 Spell Counters on it; Special Summon 1 "Gaia The Fierce Knight" monster from your hand, Deck, or GY. You can banish this card from your GY, then target 1 card you control that you can place a Spell Counter on; place 1 Spell Counter on it. | ||||||
Rare
▶︎ Deck
|
8.7
(18)
[29128] |
JP033 | Koa'ki Meiru Overload | Effect Monster | ||
- | 4 | Rock | 1900 | 1200 | ||
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the GY or reveal 1 Rock monster in your hand. When your opponent would Summon a monster(s) (Quick Effect): You can Tribute this card; negate the Summon, and if you do, destroy that monster(s). | ||||||
Normal
▶︎ Deck
|
7.1
(24)
[52496] |
JP034 | Jigabyte | Effect Monster | ||
- | 4 | Reptile | 1500 | 200 | ||
You can only control 1 "Jigabyte". If you control a Spellcaster monster, you can Special Summon this card (from your hand). When this card is destroyed by battle or card effect and sent to the GY: You can Special Summon 1 monster with 1500 ATK/200 DEF from your Deck, except "Jigabyte". | ||||||
Secret
▶︎ Deck
Super |
9.1
(30)
[96524] |
JP035 | Caius the Mega Monarch | Effect Monster | ||
- | 8 | Fiend | 2800 | 1000 | ||
You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. If this card is Tribute Summoned: Target 1 card on the field; banish it, and if you do, inflict 1000 damage to your opponent, then, if it is a DARK monster Card, banish all cards with that name from the hand, Main Deck, Extra Deck, and GY of the player who controlled it. If this card was Tribute Summoned by Tributing a DARK monster, add this additional effect. ●You can target 2 cards, instead. |
||||||
Secret
▶︎ Deck
Super |
5.4
(18)
[28558] |
JP036 | Thunderclap Skywolf | Effect Monster | ||
- | 7 | Thunder | 2500 | 2000 | ||
If this card is Special Summoned from the Graveyard: You can destroy all face-up monsters your opponent controls. You cannot conduct your Battle Phase the turn you activate this effect. | ||||||
Normal
▶︎ Deck
|
6.8
(16)
[19075] |
JP037 | Lightning Rod Lord | Effect Monster | ||
- | 4 | Thunder | 1800 | 100 | ||
Neither player can activate Spell Cards during Main Phase 1. | ||||||
Normal
▶︎ Deck
|
6.7
(11)
[16876] |
JP038 | Dragon Dowser | Effect Monster | ||
- | 4 | Wyrm | 1500 | 1500 | ||
When this card is destroyed by battle and sent to the Graveyard, or when this card you control is destroyed by an opponent's card effect and sent to your Graveyard: You can Special Summon 1 EARTH Pendulum Monster from your Deck in Defense Position, but destroy it during the End Phase. You can only use this effect of "Dragon Dowser" once per turn. | ||||||
Normal
▶︎ Deck
|
6.8
(13)
[14656] |
JP039 | Frontline Observer | Effect Monster | ||
- | 4 | Machine | 1000 | 1500 | ||
During the End Phase, if this card was Normal Summoned this turn: You can add 1 EARTH Pendulum Monster from your Deck to your hand. If this card was Normal Summoned, during the End Phase of the Summoning player's next turn: You can Tribute this card; add 1 EARTH monster from your Deck to your hand. | ||||||
Rare
▶︎ Deck
|
9
(52)
[157021] |
JP040 | Uni-Zombie |
Effect Monster Tuner Monster |
||
- | 3 | Zombie | 1300 | 0 | ||
You can target 1 face-up monster on the field; discard 1 card, and if you do, increase that target's Level by 1. You can target 1 face-up monster on the field; monsters you control cannot attack for the rest of this turn, except Zombie monsters, also send 1 Zombie monster from your Deck to the GY, and if you do, increase that target's Level by 1. You can only use each effect of "Uni-Zombie" once per turn. | ||||||
Normal
▶︎ Deck
|
9
(22)
[81667] |
JP041 | Deskbot 003 | Effect Monster | ||
- | 3 | Machine | 500 | 500 | ||
When this card is Normal Summoned: You can Special Summon 1 "Deskbot" monster from your Deck, except "Deskbot 003". Once per turn (Quick Effect): You can target 1 "Deskbot" monster you control; it gains 500 ATK/DEF for each "Deskbot" card you currently control, until the end of this turn. | ||||||
Normal
▶︎ Deck
|
7.2
(23)
[67571] |
JP042 | Legendary Maju Garzett | Effect Monster | ||
- | 8 | Fiend | 0 | 0 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing all monsters you control. This card's ATK becomes the combined original ATK of the Tributed monsters. If this card attacks a Defense Position monster, inflict piercing battle damage. | ||||||
Normal
▶︎ Deck
|
7.4
(21)
[25723] |
JP043 | Marmiting Captain | Effect Monster | ||
- | 3 | Warrior | 1200 | 400 | ||
When this card is Normal Summoned: You can shuffle 1 card from your hand into the Deck, then draw 1 card, then you can Special Summon it if it is a monster. | ||||||
Secret
▶︎ Deck
Ultimate Ultra |
8.7
(18)
[80012] |
JP044 | Nekroz of Gungnir |
Ritual Monster Effect Monster |
||
- | 7 | Spellcaster | 2500 | 1700 | ||
You can Ritual Summon this card with any "Nekroz" Ritual Spell. Must be Ritual Summoned, without using any Level 7 monsters. You can only use each of these effects of "Nekroz of Gungnir" once per turn. ●(Quick Effect): You can discard this card, then target 1 "Nekroz" monster you control; it cannot be destroyed by battle or card effects this turn. ●(Quick Effect): You can discard 1 "Nekroz" card, then target 1 card on the field; destroy it. |
||||||
Secret
▶︎ Deck
Ultimate Ultra |
7.1
(15)
[63636] |
JP045 | Rune-Eyes Pendulum Dragon |
Fusion Monster Effect Monster |
||
- | 8 | Dragon | 3000 | 2000 | ||
"Odd-Eyes Pendulum Dragon" + 1 Spellcaster-Type monster If this card was Fusion Summoned using a Pendulum Summoned monster(s) on the field as Fusion Material, it is unaffected by your opponent's card effects this turn. Apply the appropriate effect, depending on the original Level of the monster used as Fusion Material that was not "Odd-Eyes Pendulum Dragon". ●Level 4 or lower: This card can make up to 2 attacks on monsters during each Battle Phase. ●Level 5 or higher: This card can make up to 3 attacks on monsters during each Battle Phase. |
||||||
Rare
▶︎ Deck
|
8.6
(23)
[36557] |
JP046 | Gem-Knight Lady Lapis Lazuli |
Fusion Monster Effect Monster |
||
- | 5 | Rock | 2400 | 1000 | ||
"Gem-Knight Lapis" + 1 "Gem-Knight" monster Must first be Fusion Summoned with the above Fusion Materials. You can only Special Summon "Gem-Knight Lady Lapis Lazuli(s)" once per turn. Once per turn: You can send 1 "Gem-Knight" monster from your Main Deck or Extra Deck to the Graveyard, and if you do, inflict 500 damage to your opponent for each Special Summoned monster on the field. |
||||||
Secret
▶︎ Deck
Super |
6.2
(40)
[66872] |
JP047 | El Shaddoll Wendigo |
Fusion Monster Effect Monster |
||
- | 6 | Psychic | 200 | 2800 | ||
1 "Shaddoll" monster + 1 WIND monster Must first be Fusion Summoned. (Quick Effect): You can target 1 monster you control; this turn, it cannot be destroyed by battle with an opponent's Special Summoned monster. You can only use this effect of "El Shaddoll Wendigo" once per turn. If this card is sent to the GY: You can target 1 "Shaddoll" Spell/Trap in your GY; add it to your hand. |
||||||
Secret
▶︎ Deck
Ultimate Ultra |
8.8
(20)
[41447] |
JP048 | Superheavy Samurai Warlord Susanowo |
Synchro Monster Effect Monster |
||
- | 10 | Machine | 2400 | 3800 | ||
1 Machine-Type Tuner + 1 or more non-Tuner "Superheavy Samurai" monsters This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. Once per turn, during either player's turn, if you have no Spell/Trap Cards in your Graveyard: You can target 1 Spell/Trap Card in your opponent's Graveyard; Set it to your side of the field, but banish it when it leaves the field. |
||||||
Secret
▶︎ Deck
Ultimate Ultra |
7.7
(24)
[104648] |
JP049 | Metaphys Horus |
Synchro Monster Effect Monster |
||
- | 6 | Wyrm | 2300 | 1600 | ||
1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can activate the appropriate effect(s), depending on the non-Tuner monster(s) used as Synchro Material; ●Normal Monster: This face-up card is unaffected by other card effects this turn. ●Effect Monster: You can target 1 other face-up card on the field; negate that target's effects. ●Pendulum Monster: Your opponent chooses 1 monster they control and gives control of it to you, but it cannot attack this turn. |
||||||
Rare
▶︎ Deck
|
5.1
(52)
[68051] |
JP050 | Raidraptor - Rise Falcon |
Xyz Monster Effect Monster |
||
- | 4 | Winged Beast | 100 | 2000 | ||
3 Level 4 Winged Beast-Type Monsters This card can attack all Special Summoned monsters your opponent controls, once each. Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up Special Summoned monster your opponent controls; this card gains ATK equal to that monster's current ATK. |
||||||
Secret
▶︎ Deck
Ultimate Ultra |
7.9
(23)
[133308] |
JP051 | Stellarknight Constellar Diamond |
Xyz Monster Effect Monster |
||
- | 5 | Wyrm | 2700 | 2000 | ||
3 or more Level 5 LIGHT monsters During your Main Phase 2, you can also Xyz Summon this card by using a "tellarknight" Xyz Monster you control as the Xyz Material, except "Stellarknight Constellar Diamond". (Xyz Materials attached to that monster also become Xyz Materials on this card.) While this card has Xyz Material, neither player can send cards from the Deck to the Graveyard, and any card that returns from the Graveyard to the hand is banished instead. During either player's turn, when an opponent's DARK monster activates its effect: You can detach 1 Xyz Material from this card; negate that activation, and if you do, destroy it. |
||||||
Secret
▶︎ Deck
Super |
9
(36)
[118668] |
JP052 | Sky Cavalry Centaurea |
Xyz Monster Effect Monster |
||
- | 2 | Beast-Warrior | 2000 | 0 | ||
2 Level 2 monsters Cannot be destroyed by battle while it has material. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; return that opponent's monster to the hand. |
||||||
Normal
▶︎ Deck
|
6
(8)
[14508] |
JP053 | Illusion Balloons | Quick-Play Spell | ||
If a monster(s) was destroyed during this turn, while you controlled it: Excavate the top 5 cards of your Deck, then you can Special Summon 1 excavated "Performapal" monster, also shuffle the rest back into your Deck. | ||||||
Rare
▶︎ Deck
|
7.5
(19)
[58369] |
JP054 | Raidraptor - Nest | Continuous Spell | ||
If you control 2 or more "Raidraptor" monsters: You can add 1 "Raidraptor" monster from your Deck or GY to your hand. You can only use this effect of "Raidraptor - Nest" once per turn. | ||||||
Normal
▶︎ Deck
|
3.4
(16)
[10918] |
JP055 | Constellar Twinkle | Normal Spell | ||
Target 1 "Constellar" monster you control; increase its Level by 1 or 2. If this card is in the Graveyard: You can banish 1 "Constellar" monster from your Graveyard; add this card from the Graveyard to your hand. You can only use this effect of "Constellar Twinkle" once per turn. | ||||||
Normal
▶︎ Deck
|
8.1
(15)
[17711] |
JP056 | Gottoms' Second Call | Normal Spell | ||
If you control an "X-Saber" Synchro Monster: You can target 2 "X-Saber" monsters in your Graveyard; Special Summon both targets, ignoring their Summoning conditions, but change their ATK to 0, also destroy them during the End Phase of this turn. You can only activate 1 "Gottoms' Second Call" per turn. You cannot conduct your Battle Phase the turn you activate this card. | ||||||
Normal
▶︎ Deck
|
8.4
(11)
[48863] |
JP057 | Void Seer | Quick-Play Spell | ||
Target 1 "Infernoid" monster you control; that target is unaffected by the opponent's card effects this turn. If an "Infernoid" monster(s) you control would be destroyed by a card effect, you can banish this card from your Graveyard instead of destroying 1 of those monsters. | ||||||
Normal
▶︎ Deck
|
6.7
(10)
[28369] |
JP058 | Void Expansion | Field Spell | ||
During your Standby Phase: You can Special Summon 1 "Infernoid Token" (Fiend-Type/FIRE/Level 1/ATK 0/DEF 0). To Special Summon an "Infernoid" monster using its own procedure, you can banish "Infernoid" monster(s) you control instead of those in the Graveyard (or any combination of both). Your opponent cannot target "Infernoid" monsters you control for attacks or with card effects, except the "Infernoid" monster you control with the highest Level (either, if tied). | ||||||
Rare
▶︎ Deck
|
6.5
(20)
[40008] |
JP059 | Nephe Shaddoll Fusion | Equip Spell | ||
Activate this card by declaring 1 Attribute. Equip only to a "Shaddoll" monster, and it becomes that Attribute. During your Main Phase: You can Fusion Summon 1 "Shaddoll" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material, including the equipped monster. You can only use this effect of "Nephe Shaddoll Fusion" once per turn. | ||||||
Rare
▶︎ Deck
|
9.4
(22)
[103255] |
JP060 | Nekroz Cycle | Ritual Spell | ||
This card can be used to Ritual Summon any "Nekroz" Ritual Monster. Tribute monsters from your hand or field, then Ritual Summon 1 "Nekroz" Ritual Monster from your hand or GY whose Level exactly equals the total Levels of those monsters. You can only use this effect of "Nekroz Cycle" once per turn. If you control no monsters: You can banish this card and 1 "Nekroz" monster from your GY; add 1 "Nekroz" Spell from your Deck to your hand. | ||||||
Rare
▶︎ Deck
|
8.3
(22)
[77505] |
JP061 | Tenacity of the Monarchs | Normal Spell | ||
Reveal 1 monster in your hand with 2400 ATK & 1000 DEF, or 2800 ATK & 1000 DEF; add 1 "Monarch" Spell/Trap Card from your Deck to your hand, except "Tenacity of the Monarchs". You can only activate 1 "Tenacity of the Monarchs" per turn. | ||||||
Normal
▶︎ Deck
|
8.9
(17)
[46844] |
JP062 | Dragunity Divine Lance | Equip Spell | ||
Equip only to a "Dragunity" monster. It gains ATK equal to its Level x 100, also it is unaffected by Trap effects. During your Main Phase: You can equip 1 Dragon-Type "Dragunity" Tuner monster from your Deck to the monster equipped with this card. You can only use this effect of "Dragunity Divine Lance" once per turn. | ||||||
Secret
▶︎ Deck
Super |
7.2
(22)
[56787] |
JP063 | Pot of Riches | Normal Spell | ||
Shuffle 3 Pendulum Monsters into the Deck, from your GY and/or face-up from your Extra Deck, then draw 2 cards. You can only activate 1 "Pot of Riches" per turn. You cannot Special Summon the turn you activate this card, except by Pendulum Summon. | ||||||
Secret
▶︎ Deck
Super |
7.8
(19)
[53571] |
JP064 | A Wild Monster Appears! | Normal Spell | ||
If only your opponent controls a monster: Special Summon from your hand, 1 monster with an original Level of 10 or lower that cannot be Normal Summoned/Set, ignoring its Summoning conditions. It is unaffected by the effects of your cards, except for its own effects and this card's, also shuffle it into the Deck during your opponent's next End Phase. For the rest of this turn, you cannot Normal Summon/Set or Special Summon monsters, and your opponent takes no damage. | ||||||
Normal
▶︎ Deck
|
4.6
(11)
[19510] |
JP065 | Pendulum Shift | Quick-Play Spell | ||
Target 1 card in either player's Pendulum Zone and declare a Pendulum Scale from 1 to 10; this turn, that card becomes that Pendulum Scale. | ||||||
Normal
▶︎ Deck
|
5
(9)
[14630] |
JP066 | Extra Net | Field Spell | ||
If a monster(s) is Special Summoned from the Extra Deck: The opponent of the player that conducted the Special Summon can apply this effect. ●Draw 1 card. |
||||||
Normal
▶︎ Deck
|
5.8
(10)
[16757] |
JP067 | Performapal Call | Normal Trap | ||
When an opponent's monster declares a direct attack: Target that attacking monster; negate the attack, and if you do, add up to 2 "Performapal" monsters from your Deck to your hand, whose total DEF is less than or equal to the ATK of the targeted monster. Until the end of your next turn after this card resolves, you cannot Special Summon monsters from the Extra Deck. | ||||||
Normal
▶︎ Deck
|
5.2
(20)
[20812] |
JP068 | Wall of Disruption | Normal Trap | ||
When an opponent's monster declares an attack: All Attack Position monsters your opponent controls lose 800 ATK for each monster they control. | ||||||
Normal
▶︎ Deck
|
3.4
(7)
[9075] |
JP069 | Last Minute Cancel | Normal Trap | ||
When an opponent's monster declares an attack while you control an Attack Position monster(s): Change all monsters you control to Defense Position. For the rest of this turn after this card resolves, return any face-up "Performapal" monster you control that is destroyed by battle or card effect to the hand instead of sending it to the Graveyard. | ||||||
Normal
▶︎ Deck
|
7.2
(19)
[56247] |
JP070 | Raidraptor - Readiness | Normal Trap | ||
This turn, "Raidraptor" monsters you control cannot be destroyed by battle. If you have a "Raidraptor" monster in your Graveyard: You can banish this card from your Graveyard; you take no damage this turn. | ||||||
Normal
▶︎ Deck
|
4.1
(11)
[16594] |
JP071 | Eye of the Void | Normal Trap | ||
Special Summon 1 "Infernoid" monster from your hand, ignoring its Summoning conditions, but its effects are negated until the end of this turn. | ||||||
Rare
▶︎ Deck
|
5.9
(12)
[22042] |
JP072 | Void Launch | Continuous Trap | ||
During each of your Standby Phases: You can send up to 2 "Infernoid" monsters from your Deck to the Graveyard. If you control a monster that is not an "Infernoid" monster, send this card to the Graveyard. | ||||||
Normal
▶︎ Deck
|
7.2
(12)
[39398] |
JP073 | Re-qliate | Continuous Trap | ||
If a monster is Normal or Flip Summoned, and it is a Level 4 or lower monster: Negate its effects until the end of this turn. If a monster(s) is Special Summoned, and it is a Level 5 or higher monster: Negate its effects until the end of this turn, also banish it when it leaves the field. If there is no "Qli" card on the field, except "Re-qliate", send this card to the Graveyard. | ||||||
Rare
▶︎ Deck
|
8.1
(14)
[45675] |
JP074 | Ritual Beast Ambush | Normal Trap | ||
Target 1 of your "Ritual Beast Tamer" monsters and 1 of your "Spiritual Beast" monsters that are banished and/or in your Graveyard; Special Summon them in Defense Position. After this card is activated, you cannot Special Summon monsters, except "Ritual Beast" monsters, for the rest of this turn. You can only activate 1 "Ritual Beast Ambush" per turn. | ||||||
Normal
▶︎ Deck
|
4
(9)
[6668] |
JP075 | Zenmaiday | Continuous Trap | ||
Once per turn: You can target 1 Machine-Type Xyz Monster you control; attach 1 "Wind-Up" monster from your hand or field to that monster as an Xyz Material. You can send this face-up card from the field to the Graveyard, then target 1 "Wind-Up" Xyz Monster you control; Special Summon, from your Extra Deck, 1 "Wind-Up" monster that is 1 Rank higher than that target, by using that target as Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) You cannot activate these effects in the same Chain. | ||||||
Normal
▶︎ Deck
|
8.7
(24)
[63053] |
JP076 | Unpossessed | Continuous Trap | ||
"Charmer" monsters you control cannot be destroyed by battle. If a "Familiar-Possessed" monster you control attacks an opponent's monster, it gains 800 ATK during damage calculation only. If a monster(s) you control is destroyed by battle or card effect, while this card is already face-up in your Spell & Trap Zone: You can Special Summon 1 Spellcaster monster with 1500 DEF from your Deck, whose Attribute is different from at least 1 of those destroyed monsters' original Attributes on the field, in Attack Position or face-down Defense Position. You can only use this effect of "Unpossessed" once per turn. | ||||||
Normal
▶︎ Deck
|
9.7
(30)
[71525] |
JP077 | Blaze Accelerator Reload | Continuous Trap | ||
This card's name becomes "Tri-Blaze Accelerator" while in the Spell & Trap Zone. During either player's Main Phase: You can send 1 "Volcanic" card from your hand to the Graveyard, and if you do, draw 1 card. You can only use this effect of "Blaze Accelerator Reload" once per turn. During either player's Main Phase: You can banish this card from your Graveyard; send 1 "Volcanic" card from your Deck to the Graveyard. | ||||||
Secret
▶︎ Deck
Super |
7.6
(20)
[42943] |
JP078 | Soul Transition | Normal Trap | ||
If you control no Special Summoned monsters: Tribute 1 face-up Level 4 Normal Summoned/Set monster; draw 2 cards. You can only activate 1 "Soul Transition" per turn. You cannot Special Summon monsters the turn you activate this card. | ||||||
Normal
▶︎ Deck
|
6.5
(12)
[41847] |
JP079 | Echo Oscillation | Continuous Trap | ||
You can target 1 card in your Pendulum Zone; destroy it, then draw 1 card. You can only use this effect of "Echo Oscillation" once per turn. | ||||||
Normal
▶︎ Deck
|
4.9
(17)
[21288] |
JP080 | Double Trap Hole | Normal Trap | ||
If your opponent Special Summons a monster(s) in Defense Position: Banish those monster(s) that were Summoned in (and currently in) Defense Position. | ||||||
Rare
▶︎ Deck
|
8.1
(15)
[41061] |
JP081 | Crystal Master |
Pendulum Monster Effect Monster |
||
- | 3 | Spellcaster | 1300 | 1000 | ||
Pendulum Effect Your opponent cannot target "Ultimate Crystal" monsters or "Crystal Beast" cards you control with card effects. Card Text You can Tribute this card; add 1 "Ultimate Crystal" monster, "Crystal Beast" monster, or "Crystal" Spell/Trap from your Deck to your hand. |
||||||
Rare
▶︎ Deck
|
7.9
(10)
[36858] |
JP082 | Crystal Keeper |
Pendulum Monster Effect Monster |
||
- | 4 | Warrior | 1500 | 1800 | ||
Pendulum Effect Each turn, the first time an "Ultimate Crystal" monster(s) and/or "Crystal Beast" card(s) you control would be destroyed by card effect that turn, it is not destroyed. Card Text If a "Crystal Beast" monster you control battles an opponent's monster, during damage calculation (Quick Effect): You can Tribute this card from your hand or face-up field; your battling monster's ATK/DEF become double its original ATK/DEF during that damage calculation only, but it is destroyed at the end of this Damage Step. |
||||||
Normal
▶︎ Deck
|
2.7
(13)
[16919] |
JP083 | Rainbow Refraction | Quick-Play Spell | ||
If a monster(s) you control whose original name is "Rainbow Dragon" or "Rainbow Dark Dragon" activated its effect this turn: Special Summon any number of "Crystal Beast" monsters with different names from your Deck. | ||||||
Normal
▶︎ Deck
|
8.3
(14)
[39873] |
JP084 | Crystal Conclave | Continuous Trap | ||
Once per turn, if a face-up "Crystal Beast" monster(s) you control is destroyed by battle or card effect: You can Special Summon 1 "Crystal Beast" monster from your Deck. You can send this face-up card from the field to the GY, then target 1 "Crystal Beast" card you control and 1 card on the field; return them to the hand. You cannot activate these effects in the same Chain. | ||||||
Normal
▶︎ Deck
|
9.2
(22)
[63748] |
JP085 | Heavy Freight Train Derricrane | Effect Monster | ||
- | 10 | Machine | 2800 | 2000 | ||
If an EARTH Machine monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand, but its original ATK/DEF become halved. You can only use this effect of "Heavy Freight Train Derricrane" once per turn. If this card is detached from an Xyz Monster and sent to the GY to activate that monster's effect: You can target 1 card your opponent controls; destroy it. | ||||||
Secret
▶︎ Deck
Super |
9.4
(51)
[132101] |
JP086 | Number 81: Superdreadnought Rail Cannon Super Dora |
Xyz Monster Effect Monster |
||
- | 10 | Machine | 3200 | 4000 | ||
2 Level 10 monsters Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 face-up monster on the field; that target is unaffected by card effects, except its own, until the end of this turn. |
||||||
Rare
▶︎ Deck
|
9.4
(32)
[63241] |
JP087 | Revolving Switchyard | Field Spell | ||
If a Level 10 EARTH Machine monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can activate this effect; your opponent takes no battle damage for the rest of this turn (even if this card leaves the field), also you Special Summon 1 Level 4 EARTH Machine monster with 1800 or more ATK from your Deck, and if you do, it becomes Level 10. You can send 1 card from your hand to the GY; add 1 Level 10 EARTH Machine monster from your Deck to your hand. You can only use 1 "Revolving Switchyard" effect per turn, and only once that turn. | ||||||
Normal
▶︎ Deck
|
9.1
(14)
[109931] |
JP088 | Symphonic Warrior Guitaar |
Pendulum Monster Effect Monster |
||
- | 3 | Machine | 1500 | 100 | ||
Pendulum Effect You can discard 1 card; Special Summon 1 "Symphonic Warrior" monster from your Deck, except "Symphonic Warrior Guitaar". You can only use this effect of "Symphonic Warrior Guitaar" once per turn. Card Text When this card is Normal Summoned: You can target 1 "Symphonic Warrior" monster in your Graveyard; Special Summon it. |
||||||
Normal
▶︎ Deck
|
7.9
(8)
[64838] |
JP089 | Symphonic Warrior Synthess |
Effect Monster Flip Monster |
||
- | 4 | Machine | 1200 | 1900 | ||
FLIP: You can add 1 "Symphonic Warrior" monster from your Deck to your hand, except "Symphonic Warrior Synthess". Once per turn: You can target 1 monster you control or in your Graveyard whose original name includes "Symphonic Warrior", except "Symphonic Warrior Synthess"; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. You can banish this card from your Graveyard, then target 1 of your banished "Symphonic Warrior" monsters, except "Symphonic Warrior Synthess"; Special Summon it. |
||||||
Normal
▶︎ Deck
|
7.3
(7)
[13915] |
JP090 | Symph Amplifire | Field Spell | ||
Each time an effect of a "Symphonic Warrior" card is activated, place 1 Symphonic Counter on this card when that effect resolves. All "Symphonic Warrior" monsters on the field gain 100 ATK for each Symphonic Counter on this card. Once per turn: You can remove 5 or 7 Symphonic Counters from your field; apply this effect, depending on the number of Symphonic Counters removed. ●5: Inflict 300 damage to your opponent for each "Symphonic Warrior" card on the field. ●7: Banish cards your opponent controls and/or in their GY, up to the number of "Symphonic Warrior" cards on the field. |
||||||
THE SECRET OF EVOLUTION Card List
7.2 /10.0 pt Number of card ratings : 1652 User Review : 1652 |
Update Information - NEW -
- 07/17 00:39 Review Paleozoic Cambroraster「Category exclusive link 2 monsters. If you write that much, it se…
- 07/16 23:34 Review Lady Labrynth of the Silver Castle「A princess who was motivated to carry two swords. Spe…
- 07/16 23:26 Review Xyz Reborn「It is a card that can be said to be 《Call of the Haunted》and 《Back to the …
- 07/16 23:21 Review Traptrix Arachnocampa「It's my personal opinion, but this girl will do it. she's a hell o…
- 07/16 21:49 Review Forbidden Droplet「In the Mauri series, the cost is high, but it is excellent in handling…
- 07/16 21:30 Review Cup of Ace「He is the type who can win if he spins, so he is a card that is put into the …
- 07/16 21:26 Review Evenly Matched「It is an answer card for the card group that earns square ads no matter w…
- 07/16 21:25 Review Lightning Storm「One of the second attacking card series Before returning to MD, I had th…
- 07/16 20:38 Review Snake Rain「Normal Spell that can drop 4 Reptiles to GY with 1 hand cost His GY sending i…
- 07/16 20:15 Review Gottoms' Second Call「The effect itself is strong, but the disadvantages are too heavy an…
- 07/16 20:04 Review Memory of an Adversary「A good illustration card that tells the story. 《Dimensional Pris…
- 07/16 20:04 Review Elemental HERO Heat「One of 《E・HERO》but not Warrior ATT increases by 200 for the numbe…
- 07/16 19:50 Review Elemental HERO Wildheart「It is one of the "Elemental HERO" and has complete resistance t…
- 07/16 18:18 Review Evenly Matched「If you ask me what is the strongest flip card to attack, I would answer t…
- 07/16 17:43 Review Dark Ruler No More「One of the three Sacred Treasures of the second-attack flipping card,…
- 07/16 16:27 Review Shinobaron Peacock「The 3-card bounce is powerful if you can get through it, and if you c…
- 07/16 16:23 Review Shinobaroness Peacock「The recruit effect of (1) cannot be used unless he has a Spell/Tra…
- 07/16 16:13 Review Shinobird's Calling「An excellent ritual card that can use the spirit of GY as a material…
- 07/16 15:58 Review Millennium-Eyes Restrict「《Thousand-Eyes Restrict》remake card There is also a dedicated…
- 07/16 15:51 Review Tearlaments Kitkallos「Prohibited on paper, restricted on MD. If you go first, add a depl…
- 07/16 15:43 Review Underground Arachnid「In the 6th generation Insect ☆ 6S It has the effect of suppressing …
- 07/16 14:30 Review Lancer Archfiend「It's an effect that pierces one monster, but if that's all it is, Equip…
- 07/16 14:21 Review Mirror Ladybug「Comprehensive evaluation: 《Exodius the Ultimate Forbidden Lord》in combi…
- 07/16 14:18 Review Swift Scarecrow「Overall Rating: A useful defensive tag. Unlike 《Battle Fader》, he want…
- 07/16 14:13 Review Lancer Archfiend「Comprehensive evaluation: Even if penetration grant is carried out, the…
- 07/16 14:10 Review Power Breaker「Comprehensive evaluation: The range which can be destroyed is narrow. Hi…
- 07/16 14:08 Review Extra Veiler「Comprehensive evaluation: It becomes a measure against burn 1 kill. He's th…
- 07/16 14:05 Review Blackwing - Abrolhos the Megaquake「Overall Rating: Release 2 is heavy and hard to use wi…
- 07/16 13:58 Review Karakuri Ninja mdl 339 "Sazank"「Overall Rating: Non-destructive removal is useful, but d…
- 07/16 13:53 Review Karakuri Soldier mdl 236 "Nisamu"「Comprehensive evaluation: Since the deployment power h…
- 07/16 13:39 Review Karakuri Strategist mdl 248 "Nishipachi"「Comprehensive evaluation: I would like to adopt…
- 07/16 13:29 Review Angelica, Princess of Noble Arms「I'm in trouble. I only write strong things. There are n…
- 07/16 13:26 Review Attack Gainer「Comprehensive evaluation: It is useful in the point that Warrior support c…
- 07/16 13:23 Review Creation Resonator「Comprehensive evaluation: The effect is strong and it is good to sear…
- 07/16 13:17 Review Blackwing - Etesian of Two Swords「Comprehensive evaluation: It is better to strengthen w…
- 07/16 13:14 Review Karakuri Bushi mdl 6318 "Muzanichiha"「Overall evaluation: It's tough if he doesn't destr…
- 07/16 13:11 Review Watthopper「Comprehensive evaluation: Since there are many effects that do not take targe…
- 07/16 13:03 Review Wattsquirrel「Comprehensive evaluation: Can he go if he supplements ATK with 《Power of t…
- 07/16 13:00 Review Wattdragonfly「Overall Rating: Passive but easy to recruit. It can be recruited by both e…
- 07/16 12:51 Review Mother Spider Splitter「(1) is the same as 《Primitive Butterfly》, but it is suitable fo…
- 07/16 12:08 Review Mother Spider Splitter「A monster with a recruit effect while having a self-SS with loose…
- 07/16 12:07 Review Naturia Pumpkin「Comprehensive evaluation: After deploying 《Naturia Mole Cricket》, it i…
- 07/16 09:24 Review Interdimensional Warp「A card that is full of value in one point, "It's a free chain cont…
- 07/16 08:10 Review Darklord Edeh Arae「Is this really an annual subscription benefit? At least if his ATK wa…
- 07/16 02:19 Review Tearlaments Grief「A normal frame for the "Tearlaments" spell, which is neatly distribute…
- 07/16 02:09 Review Evenly Matched「Needless to say, it's a back attack card. With this one card, you can for…
- 07/16 00:17 Review Aratama「As Exosister Aratama, a rogue who is caught between yuri. Jokes aside, this one …
- 07/15 22:41 Review Laevatein, Generaider Boss of Shadows「Participated in Master Duel from 2023/07/13. A ran…
- 07/15 21:17 Review Malefic Cyber End Dragon「Speaking of Malefic, this is the kind of card. It boasts the be…
- 07/15 20:45 Review Naturia Cherries「Comprehensive evaluation: It is a difficult point that it cannot be use…
- 07/12 21:10 DECK The Yubel Family ~Living in the Silver Castle~
- 07/11 23:48 DECK Isolde Exo for MD
- 07/11 23:37 DECK Curioswight Grave
- 07/10 15:46 DECK Exodia Align Deck
- 07/10 02:32 DECK Libromancer & Dogmatika
- 07/09 21:00 DECK Synchro Undead (Extra Unified Race)
- 07/08 15:00 DECK Darth Metatron (Metalfoes Brave Pacificis)
- 07/08 12:11 DECK Sin Buster Blader
- 07/08 00:53 DECK Kaiju NTR
- 07/05 02:45 DECK Red Archfiend
- 07/03 23:04 DECK BFRRMore
- 07/02 17:35 DECK [MD] Vaylantz Griffon type
- 07/02 11:18 DECK Red Archfiend King's Heartbeat (advice sought)
- 07/02 10:55 DECK Labrynth for New Banned Restrictions (advice sought)
- 07/01 13:55 DECK Star 12 Jund in20230701
- 06/30 17:16 DECK Ritual Dogmatika July 2023 version
- 06/28 07:31 DECK [Pure Construction] Red Archfiend
- 06/27 16:02 DECK VS Homura Noble Knight
- 06/27 08:39 DECK [Preceding One Kill] Abyssal Dragunity
- 06/26 00:35 DECK The Six Samurai (2023.07.01)