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HOME > Yu-Gi-Oh! Card Lists > BEGINNER'S EDITION 1
BEGINNER'S EDITION 1 Card List
BEGINNER'S EDITION 1
code : BE1.
Total : 250 Types.
Release Date:2004-06-24
4th period
code : BE1.
Total : 250 Types.
Release Date:2004-06-24
4th period
Average of all cards:4.8pt
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2004-05-27
SOUL OF THE DUELIST
2004-05-27
SOUL OF THE DUELIST
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2004-07-29
YU-GI-OH! Capsule Monster Colosseum
2004-07-29
YU-GI-OH! Capsule Monster Colosseum
Total 250 Types | |||||
---|---|---|---|---|---|
Monster 135 Types | |||||
Normal Monster:49 TypesEffect Monster:78 Types
Ritual Monster:2 Types Fusion Monster:6 Types | |||||
0 | Tuner Monster | 15 | Flip Monster | 0 | Gemini Monster |
0 | Spirit Monster | 0 | Union Monster | 3 | Toon Monster |
Spell 73 Types | |||||
31 | Normal Spell | 15 | Equip Spell | 6 | Quick-Play Spell |
1 | Ritual Spell | 12 | Continuous Spell | 8 | Field Spell |
Trap 42 Types | |||||
21 | Normal Trap | 20 | Continuous Trap | 1 | Counter Trap |
Enhanced Category : 25 | |||||
Toon:5 Types / the Forbidden One:5 Types / Archfiend:4 Types / Harpie:3 Types / Goblin:3 Types / Cyber, Cybernetic, Cyberdark:2 Types / Blue-Eyed:2 Types / Sacrifice:2 Types / Magician:2 Types / Jinzo:2 Types / Worm:1 Types / Gravekeeper:1 Types / Amazoness:1 Types / Ninja, Ninjitsu:1 Types / Nimble:1 Types / Traptrix, Trap Hole:1 Types / Vampire:1 Types / Penguin:1 Types / Red-Eyes:1 Types / Darklord:1 Types / Buster Blader, Destruction Sword:1 Types / Gaia the Fierce Knight:1 Types / Earthbound:1 Types / Skull Servant:1 Types / Labyrinth Wall:1 Types |
Card Rating: Top 5
- 1st :《Limiter Removal》9.8pt
- 1st :《Monster Reborn》9.8pt
- 1st :《Raigeki》9.7pt
- 1st :《Blue-Eyes White Dragon》9.7pt
- 1st :《Change of Heart》9.6pt
rating order | 519 / 644 | view num | 52957 | → Check card pricing information (Japan) |
---|
Rarity | Rating Score | Code | Card Name | Card-Type | ||
---|---|---|---|---|---|---|
Attribute | Level | Type | ATK | DEF | ||
Normal
▶︎ Deck
|
3.6
(28)
[21769] |
JP001 | Penguin Knight | Effect Monster | ||
- | 3 | Aqua | 900 | 800 | ||
When this card is sent directly from your Deck to the Graveyard by an effect of a card controlled by your opponent, unite your Graveyard cards and your own Deck, shuffle them and form a new Deck. | ||||||
Rare
▶︎ Deck
|
6.6
(45)
[54510] |
JP002 | Axe of Despair | Equip Spell | ||
(This card is always treated as an "Archfiend" card.) The equipped monster gains 1000 ATK. When this card is sent from the field to the GY: You can Tribute 1 monster; place this card on top of your Deck. |
||||||
Rare
▶︎ Deck
|
5
(26)
[30342] |
JP003 | Black Pendant | Equip Spell | ||
The equipped monster gains 500 ATK. When this card is sent from the field to the Graveyard: Inflict 500 damage to your opponent. | ||||||
Normal
▶︎ Deck
|
1.5
(20)
[8733] |
JP004 | Horn of Light | Equip Spell | ||
Increase the DEF of a monster equipped with this card by 800 points. When this card is sent from the field to the Graveyard, if you pay 500 Life Points, this card returns to the top of your Deck. | ||||||
Normal
▶︎ Deck
|
3.7
(31)
[20164] |
JP005 | Malevolent Nuzzler | Equip Spell | ||
The equipped monster gains 700 ATK. When this card is sent from the field to the Graveyard: You can pay 500 LP; place this card on the top of your Deck. | ||||||
Rare
▶︎ Deck
|
2.4
(34)
[41427] |
JP006 | Spellbinding Circle | Continuous Trap | ||
Activate this card by targeting 1 monster your opponent controls; it cannot attack or change its battle position. When that monster is destroyed, destroy this card. | ||||||
Normal
▶︎ Deck
|
2.8
(22)
[11022] |
JP007 | Electric Snake | Effect Monster | ||
- | 3 | Thunder | 800 | 900 | ||
When this card is discarded from your hand to the Graveyard by an effect of a card controlled by your opponent, draw 2 cards from your Deck. | ||||||
Normal
▶︎ Deck
|
6.4
(25)
[30988] |
JP008 | Ameba | Effect Monster | ||
- | 1 | Aqua | 300 | 350 | ||
When the control of this face-up card on the field shifts to your opponent, inflict 2000 points of damage to your opponent's Life Points. This effect can only be used once as long as this card remains face-up on the field. | ||||||
Normal
▶︎ Deck
|
4.9
(33)
[47168] |
JP009 | Maha Vailo | Effect Monster | ||
- | 4 | Spellcaster | 1550 | 1400 | ||
Gains 500 ATK for each Equip Card equipped to this card. | ||||||
Normal
▶︎ Deck
|
1.2
(20)
[10580] |
JP010 | Minar | Effect Monster | ||
- | 3 | Insect | 850 | 750 | ||
When this card is discarded directly from your hand to the Graveyard by an effect of a card controlled by your opponent, inflict 1000 points of damage to your opponent's Life Points. | ||||||
Normal
▶︎ Deck
|
3.3
(22)
[12320] |
JP011 | Griggle | Effect Monster | ||
- | 1 | Plant | 350 | 300 | ||
When the control of this face-up card on the field shifts to your opponent, increase your Life Points by 3000 points. This effect can only be used once as long as this card remains face-up on the field. | ||||||
Normal
▶︎ Deck
|
3.2
(22)
[21147] |
JP012 | Hiro's Shadow Scout |
Effect Monster Flip Monster |
||
- | 2 | Fiend | 650 | 500 | ||
FLIP: Your opponent draws 3 cards. Both players look at the cards. If there are any Spell Cards among them, discard all those Spell Card(s) to the Graveyard. | ||||||
Normal
▶︎ Deck
|
4.2
(21)
[14400] |
JP013 | Invader of the Throne |
Effect Monster Flip Monster |
||
- | 4 | Warrior | 1350 | 1700 | ||
FLIP: Select 1 monster on your opponent's side of the field and switch control of it with this card. This effect cannot be activated during the Battle Phase. | ||||||
Normal
▶︎ Deck
|
2
(26)
[17922] |
JP014 | Slot Machine | Normal Monster | ||
- | 7 | Machine | 2000 | 2300 | ||
The machine's ability is said to vary according to its slot results. | ||||||
Super
▶︎ Deck
|
9
(38)
[105066] |
JP015 | Relinquished |
Ritual Monster Effect Monster |
||
- | 1 | Spellcaster | 0 | 0 | ||
You can Ritual Summon this card with "Black Illusion Ritual". Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). This card's ATK/DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead. While equipped with that monster, any battle damage you take from battles involving this card inflicts equal effect damage to your opponent. | ||||||
Normal
▶︎ Deck
|
2.4
(16)
[10547] |
JP016 | Red Archery Girl | Normal Monster | ||
- | 4 | Aqua | 1400 | 1500 | ||
A mermaid archer that hides in a protective shell, waiting for the right moment to strike. | ||||||
Normal
▶︎ Deck
|
4.3
(21)
[35385] |
JP017 | Gravekeeper's Servant | Continuous Spell | ||
Unless your opponent sends 1 card from the top of his/her Deck to the Graveyard, he/she cannot declare an attack. | ||||||
Normal
▶︎ Deck
|
9
(68)
[438441] |
JP018 | Upstart Goblin | Normal Spell | ||
Draw 1 card, then your opponent gains 1000 LP. | ||||||
Normal
▶︎ Deck
|
3.2
(19)
[15314] |
JP019 | Toll | Continuous Spell | ||
Each player must pay 500 Life Points to declare an attack. | ||||||
Normal
▶︎ Deck
|
2
(28)
[31269] |
JP020 | Final Destiny | Normal Spell | ||
Discard 5 cards from your hand. Destroy all cards on the field. | ||||||
Ultra
▶︎ Deck
|
9.6
(56)
[49205] |
JP021 | Snatch Steal Limited | Equip Spell | ||
Equip only to a monster your opponent controls. Take control of the equipped monster. During each of your opponent's Standby Phases: They gain 1000 Life Points. | ||||||
Normal
▶︎ Deck
|
4.1
(16)
[11402] |
JP022 | Chorus of Sanctuary | Field Spell | ||
Increase the DEF of all Defense Position monsters by 500 points. | ||||||
Normal
▶︎ Deck
|
8.2
(39)
[30801] |
JP023 | Confiscation Forbidden | Normal Spell | ||
Pay 1000 Life Points. Look at your opponent's hand, select 1 card in it and discard that card. | ||||||
Super
▶︎ Deck
|
9.7
(57)
[59172] |
JP024 | Delinquent Duo Forbidden | Normal Spell | ||
Pay 1000 LP; your opponent discards 1 random card, and if they have any other cards in their hand, discard 1 more card of their choice. | ||||||
Normal
▶︎ Deck
|
1.7
(19)
[12593] |
JP025 | Fairy's Hand Mirror | Normal Trap | ||
When your opponent activates a Spell Card that targets exactly 1 monster (and no other cards) on the field: Target another card that would be an appropriate target; that Spell now targets the new target. | ||||||
Normal
▶︎ Deck
|
1.9
(20)
[12093] |
JP026 | Tailor of the Fickle | Quick-Play Spell | ||
Switch 1 Equip Card equipped to a monster to another correct target. | ||||||
Normal
▶︎ Deck
|
6.1
(38)
[29647] |
JP027 | Rush Recklessly | Quick-Play Spell | ||
Target 1 face-up monster on the field; it gains 700 ATK until the end of this turn. | ||||||
Normal
▶︎ Deck
|
2
(22)
[9575] |
JP028 | The Reliable Guardian | Quick-Play Spell | ||
Increase 1 face-up monster's DEF by 700 points until the end of this turn. | ||||||
Rare
▶︎ Deck
|
9.7
(41)
[41333] |
JP029 | The Forceful Sentry Forbidden | Normal Spell | ||
Look at your opponent's hand. Select 1 card among them and return it to his/her Deck. The Deck is then shuffled. | ||||||
Normal
▶︎ Deck
|
5.9
(22)
[43156] |
JP030 | Chain Energy | Continuous Spell | ||
Each player must pay 500 Life Points per card to Normal Summon, Special Summon, Set or activate cards from his/her respective hand. | ||||||
Super
▶︎ Deck
|
9.4
(167)
[1935666] |
JP031 | Mystical Space Typhoon | Quick-Play Spell | ||
Target 1 Spell/Trap on the field; destroy that target. | ||||||
Rare
▶︎ Deck
|
9.7
(43)
[63092] |
JP032 | Giant Trunade Forbidden | Normal Spell | ||
Return all Spell and Trap Cards on the field to the hand. | ||||||
Normal
▶︎ Deck
|
9.9
(70)
[74123] |
JP033 | Painful Choice Forbidden | Normal Spell | ||
Select 5 cards from your Deck and show them to your opponent. Your opponent selects 1 card among them. Add that card to your hand and discard the remaining cards to the Graveyard. | ||||||
Normal
▶︎ Deck
|
2.4
(19)
[20435] |
JP034 | Horn of the Unicorn | Equip Spell | ||
The equipped monster gains 700 ATK and DEF. When this card is sent from the field to the Graveyard: Return it to the top of the Deck. | ||||||
Normal
▶︎ Deck
|
4.5
(22)
[31084] |
JP035 | Labyrinth Wall | Normal Monster | ||
- | 5 | Rock | 0 | 3000 | ||
These walls form a labyrinth with no exit for enemies. | ||||||
Normal
▶︎ Deck
|
2.4
(14)
[12179] |
JP036 | Eternal Rest | Normal Spell | ||
Destroy all monsters equipped with Equip Cards. | ||||||
Super
▶︎ Deck
|
7.4
(24)
[67532] |
JP037 | Megamorph | Equip Spell | ||
While your LP is lower than your opponent's, the equipped monster's ATK becomes double its original ATK. While your LP is higher, the equipped monster's ATK becomes half its original ATK. | ||||||
Normal
▶︎ Deck
|
1.7
(20)
[22490] |
JP038 | Manga Ryu-Ran |
Effect Monster Toon Monster |
||
- | 7 | Dragon | 2200 | 2600 | ||
(This card is always treated as a "Toon" card.) Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 2 monsters, while you control "Toon World". Cannot attack the turn it is Special Summoned. You must pay 500 LP to declare an attack with this monster. If "Toon World" on the field is destroyed, destroy this card. Can attack your opponent directly, unless they control a Toon Monster, in which case this card must target a Toon Monster for its attacks. |
||||||
Normal
▶︎ Deck
|
6.7
(12)
[29059] |
JP039 | Toon Mermaid |
Effect Monster Toon Monster |
||
- | 4 | Aqua | 1400 | 1500 | ||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand), while you control "Toon World". Cannot attack the turn it is Special Summoned. You must pay 500 LP to declare an attack with this monster. If "Toon World" on the field is destroyed, destroy this card. Can attack your opponent directly, unless they control a Toon Monster, in which case this card must target a Toon Monster for its attacks. | ||||||
Rare
▶︎ Deck
|
3.3
(16)
[24356] |
JP040 | Toon Summoned Skull |
Effect Monster Toon Monster |
||
- | 6 | Fiend | 2500 | 1200 | ||
(This card is always treated as an "Archfiend" card.) Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 monster, while you control "Toon World". Cannot attack the turn it is Special Summoned. You must pay 500 LP to declare an attack with this monster. If "Toon World" on the field is destroyed, destroy this card. Can attack your opponent directly, unless they control a Toon Monster, in which case this card must target a Toon Monster for its attacks. |
||||||
Normal
▶︎ Deck
|
2.2
(24)
[23515] |
JP041 | Hyozanryu | Normal Monster | ||
- | 7 | Dragon | 2100 | 2800 | ||
A dragon created from a massive diamond that sparkles with blinding light. | ||||||
Normal
▶︎ Deck
|
5.5
(28)
[99109] |
JP042 | Toon World | Continuous Spell | ||
Activate this card by paying 1000 LP. | ||||||
Rare
▶︎ Deck
|
9.9
(35)
[52990] |
JP043 | Cyber Jar Forbidden |
Effect Monster Flip Monster |
||
- | 3 | Rock | 900 | 900 | ||
FLIP: Destroy all monsters on the field, then both players reveal the top 5 cards from their Decks, then Special Summon all revealed Level 4 or lower monsters in face-up Attack Position or face-down Defense Position, also add any remaining cards to their hand. (If either player has less than 5 cards in their Deck, reveal as many as possible.) | ||||||
Normal
▶︎ Deck
|
4.9
(18)
[22558] |
JP044 | Banisher of the Light | Effect Monster | ||
- | 3 | Fairy | 100 | 2000 | ||
Any card sent to the GY is banished instead. | ||||||
Rare
▶︎ Deck
|
7.9
(29)
[96916] |
JP045 | Giant Rat | Effect Monster | ||
- | 4 | Beast | 1400 | 1450 | ||
When this card is destroyed by battle and sent to the GY: You can Special Summon 1 EARTH monster with 1500 or less ATK from your Deck in Attack Position. | ||||||
Normal
▶︎ Deck
|
5.6
(28)
[105780] |
JP046 | Senju of the Thousand Hands | Effect Monster | ||
- | 4 | Fairy | 1400 | 1000 | ||
When this card is Normal or Flip Summoned: You can add 1 Ritual Monster from your Deck to your hand. | ||||||
Normal
▶︎ Deck
|
6.5
(24)
[37983] |
JP047 | UFO Turtle | Effect Monster | ||
- | 4 | Machine | 1400 | 1200 | ||
When this card is destroyed by battle and sent to the GY: You can Special Summon 1 FIRE monster with 1500 or less ATK from your Deck, in Attack Position. | ||||||
Normal
▶︎ Deck
|
2.7
(23)
[17843] |
JP048 | Flash Assailant | Effect Monster | ||
- | 4 | Fiend | 2000 | 2000 | ||
Decrease the ATK and DEF of this card by 400 points for each card in your hand. | ||||||
Normal
▶︎ Deck
|
2.5
(24)
[21356] |
JP049 | Karate Man | Effect Monster | ||
- | 3 | Warrior | 1000 | 1000 | ||
You can double the original ATK of this card once per turn. If you used this effect, destroy this card during the End Phase. | ||||||
Normal
▶︎ Deck
|
6.5
(24)
[53525] |
JP050 | Giant Germ | Effect Monster | ||
- | 2 | Fiend | 1000 | 100 | ||
When this card is destroyed by battle and sent to the Graveyard: Inflict 500 damage to your opponent, then you can Special Summon any number of "Giant Germs" from your Deck in face-up Attack Position. | ||||||
Rare
▶︎ Deck
|
7.1
(26)
[53854] |
JP051 | Nimble Momonga | Effect Monster | ||
- | 2 | Beast | 1000 | 100 | ||
If this card is destroyed by battle and sent to the GY: Gain 1000 LP, then you can Special Summon any number of "Nimble Momonga" from your Deck in face-down Defense Position. | ||||||
Normal
▶︎ Deck
|
7.5
(30)
[150758] |
JP052 | Shining Angel | Effect Monster | ||
- | 4 | Fairy | 1400 | 800 | ||
When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 LIGHT monster with 1500 or less ATK from your Deck, in face-up Attack Position. | ||||||
Normal
▶︎ Deck
|
6.6
(27)
[56742] |
JP053 | Mother Grizzly | Effect Monster | ||
- | 4 | Beast-Warrior | 1400 | 1000 | ||
When this card is destroyed by battle and sent to the GY: You can Special Summon 1 WATER monster with 1500 or less ATK from your Deck, in Attack Position. | ||||||
Normal
▶︎ Deck
|
6.1
(20)
[33361] |
JP054 | Flying Kamakiri #1 | Effect Monster | ||
- | 4 | Insect | 1400 | 900 | ||
When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 WIND monster with 1500 or less ATK from your Deck, in face-up Attack Position. | ||||||
Normal
▶︎ Deck
|
4.1
(14)
[12277] |
JP055 | Ceremonial Bell | Effect Monster | ||
- | 3 | Spellcaster | 0 | 1850 | ||
Both players must keep their hands revealed. | ||||||
Normal
▶︎ Deck
|
5.1
(21)
[47283] |
JP056 | Sonic Bird | Effect Monster | ||
- | 4 | Winged Beast | 1400 | 1000 | ||
When this card is Normal or Flip Summoned: You can add 1 Ritual Spell from your Deck to your hand. | ||||||
Rare
▶︎ Deck
|
7.8
(37)
[147496] |
JP057 | Mystic Tomato | Effect Monster | ||
- | 4 | Plant | 1400 | 1100 | ||
When this card is destroyed by battle and sent to the GY: You can Special Summon 1 DARK monster with 1500 or less ATK from your Deck, in face-up Attack Position. | ||||||
Normal
▶︎ Deck
|
4.7
(17)
[24578] |
JP058 | Kotodama | Effect Monster | ||
- | 3 | Fairy | 0 | 1600 | ||
If there are face-up monsters with the same name on the field, destroy those monsters. (If a monster is Summoned or flipped-face up that has the same name as a monster that is already face-up on the field, the new face-up monster is destroyed. If they are Summoned or flipped face-up at the same time, they are all destroyed.) | ||||||
Normal
▶︎ Deck
|
5.4
(14)
[18595] |
JP059 | Gaia Power | Field Spell | ||
Increase the ATK of all EARTH monsters by 500 points and decrease their DEF by 400 points. | ||||||
Normal
▶︎ Deck
|
5.1
(15)
[15151] |
JP060 | Umiiruka | Field Spell | ||
Increase the ATK of all WATER monsters by 500 points and decrease their DEF by 400 points. | ||||||
Normal
▶︎ Deck
|
6.6
(16)
[18426] |
JP061 | Molten Destruction | Field Spell | ||
Increase the ATK of all FIRE monsters by 500 points and decrease their DEF by 400 points. | ||||||
Normal
▶︎ Deck
|
4.3
(14)
[14851] |
JP062 | Rising Air Current | Field Spell | ||
Increase the ATK of all WIND monsters by 500 points and decrease their DEF by 400 points. | ||||||
Normal
▶︎ Deck
|
4.3
(12)
[13011] |
JP063 | Luminous Spark | Field Spell | ||
Increase the ATK of all LIGHT monsters by 500 points and decrease their DEF by 400 points. | ||||||
Normal
▶︎ Deck
|
5.1
(14)
[32856] |
JP064 | Mystic Plasma Zone | Field Spell | ||
Increase the ATK of all DARK monsters by 500 points and decrease their DEF by 400 points. | ||||||
Normal
▶︎ Deck
|
8.4
(29)
[84506] |
JP065 | Messenger of Peace | Continuous Spell | ||
Monsters with 1500 or more ATK cannot declare an attack. Once per turn, during your Standby Phase, pay 100 LP or destroy this card. | ||||||
Super
▶︎ Deck
|
4.8
(28)
[71555] |
JP066 | Blue-Eyes Toon Dragon | Effect Monster | ||
- | 8 | Dragon | 3000 | 2500 | ||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 2 monsters, while you control "Toon World". Cannot attack the turn it is Special Summoned. You must pay 500 LP to declare an attack with this monster. If "Toon World" on the field is destroyed, destroy this card. Can attack your opponent directly, unless they control a Toon Monster, in which case this card must target a Toon Monster for its attacks. | ||||||
Ultra
▶︎ Deck
|
7.7
(52)
[96468] |
JP067 | Jinzo | Effect Monster | ||
- | 6 | Machine | 2400 | 1500 | ||
Trap Cards, and their effects on the field, cannot be activated. Negate all Trap effects on the field. | ||||||
Normal
▶︎ Deck
|
1.4
(37)
[37480] |
JP068 | Parasite Paracide |
Effect Monster Flip Monster |
||
- | 2 | Insect | 500 | 300 | ||
FLIP: Shuffle this card face-up into your opponent's Deck. If you draw this card after it was added to your Deck by its effect: Special Summon it in Defense Position, and if you do, take 1000 damage. All monsters controlled by the player that Summoned this card by its effect become Insect monsters. |
||||||
Normal
▶︎ Deck
|
5.9
(29)
[37048] |
JP069 | Lightforce Sword | Normal Trap | ||
Banish 1 random card from your opponent's hand, face-down. During your opponent's 4th Standby Phase after this card's activation, return that card to their hand. | ||||||
Normal
▶︎ Deck
|
4.6
(24)
[51260] |
JP070 | Chain Destruction | Normal Trap | ||
When a monster(s) with 2000 or less ATK is Summoned: Target 1 of them; destroy all cards with that name in its controller's hand and Main Deck. | ||||||
Normal
▶︎ Deck
|
6.7
(43)
[32720] |
JP071 | Time Seal | Normal Trap | ||
Skip the Draw Phase of your opponent's next turn. | ||||||
Normal
▶︎ Deck
|
3.7
(19)
[30115] |
JP072 | Graverobber | Normal Trap | ||
Select 1 Spell Card from your opponent's Graveyard. You can use it as your hand until the end of the turn. If you use it, you take 2000 points of damage. | ||||||
Normal
▶︎ Deck
|
1.8
(16)
[13723] |
JP073 | Gift of The Mystical Elf | Normal Trap | ||
Increase your Life Points by 300 points for each monster on the field. | ||||||
Normal
▶︎ Deck
|
5.1
(18)
[28472] |
JP074 | The Eye of Truth | Continuous Trap | ||
Your opponent must keep their hand revealed. Once per turn, during your opponent's Standby Phase, if they have a Spell(s) in their hand: They gain 1000 LP if they have a Spell(s) in their hand at resolution. | ||||||
Rare
▶︎ Deck
|
6.7
(46)
[100572] |
JP075 | Dust Tornado | Normal Trap | ||
Target 1 Spell/Trap your opponent controls; destroy that target, then you can Set 1 Spell/Trap from your hand. | ||||||
Super
▶︎ Deck
|
8.7
(91)
[1167478] |
JP076 | Call of the Haunted | Continuous Trap | ||
Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card. | ||||||
Normal
▶︎ Deck
|
2.3
(15)
[14745] |
JP077 | Enchanted Javelin | Normal Trap | ||
Increase your Life Points by the ATK of 1 attacking monster. | ||||||
Normal
▶︎ Deck
|
6.6
(22)
[37261] |
JP078 | Mirror Wall | Continuous Trap | ||
Halve the ATK of your opponent's attacking monsters. Once per turn, during your Standby Phase, pay 2000 LP or destroy this card. | ||||||
Normal
▶︎ Deck
|
2.5
(11)
[9700] |
JP079 | Numinous Healer | Normal Trap | ||
You can only activate this card when you take damage to your Life Points. Increase your Life Points by 1000 points. Also, increase your Life Points by 500 points for each "Numinous Healer" card in your Graveyard. | ||||||
Normal
▶︎ Deck
|
5.3
(17)
[32045] |
JP080 | Forced Requisition | Continuous Trap | ||
You can activate this card when you discard from your hand. After that, each time you discard from your hand, your opponent must also discard the same number of cards from his/her hand. | ||||||
Normal
▶︎ Deck
|
6.7
(25)
[83209] |
JP081 | DNA Surgery | Continuous Trap | ||
Activate this card by declaring 1 Monster Type. All face-up monsters on the field become that Type. | ||||||
Normal
▶︎ Deck
|
4.5
(21)
[36167] |
JP082 | Backup Soldier | Normal Trap | ||
While there are 5 or more monsters in your Graveyard: Target up to 3 non-Effect Monsters with 1500 or less ATK in your Graveyard; add them to your hand. | ||||||
Super
▶︎ Deck
|
8.4
(48)
[96621] |
JP083 | Ceasefire | Normal Trap | ||
If a face-down Defense Position monster or an Effect Monster is on the field: Change all face-down Defense Position monsters on the field to face-up Defense Position (Flip monsters' effects are not activated at this time), also inflict 500 damage to your opponent for each Effect Monster on the field. | ||||||
Normal
▶︎ Deck
|
5.3
(15)
[15725] |
JP084 | Light of Intervention | Continuous Trap | ||
While this card is on the field, Monster Cards cannot be Set or flipped face-down. If a Monster Card would be Set, it must be Normal Summoned in face-up Defense Position. | ||||||
Normal
▶︎ Deck
|
2.8
(19)
[14132] |
JP085 | Respect Play | Continuous Trap | ||
During their respective turns, each player must show their opponent their hand. | ||||||
Ultra
▶︎ Deck
|
9.6
(75)
[91862] |
JP086 | Imperial Order Forbidden | Continuous Trap | ||
Negate all Spell effects on the field. Once per turn, during the Standby Phase, you must pay 700 LP (this is not optional), or this card is destroyed. | ||||||
Rare
▶︎ Deck
|
7.6
(41)
[128897] |
JP087 | Magical Hats | Normal Trap | ||
During your opponent's Battle Phase: Choose 2 Spells/Traps from your Deck and 1 monster in your Main Monster Zone. Special Summon them as Normal Monsters (ATK 0/DEF 0) in face-down Defense Position, Set the chosen monster if it is face-up, and shuffle them on the field. The 2 cards chosen from your Deck are destroyed at the end of the Battle Phase, and cannot remain on the field except during this Battle Phase. | ||||||
Super
▶︎ Deck
|
6.6
(38)
[51587] |
JP088 | Nobleman of Crossout | Normal Spell | ||
Target 1 face-down monster on the field; destroy that target, and if you do, banish it, then, if it was a Flip monster, each player reveals their Main Deck, then banishes all cards from it with that monster's name. | ||||||
Normal
▶︎ Deck
|
6.7
(25)
[28450] |
JP089 | Nobleman of Extermination | Normal Spell | ||
Target 1 face-down Spell/Trap on the field; destroy that target, and if you do, banish it, then, if it was a Trap, each player reveals their Main Deck, then banishes all cards from it with that card's name. | ||||||
Normal
▶︎ Deck
|
7.2
(22)
[79766] |
JP090 | The Shallow Grave | Normal Spell | ||
Each player targets 1 monster in their own GY; each player Special Summons the target from their GY in face-down Defense Position. | ||||||
Super
▶︎ Deck
|
9.8
(51)
[58472] |
JP091 | Premature Burial Forbidden | Equip Spell | ||
Activate this card by paying 800 LP, then target 1 monster in your Graveyard; Special Summon that target in Attack Position and equip it with this card. When this card is destroyed, destroy the equipped monster. | ||||||
Rare
▶︎ Deck
|
8.3
(49)
[115473] |
JP092 | Morphing Jar #2 |
Effect Monster Flip Monster |
||
- | 3 | Rock | 800 | 700 | ||
FLIP: Shuffle all monsters on the field into the Deck. Then, each player excavates cards from the top of their Deck, until they excavate the same number of monsters they shuffled into their Main Deck. Special Summon all excavated Level 4 or lower monsters in face-down Defense Position, also send the remaining cards to the Graveyard. | ||||||
Normal
▶︎ Deck
|
2.9
(15)
[16370] |
JP093 | Kiseitai | Effect Monster | ||
- | 2 | Fiend | 300 | 800 | ||
When your opponent's monster attacks this card in face-down Defense Position, this card becomes an Equip Spell Card equipped to the attacking monster (No damage calculation is conducted). During each of your opponent's Standby Phases, increase your Life Points by half of the ATK of the monster equipped with this card. | ||||||
Normal
▶︎ Deck
|
3.8
(14)
[19450] |
JP094 | Sky Scout | Normal Monster | ||
- | 4 | Winged Beast | 1800 | 600 | ||
With eyes like a hawk and a flying speed exceeding Mach 5, this monster is a master of the sky. | ||||||
Super
▶︎ Deck
|
7
(30)
[98811] |
JP095 | Buster Blader | Effect Monster | ||
- | 7 | Warrior | 2600 | 2300 | ||
Gains 500 ATK for each Dragon monster your opponent controls or is in their GY. | ||||||
Ultra
▶︎ Deck
|
4.5
(18)
[29665] |
JP096 | Dark Sage | Effect Monster | ||
- | 9 | Spellcaster | 2800 | 3200 | ||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand or Deck) by Tributing 1 "Dark Magician" immediately after applying the effect of "Time Wizard" in which you called the coin toss right. When Special Summoned this way: Add 1 Spell Card from your Deck to your hand. | ||||||
Ultra
▶︎ Deck
|
3.8
(20)
[37851] |
JP097 | Big Shield Gardna | Effect Monster | ||
- | 4 | Warrior | 100 | 2600 | ||
When a Spell Card is activated that targets this face-down card (and no other cards) (Quick Effect): Change this card to face-up Defense Position, and if you do, negate the activation. If this card is attacked, change it to Attack Position at the end of the Damage Step. | ||||||
Ultra
▶︎ Deck
|
9.7
(180)
[612452] |
JP098 | Blue-Eyes White Dragon | Normal Monster | ||
- | 8 | Dragon | 3000 | 2500 | ||
This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale. | ||||||
Normal
▶︎ Deck
|
1.9
(34)
[16517] |
JP099 | Hitotsu-Me Giant | Normal Monster | ||
- | 4 | Beast-Warrior | 1200 | 1000 | ||
A one-eyed behemoth with thick, powerful arms made for delivering punishing blows. | ||||||
Rare
▶︎ Deck
|
3.8
(20)
[37112] |
JP100 | Flame Swordsman |
Fusion Monster Normal Monster |
||
- | 5 | Warrior | 1800 | 1600 | ||
"Flame Manipulator" + "Masaki the Legendary Swordsman" | ||||||
Normal
▶︎ Deck
|
7.5
(42)
[69258] |
JP101 | Skull Servant | Normal Monster | ||
- | 1 | Zombie | 300 | 200 | ||
A skeletal ghost that isn't strong but can mean trouble in large numbers. | ||||||
Ultra
▶︎ Deck
|
8.8
(95)
[340436] |
JP102 | Dark Magician | Normal Monster | ||
- | 7 | Spellcaster | 2500 | 2100 | ||
The ultimate wizard in terms of attack and defense. | ||||||
Rare
▶︎ Deck
|
3.3
(40)
[49078] |
JP103 | Gaia The Fierce Knight | Normal Monster | ||
- | 7 | Warrior | 2300 | 2100 | ||
A knight whose horse travels faster than the wind. His battle-charge is a force to be reckoned with. | ||||||
Normal
▶︎ Deck
|
3.5
(22)
[26173] |
JP104 | Celtic Guardian | Normal Monster | ||
- | 4 | Warrior | 1400 | 1200 | ||
An elf who learned to wield a sword, he baffles enemies with lightning-swift attacks. | ||||||
Normal
▶︎ Deck
|
1.3
(30)
[22496] |
JP105 | Mammoth Graveyard | Normal Monster | ||
- | 3 | Dinosaur | 1200 | 800 | ||
A mammoth that protects the graves of its pack and is absolutely merciless when facing grave-robbers. | ||||||
Normal
▶︎ Deck
|
1.9
(29)
[16954] |
JP106 | Silver Fang | Normal Monster | ||
- | 3 | Beast | 1200 | 800 | ||
A snow wolf that's beautiful to the eye, but absolutely vicious in battle. | ||||||
Normal
▶︎ Deck
|
2.2
(9)
[9030] |
JP107 | Flame Manipulator | Normal Monster | ||
- | 3 | Spellcaster | 900 | 1000 | ||
This Spellcaster attacks enemies with fire-related spells such as "Sea of Flames" and "Wall of Fire". | ||||||
Normal
▶︎ Deck
|
1.7
(21)
[14194] |
JP108 | Dark King of the Abyss | Normal Monster | ||
- | 3 | Fiend | 1200 | 800 | ||
It's said that this King of the Netherworld once had the power to rule over the dark. | ||||||
Normal
▶︎ Deck
|
4.6
(17)
[17101] |
JP109 | Aqua Madoor | Normal Monster | ||
- | 4 | Spellcaster | 1200 | 2000 | ||
A wizard of the waters that conjures a liquid wall to crush any enemies that oppose him. | ||||||
Normal
▶︎ Deck
|
2.3
(14)
[20301] |
JP110 | Masaki the Legendary Swordsman | Normal Monster | ||
- | 4 | Warrior | 1100 | 1100 | ||
Legendary swordmaster Masaki is a veteran of over 100 battles. | ||||||
Normal
▶︎ Deck
|
2.3
(18)
[18688] |
JP111 | Dragon Capture Jar | Continuous Trap | ||
Change all face-up Dragon-Type monsters on the field to Defense Position, also they cannot change their battle positions. | ||||||
Normal
▶︎ Deck
|
4.1
(16)
[20272] |
JP112 | Umi | Field Spell | ||
All Fish, Sea Serpent, Thunder, and Aqua monsters on the field gain 200 ATK/DEF, also all Machine and Pyro monsters on the field lose 200 ATK/DEF. | ||||||
Super
▶︎ Deck
|
9.4
(116)
[1369100] |
JP113 | Dark Hole | Normal Spell | ||
Destroy all monsters on the field. | ||||||
Ultra
▶︎ Deck
|
9.7
(126)
[126554] |
JP114 | Raigeki | Normal Spell | ||
Destroy all monsters your opponent controls. | ||||||
Normal
▶︎ Deck
|
1.2
(31)
[12892] |
JP115 | Red Medicine | Normal Spell | ||
Increase your Life Points by 500 points. | ||||||
Normal
▶︎ Deck
|
1.5
(15)
[17220] |
JP116 | Hinotama | Normal Spell | ||
Inflict 500 damage to your opponent. | ||||||
Rare
▶︎ Deck
|
6.6
(52)
[52513] |
JP117 | Fissure | Normal Spell | ||
Destroy the 1 face-up monster your opponent controls that has the lowest ATK (your choice, if tied). | ||||||
Rare
▶︎ Deck
|
6.2
(60)
[80932] |
JP118 | Trap Hole | Normal Trap | ||
When your opponent Normal or Flip Summons a monster with 1000 or more ATK: Target that monster; destroy that target. | ||||||
Normal
▶︎ Deck
|
9.1
(65)
[397773] |
JP119 | Polymerization | Normal Spell | ||
Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. | ||||||
Normal
▶︎ Deck
|
4.7
(30)
[37876] |
JP120 | Mystical Elf | Normal Monster | ||
- | 4 | Spellcaster | 800 | 2000 | ||
A delicate elf that lacks offense, but has a terrific defense backed by mystical power. | ||||||
Normal
▶︎ Deck
|
2.2
(32)
[19760] |
JP121 | Beaver Warrior | Normal Monster | ||
- | 4 | Beast-Warrior | 1200 | 1500 | ||
What this creature lacks in size it makes up for in defense when battling in the prairie. | ||||||
Rare
▶︎ Deck
|
3.6
(28)
[35115] |
JP122 | Gaia the Dragon Champion |
Fusion Monster Normal Monster |
||
- | 7 | Dragon | 2600 | 2100 | ||
"Gaia The Fierce Knight" + "Curse of Dragon" | ||||||
Normal
▶︎ Deck
|
4.7
(35)
[43361] |
JP123 | Curse of Dragon | Normal Monster | ||
- | 5 | Dragon | 2000 | 1500 | ||
A wicked dragon that taps into dark forces to execute a powerful attack. | ||||||
Normal
▶︎ Deck
|
6.3
(32)
[31330] |
JP124 | Giant Soldier of Stone | Normal Monster | ||
- | 3 | Rock | 1300 | 2000 | ||
A giant warrior made of stone. A punch from this creature has earth-shaking results. | ||||||
Normal
▶︎ Deck
|
3.1
(19)
[11812] |
JP125 | Uraby | Normal Monster | ||
- | 4 | Dinosaur | 1500 | 800 | ||
Fast on its feet, this dinosaur rips enemies to shreds with its sharp claws. | ||||||
Super
▶︎ Deck
|
7.8
(83)
[240913] |
JP126 | Red-Eyes Black Dragon | Normal Monster | ||
- | 7 | Dragon | 2400 | 2000 | ||
A ferocious dragon with a deadly attack. | ||||||
Normal
▶︎ Deck
|
1.3
(26)
[23728] |
JP127 | Reaper of the Cards |
Effect Monster Flip Monster |
||
- | 5 | Fiend | 1380 | 1930 | ||
FLIP: Select 1 Trap Card on the field and destroy it. If the selected card is Set, pick up and see the card. If it is a Trap Card, it is destroyed. If it is a Spell Card, return it to its original position. | ||||||
Normal
▶︎ Deck
|
2.1
(22)
[15525] |
JP128 | Stop Defense | Normal Spell | ||
Select 1 Defense Position monster on your opponent's side of the field and change it to Attack Position. | ||||||
Super
▶︎ Deck
|
8
(69)
[214792] |
JP129 | Swords of Revealing Light | Normal Spell | ||
After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack. | ||||||
Normal
▶︎ Deck
|
3
(18)
[14361] |
JP130 | Armed Ninja |
Effect Monster Flip Monster |
||
- | 1 | Warrior | 300 | 300 | ||
FLIP: Target 1 Spell Card on the field; destroy that target. (If the target is Set, reveal it, and destroy it if it is a Spell Card. Otherwise, return it to its original position.) | ||||||
Rare
▶︎ Deck
|
4.6
(33)
[32038] |
JP131 | Man-Eater Bug |
Effect Monster Flip Monster |
||
- | 2 | Insect | 450 | 600 | ||
FLIP: Target 1 monster on the field; destroy it. | ||||||
Normal
▶︎ Deck
|
3.9
(22)
[20604] |
JP132 | Hane-Hane |
Effect Monster Flip Monster |
||
- | 2 | Beast | 450 | 500 | ||
FLIP: Select 1 monster on the field and return it to its owner's hand. | ||||||
Ultra
▶︎ Deck
|
9.8
(202)
[2958400] |
JP133 | Monster Reborn Limited | Normal Spell | ||
Target 1 monster in either GY; Special Summon it. | ||||||
Super
▶︎ Deck
|
9.9
(115)
[118506] |
JP134 | Pot of Greed Forbidden | Normal Spell | ||
Draw 2 cards. | ||||||
Normal
▶︎ Deck
|
6.7
(33)
[92393] |
JP135 | Right Leg of the Forbidden One Limited | Normal Monster | ||
- | 1 | Spellcaster | 200 | 300 | ||
A forbidden right leg sealed by magic. Whosoever breaks this seal will know infinite power. | ||||||
Normal
▶︎ Deck
|
6.7
(32)
[89886] |
JP136 | Left Leg of the Forbidden One Limited | Normal Monster | ||
- | 1 | Spellcaster | 200 | 300 | ||
A forbidden left leg sealed by magic. Whosoever breaks this seal will know infinite power. | ||||||
Normal
▶︎ Deck
|
6.6
(33)
[94647] |
JP137 | Right Arm of the Forbidden One Limited | Normal Monster | ||
- | 1 | Spellcaster | 200 | 300 | ||
A forbidden right arm sealed by magic. Whosoever breaks this seal will know infinite power. | ||||||
Normal
▶︎ Deck
|
6.7
(33)
[90675] |
JP138 | Left Arm of the Forbidden One Limited | Normal Monster | ||
- | 1 | Spellcaster | 200 | 300 | ||
A forbidden left arm sealed by magic. Whosoever breaks this seal will know infinite power. | ||||||
Ultra
▶︎ Deck
|
8.9
(67)
[193478] |
JP139 | Exodia the Forbidden One Limited | Effect Monster | ||
- | 3 | Spellcaster | 1000 | 1000 | ||
If you have "Right Leg of the Forbidden One", "Left Leg of the Forbidden One", "Right Arm of the Forbidden One" and "Left Arm of the Forbidden One" in addition to this card in your hand, you win the Duel. | ||||||
Normal
▶︎ Deck
|
1.5
(28)
[17385] |
JP140 | Feral Imp | Normal Monster | ||
- | 4 | Fiend | 1300 | 1400 | ||
A playful little fiend that lurks in the dark, waiting to attack an unwary enemy. | ||||||
Normal
▶︎ Deck
|
2.9
(30)
[18694] |
JP141 | Winged Dragon, Guardian of the Fortress #1 | Normal Monster | ||
- | 4 | Dragon | 1400 | 1200 | ||
A dragon commonly found guarding mountain fortresses. Its signature attack is a sweeping dive from out of the blue. | ||||||
Super
▶︎ Deck
|
7.2
(41)
[97567] |
JP142 | Summoned Skull | Normal Monster | ||
- | 6 | Fiend | 2500 | 1200 | ||
A fiend with dark powers for confusing the enemy. Among the Fiend-Type monsters, this monster boasts considerable force. (This card is always treated as an "Archfiend" card.) |
||||||
Normal
▶︎ Deck
|
1.2
(13)
[9397] |
JP143 | Armored Lizard | Normal Monster | ||
- | 4 | Reptile | 1500 | 1200 | ||
A lizard with a very tough hide and a vicious bite. | ||||||
Normal
▶︎ Deck
|
1.2
(63)
[37279] |
JP144 | Larvae Moth | Effect Monster | ||
- | 2 | Insect | 500 | 400 | ||
This monster cannot be Normal Summoned or Set. This card can only be Special Summoned by offering "Petit Moth" as a Tribute on the 2nd of your turns after "Petit Moth" has been equipped with "Cocoon of Evolution". | ||||||
Normal
▶︎ Deck
|
5.2
(19)
[31984] |
JP145 | Harpie Lady | Normal Monster | ||
- | 4 | Winged Beast | 1300 | 1400 | ||
This human-shaped animal with wings is beautiful to watch but deadly in battle. | ||||||
Normal
▶︎ Deck
|
2.8
(25)
[31119] |
JP146 | Harpie Lady Sisters | Effect Monster | ||
- | 6 | Winged Beast | 1950 | 2100 | ||
Cannot be Normal Summoned/Set. Must first be Special Summoned with "Elegant Egotist". | ||||||
Normal
▶︎ Deck
|
1.3
(15)
[7431] |
JP147 | Kojikocy | Normal Monster | ||
- | 4 | Warrior | 1500 | 1200 | ||
A man-hunter with powerful arms that can crush boulders. | ||||||
Normal
▶︎ Deck
|
2.8
(19)
[22069] |
JP148 | Cocoon of Evolution | Effect Monster | ||
- | 3 | Insect | 0 | 2000 | ||
You can target 1 "Petit Moth" you control; equip this card from your hand to that target. While equipped by this effect, the original ATK/DEF of that "Petit Moth" becomes the ATK/DEF of "Cocoon of Evolution". | ||||||
Normal
▶︎ Deck
|
1.9
(19)
[12453] |
JP149 | Armored Zombie | Normal Monster | ||
- | 3 | Zombie | 1500 | 0 | ||
This warrior blindly swings a deadly blade with devastating force. | ||||||
Normal
▶︎ Deck
|
6.1
(35)
[62276] |
JP150 | Mask of Darkness |
Effect Monster Flip Monster |
||
- | 2 | Fiend | 900 | 400 | ||
FLIP: Target 1 Trap in your GY; add that target to your hand. | ||||||
Normal
▶︎ Deck
|
4.2
(21)
[26241] |
JP151 | White Magical Hat | Effect Monster | ||
- | 3 | Spellcaster | 1000 | 700 | ||
When this card inflicts Battle Damage to your opponent's Life Points, your opponent discards 1 card randomly from his/her hand. | ||||||
Normal
▶︎ Deck
|
2.8
(22)
[16511] |
JP152 | Big Eye |
Effect Monster Flip Monster |
||
- | 4 | Fiend | 1200 | 1000 | ||
FLIP: Look at up to 5 cards from the top of your Deck, then place them on the top of the Deck in any order. | ||||||
Super
▶︎ Deck
|
6.1
(26)
[48533] |
JP153 | Black Skull Dragon |
Fusion Monster Normal Monster |
||
- | 9 | Dragon | 3200 | 2500 | ||
"Summoned Skull" + "Red-Eyes Black Dragon" (This card is always treated as an "Archfiend" card.) |
||||||
Normal
▶︎ Deck
|
3.5
(18)
[15976] |
JP154 | Masked Sorcerer | Effect Monster | ||
- | 4 | Spellcaster | 900 | 1400 | ||
When this card inflicts Battle Damage to your opponent's Life Points, draw 1 card from your Deck. | ||||||
Normal
▶︎ Deck
|
2.3
(23)
[23438] |
JP155 | Petit Moth | Normal Monster | ||
- | 1 | Insect | 300 | 200 | ||
This small but deadly creature is better off avoided. | ||||||
Normal
▶︎ Deck
|
8.4
(28)
[69105] |
JP156 | Elegant Egotist | Normal Spell | ||
If "Harpie Lady" is on the field: Special Summon 1 "Harpie Lady" or "Harpie Lady Sisters" from your hand or Deck. | ||||||
Normal
▶︎ Deck
|
3.9
(19)
[21133] |
JP157 | Sanga of the Thunder | Effect Monster | ||
- | 7 | Thunder | 2600 | 2200 | ||
Once while face-up on the field, during damage calculation in your opponent's turn, if this card is being attacked (Quick Effect): You can target the attacking monster; make that target's ATK 0 during damage calculation only. | ||||||
Normal
▶︎ Deck
|
4
(22)
[17213] |
JP158 | Kazejin | Effect Monster | ||
- | 7 | Spellcaster | 2400 | 2200 | ||
Once while face-up on the field, during damage calculation in your opponent's turn, if this card is being attacked (Quick Effect): You can target the attacking monster; make that target's ATK 0 during damage calculation only. | ||||||
Normal
▶︎ Deck
|
4.4
(20)
[20189] |
JP159 | Suijin | Effect Monster | ||
- | 7 | Aqua | 2500 | 2400 | ||
Once while face-up on the field, during damage calculation in your opponent's turn, if this card is being attacked (Quick Effect): You can target the attacking monster; make that target's ATK 0 during damage calculation only. | ||||||
Normal
▶︎ Deck
|
2.1
(15)
[11462] |
JP160 | Mystic Lamp | Effect Monster | ||
- | 1 | Spellcaster | 400 | 300 | ||
This monster can attack your opponent's Life Points directly. | ||||||
Normal
▶︎ Deck
|
1.6
(19)
[10343] |
JP161 | Blast Juggler | Effect Monster | ||
- | 3 | Machine | 800 | 900 | ||
You can only activate this effect during your Standby Phase. Offer this face-up card as a Tribute to select and destroy 2 face-up monsters with an ATK 1000 or less. | ||||||
Normal
▶︎ Deck
|
3.1
(19)
[15310] |
JP162 | Jinzo #7 | Effect Monster | ||
- | 2 | Machine | 500 | 400 | ||
This monster can attack your opponent's Life Points directly. | ||||||
Rare
▶︎ Deck
|
8.3
(44)
[48607] |
JP163 | Magician of Faith |
Effect Monster Flip Monster |
||
- | 1 | Spellcaster | 300 | 400 | ||
FLIP: Target 1 Spell in your GY; add that target to your hand. | ||||||
Normal
▶︎ Deck
|
5.1
(24)
[44100] |
JP164 | Fake Trap | Normal Trap | ||
You can only activate this card when your opponent uses an effect of a Spell, Trap, or Effect Monster to destroy Trap Card(s) on your side of the field. Destroy this card as a substitute of those Trap Card(s) and the other Trap Card(s) are not destroyed. If a Set card(s) would have been destroyed, pick up and see the Set card(s). | ||||||
Rare
▶︎ Deck
|
4
(25)
[30383] |
JP165 | Tribute to The Doomed | Normal Spell | ||
Discard 1 card, then target 1 monster on the field; destroy it. | ||||||
Normal
▶︎ Deck
|
6.7
(36)
[84064] |
JP166 | Soul Release | Normal Spell | ||
Target up to 5 cards in any GY(s); banish them. | ||||||
Normal
▶︎ Deck
|
3.4
(25)
[26176] |
JP167 | The Cheerful Coffin | Normal Spell | ||
Discard up to 3 Monster Cards from your hand to the Graveyard. | ||||||
Ultra
▶︎ Deck
|
9.6
(60)
[59933] |
JP168 | Change of Heart | Normal Spell | ||
Target 1 monster your opponent controls; take control of it until the End Phase. | ||||||
Super
▶︎ Deck
|
9.5
(57)
[76992] |
JP169 | Makyura the Destructor | Effect Monster | ||
- | 4 | Warrior | 1600 | 1200 | ||
If this card is sent from the Monster Zone to the GY: You can activate 1 Trap Card from your hand this turn. You can only use this effect of "Makyura the Destructor" once per turn. | ||||||
Super
▶︎ Deck
|
6
(25)
[33212] |
JP170 | Exchange | Normal Spell | ||
Both players reveal their hands and add 1 card from each other's hand to their hand. | ||||||
Normal
▶︎ Deck
|
2.2
(14)
[12101] |
JP171 | Minor Goblin Official | Continuous Trap | ||
You can only activate this card when your opponent's Life Points are 3000 or less. Inflict 500 points of damage to your opponent's Life Points during each of his/her Standby Phases. | ||||||
Normal
▶︎ Deck
|
3
(21)
[25351] |
JP172 | Gamble | Normal Trap | ||
You can only activate this card when your opponent's hand is 6 or more cards and your hand is 2 or less. Toss a coin and call heads or tails. If you call it right, draw until your hand has 5 cards. If you call it wrong, skip your next turn. | ||||||
Normal
▶︎ Deck
|
2.6
(15)
[8253] |
JP173 | Attack and Receive | Normal Trap | ||
You can only activate this card when you take damage to your Life Points. Inflict 700 points of damage to your opponent's Life Points. Also, inflict 300 points of damage to your opponent's Life Points for each "Attack and Receive" card in your Graveyard. | ||||||
Normal
▶︎ Deck
|
5.2
(12)
[38020] |
JP174 | Solemn Wishes | Continuous Trap | ||
Each time you draw a card(s), you gain 500 LP. | ||||||
Normal
▶︎ Deck
|
5.6
(18)
[22072] |
JP175 | Skull Invitation | Continuous Trap | ||
Each time a card(s) is sent to the Graveyard, inflict 300 damage to its owner for each card sent. | ||||||
Normal
▶︎ Deck
|
5.1
(15)
[15208] |
JP176 | Bubonic Vermin |
Effect Monster Flip Monster |
||
- | 3 | Beast | 900 | 600 | ||
FLIP: You can Special Summon 1 "Bubonic Vermin" from your Deck in face-down Defense Position. Then shuffle your Deck. | ||||||
Normal
▶︎ Deck
|
1.7
(28)
[21354] |
JP177 | Burning Land | Continuous Spell | ||
When this card is activated: If there are any Field Spell Cards on the field, destroy them. During each player's Standby Phase: The turn player takes 500 damage. | ||||||
Rare
▶︎ Deck
|
3.8
(21)
[16759] |
JP178 | Fairy Meteor Crush | Equip Spell | ||
If the equipped monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. | ||||||
Rare
▶︎ Deck
|
9.8
(62)
[273956] |
JP179 | Limiter Removal | Quick-Play Spell | ||
Double the ATK of all Machine monsters you currently control, until the end of this turn. During the End Phase of this turn, destroy those monsters. | ||||||
Normal
▶︎ Deck
|
3.5
(17)
[18900] |
JP180 | Rain of Mercy | Normal Spell | ||
Increase the Life Points of both players by 1000 points. | ||||||
Normal
▶︎ Deck
|
2.2
(22)
[24608] |
JP181 | Monster Recovery | Quick-Play Spell | ||
Target 1 monster you control that is owned by you; if that monster is still on the field, shuffle it and your entire hand into the Deck, also, after that, draw cards equal to the number of cards you shuffled from your hand into the Deck by this effect. (You cannot activate this card if you have a card in your hand that is owned by your opponent.) | ||||||
Normal
▶︎ Deck
|
2.3
(16)
[18268] |
JP182 | Shift | Normal Trap | ||
When your opponent targets exactly 1 monster you control (and no other cards) for an attack, or with a Spell/Trap effect: Target another monster you control that would be an appropriate target; that attack/Spell/Trap now targets the new target. | ||||||
Normal
▶︎ Deck
|
4.2
(13)
[12397] |
JP183 | Dimensionhole | Normal Spell | ||
Select 1 monster on your side of the field and remove it from play until your next Standby Phase. While the monster is removed from play, the Monster Card Zone of the selected monster cannot be used. | ||||||
Normal
▶︎ Deck
|
6.5
(19)
[33610] |
JP184 | Ground Collapse | Continuous Spell | ||
Select 2 Main Monster Zones on the field. Neither player can use the selected zones. You cannot select a zone that is occupied by a Monster Card. | ||||||
Rare
▶︎ Deck
|
6.3
(25)
[47966] |
JP185 | Magic Drain | Counter Trap | ||
When your opponent activates a Spell Card: They can discard 1 Spell to negate this card's effect, otherwise negate the activation of their Spell Card, and if you do, destroy it. | ||||||
Normal
▶︎ Deck
|
1.4
(14)
[12101] |
JP186 | Infinite Dismissal | Continuous Trap | ||
Level 3 or lower monsters are destroyed during the End Phase of the turn that they are Normal Summoned or Flip Summoned. | ||||||
Normal
▶︎ Deck
|
6.4
(37)
[74645] |
JP187 | Gravity Bind | Continuous Trap | ||
Level 4 or higher monsters cannot attack. | ||||||
Normal
▶︎ Deck
|
4.4
(17)
[19048] |
JP188 | Type Zero Magic Crusher | Continuous Trap | ||
Discard 1 Spell Card from your hand to inflict 500 points of damage to your opponent's Life Points. | ||||||
Normal
▶︎ Deck
|
1.9
(15)
[11649] |
JP189 | Shadow of Eyes | Normal Trap | ||
When a monster(s) is Set on your opponent's field: Target 1 of those Set monsters; change that Set monster to face-up Attack Position. (Flip Effects are not activated.) | ||||||
Rare
▶︎ Deck
|
3.4
(19)
[33274] |
JP190 | The Legendary Fisherman | Effect Monster | ||
- | 5 | Warrior | 1850 | 1600 | ||
While "Umi" is on the field, this card is unaffected by Spell effects and cannot be targeted for attacks, but does not prevent your opponent from attacking you directly. | ||||||
Normal
▶︎ Deck
|
2.6
(14)
[13263] |
JP191 | Sword Hunter | Effect Monster | ||
- | 7 | Warrior | 2450 | 1700 | ||
At the end of the Battle Phase, if this card destroyed a monster(s) by battle and sent it to the Graveyard this Battle Phase: Equip all those monsters from the Graveyard to this card as an Equip Spell Card(s) with this effect. ●The equipped monster gains 200 ATK. |
||||||
Normal
▶︎ Deck
|
1
(16)
[11888] |
JP192 | Drill Bug | Effect Monster | ||
- | 2 | Insect | 1100 | 200 | ||
When this card inflicts Battle Damage to your opponent's Life Points, you can select 1 "Parasite Paracide" card from your Deck, shuffle the Deck, and place "Parasite Paracide" on top of the Deck. | ||||||
Normal
▶︎ Deck
|
2.3
(13)
[14916] |
JP193 | Deepsea Warrior | Effect Monster | ||
- | 5 | Warrior | 1600 | 1800 | ||
As long as "Umi" is face-up on the field, this card is unaffected by any Spell Cards. | ||||||
Normal
▶︎ Deck
|
3
(30)
[39655] |
JP194 | Thousand-Eyes Idol | Normal Monster | ||
- | 1 | Spellcaster | 0 | 0 | ||
A wicked entity that controls the hearts of men, its thousand eyes are able to see and expand the negative influences in an individual's soul. | ||||||
Ultra
▶︎ Deck
|
9.3
(54)
[150445] |
JP195 | Thousand-Eyes Restrict |
Fusion Monster Effect Monster |
||
- | 1 | Spellcaster | 0 | 0 | ||
"Relinquished" + "Thousand-Eyes Idol" Other monsters on the field cannot change their battle positions or attack. Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). This card's ATK/DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead. |
||||||
Rare
▶︎ Deck
|
3.6
(20)
[17582] |
JP196 | Hayabusa Knight | Effect Monster | ||
- | 3 | Warrior | 1000 | 700 | ||
This card can make a second attack during each Battle Phase. | ||||||
Normal
▶︎ Deck
|
2
(15)
[10236] |
JP197 | Bombardment Beetle |
Effect Monster Flip Monster |
||
- | 2 | Insect | 400 | 900 | ||
FLIP: Pick up and see 1 face-down Defense Position Monster Card on your opponent's side of the field. If it is an Effect Monster, destroy it (its Flip Effect is not activated), and if the card is not, return it to its original position. | ||||||
Normal
▶︎ Deck
|
3.9
(14)
[15612] |
JP198 | 4-Starred Ladybug of Doom |
Effect Monster Flip Monster |
||
- | 3 | Insect | 800 | 1200 | ||
FLIP: Destroy all Level 4 monsters your opponent controls. | ||||||
Normal
▶︎ Deck
|
5.6
(14)
[22677] |
JP199 | Gradius | Normal Monster | ||
- | 4 | Machine | 1200 | 800 | ||
A high-performance jet fighter with power capsules for variable attack capabilities. | ||||||
Normal
▶︎ Deck
|
2.8
(26)
[14214] |
JP200 | Vampire Baby | Effect Monster | ||
- | 3 | Zombie | 700 | 1000 | ||
At the end of the Battle Phase, if this card destroyed a monster by battle and sent it to the GY this turn: You can Special Summon that monster to your field. | ||||||
Rare
▶︎ Deck
|
1.8
(19)
[9814] |
JP201 | Mad Sword Beast | Effect Monster | ||
- | 4 | Dinosaur | 1400 | 1200 | ||
If this card attacks a Defense Position monster, inflict piercing battle damage. | ||||||
Super
▶︎ Deck
|
7.1
(35)
[46902] |
JP202 | Goblin Attack Force | Effect Monster | ||
- | 4 | Warrior | 2300 | 0 | ||
If this card attacks, it is changed to Defense Position at the end of the Battle Phase, and its battle position cannot be changed until the End Phase of your next turn. | ||||||
Rare
▶︎ Deck
|
6.8
(20)
[24435] |
JP203 | The Fiend Megacyber | Effect Monster | ||
- | 6 | Warrior | 2200 | 1200 | ||
If your opponent controls at least 2 more monsters than you do, you can Special Summon this card (from your hand). | ||||||
Rare
▶︎ Deck
|
6.4
(26)
[30993] |
JP204 | Gearfried the Iron Knight | Effect Monster | ||
- | 4 | Warrior | 1800 | 1600 | ||
If either player equips an Equip Card(s) to this card: Destroy that Equip Card(s). | ||||||
Normal
▶︎ Deck
|
4.7
(18)
[12602] |
JP205 | Insect Barrier | Continuous Spell | ||
Insect monsters your opponent controls cannot declare an attack. | ||||||
Normal
▶︎ Deck
|
2
(15)
[13376] |
JP206 | Swordsman of Landstar | Normal Monster | ||
- | 3 | Warrior | 500 | 1200 | ||
An amateur with a sword, this fairy warrior relies on its mysterious powers. | ||||||
Normal
▶︎ Deck
|
3.8
(12)
[14606] |
JP207 | Humanoid Slime | Normal Monster | ||
- | 4 | Aqua | 800 | 2000 | ||
This slime apparently has some human genes in its genetic makeup. | ||||||
Normal
▶︎ Deck
|
3.7
(19)
[11866] |
JP208 | Worm Drake | Normal Monster | ||
- | 4 | Reptile | 1400 | 1500 | ||
Once this monster wraps itself around a victim, there is no escape. | ||||||
Normal
▶︎ Deck
|
3.4
(14)
[13225] |
JP209 | Humanoid Worm Drake |
Fusion Monster Normal Monster |
||
- | 7 | Aqua | 2200 | 2000 | ||
"Worm Drake"+"Humanoid Slime" | ||||||
Normal
▶︎ Deck
|
2.6
(18)
[27091] |
JP210 | Revival Jam | Effect Monster | ||
- | 4 | Aqua | 1500 | 500 | ||
When this card is destroyed by battle and sent to the Graveyard: You can pay 1000 Life Points; Special Summon it in face-up Defense Position during your next turn's Standby Phase. | ||||||
Normal
▶︎ Deck
|
2.9
(14)
[13267] |
JP211 | Amphibian Beast | Normal Monster | ||
- | 6 | Fish | 2400 | 2000 | ||
On land or in the sea, the speed of this monster is unmatchable. | ||||||
Normal
▶︎ Deck
|
3.4
(15)
[10301] |
JP212 | Shining Abyss | Normal Monster | ||
- | 4 | Fairy | 1600 | 1800 | ||
This monster employs the powers of both Light and Darkness. | ||||||
Normal
▶︎ Deck
|
4.9
(16)
[15400] |
JP213 | Grand Tiki Elder | Normal Monster | ||
- | 4 | Fiend | 1500 | 800 | ||
A masked monster that wields the most deadly of curses. | ||||||
Super
▶︎ Deck
|
4.9
(20)
[35370] |
JP214 | The Masked Beast | Ritual Monster | ||
- | 8 | Fiend | 3200 | 1800 | ||
You can Ritual Summon this card with "Curse of the Masked Beast". | ||||||
Normal
▶︎ Deck
|
5.1
(16)
[16613] |
JP215 | Melchid the Four-Face Beast | Normal Monster | ||
- | 4 | Fiend | 1500 | 1200 | ||
This monster has four different masks for four different attacks. | ||||||
Normal
▶︎ Deck
|
1.2
(43)
[31634] |
JP216 | Nuvia the Wicked | Effect Monster | ||
- | 4 | Fiend | 2000 | 800 | ||
If this monster is Normal Summoned, destroy this card. If your opponent controls any monster, decrease the ATK of this card by 200 points for each monster on your opponents side of the field. | ||||||
Normal
▶︎ Deck
|
1.3
(21)
[13081] |
JP217 | Chosen One | Normal Spell | ||
Select 1 Monster Card and 2 non-Monster Cards from your hand. Your opponent randomly selects 1 card among them. If it is a Monster Card, it is Special Summoned and send the remaining 2 cards to the Graveyard. If not, send all the cards to the Graveyard. | ||||||
Normal
▶︎ Deck
|
2
(22)
[13535] |
JP218 | Mask of Weakness | Normal Trap | ||
Target 1 attacking monster; that target loses 700 ATK until the end of this turn. | ||||||
Normal
▶︎ Deck
|
2.9
(16)
[8509] |
JP219 | Curse of the Masked Beast | Ritual Spell | ||
This card is used to Ritual Summon "The Masked Beast". You must also Tribute monsters from your hand or field whose total Levels equal 8 or more. | ||||||
Normal
▶︎ Deck
|
1.5
(21)
[10697] |
JP220 | Mask of Dispel | Continuous Spell | ||
Select 1 face-up Spell Card on the field. The controller of the Spell Card takes 500 points of damage during each of your Standby Phases. When the selected card is removed from the field, destroy this card. | ||||||
Normal
▶︎ Deck
|
8.1
(28)
[45910] |
JP221 | Mask of Restrict | Continuous Trap | ||
Neither player can Tribute cards. | ||||||
Normal
▶︎ Deck
|
1.3
(19)
[16105] |
JP222 | Mask of the Accursed | Equip Spell | ||
The equipped monster cannot attack. Once per turn, during your Standby Phase: Inflict 500 damage to the controller of the equipped monster. | ||||||
Normal
▶︎ Deck
|
3
(21)
[13528] |
JP223 | Mask of Brutality | Equip Spell | ||
The equipped monster gains 1000 ATK and loses 1000 DEF. Once per turn, during your Standby Phase, pay 1000 LP or destroy this card. | ||||||
Normal
▶︎ Deck
|
1.1
(23)
[12618] |
JP224 | Return of the Doomed | Normal Spell | ||
Discard 1 Monster Card from your hand to the Graveyard. Return 1 of your monsters destroyed and sent to your Graveyard as a result of battle during this turn to your hand at the end of this turn. | ||||||
Normal
▶︎ Deck
|
3.3
(15)
[12845] |
JP225 | Lightning Blade | Equip Spell | ||
Equip only to a Warrior monster. It gains 800 ATK. All WATER monsters on the field lose 500 ATK. | ||||||
Normal
▶︎ Deck
|
4.2
(23)
[19583] |
JP226 | Tornado Wall | Continuous Trap | ||
Activate only while "Umi" is on the field. While "Umi" is face-up on the field, you take no Battle Damage from attacking monsters. Destroy this card when "Umi" leaves the field. | ||||||
Normal
▶︎ Deck
|
7.3
(24)
[48199] |
JP227 | Fairy Box | Continuous Trap | ||
When your opponent's monster declares an attack: Toss a coin and call it. If you call it right, the attacking monster's ATK becomes 0 until the end of the Battle Phase. During each of your Standby Phases, pay 500 Life Points or destroy this card. | ||||||
Ultra
▶︎ Deck
|
9.3
(106)
[1026983] |
JP228 | Torrential Tribute | Normal Trap | ||
When a monster(s) is Summoned: Destroy all monsters on the field. | ||||||
Normal
▶︎ Deck
|
3.9
(11)
[29945] |
JP229 | Jam Breeding Machine | Continuous Spell | ||
During each of your Standby Phases: Special Summon 1 "Slime Token" (Aqua-Type/WATER/Level 1/ATK 500/DEF 500) in Attack Position. You cannot Summon any monsters, except "Slime Tokens" (but you can Set). | ||||||
Normal
▶︎ Deck
|
2.5
(21)
[22551] |
JP230 | Infinite Cards | Continuous Spell | ||
There is no limit to the hand size for each player. | ||||||
Normal
▶︎ Deck
|
1.1
(14)
[13398] |
JP231 | Jam Defender | Continuous Trap | ||
When an opponent's monster declares an attack on a monster you control: You can target 1 "Revival Jam" you control; switch the attack target to that target. | ||||||
Normal
▶︎ Deck
|
9.7
(39)
[42388] |
JP232 | Card of Safe Return Forbidden | Continuous Spell | ||
When a monster is Special Summoned from your Graveyard, you can draw 1 card. | ||||||
Normal
▶︎ Deck
|
7.3
(24)
[46766] |
JP233 | Amazoness Archer (Updated from: Amazon Archer) Forbidden | Effect Monster | ||
- | 4 | Warrior | 1400 | 1000 | ||
You can Tribute 2 monsters; inflict 1200 damage to your opponent. | ||||||
Normal
▶︎ Deck
|
6.2
(13)
[36658] |
JP234 | Fire Princess | Effect Monster | ||
- | 4 | Pyro | 1300 | 1500 | ||
Each time you gain Life Points, inflict 500 damage to your opponent. | ||||||
Normal
▶︎ Deck
|
3
(14)
[10277] |
JP235 | Spirit of the Breeze | Effect Monster | ||
- | 3 | Fairy | 0 | 1800 | ||
As long as this card remains in face-up Attack Position on your side of the field, increase your Life Points by 1000 points during each of your Standby Phases. | ||||||
Normal
▶︎ Deck
|
4
(12)
[14405] |
JP236 | Dancing Fairy | Effect Monster | ||
- | 4 | Fairy | 1700 | 1000 | ||
As long as this card remains in face-up Defense Position on your side of the field, increase your Life Points by 1000 points during each of your Standby Phases. | ||||||
Normal
▶︎ Deck
|
3.9
(11)
[12523] |
JP237 | Cure Mermaid | Effect Monster | ||
- | 4 | Fish | 1500 | 800 | ||
As long as this card remains face-up on your side of the field, increase your Life Points by 800 points during each of your Standby Phases. | ||||||
Normal
▶︎ Deck
|
3.5
(12)
[12009] |
JP238 | Hysteric Fairy | Effect Monster | ||
- | 4 | Fairy | 1800 | 500 | ||
Offer 2 monsters on your side of the field as a Tribute to increase your Life Points by 1000 points. | ||||||
Normal
▶︎ Deck
|
3.4
(16)
[13320] |
JP239 | The Forgiving Maiden | Effect Monster | ||
- | 4 | Fairy | 850 | 2000 | ||
Offer this face-up card as a Tribute to return to your hand 1 of your monsters destroyed as a result of battle during this turn. | ||||||
Normal
▶︎ Deck
|
5.1
(15)
[18239] |
JP240 | St. Joan |
Fusion Monster Normal Monster |
||
- | 7 | Fairy | 2800 | 2000 | ||
"The Forgiving Maiden" + "Darklord Marie" | ||||||
Normal
▶︎ Deck
|
4.6
(17)
[20579] |
JP241 | Darklord Marie (Updated from: Marie the Fallen One) | Effect Monster | ||
- | 5 | Fiend | 1700 | 1200 | ||
Once per turn, during your Standby Phase: You gain 200 LP. This card must be in the Graveyard to activate and to resolve this effect. | ||||||
Rare
▶︎ Deck
|
6.1
(22)
[86203] |
JP242 | Jar of Greed | Normal Trap | ||
Draw 1 card. | ||||||
Normal
▶︎ Deck
|
3.1
(11)
[13406] |
JP243 | Scroll of Bewitchment | Equip Spell | ||
Select 1 Attribute. Change the Attribute of the equipped monster to the one you select. | ||||||
Ultra
▶︎ Deck
|
8.3
(64)
[177549] |
JP244 | United We Stand | Equip Spell | ||
The equipped monster gains 800 ATK/DEF for each face-up monster you control. | ||||||
Ultra
▶︎ Deck
|
7
(40)
[78561] |
JP245 | Mage Power | Equip Spell | ||
The equipped monster gains 500 ATK/DEF for each Spell/Trap you control. | ||||||
Normal
▶︎ Deck
|
1.7
(15)
[13988] |
JP246 | The Portrait's Secret | Normal Monster | ||
- | 4 | Fiend | 1200 | 1500 | ||
A portrait cursed by the artist, it is said to bring ill fortune to anyone who owns it. | ||||||
Normal
▶︎ Deck
|
2.5
(10)
[13538] |
JP247 | The Gross Ghost of Fled Dreams | Normal Monster | ||
- | 4 | Fiend | 1300 | 1800 | ||
This monster feeds on the dreams of an unwary sleeper, dragging the victim into eternal slumber. | ||||||
Normal
▶︎ Deck
|
2.8
(13)
[15197] |
JP248 | Headless Knight | Normal Monster | ||
- | 4 | Fiend | 1450 | 1700 | ||
A haunted spirit of a falsely accused knight who wanders in search of truth and justice. | ||||||
Normal
▶︎ Deck
|
3.5
(15)
[17068] |
JP249 | Earthbound Spirit | Normal Monster | ||
- | 4 | Fiend | 500 | 2000 | ||
A vengeful creature formed by the spirits of fallen warriors, it drags any who dare approach it into the deepest bowels of the earth. | ||||||
Normal
▶︎ Deck
|
2.3
(14)
[14154] |
JP250 | The Earl of Demise | Normal Monster | ||
- | 5 | Fiend | 2000 | 700 | ||
This gentlemanly creature is extremely wicked, feared by man and fiend alike. | ||||||
BEGINNER'S EDITION 1 Card List
4.8 /10.0 pt Number of card ratings : 7448 User Review : 7448 |
Update Information - NEW -
- 07/17 00:39 Review Paleozoic Cambroraster「Category exclusive link 2 monsters. If you write that much, it se…
- 07/16 23:34 Review Lady Labrynth of the Silver Castle「A princess who was motivated to carry two swords. Spe…
- 07/16 23:26 Review Xyz Reborn「It is a card that can be said to be 《Call of the Haunted》and 《Back to the …
- 07/16 23:21 Review Traptrix Arachnocampa「It's my personal opinion, but this girl will do it. she's a hell o…
- 07/16 21:49 Review Forbidden Droplet「In the Mauri series, the cost is high, but it is excellent in handling…
- 07/16 21:30 Review Cup of Ace「He is the type who can win if he spins, so he is a card that is put into the …
- 07/16 21:26 Review Evenly Matched「It is an answer card for the card group that earns square ads no matter w…
- 07/16 21:25 Review Lightning Storm「One of the second attacking card series Before returning to MD, I had th…
- 07/16 20:38 Review Snake Rain「Normal Spell that can drop 4 Reptiles to GY with 1 hand cost His GY sending i…
- 07/16 20:15 Review Gottoms' Second Call「The effect itself is strong, but the disadvantages are too heavy an…
- 07/16 20:04 Review Memory of an Adversary「A good illustration card that tells the story. 《Dimensional Pris…
- 07/16 20:04 Review Elemental HERO Heat「One of 《E・HERO》but not Warrior ATT increases by 200 for the numbe…
- 07/16 19:50 Review Elemental HERO Wildheart「It is one of the "Elemental HERO" and has complete resistance t…
- 07/16 18:18 Review Evenly Matched「If you ask me what is the strongest flip card to attack, I would answer t…
- 07/16 17:43 Review Dark Ruler No More「One of the three Sacred Treasures of the second-attack flipping card,…
- 07/16 16:27 Review Shinobaron Peacock「The 3-card bounce is powerful if you can get through it, and if you c…
- 07/16 16:23 Review Shinobaroness Peacock「The recruit effect of (1) cannot be used unless he has a Spell/Tra…
- 07/16 16:13 Review Shinobird's Calling「An excellent ritual card that can use the spirit of GY as a material…
- 07/16 15:58 Review Millennium-Eyes Restrict「《Thousand-Eyes Restrict》remake card There is also a dedicated…
- 07/16 15:51 Review Tearlaments Kitkallos「Prohibited on paper, restricted on MD. If you go first, add a depl…
- 07/16 15:43 Review Underground Arachnid「In the 6th generation Insect ☆ 6S It has the effect of suppressing …
- 07/16 14:30 Review Lancer Archfiend「It's an effect that pierces one monster, but if that's all it is, Equip…
- 07/16 14:21 Review Mirror Ladybug「Comprehensive evaluation: 《Exodius the Ultimate Forbidden Lord》in combi…
- 07/16 14:18 Review Swift Scarecrow「Overall Rating: A useful defensive tag. Unlike 《Battle Fader》, he want…
- 07/16 14:13 Review Lancer Archfiend「Comprehensive evaluation: Even if penetration grant is carried out, the…
- 07/16 14:10 Review Power Breaker「Comprehensive evaluation: The range which can be destroyed is narrow. Hi…
- 07/16 14:08 Review Extra Veiler「Comprehensive evaluation: It becomes a measure against burn 1 kill. He's th…
- 07/16 14:05 Review Blackwing - Abrolhos the Megaquake「Overall Rating: Release 2 is heavy and hard to use wi…
- 07/16 13:58 Review Karakuri Ninja mdl 339 "Sazank"「Overall Rating: Non-destructive removal is useful, but d…
- 07/16 13:53 Review Karakuri Soldier mdl 236 "Nisamu"「Comprehensive evaluation: Since the deployment power h…
- 07/16 13:39 Review Karakuri Strategist mdl 248 "Nishipachi"「Comprehensive evaluation: I would like to adopt…
- 07/16 13:29 Review Angelica, Princess of Noble Arms「I'm in trouble. I only write strong things. There are n…
- 07/16 13:26 Review Attack Gainer「Comprehensive evaluation: It is useful in the point that Warrior support c…
- 07/16 13:23 Review Creation Resonator「Comprehensive evaluation: The effect is strong and it is good to sear…
- 07/16 13:17 Review Blackwing - Etesian of Two Swords「Comprehensive evaluation: It is better to strengthen w…
- 07/16 13:14 Review Karakuri Bushi mdl 6318 "Muzanichiha"「Overall evaluation: It's tough if he doesn't destr…
- 07/16 13:11 Review Watthopper「Comprehensive evaluation: Since there are many effects that do not take targe…
- 07/16 13:03 Review Wattsquirrel「Comprehensive evaluation: Can he go if he supplements ATK with 《Power of t…
- 07/16 13:00 Review Wattdragonfly「Overall Rating: Passive but easy to recruit. It can be recruited by both e…
- 07/16 12:51 Review Mother Spider Splitter「(1) is the same as 《Primitive Butterfly》, but it is suitable fo…
- 07/16 12:08 Review Mother Spider Splitter「A monster with a recruit effect while having a self-SS with loose…
- 07/16 12:07 Review Naturia Pumpkin「Comprehensive evaluation: After deploying 《Naturia Mole Cricket》, it i…
- 07/16 09:24 Review Interdimensional Warp「A card that is full of value in one point, "It's a free chain cont…
- 07/16 08:10 Review Darklord Edeh Arae「Is this really an annual subscription benefit? At least if his ATK wa…
- 07/16 02:19 Review Tearlaments Grief「A normal frame for the "Tearlaments" spell, which is neatly distribute…
- 07/16 02:09 Review Evenly Matched「Needless to say, it's a back attack card. With this one card, you can for…
- 07/16 00:17 Review Aratama「As Exosister Aratama, a rogue who is caught between yuri. Jokes aside, this one …
- 07/15 22:41 Review Laevatein, Generaider Boss of Shadows「Participated in Master Duel from 2023/07/13. A ran…
- 07/15 21:17 Review Malefic Cyber End Dragon「Speaking of Malefic, this is the kind of card. It boasts the be…
- 07/15 20:45 Review Naturia Cherries「Comprehensive evaluation: It is a difficult point that it cannot be use…
- 07/12 21:10 DECK The Yubel Family ~Living in the Silver Castle~
- 07/11 23:48 DECK Isolde Exo for MD
- 07/11 23:37 DECK Curioswight Grave
- 07/10 15:46 DECK Exodia Align Deck
- 07/10 02:32 DECK Libromancer & Dogmatika
- 07/09 21:00 DECK Synchro Undead (Extra Unified Race)
- 07/08 15:00 DECK Darth Metatron (Metalfoes Brave Pacificis)
- 07/08 12:11 DECK Sin Buster Blader
- 07/08 00:53 DECK Kaiju NTR
- 07/05 02:45 DECK Red Archfiend
- 07/03 23:04 DECK BFRRMore
- 07/02 17:35 DECK [MD] Vaylantz Griffon type
- 07/02 11:18 DECK Red Archfiend King's Heartbeat (advice sought)
- 07/02 10:55 DECK Labrynth for New Banned Restrictions (advice sought)
- 07/01 13:55 DECK Star 12 Jund in20230701
- 06/30 17:16 DECK Ritual Dogmatika July 2023 version
- 06/28 07:31 DECK [Pure Construction] Red Archfiend
- 06/27 16:02 DECK VS Homura Noble Knight
- 06/27 08:39 DECK [Preceding One Kill] Abyssal Dragunity
- 06/26 00:35 DECK The Six Samurai (2023.07.01)