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HOME > Yu-Gi-Oh! Card Lists > Invaders of the Dark

Invaders of the Dark Card List

Invaders of the DarkCard List
Invaders of the Dark
code : 307.
Total : 57 Types.
Release Date:2003-07-17
3th period

Average of all cards:4.9pt




Total 57 Types
Monster 37 Types
Normal Monster:6 TypesEffect Monster:31 Types
Spell 10 Types
8Normal Spell 0Equip IconEquip Spell 1Quick-Play IconQuick-Play Spell
1 Ritual IconRitual Spell 0 Continuous IconContinuous Spell 0 Field IconField Spell
Trap 10 Types
5 Normal Trap 4 Continuous IconContinuous Trap 1 Counter IconCounter Trap
Enhanced Category : 5
Magician:2 Types / HERO:1 Types / Guardian:1 Types / the Forbidden One:1 Types / Evolution Pill:1 Types



Card Rating: Top 5

Card List in descending order of rating

rating order509 / 644 view num38054 Check card pricing information (Japan)

Rarity Rating Score Code Card Name Card-Type
Attribute Level Type ATK DEF
Giga Gagagigo
Normal
▶︎ Deck
6.5 19
[23444]
001 Giga Gagagigo  Normal Monster
- 5 Reptile 2450 1500
In order to fight tremendous evil, he gained formidable power through body reconstruction, but lost his heart and his redemption.
Mad Dog of Darkness
Normal
▶︎ Deck
6 12
[17317]
002 Mad Dog of Darkness  Normal Monster
- 4 Beast 1900 1400
He used to be a normal dog who played around in a park, but was corrupted by the powers of darkness.
Neo Bug
Normal
▶︎ Deck
3.9 10
[8498]
003 Neo Bug  Normal Monster
- 4 Insect 1800 1700
A huge bug-like monster said to come from another planet. It gathers in swarms.
Sea Serpent Warrior of Darkness
Normal
▶︎ Deck
3.6 10
[9166]
004 Sea Serpent Warrior of Darkness  Normal Monster
- 4 Sea Serpent 1800 1500
A warrior who defends the world of the Sea of Darkness. He prides himself on his fighting prowess both on the ground and, of course, in the water.
Terrorking Salmon
Normal
▶︎ Deck
6.2 32
[27881]
005 Terrorking Salmon  Normal Monster
- 5 Fish 2400 1000
A feared salmon, master of the Sea of Darkness. Its roe is the best delicacy in the World of Darkness.
Blazing Inpachi
Normal
▶︎ Deck
4.8 16
[22289]
006 Blazing Inpachi  Normal Monster
- 4 Pyro 1850 0
A wicked wooden spirit now burning in flames. Its fire attack is powerful, but it will soon be nothing but ashes.
Burning Algae
Normal
▶︎ Deck
2.7 15
[13818]
007 Burning Algae  Effect Monster
- 3 Pyro 500 1500
When this card is sent to the Graveyard, increase your opponent's Life Points by 1000 points.
The Thing in the Crater
Normal
▶︎ Deck
4.6 9
[10117]
008 The Thing in the Crater  Effect Monster
- 4 Pyro 1000 1200
When this card is destroyed and sent from the field to the Graveyard, you can Special Summon 1 Pyro-Type Monster from your hand.
Molten Zombie
Normal
▶︎ Deck
3.9 28
[16090]
009 Molten Zombie  Effect Monster
- 4 Pyro 1600 400
When this card is Special Summoned from the Graveyard: Draw 1 card.
Dark Magician of Chaos
Ultimate
Parallel
Ultra
▶︎ Deck
8.2 49
[117481]
010 Dark Magician of Chaos  Effect Monster
- 8 Spellcaster 2800 2600
During the End Phase, if this card was Normal or Special Summoned this turn: You can target 1 Spell in your GY; add it to your hand. You can only use this effect of "Dark Magician of Chaos" once per turn. If this card destroys an opponent's monster by battle, after damage calculation: Banish that opponent's monster. If this face-up card would leave the field, banish it instead.
Gora Turtle of Illusion
Normal
▶︎ Deck
1.8 12
[8039]
011 Gora Turtle of Illusion  Effect Monster
- 4 Aqua 1200 1400
Negate the effect of Spell and Trap Cards controlled by your opponent that target this face-up card on the field.
Manticore of Darkness
Rare
▶︎ Deck
7.2 28
[37100]
012 Manticore of Darkness  Effect Monster
- 6 Beast-Warrior 2300 1000
During the End Phase, if this card is in the GY because it was sent there this turn: You can send 1 Beast, Beast-Warrior, or Winged Beast monster from your hand or face-up field to the GY; Special Summon this card from your GY.
Stealth Bird
Normal
▶︎ Deck
6.8 20
[47093]
013 Stealth Bird  Effect Monster
- 3 Winged Beast 700 1700
Once per turn: You can change this card to face-down Defense Position. When this card is Flip Summoned: Inflict 1000 damage to your opponent.
Sacred Crane
Normal
▶︎ Deck
7.5 32
[105425]
014 Sacred Crane  Effect Monster
- 4 Winged Beast 1600 400
If this card is Special Summoned: Draw 1 card.
Enraged Battle Ox
Normal
▶︎ Deck
5.8 12
[17469]
015 Enraged Battle Ox  Effect Monster
- 4 Beast-Warrior 1700 1000
If your Beast, Beast-Warrior, or Winged Beast monster attacks a Defense Position monster, inflict piercing battle damage.
Don Turtle
Normal
▶︎ Deck
2.3 10
[8307]
016 Don Turtle  Effect Monster
- 3 Reptile 1100 1200
When this card is Normal Summoned or Flip Summoned, you can Special Summon any number of "Don Turtle"(s) from your hand.
Balloon Lizard
Normal
▶︎ Deck
1.5 17
[9951]
017 Balloon Lizard  Effect Monster
- 4 Reptile 500 1900
Put 1 counter on this card during each of your Standby Phases. When this card is destroyed, inflict damage to the controller of the card that destroyed it equal to the number of counters x 400 points.
Dark Driceratops
Normal
▶︎ Deck
5.1 14
[12818]
018 Dark Driceratops  Effect Monster
- 6 Dinosaur 2400 1500
If this card attacks a Defense Position monster, inflict piercing battle damage.
Hyper Hammerhead
Normal
▶︎ Deck
8.6 20
[23648]
019 Hyper Hammerhead  Effect Monster
- 4 Dinosaur 1500 1200
At the end of the Damage Step, if an opponent's monster that battled this card is not destroyed: Return that opponent's monster to the hand.
Black Tyranno
Parallel
Ultra
▶︎ Deck
2.1 20
[21933]
020 Black Tyranno  Effect Monster
- 7 Dinosaur 2600 1800
If the only cards your opponent controls are Defense Position monsters, this card can attack directly.
Anti-Aircraft Flower
Normal
▶︎ Deck
5.6 8
[9563]
021 Anti-Aircraft Flower  Effect Monster
- 3 Plant 0 1600
By tributing 1 Insect-Type monster on your side of the field, inflict 800 points of damage to your opponent's Life Points.
Prickle Fairy
Normal
▶︎ Deck
4.3 7
[7872]
022 Prickle Fairy  Effect Monster
- 4 Plant 300 2000
Your opponent cannot attack Insect monsters. If this card battled a monster, at the end of the Damage Step: Change that monster to Defense Position.
Pinch Hopper
Normal
▶︎ Deck
6.8 14
[28709]
023 Pinch Hopper  Effect Monster
- 4 Insect 1000 1200
When this card you control is sent to your GY: You can Special Summon 1 Insect monster from your hand.
Skull-Mark Ladybug
Normal
▶︎ Deck
4.4 14
[13092]
024 Skull-Mark Ladybug  Effect Monster
- 4 Insect 500 1500
When this card is sent to the Graveyard, increase your Life Points by 1000 points.
Insect Princess
Parallel
Ultra
▶︎ Deck
2.6 8
[12920]
025 Insect Princess  Effect Monster
- 6 Insect 1900 1200
All Insect monsters your opponent controls are changed to Attack Position. If this card destroys an Insect monster by battle: This card gains 500 ATK.
Amphibious Bugroth MK-3
Normal
▶︎ Deck
3.6 14
[12800]
026 Amphibious Bugroth MK-3  Effect Monster
- 4 Machine 1500 1300
As long as "Umi" remains face-up on the field, this card can attack your opponent's Life Points directly.
Torpedo Fish
Normal
▶︎ Deck
2 11
[7303]
027 Torpedo Fish  Effect Monster
- 3 Fish 1000 1000
While "Umi" is face-up on the field, this card is unaffected by any Spell Cards.
Levia-Dragon - Daedalus
Super
▶︎ Deck
6.2 21
[34740]
028 Levia-Dragon - Daedalus  Effect Monster
- 7 Sea Serpent 2600 1500
You can send 1 face-up "Umi" you control to the GY; destroy all other cards on the field.
Orca Mega-Fortress of Darkness
Rare
▶︎ Deck
2.3 12
[12265]
029 Orca Mega-Fortress of Darkness  Effect Monster
- 5 Sea Serpent 2100 1200
By tributing 1 "Torpedo Fish" on your side of the field, destroy 1 monster on the field. By Tributing 1 "Cannonball Spear Shellfish" on your side of the field, destroy 1 Spell or Trap Card on the field.
Cannonball Spear Shellfish
Normal
▶︎ Deck
2.1 11
[8818]
030 Cannonball Spear Shellfish  Effect Monster
- 2 Aqua 1000 1000
While "Umi" is face-up on the field, this card is unaffected by any Spell Cards.
Mataza the Zapper
Normal
▶︎ Deck
7.6 18
[19614]
031 Mataza the Zapper  Effect Monster
- 3 Warrior 1300 800
This card can make a second attack during each Battle Phase. Control of this face-up card on the field cannot switch.
Guardian Angel Joan
Super
▶︎ Deck
4.2 20
[21970]
032 Guardian Angel Joan  Effect Monster
- 7 Fairy 2800 2000
When this card destroys a monster by battle and sends it to the GY: Gain LP equal to that monster's original ATK in the GY.
Manju of the Ten Thousand Hands
Normal
▶︎ Deck
9.1 35
[267864]
033 Manju of the Ten Thousand Hands  Effect Monster
- 4 Fairy 1400 1000
When this card is Normal or Flip Summoned: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand.
Getsu Fuhma
N-Rare
▶︎ Deck
2.5 12
[10912]
034 Getsu Fuhma  Effect Monster
- 4 Warrior 1700 1200
If this card battles a Fiend or Zombie-Type monster, destroy that monster at the end of the Damage Step.
Ryu Kokki
Normal
▶︎ Deck
5.1 21
[16505]
035 Ryu Kokki  Effect Monster
- 6 Zombie 2400 2000
At the end of the Damage Step, if this card battled a Warrior or Spellcaster monster: Destroy that monster.
Gryphon's Feather Duster
Normal
▶︎ Deck
1.3 20
[11560]
036 Gryphon's Feather Duster  Normal Spell
Destroy all Spell and Trap Cards on your side of the field. Increase your Life Points by the number of destroyed cards x 500 points.
Stray Lambs
Rare
▶︎ Deck
2.6 16
[19994]
037 Stray Lambs  Normal Spell
Special Summon 2 "Lamb Tokens" (Beast/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. You cannot Summon other monsters the turn you activate this card (but you can Set).
Smashing Ground
Normal
▶︎ Deck
7.1 45
[75782]
038 Smashing Ground  Normal Spell
Destroy the 1 face-up monster your opponent controls that has the highest DEF (your choice, if tied).
Dimension Fusion
Super
▶︎ Deck
9.8 31
[38641]
039 Dimension Fusion Forbidden Normal Spell
Pay 2000 Life Points. Both players Special Summon as many of their removed from play monsters as possible.
Dedication through Light and Darkness
Super
▶︎ Deck
6.1 18
[28372]
040 Dedication through Light and Darkness  Quick-Play Spell
Tribute 1 "Dark Magician"; Special Summon 1 "Dark Magician of Chaos" from your hand, Deck, or Graveyard.
Salvage
Normal
▶︎ Deck
8.8 35
[185948]
041 Salvage  Normal Spell
Target 2 WATER monsters with 1500 or less ATK in your GY; add those targets to your hand.
Ultra Evolution Pill
Normal
▶︎ Deck
2.9 13
[10317]
042 Ultra Evolution Pill  Normal Spell
Tribute 1 Reptile monster; Special Summon 1 Dinosaur monster from your hand.
Multiplication of Ants
Normal
▶︎ Deck
6.8 12
[17642]
043 Multiplication of Ants  Normal Spell
Tribute 1 Insect monster; Special Summon 2 "Army Ant Tokens" (Insect/EARTH/Level 4/ATK 500/DEF 1200). These Tokens cannot be Tributed for a Tribute Summon.
Earth Chant
Normal
▶︎ Deck
3.3 16
[14690]
044 Earth Chant  Ritual Spell
This card can be used to Ritual Summon any EARTH Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels exactly equal the Level of the Ritual Monster you Ritual Summon.
Jade Insect Whistle
Normal
▶︎ Deck
2.1 21
[10835]
045 Jade Insect Whistle  Normal Spell
Your opponent selects 1 Insect-Type monster from their Deck. After shuffling the Deck, place the card on top of the Deck.
Destruction Ring
Normal
▶︎ Deck
4.6 11
[17886]
046 Destruction Ring  Normal Trap
Destroy 1 face-up monster on your side of the field to inflict 1000 points of damage to both players' Life Points.
Fiend's Hand Mirror
Normal
▶︎ Deck
1.8 11
[7703]
047 Fiend's Hand Mirror  Normal Trap
Switch the opponent's Spell Card effect that targets 1 Spell or Trap Card to another correct target.
Compulsory Evacuation Device
Normal
▶︎ Deck
9.3 115
[956322]
048 Compulsory Evacuation Device  Normal Trap
Target 1 monster on the field; return that target to the hand.
A Hero Emerges
Normal
▶︎ Deck
3.8 22
[19525]
049 A Hero Emerges  Normal Trap
When an opponent's monster declares an attack: Your opponent chooses 1 random card from your hand, then if it is a monster that can be Special Summoned, Special Summon it. Otherwise, send it to the GY.
Self-Destruct Button
Normal
▶︎ Deck
6.5 33
[69774]
050 Self-Destruct Button  Normal Trap
You can only activate this card while your Life Points are lower than your opponent's Life Points and the difference is 7000 points or more. Both players' Life Points become 0.
Curse of Darkness
Rare
▶︎ Deck
4.9 13
[14875]
051 Curse of Darkness  Continuous Trap
Each time a Spell Card is activated, immediately after it resolves, the player that activated it takes 1000 damage.
Begone, Knave!
Normal
▶︎ Deck
5.9 15
[27312]
052 Begone, Knave!  Continuous Trap
If a monster inflicts battle damage to a player: Return that monster to the hand.
DNA Transplant
Normal
▶︎ Deck
6.5 14
[29583]
053 DNA Transplant  Continuous Trap
Activate by declaring 1 monster Attribute. All face-up monsters become that Attribute.
Robbin' Zombie
Rare
▶︎ Deck
1.1 26
[12229]
054 Robbin' Zombie  Continuous Trap
If your monster inflicts battle damage to your opponent: Send the top card of their Deck to the GY.
Trap Jammer
Rare
▶︎ Deck
2.9 27
[18727]
055 Trap Jammer  Counter Trap
When your opponent activates a Trap Card during the Battle Phase: Negate the activation, and if you do, destroy it.
Invader of Darkness
Secret
▶︎ Deck
6.6 19
[20474]
056 Invader of Darkness  Effect Monster
- 8 Fiend 2900 2500
Your opponent cannot activate Quick-Play Spell Cards.
Exodia the Forbidden One
Ultimate
▶︎ Deck
8.9 67
[193314]
057 Exodia the Forbidden One Limited Effect Monster
- 3 Spellcaster 1000 1000
If you have "Right Leg of the Forbidden One", "Left Leg of the Forbidden One", "Right Arm of the Forbidden One" and "Left Arm of the Forbidden One" in addition to this card in your hand, you win the Duel.
Invaders of the Dark Card List
4.9 /10.0 pt
Number of card ratings : 1211
User Review : 1211

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