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HOME > Yu-Gi-Oh! Card Lists > EXTRA PACK -KNIGHTS OF ORDER

EXTRA PACK -KNIGHTS OF ORDER Card List

EXTRA PACK -KNIGHTS OF ORDERCard List
EXTRA PACK -KNIGHTS OF ORDER
code : EP14.
Total : 54 Types.
Release Date:2014-09-13
9th period

Average of all cards:6.3pt




Total 54 Types
Monster 40 Types
Normal Monster:1 TypesEffect Monster:30 Types
Fusion Monster:2 Types Synchro Monster:3 Types Xyz Monster:4 Types
4 Tuner Monster 0 Flip Monster 0 Gemini Monster
Spell 7 Types
2Normal Spell 1Equip IconEquip Spell 2Quick-Play IconQuick-Play Spell
0 Ritual IconRitual Spell 1 Continuous IconContinuous Spell 1 Field IconField Spell
Trap 7 Types
3 Normal Trap 4 Continuous IconContinuous Trap 0 Counter IconCounter Trap
Enhanced Category : 18
Noble Knight, Noble Arms:12 Types / Bujin, Bujinki, Bujintei, Bujingi:4 Types / Ghostrick:3 Types / Sylvan:3 Types / Vampire:2 Types / Elder Entity, Old Entity, Outer Entity:2 Types / Monarch:2 Types / Harpie:1 Types / Gravekeeper:1 Types / Watt:1 Types / Gladiator Beast:1 Types / Archfiend:1 Types / Galaxy, Galaxy-Eyes:1 Types / Mecha Phantom Beast:1 Types / HERO:1 Types / Phantom Beast:1 Types / Artifact:1 Types / Xyz:1 Types



Card Rating: Top 5

Card List in descending order of rating

rating order320 / 626 view num68832 Check card pricing information (Japan)

Rarity Rating Score Code Card Name Card-Type
Attribute Level Type ATK DEF
Galaxy Serpent
Normal
▶︎ Deck
7.3 23
[86648]
JP001 Galaxy Serpent  Normal Monster
Tuner Monster
- 2 Dragon 1000 0
Your hopes and dreams will be refreshed if you catch a glimpse of this rare creature in the evening twilight, soaring in the Sea of Stars.
Bujingi Warg
Normal
▶︎ Deck
3.2 13
[6269]
JP002 Bujingi Warg  Effect Monster
- 4 Beast 1200 1900
While this card is in face-up Defense Position, other "Bujin" monsters you control cannot be destroyed by card effects.
Mecha Phantom Beast Aerosguin
Normal
▶︎ Deck
7.1 8
[13093]
JP003 Mecha Phantom Beast Aerosguin  Effect Monster
- 3 Machine 1600 400
Once per turn: You can banish 1 "Mecha Phantom Beast" monster from your Graveyard, except "Mecha Phantom Beast Aerosguin"; Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects.
Cockadoodledoo
Rare
▶︎ Deck
7.8 23
[53931]
JP004 Cockadoodledoo  Effect Monster
Tuner Monster
- 5 Winged Beast 1600 2000
If there are no monsters on the field, you can Special Summon this card (from your hand) as a Level 3 monster. If your opponent controls a monster and you control no cards, you can Special Summon this card (from your hand) as a Level 4 monster. If this face-up card would leave the field, banish it instead.
Noble Knight Drystan
Normal
▶︎ Deck
6.9 11
[21389]
JP005 Noble Knight Drystan  Effect Monster
- 4 Warrior 1800 800
While you control another "Noble Knight" monster, your opponent cannot target your monsters with less than 1800 ATK, except this card, with card effects, and their monsters cannot target them with attacks. If a "Noble Arms" Equip Spell becomes equipped to this card: Target 1 face-up card on the field; destroy that target. You can only use this effect of "Noble Knight Drystan" once per turn.
Tour Bus To Forbidden Realms
Rare
▶︎ Deck
6.2 12
[20336]
JP006 Tour Bus To Forbidden Realms  Effect Monster
- 3 Fiend 600 1000
FLIP: Add 1 Fiend monster from your Deck to your hand, except a DARK or LIGHT monster.
Confronting the
Rare
▶︎ Deck
4.9 24
[28793]
JP007 Confronting the "C"  Effect Monster
- 5 Insect 1100 2500
When your opponent Special Summons a monster(s) from the Extra Deck (except during the Damage Step): You can Special Summon this card from your hand. If you do, this card is unaffected by monster effects that target this card.
Angel of Zera
Secret
Ultra
▶︎ Deck
7.6 20
[51091]
JP008 Angel of Zera  Synchro Monster
Effect Monster
- 8 Fairy 2800 2300
1 Tuner + 1 or more non-Tuner monsters
This card gains 100 ATK for each of your opponent's banished cards. During the Standby Phase of the next turn after this card was banished: Special Summon this banished card. You can only use the effect of "Angel of Zera" once per turn.
Xyz Encore
Normal
▶︎ Deck
7 19
[20643]
JP009 Xyz Encore  Quick-Play Spell
Target 1 face-up Xyz Monster your opponent controls that has Xyz Material; detach all Xyz Materials from it, and if you do, return it to the Extra Deck, then, if there is a Monster Card in the Graveyard among those detached Xyz Materials, Special Summon as many of those monsters as possible from the Graveyard to your opponent's side of the field in face-up Defense Position. Their Levels are reduced by 1 on the field. Cards and effects cannot be activated in response to this card's activation.
Moon Dance Ritual
Normal
▶︎ Deck
3.1 13
[6907]
JP010 Moon Dance Ritual  Continuous Trap
Activate this card by targeting 1 WIND Xyz Monster you control that has no Xyz Materials. While that monster is on the field, negate the effects of all face-up monsters on the field. When that monster leaves the field, destroy this card. During the End Phase of the turn this card was activated: Attach this card to that monster as an Xyz Material.
Ghostrick Ghoul
Normal
▶︎ Deck
6.1 8
[16267]
JP011 Ghostrick Ghoul  Effect Monster
- 3 Zombie 1100 1200
Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. Once per turn, during your Main Phase 1: You can target 1 "Ghostrick" monster you control; its ATK becomes equal to the combined original ATK of all "Ghostrick" monsters currently on the field, until the end of your opponent's next turn, but if it does, only that monster can attack this turn.
Bujingi Raven
Normal
▶︎ Deck
2.1 14
[6956]
JP012 Bujingi Raven  Effect Monster
- 4 Winged Beast 1600 900
When a "Bujin" monster you control is destroyed by battle with an opponent's monster and sent to your Graveyard: You can send this card from your hand to the Graveyard; destroy that opponent's monster.
Vampire Duke
Normal
▶︎ Deck
8.5 20
[34932]
JP013 Vampire Duke  Effect Monster
- 5 Zombie 2000 0
Cannot be used as material for an Xyz Summon, except for the Xyz Summon of a DARK monster. When this card is Normal Summoned: You can target 1 DARK "Vampire" monster in your GY; Special Summon that target in Defense Position. When this card is Special Summoned: You can declare 1 card type (Monster, Spell, or Trap); your opponent sends 1 card of that type from their Deck to the GY. You can only use this effect of "Vampire Duke" once per turn.
Archfiend Giant
Normal
▶︎ Deck
6 9
[16014]
JP014 Archfiend Giant  Effect Monster
- 6 Fiend 2400 1600
If this face-up card on the field would be destroyed by a card effect, you can pay 500 LP instead. This effect can only be used once while this card is face-up on the field. If this card is destroyed by a card effect and sent to the Graveyard: You can Special Summon 1 "Archfiend" monster from your hand.
Lady of the Lake
Rare
▶︎ Deck
8.1 9
[26227]
JP015 Lady of the Lake  Effect Monster
Tuner Monster
- 1 Aqua 200 1800
Cannot be used as a Synchro Material Monster, except for the Synchro Summon of a Warrior-Type monster. If this card is used for a Synchro Summon, banish it. When this card is Normal Summoned: You can target 1 "Noble Knight" Normal Monster in your Graveyard; Special Summon that target. If this card is in your Graveyard: You can target 1 Level 5 "Noble Knight" monster you control; reduce its Level by 1, and if you do, Special Summon this card from the Graveyard.
Noble Knight Borz
Super
▶︎ Deck
8.7 12
[31013]
JP016 Noble Knight Borz  Effect Monster
- 4 Warrior 1700 900
This card is treated as a Normal Monster while face-up on the field. While equipped with a "Noble Arms" Equip Spell Card, this card becomes an Effect Monster with these effects.
●This card becomes DARK and its Level is increased by 1. During your Main Phase: You can reveal 3 "Noble Arms" cards from your Deck, have your opponent randomly add 1 of them to your hand, and send the rest to the Graveyard. You can only use this effect of "Noble Knight Borz" once per turn.
Ignoble Knight of High Laundsallyn
Secret
Ultra
▶︎ Deck
8 8
[32329]
JP017 Ignoble Knight of High Laundsallyn  Synchro Monster
Effect Monster
- 5 Warrior 2100 900
1 Tuner + 1 or more non-Tuner "Noble Knight" monsters
When this card is Synchro Summoned: You can equip 1 "Noble Arms" Equip Spell Card from your Deck to this card. At the end of the Battle Phase, if this card destroyed a monster by battle and sent it to the Graveyard: You can add 1 "Noble Knight" or "Noble Arms" card from your Deck to your hand. You can only control 1 "Ignoble Knight of High Laundsallyn".
Sacred Noble Knight of King Artorigus
Secret
Ultra
▶︎ Deck
7.6 17
[39870]
JP018 Sacred Noble Knight of King Artorigus  Xyz Monster
Effect Monster
- 5 Warrior 2200 2200
2 Level 5 "Noble Knight" monsters
When this card is Xyz Summoned: You can target up to 3 "Noble Arms" Equip Spell Cards with different names in your Graveyard; equip those targets to this card. Once per turn: You can detach 1 Xyz Material from this card, then target 1 other monster on the field; destroy that target. If this card on the field is sent to the Graveyard: You can target 1 Level 4 or higher "Noble Knight" monster in your Graveyard; Special Summon that target
Noble Arms - Excaliburn
Secret
Ultra
▶︎ Deck
7.1 7
[33913]
JP019 Noble Arms - Excaliburn  Equip Spell
Equip only to a "Noble Knight" monster. It cannot be targeted by an opponent's card effects. During your turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 "Noble Knight" Xyz Monster you control; Special Summon from your Extra Deck, 1 "Noble Knight" Xyz Monster with a different name, by using that target as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) You can only use this effect of "Noble Arms - Excaliburn" once per turn.
Sinister Yorishiro
Normal
▶︎ Deck
8.3 16
[39448]
JP020 Sinister Yorishiro  Continuous Trap
Each turn, 1 Level 5 or higher Fiend monster you Normal Summon can be Summoned without Tributing. If exactly 1 Normal Summoned/Set Level 5 or higher Fiend monster (and no other cards) would be destroyed, you can send this card to the GY instead.
Sylvan Bladefender
Normal
▶︎ Deck
7.1 10
[11189]
JP021 Sylvan Bladefender  Effect Monster
- 4 Plant 1900 700
When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the Graveyard. Otherwise, place it on the bottom of your Deck. If this card is excavated from the Deck and sent to the Graveyard by a card effect: You can add this card from your Graveyard to your hand.
Sylvan Mikorange
Normal
▶︎ Deck
3.9 8
[6458]
JP022 Sylvan Mikorange  Effect Monster
- 3 Plant 400 1100
When this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: You can excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the Graveyard. Otherwise, place it on the bottom of your Deck. If this card is excavated from the Deck and sent to the Graveyard by a card effect: All Plant-Type monsters you currently control gain 300 ATK and DEF.
Ghostrick Yeti
Normal
▶︎ Deck
5 7
[14153]
JP023 Ghostrick Yeti  Effect Monster
- 3 Zombie 300 2000
Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: You can target 1 "Ghostrick" monster on the field; this turn, it cannot be destroyed by battle or card effects.
Bujingi Pavo
Normal
▶︎ Deck
3.8 13
[6802]
JP024 Bujingi Pavo  Effect Monster
- 4 Winged Beast 1700 800
When a Beast-Warrior-Type "Bujin" monster you control is destroyed by battle and sent to the Graveyard: You can send this card from your hand to the Graveyard; Special Summon 1 "Bujin" monster from your Deck. You can only use the effect of "Bujingi Pavo" once per turn.
Gravekeeper's Heretic
Normal
▶︎ Deck
4.1 15
[14597]
JP025 Gravekeeper's Heretic  Effect Monster
- 4 Spellcaster 1800 1500
This card on the field is unaffected by all other card effects, as long as "Necrovalley" is also on the field.
Noble Knight Peredur
Normal
▶︎ Deck
5.3 8
[10214]
JP026 Noble Knight Peredur  Effect Monster
- 4 Warrior 1900 300
While equipped with a "Noble Arms" Equip Spell Card, this card becomes DARK and its Level is increased by 1. When this card is sent to the Graveyard while equipped with a "Noble Arms" Equip Spell Card: Target 1 "Noble Arms" card in your Graveyard; add that target to your hand.
Gwenhwyfar, Queen of Noble Arms
Rare
▶︎ Deck
8.4 8
[30255]
JP027 Gwenhwyfar, Queen of Noble Arms  Effect Monster
- 2 Spellcaster 300 300
You can target 1 "Noble Knight" monster you control; equip this card from your hand or Graveyard to that target. You can only use this effect of "Gwenhwyfar, Queen of Noble Arms" once per turn. The equipped monster gains 300 ATK. Apply the appropriate effect, depending on the Attribute of the equipped monster.
●LIGHT: If the equipped monster would be destroyed by a card effect, you can destroy this card instead.
●DARK: If the equipped monster battles an opponent's monster, at the start of the Damage Step: You can destroy that monster, then destroy this card.
Powered Inzektron
Super
▶︎ Deck
6 22
[34457]
JP028 Powered Inzektron  Synchro Monster
Effect Monster
- 6 Machine 2500 1600
1 Tuner + 1 or more non-Tuner monsters
When this card is Synchro Summoned: This turn, this card cannot be destroyed by battle or by card effects, also you take no damage.
Obedience Schooled
Super
▶︎ Deck
9.6 22
[59307]
JP029 Obedience Schooled  Normal Spell
If you control no monsters: Special Summon 3 Level 2 or lower Beast Effect Monsters with different names from your Deck, but their effects are negated, also they are destroyed during the End Phase. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except Beast monsters.
The First Monarch
Super
▶︎ Deck
6.8 16
[41495]
JP030 The First Monarch  Continuous Trap
Special Summon this card as an Effect Monster (Fiend/DARK/Level 6/ATK 1000/DEF 2400). (This card is also still a Trap.) If Summoned this way: You can discard 1 card, then declare 1 Attribute; this card becomes that Attribute, and can be treated as 2 Tributes for the Tribute Summon of a monster with the same Attribute as this card. If this card was Summoned this way, you cannot Special Summon monsters, except monsters with this card's Attribute.
Artifact Scythe
Rare
▶︎ Deck
8.8 32
[148399]
JP031 Artifact Scythe  Effect Monster
- 5 Fairy 2200 900
You can Set this card from your hand to your Spell & Trap Zone as a Spell. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your GY: Special Summon it. If this card is Special Summoned during your opponent's turn: Your opponent cannot Special Summon monsters from the Extra Deck for the rest of this turn.
Noble Knight Brothers
Rare
▶︎ Deck
7.1 12
[25791]
JP032 Noble Knight Brothers  Effect Monster
- 4 Warrior 1200 2400
This card can only attack if you control exactly 3 "Noble Knight" monsters (and no other monsters). When this card is Normal Summoned: You can Special Summon up to 2 "Noble Knight" monsters from your hand, also you cannot Special Summon monsters for the rest of this turn, except "Noble Knight" monsters. Once per turn: You can target 3 "Noble Knight" and/or "Noble Arms" cards in your GY; shuffle all 3 into the Deck, then draw 1 card.
Noble Knight Eachtar
Normal
▶︎ Deck
6.9 12
[17706]
JP033 Noble Knight Eachtar  Effect Monster
- 5 Warrior 1600 2000
You can banish 2 "Noble Knight" monsters from your GY; Special Summon this card from your hand or GY. You can only use this effect of "Noble Knight Eachtar" once per turn. A Synchro or Xyz Summon of a "Noble Knight" monster using this card as material cannot be negated, also your opponent cannot activate cards or effects when that monster is Special Summoned.
Sylvan Princessprout
Super
▶︎ Deck
8.2 15
[36510]
JP034 Sylvan Princessprout  Effect Monster
- 1 Plant 100 100
You can only activate each effect of "Sylvan Princessprout" once per turn.
●You can Tribute this card; excavate the top card of your Deck, send it to the Graveyard, then you can place 1 "sprout" monster in your Graveyard on top of your Deck.
●If this card is excavated from the Deck and sent to the Graveyard by a card effect: You can declare a Level from 1 to 8; Special Summon this card from the Graveyard, and if you do, it becomes that Level.
Bujingi Sinyou
Normal
▶︎ Deck
7.3 13
[15791]
JP035 Bujingi Sinyou  Effect Monster
- 4 Beast 1500 1000
During either player's Damage Step, if a Beast-Warrior-Type "Bujin" monster you control battles an opponent's monster: You can banish this card from your Graveyard; that monster you control gains ATK equal to the current ATK of the opponent's monster it is battling until the end of the Damage Step, and if it does, all battle damage your opponent takes from that battle is halved. You can only use this effect of "Bujingi Sinyou" once per turn.
Vampire Vamp
Normal
▶︎ Deck
9 21
[84051]
JP036 Vampire Vamp  Effect Monster
- 7 Zombie 2000 2000
Once per turn, when this card or a "Vampire" monster is Normal Summoned to your field: You can target 1 monster your opponent controls whose ATK is higher than this card's; equip it to this card. Gains ATK equal to the combined original ATK of the monsters equipped to it by this effect. If this card is sent to the GY, while equipped with a card(s) by this effect: Special Summon this card.
Gladiator Beast Nerokius
Rare
▶︎ Deck
5.1 19
[27571]
JP037 Gladiator Beast Nerokius  Fusion Monster
Effect Monster
- 8 Winged Beast 2800 1900
3 "Gladiator Beast" monsters
Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) Cannot be destroyed by battle. If this card attacks or is attacked, your opponent cannot activate cards or effects until the end of the Damage Step. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Extra Deck; Special Summon 2 "Gladiator Beast" monsters from your Deck.
Noble Knights of the Round Table
Normal
▶︎ Deck
2.7 10
[14374]
JP038 Noble Knights of the Round Table  Field Spell
During your End Phase: You can activate each of these effects up to once per turn, depending on the total number of "Noble Knight" cards with different names in your GY and/or you control;
●3+: Send 1 "Noble Knight" card from your Deck to the GY.
●6+: Special Summon 1 "Noble Knight" monster from your hand, then you can equip 1 "Noble Arms" Equip Spell from your hand to that monster.
●9+: Target 1 "Noble Knight" monster in your GY; add that target to your hand.
●12: Draw 1 card.
Avalon
Normal
▶︎ Deck
3.4 9
[12163]
JP039 Avalon  Normal Trap
Target 5 "Noble Knight" monsters in your Graveyard, including at least 1 "Artorigus" monster and at least 1 "Laundsallyn" monster; banish those targets, and if you do, destroy all cards on the field.
Escalation of the Monarchs
Rare
▶︎ Deck
7.5 22
[87931]
JP040 Escalation of the Monarchs  Continuous Trap
Once per turn, during your opponent's Main Phase or your opponent's Battle Phase, you can: Immediately after this effect resolves, Tribute Summon 1 monster.
Flowerbot
Normal
▶︎ Deck
6.5 11
[19617]
JP041 Flowerbot  Effect Monster
- 3 Plant 1500 800
If this card is sent to the Graveyard: Draw 1 card, then place 1 card from your hand on the top of the Deck.
Humpty Grumpty
Normal
▶︎ Deck
3.2 13
[9323]
JP042 Humpty Grumpty  Effect Monster
- 3 Zombie 1400 0
Once per turn: You can change this card to face-down Defense Position. If this card is Flip Summoned: It gains 800 ATK until the end of this turn.
Outer Entity Nyarla
Rare
▶︎ Deck
6.6 32
[124795]
JP043 Outer Entity Nyarla  Xyz Monster
Effect Monster
- 4 Fiend 0 2600
2 Level 4 monsters
When this card is Xyz Summoned: You can discard any number of cards; increase this card's Rank by the number of discarded cards. Once per turn, while this card has Xyz Material: You can target 1 monster in your GY; detach all materials from this card, and if you do, attach that target to this card as material. When a monster is attached by this effect, this card's Type and Attribute become the same as that monster's original Type and Attribute.
Dragoroar
Normal
▶︎ Deck
3.1 14
[15335]
JP044 Dragoroar  Quick-Play Spell
Banish 1 EARTH, 1 WATER, 1 FIRE, and 1 WIND monster from your Graveyard; shuffle 1 card on the field into the Deck.
Planckton
Normal
▶︎ Deck
2.9 8
[4605]
JP045 Planckton  Normal Trap
Apply these effects until the end of this turn.
●Rank 3 or lower Xyz Monsters gain 500 ATK and DEF.
●Rank 4 or higher Xyz Monsters cannot attack.
Guerilla Kite
Normal
▶︎ Deck
7.2 12
[21262]
JP046 Guerilla Kite  Effect Monster
Tuner Monster
- 4 Fiend 1600 200
If this card is sent from the field to the Graveyard: Inflict 500 damage to your opponent. You can only use this effect of "Guerilla Kite" once per turn.
Wattsychic Fighter
Normal
▶︎ Deck
6.4 9
[8703]
JP047 Wattsychic Fighter  Effect Monster
- 3 Psychic 1500 300
When this card is Normal or Special Summoned: You can target 1 card in your opponent's Graveyard; place it on either the top or bottom of their Deck. You can only use this effect of "Wattsychic Fighter" once per turn.
Elder Entity Norden
Super
▶︎ Deck
9.8 139
[382340]
JP048 Elder Entity Norden Forbidden Fusion Monster
Effect Monster
- 4 Fairy 2000 2200
1 Synchro or Xyz Monster + 1 Synchro or Xyz Monster
When this card is Special Summoned: You can target 1 Level 4 or lower monster in your Graveyard; Special Summon it, but its effects are negated, also banish it when this card leaves the field.
Earthshattering Event
Normal
▶︎ Deck
6.6 11
[10358]
JP049 Earthshattering Event  Continuous Spell
If a card(s) is sent from the Deck to the Graveyard: Target 1 card in either player's Graveyard; shuffle it into the Deck, also neither player can send cards from the Deck to the Graveyard for the rest of this turn.
Ghostrick Break
Normal
▶︎ Deck
7.2 13
[30131]
JP050 Ghostrick Break  Normal Trap
When exactly 1 face-up "Ghostrick" monster you control (and no other cards) is destroyed by battle or an opponent's card effect and sent to your GY: Target 2 "Ghostrick" monsters in your GY with different names from the destroyed monster; Special Summon them in face-down Defense Position.
Blue Flame Swordsman
Rare
▶︎ Deck
6.1 13
[20220]
JP051 Blue Flame Swordsman  Effect Monster
- 4 Warrior 1800 1600
Once per turn, during either player's Battle Phase: You can target 1 other Warrior-Type monster you control; this card loses exactly 600 ATK, and if it does, that monster gains 600 ATK. When this card you control is destroyed by your opponent's card (by battle or card effect) and sent to your Graveyard: You can banish this card from your Graveyard, then target 1 FIRE Warrior-Type monster in your Graveyard; Special Summon that target.
Harpie Lady Phoenix Formation
Secret
Ultra
▶︎ Deck
2 22
[18184]
JP052 Harpie Lady Phoenix Formation  Normal Spell
If you control 3 or more "Harpie Lady" and/or "Harpie Lady Sisters": Target as many monsters your opponent controls as possible, but not more than the total number of "Harpie Lady" and "Harpie Lady Sisters" you control; destroy those targets, and if you do, inflict damage to your opponent equal to the highest original ATK among those destroyed monsters (your choice, if tied). You cannot Special Summon monsters from the Main Deck or Extra Deck, nor conduct your Battle Phase, the turn you activate this card.
Grandopolis, The Eternal Golden City
Ex-Secret
▶︎ Deck
8.5 11
[17656]
JP053 Grandopolis, The Eternal Golden City  Xyz Monster
Effect Monster
- 8 Machine 2800 3500
3 Level 8 monsters
Must be Xyz Summoned and cannot be Special Summoned by other ways. If this card attacks your opponent directly and reduces their Life Points to 0, while it has an Xyz Material attached that was originally Machine-Type, you win the Match.
This card cannot be used in a Duel.
E☆HERO Pit Boss
Ex-Secret
▶︎ Deck
7.2 10
[28980]
JP054 E☆HERO Pit Boss  Xyz Monster
Effect Monster
- 6 Spellcaster 2600 2000
3 Level 6 monsters
Must be Xyz Summoned and cannot be Special Summoned by other ways. If this card attacks your opponent directly and reduces their Life Points to 0, while it has an Xyz Material attached that was originally Spellcaster-Type, you win the Match.
This card cannot be used in a Duel.
EXTRA PACK -KNIGHTS OF ORDER Card List
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Number of card ratings : 898
User Review : 898

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