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HOME > Yu-Gi-Oh! Card Lists > ABYSS RISING

ABYSS RISING Card List

ABYSS RISINGCard List
ABYSS RISING
code : ABYR.
Total : 80 Types.
Release Date:2012-07-21
8th period

Average of all cards:5.9pt




Total 80 Types
Monster 50 Types
Effect Monster:38 Types
Xyz Monster:12 Types
0 Spirit Monster 1 Union Monster 0 Toon Monster
Spell 15 Types
6Normal Spell 3Equip IconEquip Spell 2Quick-Play IconQuick-Play Spell
0 Ritual IconRitual Spell 2 Continuous IconContinuous Spell 2 Field IconField Spell
Trap 15 Types
10 Normal Trap 3 Continuous IconContinuous Trap 2 Counter IconCounter Trap
Enhanced Category : 17
Mermail:11 Types / Spellbook:7 Types / Heroic Challenger, Heroic Champion:6 Types / Madolche:6 Types / Heraldic Beast:4 Types / Number:3 Types / Gagaga:2 Types / Nimble:1 Types / Elemental Lord:1 Types / Duston:1 Types / Fishborg:1 Types / Penguin:1 Types / Xyz:1 Types / Warrior:1 Types / Forbidden:1 Types / shark:1 Types / metalation:1 Types



Card Rating: Top 5

Card List in descending order of rating

rating order382 / 644 view num94457 Check card pricing information (Japan)

Rarity Rating Score Code Card Name Card-Type
Attribute Level Type ATK DEF
Gagaga Caesar
Rare
▶︎ Deck
5.9 14
[25132]
JP001 Gagaga Caesar  Effect Monster
- 3 Warrior 1800 600
Cannot attack unless you control another face-up "Gagaga" monster. Once per turn: You can banish 1 monster from your Graveyard that has a Level; the Levels of all face-up "Gagaga" monsters you currently control become the Level of that monster. This card cannot be used as a Synchro Material Monster.
Bull Blader
Rare
▶︎ Deck
6.7 18
[18221]
JP002 Bull Blader  Effect Monster
- 4 Warrior 1600 1200
When an attack is declared involving this card and an opponent's monster: You can activate this effect; during this battle involving this monster, neither player takes any battle damage, also destroy the opponent's monster after damage calculation.
Achacha Chanbara
Normal
▶︎ Deck
3.2 23
[11574]
JP003 Achacha Chanbara  Effect Monster
- 3 Warrior 1400 400
During either player's turn, when a card or effect is activated that will inflict damage when it resolves: You can Special Summon this card from your hand, and if you do, inflict 400 damage to your opponent.
Mogmole
Normal
▶︎ Deck
4.1 13
[7693]
JP004 Mogmole  Effect Monster
- 2 Beast 800 800
When this card on the field is destroyed and sent to the Graveyard: You can Special Summon it from your Graveyard in face-up Defense Position. You can only use the effect of "Mogmole" once per Duel.
Grandram
Normal
▶︎ Deck
2.7 22
[7670]
JP005 Grandram  Effect Monster
- 4 Rock 0 1400
If your opponent controls a face-up Xyz Monster, you can Special Summon this card (from your hand) in face-up Attack Position.
Tripod Fish
Normal
▶︎ Deck
2.5 18
[10372]
JP006 Tripod Fish  Effect Monster
- 3 Fish 300 1300
When this card is Special Summoned from the Graveyard: You can target 1 face-up Fish, Sea Serpent, or Aqua-Type monster on the field; increase its Level by 1.
Deep Sweeper
Normal
▶︎ Deck
4.6 20
[13564]
JP007 Deep Sweeper  Effect Monster
- 4 Fish 1600 1300
You can Tribute this card, then target 1 Spell/Trap Card on the field; destroy that target.
Heroic Challenger - Extra Sword
Normal
▶︎ Deck
7.2 35
[85618]
JP008 Heroic Challenger - Extra Sword  Effect Monster
- 4 Warrior 1000 1000
An Xyz Monster that was Summoned using this card as Xyz Material gains this effect.
●When it is Xyz Summoned: It gains 1000 ATK.
Heroic Challenger - Night Watchman
Rare
▶︎ Deck
3.9 14
[14947]
JP009 Heroic Challenger - Night Watchman  Effect Monster
- 4 Warrior 1200 300
If this card attacks a Defense Position monster your opponent controls, before damage calculation: You can destroy that monster.
Planet Pathfinder
Normal
▶︎ Deck
7 45
[71696]
JP010 Planet Pathfinder  Effect Monster
- 4 Machine 1000 1000
You can Tribute this card; add 1 Field Spell from your Deck to your hand.
Solar Wind Jammer
Normal
▶︎ Deck
7.5 26
[126040]
JP011 Solar Wind Jammer  Effect Monster
- 5 Machine 800 2400
If you control no monsters, you can Special Summon this card (from your hand), but its original ATK and DEF become halved. During each of your Standby Phases: Increase the Level of this card by 1. There can only be 1 "Solar Wind Jammer" on the field.
Heraldic Beast Aberconway
Normal
▶︎ Deck
6.9 18
[55171]
JP012 Heraldic Beast Aberconway  Effect Monster
- 4 Dragon 1800 900
If this card is in the Graveyard: You can banish another "Heraldic Beast Aberconway" from your Graveyard to target 1 "Heraldic Beast" monster in your Graveyard; add that target to your hand. You can only use the effect of "Heraldic Beast Aberconway" once per turn.
Heraldic Beast Berners Falcon
Normal
▶︎ Deck
5.3 15
[26899]
JP013 Heraldic Beast Berners Falcon  Effect Monster
- 4 Winged Beast 1000 1600
When this card is Summoned: You can make all face-up Level 5 or higher monsters you currently control become Level 4.
Mermail Abysslinde
Rare
▶︎ Deck
8.6 18
[83993]
JP014 Mermail Abysslinde  Effect Monster
- 3 Aqua 1500 1200
If this card on the field is destroyed and sent to the Graveyard: You can Special Summon 1 "Mermail" monster from your Deck, except "Mermail Abysslinde". You can only use the effect of "Mermail Abysslinde" once per turn.
Mermail Abyssgunde
Normal
▶︎ Deck
7.9 17
[73299]
JP015 Mermail Abyssgunde  Effect Monster
- 3 Aqua 1400 800
If this card is discarded to the Graveyard: You can target 1 "Mermail" monster in your Graveyard, except "Mermail Abyssgunde"; Special Summon that target. You can only use the effect of "Mermail Abyssgunde" once per turn.
Mermail Abysshilde
Normal
▶︎ Deck
6.1 14
[24785]
JP016 Mermail Abysshilde  Effect Monster
- 3 Aqua 1300 1400
If this card is sent to the Graveyard: You can Special Summon 1 "Mermail" monster from your hand, except "Mermail Abysshilde". You can only use the effect of "Mermail Abysshilde" once per turn.
Mermail Abyssturge
Normal
▶︎ Deck
6.3 10
[41406]
JP017 Mermail Abyssturge  Effect Monster
- 4 Fish 1700 1100
When this card is Normal or Special Summoned: You can discard 1 WATER monster to the Graveyard, then target 1 Level 3 or lower WATER monster in your Graveyard; add that target to your hand. You can only use the effect of "Mermail Abyssturge" once per turn.
Mermail Abysspike
Rare
▶︎ Deck
7.5 17
[87273]
JP018 Mermail Abysspike  Effect Monster
- 4 Fish 1600 800
When this card is Normal or Special Summoned: You can discard 1 WATER monster to the Graveyard; add 1 Level 3 WATER monster from your Deck to your hand. You can only use this effect of "Mermail Abysspike" once per turn.
Mermail Abysslung
Normal
▶︎ Deck
4.4 12
[11245]
JP019 Mermail Abysslung  Effect Monster
- 4 Fish 1200 1800
Your opponent cannot target face-up WATER monsters for attacks, except this one. All WATER monsters you control gain 300 ATK.
Mermail Abyssmegalo
Super
▶︎ Deck
8.4 27
[128627]
JP020 Mermail Abyssmegalo  Effect Monster
- 7 Sea Serpent 2400 1900
You can discard 2 other WATER monsters to the GY; Special Summon this card from your hand. When Summoned this way: You can add 1 "Abyss-" Spell/Trap from your Deck to your hand. You can Tribute 1 other Attack Position WATER monster; this card can make a second attack during each Battle Phase this turn.
Stoic of Prophecy
Normal
▶︎ Deck
7.2 15
[30451]
JP021 Stoic of Prophecy  Effect Monster
- 1 Spellcaster 300 200
When this card is sent to the Graveyard: Add 1 Level 3 "Prophecy" monster from your Deck to your hand.
Hermit of Prophecy
Normal
▶︎ Deck
4.5 11
[11224]
JP022 Hermit of Prophecy  Effect Monster
- 3 Spellcaster 1200 700
Each time a "Spellbook" Spell Card is activated, increase this card's Level by 2 and ATK by 300.
Justice of Prophecy
Normal
▶︎ Deck
8.1 19
[73410]
JP023 Justice of Prophecy  Effect Monster
- 3 Spellcaster 1600 800
During your End Phase, if you have activated a "Spellbook" Spell Card previously this turn: You can banish this card from the field; add both 1 Level 5 or higher LIGHT or DARK Spellcaster-Type monster and 1 "Spellbook" Spell Card from your Deck to your hand. You can only use the effect of "Justice of Prophecy" once per turn.
Emperor of Prophecy
Rare
▶︎ Deck
4.1 9
[13177]
JP024 Emperor of Prophecy  Effect Monster
- 5 Spellcaster 2300 2000
You can banish both 1 face-up Spellcaster-Type monster you control, except this card, and 1 "Spellbook" card from your Graveyard to target 1 face-up monster your opponent controls; take control of that target until the End Phase. You can only use the effect of "Emperor of Prophecy" once per turn. This card cannot attack during the turn you activate this effect.
Madolche Cruffssant
Normal
▶︎ Deck
7.2 23
[62356]
JP025 Madolche Cruffssant  Effect Monster
- 3 Beast 1500 1200
When this card in your possession is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: Shuffle this card into the Deck. Once per turn: You can target 1 face-up "Madolche" card you control, except this card; return it to the hand, and if you do, increase this card's Level by 1 and ATK by 300.
Madolche Marmalmaide
Normal
▶︎ Deck
6.2 20
[37169]
JP026 Madolche Marmalmaide  Effect Monster
- 4 Spellcaster 800 2000
When this card in your possession is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: Shuffle this card into the Deck. When this card is flipped face-up: You can target 1 "Madolche" Spell/Trap Card in your Graveyard; add that target to your hand.
Madolche Messengelato
Rare
▶︎ Deck
8.4 29
[132654]
JP027 Madolche Messengelato  Effect Monster
- 4 Warrior 1600 1000
If this card in your possession is destroyed by an opponent's card and sent to your GY: Shuffle this card into the Deck. When this card is Special Summoned: You can add 1 "Madolche" Spell/Trap from your Deck to your hand. You must control a face-up "Madolche" Beast monster to activate and to resolve this effect.
Abyss Warrior
Rare
▶︎ Deck
5.4 10
[10633]
JP028 Abyss Warrior  Effect Monster
- 4 Aqua 1800 1300
Once per turn: You can discard 1 WATER monster to the Graveyard, then target 1 monster in either player's Graveyard; return that target to either the top or bottom of the Deck.
Snowman Creator
Normal
▶︎ Deck
5.8 12
[11370]
JP029 Snowman Creator  Effect Monster
- 4 Machine 1600 1000
When this card is Summoned: You can create a number of Ice Counters equal to the number of WATER monsters you control, place them on a face-up monster(s) your opponent controls, then, if you placed 3 or more Ice Counters by this effect, you can destroy 1 card your opponent controls.
Fishborg Planter
Normal
▶︎ Deck
5.8 17
[24337]
JP030 Fishborg Planter  Effect Monster
- 2 Fish 200 200
Once, while this card is in the GY: You can send the top card of your Deck to the GY, then, if it is a WATER monster, Special Summon this card from the GY. You can only use this effect of "Fishborg Planter" once per turn.
Nimble Angler
Normal
▶︎ Deck
8.1 20
[54265]
JP031 Nimble Angler  Effect Monster
- 2 Fish 600 100
If this card is sent from the hand or Deck to the GY: You can Special Summon up to 2 Level 3 or lower "Nimble" monsters from your Deck, except "Nimble Angler".
Shore Knight
Rare
▶︎ Deck
2.5 15
[10792]
JP032 Shore Knight  Effect Monster
- 4 Warrior 1400 1200
Once per turn, if the battle position of this face-up card on the field is changed: Send 1 WATER monster from your Deck to the GY.
Mecha Sea Dragon Plesion
Normal
▶︎ Deck
5.9 11
[11131]
JP033 Mecha Sea Dragon Plesion  Effect Monster
- 5 Machine 2300 1800
If you control a face-up Sea Serpent-Type monster, you can Normal Summon this card without Tributing. Once per turn: You can Tribute 1 WATER monster to target 1 face-up card your opponent controls; destroy that target.
Metallizing Parasite - Soltite
Normal
▶︎ Deck
4.3 13
[12949]
JP034 Metallizing Parasite - Soltite  Effect Monster
Union Monster
- 7 Aqua 1000 500
Once per turn, you can either: Target 1 face-up monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Attack Position. While equipped by this effect, the equipped monster cannot be targeted or destroyed by your opponent's monster effects. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed by battle, destroy this card instead.)
Moulinglacia the Elemental Lord
Super
▶︎ Deck
8.3 36
[148394]
JP035 Moulinglacia the Elemental Lord  Effect Monster
- 8 Sea Serpent 2800 2200
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having exactly 5 WATER monsters in your GY. If this card is Special Summoned: Discard 2 random cards from your opponent's hand (or their entire hand, if less than 2). You can only use this effect of "Moulinglacia the Elemental Lord" once per turn. If this face-up card leaves the field, skip the Battle Phase of your next turn.
House Duston
Normal
▶︎ Deck
6.1 17
[40416]
JP036 House Duston  Effect Monster
- 1 Fiend 0 1000
When this face-up card on the field is destroyed by your opponent's card (either by battle, and it was face-up at the start of the Damage Step, or by card effect) and sent to the Graveyard: You can Special Summon any "Duston" monsters of your choice from your hand and/or Deck to anywhere on the field, but you must Special Summon an equal number of monsters on each side.
Puny Penguin
N-Rare
▶︎ Deck
6.8 15
[26027]
JP037 Puny Penguin  Effect Monster
- 1 Aqua 400 200
When this card is sent from the field to the Graveyard after being flipped face-up: Target 1 "Penguin" monster in your Graveyard, except "Puny Penguin"; Special Summon that target in face-up Attack Position or face-down Defense Position.
Missing Force
Normal
▶︎ Deck
2 14
[12103]
JP038 Missing Force  Effect Monster
- 4 Warrior 1500 1000
If you control no other monsters: You can Tribute this card to target 1 monster your opponent controls; take control of that target until the End Phase. You cannot Special Summon or conduct your Battle Phase during the turn you activate this effect.
Number C32: Shark Drake Veiss
Holographic
Ultimate
Ultra
▶︎ Deck
3.1 63
[71204]
JP039 Number C32: Shark Drake Veiss  Xyz Monster
Effect Monster
- 4 Sea Serpent 2800 2100
4 Level 4 WATER monsters
You can also Xyz Summon this card by using a "Number 32: Shark Drake" you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) During either player's turn, if your Life Points are 1000 or less: You can detach 1 Xyz Material from this card and banish 1 monster from your Graveyard to target 1 face-up monster on the field; that target's ATK and DEF become 0 until the End Phase.
One-Eyed Skill Gainer
Ultimate
Ultra
▶︎ Deck
2.6 22
[24609]
JP040 One-Eyed Skill Gainer  Xyz Monster
Effect Monster
- 4 Warrior 2500 2600
3 Level 4 monsters
You can detach 1 Xyz Material from this card to target 1 face-up Xyz Monster your opponent controls; this card's name and original effect become the same as that monster. This effect can only be used once while this card is face-up on the field.
Gagaga Cowboy
Super
▶︎ Deck
8.9 75
[678189]
JP041 Gagaga Cowboy  Xyz Monster
Effect Monster
- 4 Warrior 1500 2400
2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card; apply this effect, depending on this card's current battle position.
●Attack Position: If this card attacks an opponent's monster this turn, it gains 1000 ATK, also the opponent's monster loses 500 ATK, during the Damage Step only.
●Defense Position: Inflict 800 damage to your opponent.
Heroic Champion - Gandiva
Super
▶︎ Deck
7.9 33
[85677]
JP042 Heroic Champion - Gandiva  Xyz Monster
Effect Monster
- 4 Warrior 2100 1800
2 Level 4 Warrior monsters
Once per turn, when a Level 4 or lower monster(s) is Special Summoned to your opponent's field (except during the Damage Step): You can detach 1 material from this card; destroy that Special Summoned monster(s).
Heroic Champion - Kusanagi
Super
▶︎ Deck
4 28
[41410]
JP043 Heroic Champion - Kusanagi  Xyz Monster
Effect Monster
- 4 Warrior 2500 2400
3 Level 4 Warrior-Type monsters
Once per turn, during either player's turn, when a Trap Card is activated: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy it, then this card gains 500 ATK.
Number 9: Dyson Sphere
Ultimate
Ultra
▶︎ Deck
5.6 38
[111204]
JP044 Number 9: Dyson Sphere  Xyz Monster
Effect Monster
- 9 Machine 2800 3000
2 Level 9 monsters
During your Main Phase 1, if your opponent controls a monster with higher ATK than this card: You can detach 1 material from this card; this card can attack directly this turn. Once per Battle Step, if this card with material is attacked (Quick Effect): You can negate that attack. When this card is targeted for an attack while it has no material: You can target 2 monsters in your GY; attach those monsters to this card as material.
Number 8: Heraldic King Genom-Heritage
Ultimate
Ultra
▶︎ Deck
7.5 28
[67376]
JP045 Number 8: Heraldic King Genom-Heritage  Xyz Monster
Effect Monster
- 4 Psychic 2400 1800
2 Level 4 "Heraldic Beast" monsters
Once per turn: You can target 1 face-up Xyz Monster your opponent controls; this card's name and original ATK become that monster's name and current ATK, and this card's effect becomes that monster's original effect, then that monster's ATK becomes 0 and its effects are negated. These changes last until the End Phase.
Mermail Abyssgaios
Ultimate
Ultra
▶︎ Deck
7.5 23
[102610]
JP046 Mermail Abyssgaios  Xyz Monster
Effect Monster
- 7 Aqua 2800 1600
2 Level 7 WATER monsters
While this face-up card has Xyz Material, Level 5 or higher monsters cannot attack. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; negate the effects of all face-up monsters your opponent currently controls that have less ATK than this card, until the end of the turn.
Empress of Prophecy
Super
▶︎ Deck
5.7 17
[32308]
JP047 Empress of Prophecy  Xyz Monster
Effect Monster
- 5 Spellcaster 2000 1700
2 Level 5 Spellcaster-Type monsters
This card gains 300 ATK for each Xyz Material attached to a monster you control. Once per turn: You can detach 1 Xyz Material from this card; shuffle your Deck, then excavate the top 5 cards of your Deck, destroy monsters on the field up to the number of "Spellbook" cards excavated, also, after that, place the excavated cards on the top of the Deck in any order.
Madolche Queen Tiaramisu
Super
▶︎ Deck
9.4 65
[212864]
JP048 Madolche Queen Tiaramisu  Xyz Monster
Effect Monster
- 4 Fairy 2200 2100
2 Level 4 "Madolche" monsters
Once per turn: You can detach 1 Xyz Material from this card, then target up to 2 "Madolche" cards in your Graveyard; shuffle those cards into the Deck, also, after that, shuffle cards your opponent controls into the Deck, up to the number of "Madolche" cards returned.
Snowdust Giant
Rare
▶︎ Deck
5.6 13
[20737]
JP049 Snowdust Giant  Xyz Monster
Effect Monster
- 4 Beast-Warrior 2200 800
2 Level 4 WATER monsters
Once per turn: You can detach 1 Xyz Material from this card; reveal any number of WATER monsters from your hand, and place that many Ice Counters on face-up monsters on the field. Non-WATER monsters on the field lose 200 ATK for each Ice Counter on the field.
Gagagigo the Risen
Rare
▶︎ Deck
6.3 42
[61319]
JP050 Gagagigo the Risen  Xyz Monster
Normal Monster
- 4 Reptile 2950 2800
3 Level 4 monsters
One-Shot Wand
Normal
▶︎ Deck
5.2 11
[21824]
JP051 One-Shot Wand  Equip Spell
Equip only to a Spellcaster-Type monster. It gains 800 ATK. If the equipped monster attacks or is attacked, after damage calculation: You can destroy this card, and if you do, draw 1 card.
Different Dimension Deepsea Trench
Normal
▶︎ Deck
5.9 14
[22278]
JP052 Different Dimension Deepsea Trench  Continuous Spell
When this card resolves: Banish 1 WATER monster from your hand, Graveyard, or face-up on your field. Then, when this face-up card on the field is destroyed: Special Summon that banished monster to your side of the field.
Tannhauser Gate
Rare
▶︎ Deck
6.2 14
[46088]
JP053 Tannhauser Gate  Normal Spell
Target 2 monsters you control of the same Type with 1000 or less ATK; both monsters' Levels become the combined Levels of those 2 monsters.
Gravity Blaster
Normal
▶︎ Deck
4.3 10
[24213]
JP054 Gravity Blaster  Equip Spell
Equip only to a Machine-Type monster. Once per turn: You can activate this effect; it permanently gains 400 ATK. (This ATK gain remains even if this card leaves the field or the monster becomes unaffected by card effects.) If it battles an opponent's monster, that monster's effect is negated during the Battle Phase only.
Advanced Heraldry Art
Rare
▶︎ Deck
9.4 22
[68520]
JP055 Advanced Heraldry Art  Normal Spell
Target 2 "Heraldic Beast" monsters in your Graveyard; Special Summon both those targets. Immediately after this card resolves, Xyz Summon 1 Xyz Monster using those 2 monsters only.
Abyss-scale of the Kraken
Normal
▶︎ Deck
6.5 8
[17436]
JP056 Abyss-scale of the Kraken  Equip Spell
Equip only to a "Mermail" monster. It gains 400 ATK. When a monster effect that was activated on your opponent's side of the field resolves, negate that effect, then send this card to the Graveyard.
Lemuria, the Forgotten City
Normal
▶︎ Deck
8.7 18
[68309]
JP057 Lemuria, the Forgotten City  Field Spell
(This card is always treated as "Umi".)
All WATER monsters gain 200 ATK/DEF. Once per turn, during your Main Phase: You can have all WATER monsters you currently control gain Levels equal to the number of WATER monsters you currently control, until the end of this turn.
Spellbook of Eternity
Normal
▶︎ Deck
7.4 14
[68448]
JP058 Spellbook of Eternity  Normal Spell
Target 1 of your banished "Spellbook" Spell Cards, except "Spellbook of Eternity"; add that target to your hand. You can only activate 1 "Spellbook of Eternity" per turn.
Spellbook of Fate
Normal
▶︎ Deck
8.7 26
[96156]
JP059 Spellbook of Fate  Quick-Play Spell
If you control a Spellcaster monster: You can banish up to 3 "Spellbook" Spells from your GY; apply this effect, depending on the number of Spells banished for this card's activation. You can only activate 1 "Spellbook of Fate" per turn.
●1: Return 1 Set Spell/Trap on the field to the hand.
●2: Change 1 monster on the field to face-down Defense Position or face-up Attack Position.
●3: Banish 1 card your opponent controls.
The Grand Spellbook Tower
Rare
▶︎ Deck
7.4 16
[95393]
JP060 The Grand Spellbook Tower  Field Spell
Once per turn, during your Standby Phase, if you have a Spellcaster-Type monster on your side of the field or in your Graveyard: You can place 1 "Spellbook" Spell Card from your Graveyard on the bottom of your Deck, except "The Grand Spellbook Tower", then draw 1 card. When this card in your possession is destroyed by your opponent's card and sent to your Graveyard: You can Special Summon 1 Spellcaster-Type monster from your hand or Deck whose Level is less than or equal to the number of "Spellbook" Spell Cards in your Graveyard.
Madolche Ticket
Normal
▶︎ Deck
9.1 23
[111820]
JP061 Madolche Ticket  Continuous Spell
When a "Madolche" card(s) is returned from your side of the field or Graveyard to your hand or Main Deck by a card effect: Add 1 "Madolche" monster from your Deck to your hand. If you control a face-up Fairy-Type "Madolche" monster, you can Special Summon the monster from your Deck in face-up Attack Position instead of adding it to your hand. You can only use the effect of "Madolche Ticket" once per turn.
Forbidden Dress
Super
▶︎ Deck
6.5 26
[83704]
JP062 Forbidden Dress  Quick-Play Spell
Target 1 face-up monster on the field; until the end of this turn, that target loses 600 ATK, but cannot be targeted or destroyed by other card effects.
Final Gesture
Normal
▶︎ Deck
6.3 17
[22832]
JP063 Final Gesture  Normal Spell
Target 1 face-up Level 3 monster you control; Special Summon 1 monster with the same name as that monster from your hand or Graveyard. Its effects are negated. During the End Phase of this turn, destroy the face-up monster that was targeted by this card.
Mind Pollutant
Rare
▶︎ Deck
4.5 15
[9959]
JP064 Mind Pollutant  Normal Spell
Discard 1 monster to target 1 monster of that Level your opponent controls; take control of that target until the End Phase.
The Humble Sentry
N-Rare
▶︎ Deck
1.5 60
[26282]
JP065 The Humble Sentry  Normal Spell
Reveal your hand, choose 1 card, and shuffle it into the Deck.
Battle Break
Normal
▶︎ Deck
1.5 20
[11277]
JP066 Battle Break  Normal Trap
When an opponent's monster declares an attack: Your opponent can reveal 1 monster in their hand to negate this card's effect, otherwise destroy the attacking monster, then end the Battle Phase.
Bubble Bringer
Rare
▶︎ Deck
6.9 18
[34689]
JP067 Bubble Bringer  Continuous Trap
Level 4 or higher monsters cannot attack directly. During your turn: You can send this face-up card from the field to the Graveyard to target 2 Level 3 or lower WATER monsters with the same name in your Graveyard; Special Summon those targets. Their effects are negated.
Heroic Gift
Normal
▶︎ Deck
1.9 27
[18052]
JP068 Heroic Gift  Normal Trap
If your opponent's Life Points are 2000 or less: Make their Life Points 8000, and if you do, draw 2 cards. You can only activate 1 "Heroic Gift" per turn.
Heroic Advance
Normal
▶︎ Deck
3.1 8
[8024]
JP069 Heroic Advance  Normal Trap
When a face-up "Heroic" monster you control is targeted for an attack: Target another face-up Level 4 or lower "Heroic" monster you control; double its ATK during this Battle Phase, then switch the attack target to it and conduct damage calculation, but monsters cannot be destroyed by this battle.
Xyz Xtreme !!
Normal
▶︎ Deck
2.1 17
[12169]
JP070 Xyz Xtreme !!  Normal Trap
When an Xyz Monster you control is destroyed by battle: Pay 1000 Life Points; you reveal 1 Xyz Monster from the Extra Deck with a Rank less than or equal to that destroyed monster's, and so can your opponent (simultaneously). The player who revealed the monster with lower ATK takes damage equal to the difference between the revealed monsters' ATK's. If the opponent doesn't reveal a monster, inflict damage to your opponent equal to the ATK of your revealed monster.
Abyss-squall
Super
▶︎ Deck
6.8 13
[28293]
JP071 Abyss-squall  Normal Trap
Target 3 "Mermail" monsters in your Graveyard; Special Summon those targets in face-up Defense Position. Their effects are negated and they cannot declare an attack. Destroy them during the End Phase.
Abyss-sphere
Normal
▶︎ Deck
8.8 13
[71964]
JP072 Abyss-sphere  Continuous Trap
Special Summon 1 "Mermail" monster from your Deck. Its effects are negated. You cannot activate any Spell Cards. When this card leaves the field, destroy that monster. Destroy this card during your opponent's next End Phase after activation.
Abyss-strom
Rare
▶︎ Deck
4.9 13
[8253]
JP073 Abyss-strom  Normal Trap
Send 1 face-up "Umi" you control to the Graveyard; send all Spell and Trap Cards on the field to the Graveyard.
Madolchepalooza
Normal
▶︎ Deck
8.3 24
[79139]
JP074 Madolchepalooza  Normal Trap
Special Summon any number of "Madolche" monsters from your hand, but shuffle them into the Deck during the End Phase.
Memory of an Adversary
Normal
▶︎ Deck
4.5 15
[42502]
JP075 Memory of an Adversary  Normal Trap
When an opponent's monster declares an attack: You take damage equal to the attacking monster's ATK, and if you do, banish that monster. During the End Phase of your opponent's next turn, Special Summon that monster to your side of the field.
Magic Deflector
Normal
▶︎ Deck
6.2 17
[21824]
JP076 Magic Deflector  Normal Trap
For the rest of this turn, negate all Equip, Field, Continuous and Quick-Play Spell Card effects on the field.
That Wacky Alchemy!
Normal
▶︎ Deck
4 6
[6934]
JP077 That Wacky Alchemy!  Normal Trap
If a face-up Spell Card(s) in your opponent's Spell & Trap Card Zones is sent to the Graveyard: You can target 1 face-up monster on the field; destroy that target.
Cash Back
Normal
▶︎ Deck
5.6 12
[11677]
JP078 Cash Back  Counter Trap
When your opponent activates a Spell/Trap Card, or monster effect, by paying their Life Points: Negate the activation, and if you do, return it to the Deck.
Unification
Normal
▶︎ Deck
4 9
[11737]
JP079 Unification  Continuous Trap
Once per turn, during each player's Standby Phase: The turn player declares a Level from among the face-up monsters they control, then sends all face-up monsters they control with a different Level to the Graveyard.
Retort
Rare
▶︎ Deck
6.8 18
[12718]
JP080 Retort  Counter Trap
When your opponent activates a Spell/Trap Card with the same name as one in your Graveyard: Negate the activation, and if you do, destroy that card. Then you can add 1 card with that name from your Graveyard to your hand.
ABYSS RISING Card List
5.9 /10.0 pt
Number of card ratings : 1673
User Review : 1673

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