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HOME > Yu-Gi-Oh! Card Lists > STRUCTURE DECK - Yugi hen - Volume.2

STRUCTURE DECK - Yugi hen - Volume.2 Card List

STRUCTURE DECK - Yugi hen - Volume.2Card List
STRUCTURE DECK - Yugi hen - Volume.2
code : SY2.
Total : 56 Types.
Release Date:2003-05-22
3th period

Average of all cards:5.7pt




Total 56 Types
Monster 24 Types
Normal Monster:11 TypesEffect Monster:12 Types
Fusion Monster:1 Types
0 Tuner Monster 2 Flip Monster 0 Gemini Monster
Spell 19 Types
12Normal Spell 1Equip IconEquip Spell 5Quick-Play IconQuick-Play Spell
0 Ritual IconRitual Spell 0 Continuous IconContinuous Spell 1 Field IconField Spell
Trap 13 Types
9 Normal Trap 3 Continuous IconContinuous Trap 1 Counter IconCounter Trap
Enhanced Category : 9
Buster Blader, Destruction Sword:3 Types / Magician:3 Types / Spellbook:1 Types / Traptrix, Trap Hole:1 Types / HERO:1 Types / Phantom Beast:1 Types / Kuriboh:1 Types / Fusion:1 Types / Magician Girl:1 Types



Card Rating: Top 5

Card List in descending order of rating

rating order413 / 644 view num2955 Check card pricing information (Japan)

Rarity Rating Score Code Card Name Card-Type
Attribute Level Type ATK DEF
Dark Paladin
Ultra
▶︎ Deck
8.2 37
[171219]
001 Dark Paladin  Fusion Monster
Effect Monster
- 8 Spellcaster 2900 2400
"Dark Magician" + "Buster Blader"
Must be Fusion Summoned. When a Spell Card is activated (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect. Gains 500 ATK for each Dragon monster on the field and in the GY.
Dark Magician
Normal
▶︎ Deck
8.8 95
[340351]
002 Dark Magician  Normal Monster
- 7 Spellcaster 2500 2100
The ultimate wizard in terms of attack and defense.
Feral Imp
Normal
▶︎ Deck
1.5 28
[17376]
003 Feral Imp  Normal Monster
- 4 Fiend 1300 1400
A playful little fiend that lurks in the dark, waiting to attack an unwary enemy.
Giant Soldier of Stone
Normal
▶︎ Deck
6.3 32
[31314]
004 Giant Soldier of Stone  Normal Monster
- 3 Rock 1300 2000
A giant warrior made of stone. A punch from this creature has earth-shaking results.
Gazelle the King of Mythical Beasts
Normal
▶︎ Deck
4.1 23
[25571]
005 Gazelle the King of Mythical Beasts  Normal Monster
- 4 Beast 1500 1200
This monster moves so fast that it looks like an illusion to mortal eyes.

(This card is always treated as a "Phantom Beast" card.)
Mystical Elf
Normal
▶︎ Deck
4.7 30
[37855]
006 Mystical Elf  Normal Monster
- 4 Spellcaster 800 2000
A delicate elf that lacks offense, but has a terrific defense backed by mystical power.
Beaver Warrior
Normal
▶︎ Deck
2.2 32
[19750]
007 Beaver Warrior  Normal Monster
- 4 Beast-Warrior 1200 1500
What this creature lacks in size it makes up for in defense when battling in the prairie.
Winged Dragon, Guardian of the Fortress #1
Normal
▶︎ Deck
2.9 30
[18681]
008 Winged Dragon, Guardian of the Fortress #1  Normal Monster
- 4 Dragon 1400 1200
A dragon commonly found guarding mountain fortresses. Its signature attack is a sweeping dive from out of the blue.
Dark Blade
Normal
▶︎ Deck
5.5 19
[23249]
009 Dark Blade  Normal Monster
- 4 Warrior 1800 1500
They say he is a dragon-manipulating warrior from the dark world. His attack is tremendous, using his great swords with vicious power.
Buster Blader
Normal
▶︎ Deck
7 30
[98779]
010 Buster Blader  Effect Monster
- 7 Warrior 2600 2300
Gains 500 ATK for each Dragon monster your opponent controls or is in their GY.
Dark Magician Girl
Normal
▶︎ Deck
7.9 73
[191339]
011 Dark Magician Girl  Effect Monster
- 6 Spellcaster 2000 1700
Gains 300 ATK for every "Dark Magician" or "Magician of Black Chaos" in the GYs.
Kuriboh
Normal
▶︎ Deck
7.3 40
[75774]
012 Kuriboh  Effect Monster
- 1 Fiend 300 200
During damage calculation, if your opponent's monster attacks (Quick Effect): You can discard this card; you take no battle damage from that battle.
Big Shield Gardna
Normal
▶︎ Deck
3.8 20
[37842]
013 Big Shield Gardna  Effect Monster
- 4 Warrior 100 2600
When a Spell Card is activated that targets this face-down card (and no other cards) (Quick Effect): Change this card to face-up Defense Position, and if you do, negate the activation. If this card is attacked, change it to Attack Position at the end of the Damage Step.
Obnoxious Celtic Guard
Normal
▶︎ Deck
4.7 21
[36128]
014 Obnoxious Celtic Guard  Effect Monster
- 4 Warrior 1400 1200
Cannot be destroyed by battle with a monster that has 1900 or more ATK.
Skilled Dark Magician
Normal
▶︎ Deck
5.6 17
[49853]
015 Skilled Dark Magician  Effect Monster
- 4 Spellcaster 1900 1700
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves (max. 3). You can Tribute this card with 3 Spell Counters on it; Special Summon 1 "Dark Magician" from your hand, Deck, or GY.
Sangan
Normal
▶︎ Deck
9 85
[280359]
016 Sangan  Effect Monster
- 3 Fiend 1000 600
If this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn.
Magician of Faith
Normal
▶︎ Deck
8.3 44
[48580]
017 Magician of Faith  Effect Monster
Flip Monster
- 1 Spellcaster 300 400
FLIP: Target 1 Spell in your GY; add that target to your hand.
Old Vindictive Magician
Normal
▶︎ Deck
4.4 16
[25233]
018 Old Vindictive Magician  Effect Monster
Flip Monster
- 2 Spellcaster 450 600
FLIP: Target 1 monster your opponent controls; destroy that target.
Zombyra the Dark
Normal
▶︎ Deck
5.3 20
[29965]
019 Zombyra the Dark  Effect Monster
- 4 Warrior 2100 500
Cannot attack your opponent directly. If this card destroys a monster by battle: This card loses 200 ATK.
Giant Rat
Normal
▶︎ Deck
7.9 29
[96893]
020 Giant Rat  Effect Monster
- 4 Beast 1400 1450
When this card is destroyed by battle and sent to the GY: You can Special Summon 1 EARTH monster with 1500 or less ATK from your Deck in Attack Position.
Royal Magical Library
Normal
▶︎ Deck
6.9 24
[132076]
021 Royal Magical Library  Effect Monster
- 4 Spellcaster 0 2000
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves (max. 3). You can remove 3 Spell Counters from this card; draw 1 card.
Magical Dimension
Ultra
▶︎ Deck
7.6 29
[133812]
022 Magical Dimension  Quick-Play Spell
If you control a Spellcaster monster: Target 1 monster you control; Tribute that target, then Special Summon 1 Spellcaster monster from your hand, then you can destroy 1 monster on the field.
Polymerization
Normal
▶︎ Deck
9.1 65
[397629]
023 Polymerization  Normal Spell
Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.
Fusion Sage
Normal
▶︎ Deck
4.4 26
[50805]
024 Fusion Sage  Normal Spell
Add 1 "Polymerization" from your Deck to your hand.
Monster Reborn
Normal
▶︎ Deck
9.8 202
[2957512]
025 Monster Reborn Limited Normal Spell
Target 1 monster in either GY; Special Summon it.
Pot of Greed
Normal
▶︎ Deck
9.9 115
[118478]
026 Pot of Greed Forbidden Normal Spell
Draw 2 cards.
Mystic Box
Normal
▶︎ Deck
5.3 25
[51000]
027 Mystic Box  Normal Spell
Target 1 monster your opponent controls and 1 monster you control; destroy the first target, then give control of the second target to your opponent.
Monster Recovery
Normal
▶︎ Deck
2.2 22
[24593]
028 Monster Recovery  Quick-Play Spell
Target 1 monster you control that is owned by you; if that monster is still on the field, shuffle it and your entire hand into the Deck, also, after that, draw cards equal to the number of cards you shuffled from your hand into the Deck by this effect. (You cannot activate this card if you have a card in your hand that is owned by your opponent.)
United We Stand
Normal
▶︎ Deck
8.3 64
[177506]
029 United We Stand  Equip Spell
The equipped monster gains 800 ATK/DEF for each face-up monster you control.
Mystical Space Typhoon
Normal
▶︎ Deck
9.4 167
[1935206]
030 Mystical Space Typhoon  Quick-Play Spell
Target 1 Spell/Trap on the field; destroy that target.
Spellbook Organization (Updated from: Pigeonholing Books of Spell)
Normal
▶︎ Deck
3.7 15
[20964]
031 Spellbook Organization (Updated from: Pigeonholing Books of Spell)  Quick-Play Spell
Look at the top 3 cards of your Deck, then return them to the top of the Deck in any order.
Fissure
Normal
▶︎ Deck
6.6 52
[52492]
032 Fissure  Normal Spell
Destroy the 1 face-up monster your opponent controls that has the lowest ATK (your choice, if tied).
Emblem of Dragon Destroyer
Normal
▶︎ Deck
7.2 16
[29520]
033 Emblem of Dragon Destroyer  Normal Spell
Add 1 "Buster Blader" from your Deck or GY to your hand.
Remove Trap
Normal
▶︎ Deck
1.1 18
[13568]
034 Remove Trap  Normal Spell
Select 1 face-up Trap Card on the field and destroy it.
Magic Cylinder
Normal
▶︎ Deck
8.3 86
[252581]
035 Magic Cylinder  Normal Trap
When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict damage to your opponent equal to its ATK.
Spellbinding Circle
Normal
▶︎ Deck
2.4 34
[41418]
036 Spellbinding Circle  Continuous Trap
Activate this card by targeting 1 monster your opponent controls; it cannot attack or change its battle position. When that monster is destroyed, destroy this card.
Mirror Force
Normal
▶︎ Deck
8.7 123
[757275]
037 Mirror Force  Normal Trap
When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.
Lightforce Sword
Normal
▶︎ Deck
5.9 29
[37036]
038 Lightforce Sword  Normal Trap
Banish 1 random card from your opponent's hand, face-down. During your opponent's 4th Standby Phase after this card's activation, return that card to their hand.
Magic Jammer
Normal
▶︎ Deck
5.2 33
[57278]
039 Magic Jammer  Counter Trap
When a Spell Card is activated: Discard 1 card; negate the activation, and if you do, destroy it.
Raigeki Break
Normal
▶︎ Deck
7.8 41
[203235]
040 Raigeki Break  Normal Trap
Discard 1 card, then target 1 card on the field; destroy it.
Dust Tornado
Normal
▶︎ Deck
6.7 46
[100518]
041 Dust Tornado  Normal Trap
Target 1 Spell/Trap your opponent controls; destroy that target, then you can Set 1 Spell/Trap from your hand.
People Running About
Normal
▶︎ Deck
2.3 16
[20351]
042 People Running About  Normal Monster
- 2 Pyro 600 600
Although they always suffer in silence, they swear an oath to inevitably revolt.
Oppressed People
Normal
▶︎ Deck
3.6 17
[24614]
043 Oppressed People  Normal Monster
- 1 Aqua 400 2000
They are oppressed, but believe they will have their freedom someday.
United Resistance
Normal
▶︎ Deck
2.3 15
[20621]
044 United Resistance  Normal Monster
- 3 Thunder 1000 400
The people that gather to swear to fight their oppressors. A revolution is coming.
Thousand Knives
Normal
▶︎ Deck
4.4 30
[39645]
045 Thousand Knives  Normal Spell
If you control "Dark Magician": Target 1 monster your opponent controls; destroy that target.
Dark Magic Curtain
Normal
▶︎ Deck
4.3 27
[40426]
046 Dark Magic Curtain  Normal Spell
Pay half your LP; Special Summon 1 "Dark Magician" from your Deck. You cannot Summon other monsters the turn you activate this card (but you can Normal Set).
Restructer Revolution
Normal
▶︎ Deck
2.8 19
[19850]
047 Restructer Revolution  Normal Spell
Inflict 200 points of damage to your opponent's Life Points for each card in your opponent's hand.
De-Fusion
Normal
▶︎ Deck
6.6 30
[73124]
048 De-Fusion  Quick-Play Spell
Target 1 Fusion Monster on the field; return that target to the Extra Deck, then, if all the materials that were used for its Fusion Summon are in your GY, you can Special Summon all of them.
Fusion Gate
Normal
▶︎ Deck
7.6 16
[73866]
049 Fusion Gate  Field Spell
During the Main Phase: The turn player can Fusion Summon 1 Fusion Monster from their Extra Deck, by banishing Fusion Materials mentioned on it from their hand or field.
Tribute to The Doomed
Normal
▶︎ Deck
4 25
[30366]
050 Tribute to The Doomed  Normal Spell
Discard 1 card, then target 1 monster on the field; destroy it.
The Eye of Truth
Normal
▶︎ Deck
5.1 18
[28459]
051 The Eye of Truth  Continuous Trap
Your opponent must keep their hand revealed. Once per turn, during your opponent's Standby Phase, if they have a Spell(s) in their hand: They gain 1000 LP if they have a Spell(s) in their hand at resolution.
Trap Hole
Normal
▶︎ Deck
6.2 60
[80894]
052 Trap Hole  Normal Trap
When your opponent Normal or Flip Summons a monster with 1000 or more ATK: Target that monster; destroy that target.
Royal Decree
Normal
▶︎ Deck
8.1 52
[216749]
053 Royal Decree  Continuous Trap
Negate all other Trap effects on the field.
Chain Destruction
Normal
▶︎ Deck
4.6 24
[51241]
054 Chain Destruction  Normal Trap
When a monster(s) with 2000 or less ATK is Summoned: Target 1 of them; destroy all cards with that name in its controller's hand and Main Deck.
Shift
Normal
▶︎ Deck
2.3 16
[18260]
055 Shift  Normal Trap
When your opponent targets exactly 1 monster you control (and no other cards) for an attack, or with a Spell/Trap effect: Target another monster you control that would be an appropriate target; that attack/Spell/Trap now targets the new target.
Huge Revolution
Normal
▶︎ Deck
5.8 16
[39613]
056 Huge Revolution  Normal Trap
This card can only be activated during your Main Phase when "People Running About", "Oppressed People", and "United Resistance" are face-up on your side of the field. Send all cards in your opponent's hand to the Graveyard and destroy all cards your opponent controls on the field.
STRUCTURE DECK - Yugi hen - Volume.2 Card List
5.7 /10.0 pt
Number of card ratings : 2334
User Review : 2334

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