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HOME > Yu-Gi-Oh! Card Lists > DUEL TERMINAL - Invasion of the Worms! -

DUEL TERMINAL - Invasion of the Worms! - Card List

DUEL TERMINAL - Invasion of the Worms! -Card List
DUEL TERMINAL - Invasion of the Worms! -
code : DT02.
Total : 50 Types.
Release Date:2008-06-01
6th period

Average of all cards:4.9pt




Total 50 Types
Monster 40 Types
Normal Monster:3 TypesEffect Monster:32 Types
Synchro Monster:5 Types
8 Tuner Monster 3 Flip Monster 0 Gemini Monster
Spell 5 Types
2Normal Spell 2Equip IconEquip Spell 1Quick-Play IconQuick-Play Spell
Trap 5 Types
4 Normal Trap 0 Continuous IconContinuous Trap 1 Counter IconCounter Trap
Enhanced Category : 16
Worm:6 Types / Genex:6 Types / X-Saber:5 Types / Flamvell:3 Types / Ally of Justice:3 Types / Mist Valley:2 Types / Ice Barrier:2 Types / Crystal Beast, Advanced Crystal Beast:2 Types / Synchron:2 Types / Harpie:1 Types / Traptrix, Trap Hole:1 Types / Guardian:1 Types / Resonator:1 Types / Gaia the Fierce Knight:1 Types / Warrior:1 Types / Utopia:1 Types



Card Rating: Top 5

Card List in descending order of rating

rating order508 / 643 view num23646 Check card pricing information (Japan)

Rarity Rating Score Code Card Name Card-Type
Attribute Level Type ATK DEF
Nitro Synchron
Rare
▶︎ Deck
4.2 24
[20036]
JP001 Nitro Synchron  Effect Monster
Tuner Monster
- 2 Machine 300 100
If this card is sent to the Graveyard for the Synchro Summon of a "Nitro" Synchro Monster: Draw 1 card.
Ghost Gardna
Normal
▶︎ Deck
2.9 16
[8438]
JP002 Ghost Gardna  Effect Monster
- 4 Warrior 0 1900
When a face-up monster you control is selected as an attack target, you can change the target to this card. When this card is destroyed and sent to the Graveyard, 1 face-up monster your opponent controls loses 1000 ATK, until the End Phase.
Big Piece Golem
Rare
▶︎ Deck
3.8 15
[17987]
JP003 Big Piece Golem  Effect Monster
- 5 Rock 2100 0
If your opponent controls a monster and you control no monsters, you can Normal Summon this card without Tributes.
Dark Resonator
Normal
▶︎ Deck
6.5 24
[83697]
JP004 Dark Resonator  Effect Monster
Tuner Monster
- 3 Fiend 1300 300
The first time this card would be destroyed by battle each turn, it is not destroyed.
Handcuffs Dragon
Normal
▶︎ Deck
2.4 19
[11921]
JP005 Handcuffs Dragon  Effect Monster
- 5 Dragon 1800 1800
When this card is destroyed by battle with an attacking monster your opponent controls and is sent to the Graveyard, you can equip this card to that monster. The equipped monster loses 1800 ATK. When it is destroyed and this card is sent to the Graveyard, you can Special Summon this card.
Swift Gaia the Fierce Knight
Normal
▶︎ Deck
4.4 25
[33665]
JP006 Swift Gaia the Fierce Knight  Effect Monster
- 7 Warrior 2300 2100
If this is the only card in your hand, you can Normal Summon this card without Tributing.
Harpie Lady 1
Normal
▶︎ Deck
7.1 25
[51586]
JP007 Harpie Lady 1  Effect Monster
- 4 Winged Beast 1300 1400
(This card's name is always treated as "Harpie Lady".)
All WIND monsters gain 300 ATK.
Crystal Beast Sapphire Pegasus
Normal
▶︎ Deck
9.2 36
[68784]
JP008 Crystal Beast Sapphire Pegasus  Effect Monster
- 4 Beast 1800 1200
When this card is Summoned: You can place 1 "Crystal Beast" monster from your hand, Deck, or GY, face-up in your Spell & Trap Zone as a Continuous Spell. If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY.
Genex Controller
Rare
▶︎ Deck
6.8 23
[89523]
JP009 Genex Controller  Normal Monster
Tuner Monster
- 3 Machine 1400 1200
As a master of all powers and elements, this is one of the few Genex monsters that can communicate with its companions.
Genex Undine
Super
▶︎ Deck
8.9 38
[93857]
JP010 Genex Undine  Effect Monster
- 3 Aqua 1200 600
When this card is Normal Summoned: You can send 1 WATER monster from your Deck to the GY; add 1 "Genex Controller" from your Deck to your hand.
Genex Power Planner
Normal
▶︎ Deck
7.9 15
[10752]
JP011 Genex Power Planner  Effect Monster
- 1 Spellcaster 300 200
When this card is Normal Summoned, you can add 1 Level 3 "Genex" Effect Monster from your Deck to your hand.
Genex Searcher
Normal
▶︎ Deck
4.5 10
[4783]
JP012 Genex Searcher  Effect Monster
- 4 Machine 1600 400
When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 "Genex" monster with 1500 or less ATK from your Deck in face-up Attack Position.
Genex Worker
Normal
▶︎ Deck
2.9 12
[7567]
JP013 Genex Worker  Effect Monster
- 3 Machine 1200 1200
You can Tribute this card to Special Summon 1 "Genex" monster from your hand.
Reese the Ice Mistress
Normal
▶︎ Deck
4.8 16
[17231]
JP014 Reese the Ice Mistress  Effect Monster
Tuner Monster
- 2 Sea Serpent 800 800
This card cannot be destroyed by battle with a Level 4 or higher monster.
Royal Knight of the Ice Barrier
Super
▶︎ Deck
1.6 28
[16088]
JP015 Royal Knight of the Ice Barrier  Effect Monster
- 5 Warrior 2000 2000
If this card is Tribute Summoned: Special Summon 1 "Ice Coffin Token" (Aqua/WATER/Level 1/ATK 1000/DEF 0) in Attack Position to your opponent's field. This Token cannot be Tributed for a Tribute Summon.
Numbing Grub in the Ice Barrier
Rare
▶︎ Deck
2.2 18
[9121]
JP016 Numbing Grub in the Ice Barrier  Effect Monster
- 4 Insect 1300 1800
When this card is Normal Summoned, select 1 unused Main Monster Zone. While this card is face-up on the field, that selected Main Monster Zone cannot be used.
Mist Valley Watcher
Normal
▶︎ Deck
4.2 10
[11115]
JP017 Mist Valley Watcher  Normal Monster
- 4 Spellcaster 1500 1900
Descendant of a family that has served as Mist Valley watchman over the generations. Never missed a single thing that happened in the valley, no matter how minute.
Mist Condor
Rare
▶︎ Deck
5.4 8
[7122]
JP018 Mist Condor  Effect Monster
- 4 Winged Beast 1400 400
You can Special Summon this card from your hand by returning 1 face-up "Mist Valley" monster you control to the hand. If you do, this card's ATK becomes 1700.
Mist Valley Windmaster
Normal
▶︎ Deck
1.5 14
[7778]
JP019 Mist Valley Windmaster  Effect Monster
Tuner Monster
- 2 Winged Beast 400 800
Once per turn, if both players have 5 or more cards in their hand, you can activate this effect to make both players send cards from their hand to the Graveyard until they have 4 cards.
Flamvell Poun
Rare
▶︎ Deck
5.6 19
[17667]
JP020 Flamvell Poun  Effect Monster
- 1 Pyro 200 200
When this card is destroyed by battle and sent to the Graveyard: You can add 1 monster with 200 DEF from your Deck to your hand.
Flamvell Archer
Normal
▶︎ Deck
5.4 11
[10229]
JP021 Flamvell Archer  Effect Monster
Tuner Monster
- 3 Pyro 1000 200
Once per turn, you can Tribute 1 face-up Pyro-Type monster you control to have all "Flamvell" monsters on the field gain 800 ATK until the End Phase.
Flamvell Fiend
Super
▶︎ Deck
2.1 14
[5709]
JP022 Flamvell Fiend  Effect Monster
- 5 Fiend 2100 1200
When this card inflicts Battle Damage to your opponent, inflict 200 damage to your opponent for each Pyro-Type monster in your Graveyard.
X-Saber Anu Piranha
Normal
▶︎ Deck
5.4 20
[18587]
JP023 X-Saber Anu Piranha  Normal Monster
- 4 Warrior 1800 1100
A female X-Saber Warrior, known for her graceful attacks and calm decision making in battle. Her ambition is merciless, and strikes fear in the hearts of her enemies.
X-Saber Galahad
Rare
▶︎ Deck
4.4 18
[11366]
JP024 X-Saber Galahad  Effect Monster
- 4 Warrior 1800 800
If this card attacks an opponent's monster, this card gains 300 ATK during the Damage Step only. If this card is attacked by an opponent's monster, this card loses 500 ATK during the Damage Step only. When this card is selected as an attack target, you can Tribute another "Saber" monster to negate the attack.
X-Saber Palomuro
Normal
▶︎ Deck
6.3 11
[19682]
JP025 X-Saber Palomuro  Effect Monster
Tuner Monster
- 1 Reptile 200 300
When another "Saber" monster you control is destroyed by battle and sent to the Graveyard, you can pay 500 Life Points to Special Summon this card from the Graveyard.
X-Saber Pashuul
Normal
▶︎ Deck
7.7 23
[41138]
JP026 X-Saber Pashuul  Effect Monster
Tuner Monster
- 2 Warrior 100 0
This card cannot be destroyed by battle. During each of your opponent's Standby Phases: You take 1000 damage. You must control this card in face-up Defense Position to activate and to resolve this effect.
Ally Salvo
Rare
▶︎ Deck
5.3 12
[9694]
JP027 Ally Salvo  Effect Monster
- 2 Machine 400 300
When this card is destroyed by battle with a LIGHT monster and sent to the Graveyard, select 2 cards on the field and destroy them.
Ally of Justice Thousand Arms
Normal
▶︎ Deck
4.3 16
[9615]
JP028 Ally of Justice Thousand Arms  Effect Monster
- 4 Machine 1700 0
This card can attack all face-up LIGHT monsters your opponent controls once each. If this card battles a non-LIGHT monster, destroy this card before damage calculation.
Ally of Justice Unknown Crusher
Rare
▶︎ Deck
2.5 13
[8945]
JP029 Ally of Justice Unknown Crusher  Effect Monster
- 3 Machine 1200 800
When this card battles a LIGHT monster, remove that monster from play after damage calculation.
Worm Falco
Normal
▶︎ Deck
1.6 16
[5883]
JP030 Worm Falco  Effect Monster
Flip Monster
- 2 Reptile 500 800
FLIP: Change all face-up Reptile-Type "Worm" monsters you control to face-down Defense Position, except this card.
Worm Gulse
Normal
▶︎ Deck
4.8 20
[6983]
JP031 Worm Gulse  Effect Monster
- 4 Reptile 1500 300
Each time a face-down Defense Position monster is flipped face-up, place 1 Worm Counter on this card. This card gains 300 ATK for each Worm Counter on it.
Worm Hope
Normal
▶︎ Deck
1.5 20
[9307]
JP032 Worm Hope  Effect Monster
Flip Monster
- 1 Reptile 800 1500
FLIP: When this card is flipped face-up by an opponent's monster's attack, draw 1 card.
When this card is sent from the field to the Graveyard, send 1 card from your hand to the Graveyard.
Worm Illidan
Super
▶︎ Deck
6.2 15
[13787]
JP033 Worm Illidan  Effect Monster
- 5 Reptile 2000 1800
Each time a card is Set on your side of the field, place 1 Worm Counter on this card. You can remove 2 Worm Counters from this card to select 1 card your opponent controls, and destroy it.
Worm Jetelikpse
Rare
▶︎ Deck
5.1 15
[10554]
JP034 Worm Jetelikpse  Effect Monster
Flip Monster
- 3 Reptile 1200 0
FLIP: When this card is destroyed and sent to the Graveyard this turn: Special Summon it from the Graveyard in face-up Defense Position.
Worm King
Ultra
▶︎ Deck
7.7 20
[40315]
JP035 Worm King  Effect Monster
- 8 Reptile 2700 1100
This card can be Tribute Summoned in face-up Attack Position by Tributing 1 Reptile-Type "Worm" monster. You can Tribute 1 Reptile-Type "Worm" monster to select 1 card your opponent controls, and destroy it.
Nitro Warrior
Super
▶︎ Deck
7.8 18
[60847]
JP036 Nitro Warrior  Synchro Monster
Effect Monster
- 7 Warrior 2800 1800
"Nitro Synchron" + 1 or more non-Tuner monsters
Once during each of your turns, if you activate a Spell Card, this card gains 1000 ATK during the next attack this turn involving this card, during damage calculation only. If this attacking card destroys an opponent's monster by battle, after damage calculation: You can target 1 face-up Defense Position monster your opponent controls; change that target to Attack Position, then this card can make a second attack in a row, on that monster.
Goyo Guardian
Super
▶︎ Deck
8.7 85
[70345]
JP037 Goyo Guardian  Synchro Monster
Effect Monster
- 6 Warrior 2800 2000
1 EARTH Tuner + 1+ non-Tuner monsters
When this card destroys an opponent's monster by battle and sends it to the GY: You can Special Summon that monster to your field in Defense Position.
Hydro Genex
Ultra
▶︎ Deck
2 19
[11458]
JP038 Hydro Genex  Synchro Monster
Effect Monster
- 6 Machine 2300 1800
"Genex Controller" + 1 or more non-Tuner WATER monsters
When this card destroys an opponent's monster by battle and sends it to the Graveyard, gain Life Points equal to the ATK of the destroyed monster.
X-Saber Wayne
Ultra
▶︎ Deck
5.8 24
[28671]
JP039 X-Saber Wayne  Synchro Monster
Effect Monster
- 5 Warrior 2100 400
1 Tuner + 1 or more non-Tuner monsters
When this card is Synchro Summoned, you can Special Summon 1 Level 4 or lower Warrior-Type monster from your hand.
Ally of Justice Light Gazer
Ultra
▶︎ Deck
2.7 25
[15796]
JP040 Ally of Justice Light Gazer  Synchro Monster
Effect Monster
- 8 Machine 2400 1600
1 Tuner + 1 or more non-Tuner monsters
This card gains 200 ATK for each LIGHT monster in your opponent's Graveyard.
Share the Pain
Normal
▶︎ Deck
6.5 22
[30580]
JP041 Share the Pain  Normal Spell
Tribute 1 monster; make your opponent Tribute 1 monster (for no effect).
Riryoku
Normal
▶︎ Deck
5.8 38
[37768]
JP042 Riryoku  Normal Spell
Target 2 face-up monsters on the field; halve the ATK of 1 monster, and if you do, add that lost ATK to the other monster. These effects last until the end of this turn.
Mystical Space Typhoon
Normal
▶︎ Deck
9.4 167
[1915963]
JP043 Mystical Space Typhoon  Quick-Play Spell
Target 1 Spell/Trap on the field; destroy that target.
Black Pendant
Normal
▶︎ Deck
5 26
[30152]
JP044 Black Pendant  Equip Spell
The equipped monster gains 500 ATK. When this card is sent from the field to the Graveyard: Inflict 500 damage to your opponent.
Fairy Meteor Crush
Normal
▶︎ Deck
3.8 21
[16641]
JP045 Fairy Meteor Crush  Equip Spell
If the equipped monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.
Michizure
Normal
▶︎ Deck
3.9 16
[16864]
JP046 Michizure  Normal Trap
When a monster is sent from the field to your GY, even during the Damage Step: Target 1 monster on the field; destroy it.
Shadow of Eyes
Normal
▶︎ Deck
1.9 15
[11565]
JP047 Shadow of Eyes  Normal Trap
When a monster(s) is Set on your opponent's field: Target 1 of those Set monsters; change that Set monster to face-up Attack Position. (Flip Effects are not activated.)
Adhesion Trap Hole
Normal
▶︎ Deck
2.8 17
[19493]
JP048 Adhesion Trap Hole  Normal Trap
When your opponent Summons a monster(s): Halve that monster(s)'s original ATK.
Crystal Raigeki
Normal
▶︎ Deck
5.8 14
[17993]
JP049 Crystal Raigeki  Normal Trap
Send 1 "Crystal Beast" card from your Spell & Trap Zone to the GY, then target 1 card your opponent controls; destroy that target.
Black Horn of Heaven
Normal
▶︎ Deck
8 35
[76318]
JP050 Black Horn of Heaven  Counter Trap
When your opponent would Special Summon exactly 1 monster: Negate the Special Summon, and if you do, destroy it.
DUEL TERMINAL - Invasion of the Worms! - Card List
4.9 /10.0 pt
Number of card ratings : 1181
User Review : 1181

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