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HOME > Yu-Gi-Oh! Card Lists > STARTER DECK(2007)

STARTER DECK(2007) Card List

STARTER DECK(2007)Card List
STARTER DECK(2007)
code : YSD2.
Total : 40 Types.
Release Date:2007-03-22
5th period

Average of all cards:6.1pt




Total 40 Types
Monster 20 Types
Normal Monster:8 TypesEffect Monster:12 Types
0 Tuner Monster 3 Flip Monster 0 Gemini Monster
Spell 10 Types
5Normal Spell 2Equip IconEquip Spell 2Quick-Play IconQuick-Play Spell
0 Ritual IconRitual Spell 0 Continuous IconContinuous Spell 1 Field IconField Spell
Trap 10 Types
6 Normal Trap 2 Continuous IconContinuous Trap 2 Counter IconCounter Trap
Enhanced Category : 6
Elemental HERO:5 Types / HERO:5 Types / Neos:3 Types / roid:3 Types / Neo-Spacian:2 Types / Traptrix, Trap Hole:1 Types



Card Rating: Top 5

Card List in descending order of rating

rating order355 / 642 view num23005 Check card pricing information (Japan)

Rarity Rating Score Code Card Name Card-Type
Attribute Level Type ATK DEF
Elemental HERO Neos
Parallel
▶︎ Deck
7.8 52
[133018]
JP001 Elemental HERO Neos  Normal Monster
- 7 Warrior 2500 2000
A new Elemental HERO has arrived from Neo-Space! When he initiates a Contact Fusion with a Neo-Spacian his unknown powers are unleashed.
Cyber-Tech Alligator
Normal
▶︎ Deck
4.6 19
[23305]
JP002 Cyber-Tech Alligator  Normal Monster
- 5 Machine 2500 1600
Originally a pterodactyl, he was viciously attacked by a dragon. Using the newest technologies, his keeper saved him from near-fatal wounds and brought him back as a powerful Cyborg.

(This card is not treated as a "Cyber" card.)
Robotic Knight
Normal
▶︎ Deck
2.5 13
[9909]
JP003 Robotic Knight  Normal Monster
- 4 Machine 1600 1800
The Commander of Machine-Types, he serves the Machine King. He is famous for the way he controls his troops.
Giant Soldier of Stone
Normal
▶︎ Deck
6.3 32
[31051]
JP004 Giant Soldier of Stone  Normal Monster
- 3 Rock 1300 2000
A giant warrior made of stone. A punch from this creature has earth-shaking results.
Nin-Ken Dog
Normal
▶︎ Deck
3.3 13
[14854]
JP005 Nin-Ken Dog  Normal Monster
- 4 Beast-Warrior 1800 1000
A Ninja dog who has mastered extreme Ninjutsu. Through hard training, it learned the technique to metamorphose into a human being.
Elemental HERO Clayman
Normal
▶︎ Deck
4 25
[43738]
JP006 Elemental HERO Clayman  Normal Monster
- 4 Warrior 800 2000
An Elemental HERO with a clay body built-to-last. He'll preserve his Elemental HERO colleagues at any cost.
Elemental HERO Sparkman
Normal
▶︎ Deck
6 25
[54344]
JP007 Elemental HERO Sparkman  Normal Monster
- 4 Warrior 1600 1400
An Elemental HERO and a warrior of light who proficiently wields many kinds of armaments. His Static Shockwave cuts off the path of villainy.
V-Tiger Jet
Normal
▶︎ Deck
3.2 13
[16199]
JP008 V-Tiger Jet  Normal Monster
- 4 Machine 1600 1800
This ace fighter is unbeatable in a dogfight. It combines with other monsters to launch an array of encircling attacks.
Giant Rat
Normal
▶︎ Deck
7.9 29
[96101]
JP009 Giant Rat  Effect Monster
- 4 Beast 1400 1450
When this card is destroyed by battle and sent to the GY: You can Special Summon 1 EARTH monster with 1500 or less ATK from your Deck in Attack Position.
Man-Eater Bug
Normal
▶︎ Deck
4.6 33
[31808]
JP010 Man-Eater Bug  Effect Monster
Flip Monster
- 2 Insect 450 600
FLIP: Target 1 monster on the field; destroy it.
Mask of Darkness
Normal
▶︎ Deck
6.1 35
[61771]
JP011 Mask of Darkness  Effect Monster
Flip Monster
- 2 Fiend 900 400
FLIP: Target 1 Trap in your GY; add that target to your hand.
Des Koala
Normal
▶︎ Deck
6.8 14
[31991]
JP012 Des Koala  Effect Monster
Flip Monster
- 3 Beast 1100 1800
FLIP: Inflict 400 damage to your opponent for each card in their hand.
Sacred Crane
Normal
▶︎ Deck
7.5 32
[104965]
JP013 Sacred Crane  Effect Monster
- 4 Winged Beast 1600 400
If this card is Special Summoned: Draw 1 card.
Steamroid
Normal
▶︎ Deck
6.4 15
[15826]
JP014 Steamroid  Effect Monster
- 4 Machine 1800 1800
If this card attacks an opponent's monster, this card gains 500 ATK during the Damage Step only. If this card is attacked by an opponent's monster, this card loses 500 ATK during the Damage Step only.
Drillroid
Normal
▶︎ Deck
6 22
[18195]
JP015 Drillroid  Effect Monster
- 4 Machine 1600 1600
Before damage calculation, if this card attacks a Defense Position monster: Destroy that monster.
Elemental HERO Wildheart
Normal
▶︎ Deck
5.8 24
[46376]
JP016 Elemental HERO Wildheart  Effect Monster
- 4 Warrior 1500 1600
Unaffected by Trap effects.
Neo-Spacian Flare Scarab
Normal
▶︎ Deck
3.7 18
[29172]
JP017 Neo-Spacian Flare Scarab  Effect Monster
- 3 Insect 500 500
Gains 400 ATK for each Spell/Trap your opponent controls.
Submarineroid
Normal
▶︎ Deck
6.7 16
[18899]
JP018 Submarineroid  Effect Monster
- 4 Machine 800 1800
This card can attack your opponent directly, but when it does so using this effect, the battle damage inflicted to your opponent is the original ATK of this card. At the end of the Damage Step, if this card attacked or was attacked: You can change this card to Defense Position.
Black Stego
Normal
▶︎ Deck
4.2 18
[11772]
JP019 Black Stego  Effect Monster
- 4 Dinosaur 1200 2000
If this Attack Position card is targeted for an attack: Change this card to Defense Position.
Neo-Spacian Air Hummingbird
Normal
▶︎ Deck
6.3 19
[42972]
JP020 Neo-Spacian Air Hummingbird  Effect Monster
- 3 Winged Beast 800 600
Once per turn: You can gain 500 LP for each card in your opponent's hand.
Scapegoat
Normal
▶︎ Deck
8.7 51
[189896]
JP021 Scapegoat  Quick-Play Spell
Special Summon 4 "Sheep Tokens" (Beast/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. They cannot be Tributed for a Tribute Summon. You cannot Summon other monsters the turn you activate this card (but you can Normal Set).
Malevolent Nuzzler
Normal
▶︎ Deck
3.7 31
[20030]
JP022 Malevolent Nuzzler  Equip Spell
The equipped monster gains 700 ATK. When this card is sent from the field to the Graveyard: You can pay 500 LP; place this card on the top of your Deck.
Rush Recklessly
Normal
▶︎ Deck
6.1 38
[29426]
JP023 Rush Recklessly  Quick-Play Spell
Target 1 face-up monster on the field; it gains 700 ATK until the end of this turn.
Giant Trunade
Normal
▶︎ Deck
9.7 43
[62507]
JP024 Giant Trunade Forbidden Normal Spell
Return all Spell and Trap Cards on the field to the hand.
Premature Burial
Normal
▶︎ Deck
9.8 50
[57922]
JP025 Premature Burial Forbidden Equip Spell
Activate this card by paying 800 LP, then target 1 monster in your Graveyard; Special Summon that target in Attack Position and equip it with this card. When this card is destroyed, destroy the equipped monster.
Heavy Storm
Normal
▶︎ Deck
9.9 114
[1528236]
JP026 Heavy Storm Limited Normal Spell
Destroy all Spell and Trap Cards on the field.
Smashing Ground
Normal
▶︎ Deck
7.1 45
[75216]
JP027 Smashing Ground  Normal Spell
Destroy the 1 face-up monster your opponent controls that has the highest DEF (your choice, if tied).
Brain Control
Normal
▶︎ Deck
6.5 62
[47600]
JP028 Brain Control  Normal Spell
Pay 800 LP, then target 1 face-up monster your opponent controls that can be Normal Summoned/Set; take control of that target until the End Phase.
Magical Mallet
Normal
▶︎ Deck
5.9 41
[178626]
JP029 Magical Mallet  Normal Spell
Shuffle any number of cards from your hand into the Deck, then draw that same number of cards.
Skyscraper
Normal
▶︎ Deck
6 27
[46975]
JP030 Skyscraper  Field Spell
If an "Elemental HERO" monster attacks a monster that has a higher ATK, the attacking monster gains 1000 ATK during damage calculation only.
Negate Attack
Normal
▶︎ Deck
6 36
[72008]
JP031 Negate Attack  Counter Trap
When an opponent's monster declares an attack: Target the attacking monster; negate the attack, then end the Battle Phase.
Dust Tornado
Normal
▶︎ Deck
6.7 46
[99403]
JP032 Dust Tornado  Normal Trap
Target 1 Spell/Trap your opponent controls; destroy that target, then you can Set 1 Spell/Trap from your hand.
Call of the Haunted
Normal
▶︎ Deck
8.7 91
[1153456]
JP033 Call of the Haunted  Continuous Trap
Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.
Trap Hole
Normal
▶︎ Deck
6.3 59
[80208]
JP034 Trap Hole  Normal Trap
When your opponent Normal or Flip Summons a monster with 1000 or more ATK: Target that monster; destroy that target.
Jar of Greed
Normal
▶︎ Deck
6.1 22
[85474]
JP035 Jar of Greed  Normal Trap
Draw 1 card.
Magic Jammer
Normal
▶︎ Deck
5.2 33
[56679]
JP036 Magic Jammer  Counter Trap
When a Spell Card is activated: Discard 1 card; negate the activation, and if you do, destroy it.
Sakuretsu Armor
Normal
▶︎ Deck
4.8 52
[45106]
JP037 Sakuretsu Armor  Normal Trap
When an opponent's monster declares an attack: Target the attacking monster; destroy that target.
Soul Resurrection
Normal
▶︎ Deck
3.5 15
[11938]
JP038 Soul Resurrection  Continuous Trap
Activate this card by targeting 1 Normal Monster in your Graveyard; Special Summon it in Defense Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.
Magic Cylinder
Normal
▶︎ Deck
8.3 86
[250050]
JP039 Magic Cylinder  Normal Trap
When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict damage to your opponent equal to its ATK.
Justi-Break
Normal
▶︎ Deck
4.7 17
[31070]
JP040 Justi-Break  Normal Trap
When your opponent's monster declares an attack on your Normal Monster: Destroy all monsters on the field, except Attack Position Normal Monsters.
STARTER DECK(2007) Card List
6.1 /10.0 pt
Number of card ratings : 1426
User Review : 1426

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