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Magic Deflector →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Normal Trap | - | - | - | - | - |
For the rest of this turn, negate all Equip, Field, Continuous and Quick-Play Spell Card effects on the field. | |||||
password:96474800 | |||||
Average Rating Score | 6.2(17) |
- Card Info
- Card Reviews (17 rating scores)
- Decks with Magic Deflector (8 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Magic Deflector" card reviews and rating scores
6.2(17) |
|
0% | (0) | ||
23% | (4) | ||
76% | (13) | ||
0% | (0) | ||
0% | (0) |
gaya
2020/11/13 10:03
2020/11/13 10:03
A card that negates all types of spells on her for 1 turn. It can be used as a meta for spells, but be aware that it cannot stop Normal Spells or Ritual Spells.
みめっと
2020/11/12 20:41
2020/11/12 20:41
A Normal Trap that stuns her spells other than Normal Spells and Ritual Spells.
It only silences it for that turn, but once it's activated, it doesn't have to worry about it being erased later like an imperial command or fragrance, which is a surprisingly strong feeling.
Whether it's a strong or disappointing card, as of 2020, it's a card that hasn't seen the light of day because its existence itself isn't very well known, but isn't it a pretty ridiculous performance as a countermeasure against spells?
It only silences it for that turn, but once it's activated, it doesn't have to worry about it being erased later like an imperial command or fragrance, which is a surprisingly strong feeling.
Whether it's a strong or disappointing card, as of 2020, it's a card that hasn't seen the light of day because its existence itself isn't very well known, but isn't it a pretty ridiculous performance as a countermeasure against spells?
アルバ
2018/03/18 15:10
2018/03/18 15:10
Equip, Permanent, and Field can be removed with the Cyclone system, so the aim is generally a Quick-Play Spell.
It is undeniable that the range is narrow, so the impression is that it is for the side after looking at the environment.
It is undeniable that the range is narrow, so the impression is that it is for the side after looking at the environment.
雪見アイス
2017/11/06 1:27
2017/11/06 1:27
The side deck has a rating of 8.0 as a leading card.
If you use it as an anti-spyral, you can limit most of the actions of the turn because it is easy to use equipment, field, permanent, and quick-play spell cards.
An unremarkable card that works well for the price.
If you use it as an anti-spyral, you can limit most of the actions of the turn because it is easy to use equipment, field, permanent, and quick-play spell cards.
An unremarkable card that works well for the price.
福人ズッコケ
2016/09/12 5:11
2016/09/12 5:11
Something like the anti-Spell version of Trap Stun.
Aside from Ritual Spells, it's very painful not to be able to stop Normal Spells, which are the most common and most major Spells, but in terms of the number of simple types, there are more spells that can be stopped than spells that can't be stopped.
A meta card that has a good combination of Spell negate and Friche characteristics. It's also a card that can activate Paleozoic with Friche, so I'd like to pay attention to that as well.
Aside from Ritual Spells, it's very painful not to be able to stop Normal Spells, which are the most common and most major Spells, but in terms of the number of simple types, there are more spells that can be stopped than spells that can't be stopped.
A meta card that has a good combination of Spell negate and Friche characteristics. It's also a card that can activate Paleozoic with Friche, so I'd like to pay attention to that as well.
ラギアの使徒
2015/06/14 20:04
2015/06/14 20:04
A card like "Trap Stun" for spell card countermeasures. However, Normal Spell and Ritual Spell are not supported. Also, since it cannot be activated during the damage step, there are many cases where "Shrink" and "Rush" cannot be effectively negated with this card. When it's useful, it's useful in its own way, but it also has a large hole, so it may actually be a card that's surprisingly difficult to use.
ファナナス
2013/02/18 16:55
2013/02/18 16:55
Effects like his Spell Card Ver of Trap Stun. It doesn't support normal spells, probably because they were worried about 《Imperial Order》. This is deadly and a little tricky
NEOS
2012/08/01 0:21
2012/08/01 0:21
Cards that usually negate anything other than Field Spells.
Quick-Play Spell has a high usage rate, so it's a loss if you introduce it... it depends on the case...
Quick-Play Spell has a high usage rate, so it's a loss if you introduce it... it depends on the case...
たつや
2012/07/24 21:12
2012/07/24 21:12
His Spell version of Trasta, which does not support Normal Spells. It would have been nice if it was a letter rare...
みのし
2012/07/23 15:43
2012/07/23 15:43
Spell is disinfection! A trap stun that seals spells?
Can't stop Normal Spells, but can seal troublesome cards like Cyclone and Book of the Moon.
Good for decks that rely on Injectors that you wield a lot and Field Spells.
Just for the side.
Can't stop Normal Spells, but can seal troublesome cards like Cyclone and Book of the Moon.
Good for decks that rely on Injectors that you wield a lot and Field Spells.
Just for the side.
ナル参照
2012/07/21 16:35
2012/07/21 16:35
What he's doing is a Spell version of Trasta, but he can't block the effects of normal or P-monsters, so I'm a little more worried than that.
If you use it on your own turn, the cards you care about are Tsukisho and Super Fusion, and on your opponent's turn, you can't block his main Normal Spell. … Well, it certainly looks good to some HERO because it can shut out all changes, but hey…
If you want to kill other permanent field P, there are Spell effects and 《Fairy Wind》.
If you use it on your own turn, the cards you care about are Tsukisho and Super Fusion, and on your opponent's turn, you can't block his main Normal Spell. … Well, it certainly looks good to some HERO because it can shut out all changes, but hey…
If you want to kill other permanent field P, there are Spell effects and 《Fairy Wind》.
みかんゼリー
2012/07/21 14:02
2012/07/21 14:02
Shuts out all his spells except normal spells.
The essential Normal Spell can't be negate, but it can also neutralize cards in play, so it can be used as a countermeasure against decks that are key cards such as Inzector, his Dragunity, and Field Spell.
If anything, it's a card that depends on the opponent, so it's probably for the side deck.
The essential Normal Spell can't be negate, but it can also neutralize cards in play, so it can be used as a countermeasure against decks that are key cards such as Inzector, his Dragunity, and Field Spell.
If anything, it's a card that depends on the opponent, so it's probably for the side deck.
とき
2012/07/21 13:31
2012/07/21 13:31
You could also call it a spell card version of Trap Stun.
Normal Spells get past it, but it's a pretty bad effect against a permanent-based deck.
There may be times when you should use Cyclone to remove that kind of thing, but there are some opponents who can't do that, so I'm a side member.
Look, some bugs, bugs, bugs, bugs.
Normal Spells get past it, but it's a pretty bad effect against a permanent-based deck.
There may be times when you should use Cyclone to remove that kind of thing, but there are some opponents who can't do that, so I'm a side member.
Look, some bugs, bugs, bugs, bugs.
わたV
2012/07/20 11:25
2012/07/20 11:25
It was 《Magic Reflector》.
A piece that I personally think can be used as a meta for Magou, which is becoming one of the strongest.
I think it would be great to be able to seal the Quick-Play Spells Goethe, Judgment, Tora, and Eternal Necro.
A piece that I personally think can be used as a meta for Magou, which is becoming one of the strongest.
I think it would be great to be able to seal the Quick-Play Spells Goethe, Judgment, Tora, and Eternal Necro.
スクラップトリトドン
2012/07/20 8:56
2012/07/20 8:56
My thoughts on Insector's card No. 1.
Other than that, Dark World, which relies on Field Spell, is also good, but it's too pinpointed...
> Q: Can I send his Inzektor in Equip Spell state to his GY with his own effect and use the effect?
>A: You can send it to GY and activate it, but the effect will be negate. (12/07/23)
This won't turn into an insect meta just like "The Emperor's Holiday".
Other than that, Dark World, which relies on Field Spell, is also good, but it's too pinpointed...
> Q: Can I send his Inzektor in Equip Spell state to his GY with his own effect and use the effect?
>A: You can send it to GY and activate it, but the effect will be negate. (12/07/23)
This won't turn into an insect meta just like "The Emperor's Holiday".
Decks with "Magic Deflector"
* is adopted as a key card.
● 2013-04-21 Crawling Insects Monarch
● 2016-03-05 Fake Skeleton TUEEEE! !
● 2012-08-09 Skidre Gear Valley
● 2017-07-12 Fisherman with high firepower
● 2020-02-11 Preceding Main Phase Skip
● 2014-09-24 Phase & draw lock (advice seeking)
● 2014-07-03 Charuaita Need advice!
● 2017-05-24 Slime MERCURY
Card Category and Effect Category
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
ABYSS RISING | ABYR-JP076 | 2012-07-21 | Normal |
Ranking and View Num
Rating Score Rank | 7,213 / 13,210 Cards |
---|---|
View Num | 21,825 |
Others
Japanese card name | マジック・ディフレクター |
---|
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