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Helpoemer →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Effect Monster | - | 5 | Fiend | 2000 | 1400 |
Cannot be Special Summoned from the GY. At the end of your opponent's Battle Phase, if this card is in the GY because it was destroyed by battle: Make your opponent discard 1 random card. This card must be in the GY to activate and to resolve this effect. | |||||
password:76052811 | |||||
Average Rating Score | 4(24) |
- Card Info
- Card Reviews (24 rating scores)
- Decks with Helpoemer (11 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Helpoemer" card reviews and rating scores
4(24) |
|
0% | (0) | ||
0% | (0) | ||
25% | (6) | ||
66% | (16) | ||
8% | (2) |
ねこーら
2021/04/02 1:17
2021/04/02 1:17
Comprehensive evaluation: It is not difficult until the activation conditions are met, but the difficulty is that it is difficult to handle efficiently.
《Stygian Street Patrol》Special Summon from your hand, 《Transmodify》Special Summon from his deck is easy to aim for release reduction, and you can aim for the effect even from a suicide attack.
However, at the end of the battle phase, it's a question of whether it's worth the trouble of just one handicap.
Once you enter the Battle Phase, depending on the situation, it's easy to settle things in one turn, and if you're distracted by the development of this card, your defense will be negligible.
Although it is possible to put a hand trigger on his GY, there is a possibility that it will be used during the development process of this card, and there are few situations where it can be used due to the handicap condition.
《Stygian Street Patrol》Special Summon from your hand, 《Transmodify》Special Summon from his deck is easy to aim for release reduction, and you can aim for the effect even from a suicide attack.
However, at the end of the battle phase, it's a question of whether it's worth the trouble of just one handicap.
Once you enter the Battle Phase, depending on the situation, it's easy to settle things in one turn, and if you're distracted by the development of this card, your defense will be negligible.
Although it is possible to put a hand trigger on his GY, there is a possibility that it will be used during the development process of this card, and there are few situations where it can be used due to the handicap condition.
みめっと
2020/12/14 18:00
2020/12/14 18:00
The first monster Malik summoned in a duel with Jonouchi, a terrifying monster that was level 4 with this ability in the original work.
In the OCG, it is a disappointing specification that the effect written later is almost uninteresting to read, such as being a high-level monster and triggering destruction in battle.
This is the same at level 4 and 5, but it's hard to bring it to a state where it can be applied because the RBI is uselessly high.
Once the effect is applied, it exerts a rare effect that sets handicap every turn as long as it exists in his GY, but if the opponent does not enter the battle phase, it will not be applied. I don't even know if I can get it.
At first glance, not being able to Special Summon from GY seems like a disadvantage, and it was set to prevent the opponent from reviving and canceling the effect, which was a good idea at the time.
In the OCG, it is a disappointing specification that the effect written later is almost uninteresting to read, such as being a high-level monster and triggering destruction in battle.
This is the same at level 4 and 5, but it's hard to bring it to a state where it can be applied because the RBI is uselessly high.
Once the effect is applied, it exerts a rare effect that sets handicap every turn as long as it exists in his GY, but if the opponent does not enter the battle phase, it will not be applied. I don't even know if I can get it.
At first glance, not being able to Special Summon from GY seems like a disadvantage, and it was set to prevent the opponent from reviving and canceling the effect, which was a good idea at the time.
シエスタ
2019/04/19 9:02
2019/04/19 9:02
It's rare to have a handicap that can be activated from GY every turn, and it looks strong, but the problem is that it takes a lot of work to get it to that point.
It must be put into play and destroyed in battle, and this card is an advanced card that cannot be revived.
First of all, you can't expect the opponent to destroy it in battle, so self-destruction is desirable, but even if it's low for advanced, it's a little high hit point for self-destruction. Choose the situation. It is an advantage that it corresponds to Helway for the time being.
Also, even if he can be sent to GY, the timing of the handicap is late at the end of BP, which is exquisitely painful. In the current environment, it's mostly developed, and since GY has this guy, the opponent should use up all their cards. It's hard to say that handicapping at such a timing would have an impact. It's not uncommon for the game to end in one turn.
It was a difficult card to handle back then, but in today's high-speed environment, I don't think it's a substitute for actual battles.
It must be put into play and destroyed in battle, and this card is an advanced card that cannot be revived.
First of all, you can't expect the opponent to destroy it in battle, so self-destruction is desirable, but even if it's low for advanced, it's a little high hit point for self-destruction. Choose the situation. It is an advantage that it corresponds to Helway for the time being.
Also, even if he can be sent to GY, the timing of the handicap is late at the end of BP, which is exquisitely painful. In the current environment, it's mostly developed, and since GY has this guy, the opponent should use up all their cards. It's hard to say that handicapping at such a timing would have an impact. It's not uncommon for the game to end in one turn.
It was a difficult card to handle back then, but in today's high-speed environment, I don't think it's a substitute for actual battles.
痺れデブ
2019/04/18 23:37
2019/04/18 23:37
As long as you put it in GY, it's not bad (excluded? I don't know...). In these days when mass deployment is the mainstream, the handicap at the end of the battle phase is not so much a threat, but rather it often works as a plus.
マサール
2018/12/30 12:10
2018/12/30 12:10
Even if the hand is discarded at the end of the battle, it is not so threatening. It wasn't very strong when it first appeared.
アルバ
2018/11/01 23:17
2018/11/01 23:17
It's not easy to permanently generate a random handicap just by placing it in GY, but since it's the end of the battle phase, you can adjust it to some extent.
The problem is that the condition for activating it is that this high-level one must be destroyed in battle in the field, so it's quite troublesome.
It's not that difficult if you just can't get a Special Summon from GY, but...
The problem is that the condition for activating it is that this high-level one must be destroyed in battle in the field, so it's quite troublesome.
It's not that difficult if you just can't get a Special Summon from GY, but...
ルイ
2018/07/06 11:06
2018/07/06 11:06
It looks like it can be used as 《Burning Bamboo Sword》(I am not saying that it can be used)
I thought it would be fun to force him to enter the Battle Phase and handicap him, slowly stealing his cards... but this card has quite a few peculiarities.
It would have been nice if at least it was 4 stars like the original, but maybe that was the problem, so it ended up being recorded with 5 stars.
Hmm, now I think it's no problem at all.
If you use it, it will be used with Hellway Patrol.
It's not bad, but it's a card that makes you want to use it.
I thought it would be fun to force him to enter the Battle Phase and handicap him, slowly stealing his cards... but this card has quite a few peculiarities.
It would have been nice if at least it was 4 stars like the original, but maybe that was the problem, so it ended up being recorded with 5 stars.
Hmm, now I think it's no problem at all.
If you use it, it will be used with Hellway Patrol.
It's not bad, but it's a card that makes you want to use it.
ヒコモン
2018/07/03 12:28
2018/07/03 12:28
A card that can be a plain harassment called handicap every turn. However, it is limited to battle destruction, and the timing is at the end of the opponent's battle phase, so if it is used up in main 1, it can't even be activated. Level 5 is also a problem. Waiting for the opponent to destroy it in battle is out of the question, so I want to send it to his GY with a suicide attack. ,
怪盗七夜月
2016/06/12 18:23
2016/06/12 18:23
His Fiend with the only (?) permanent handicap effect.
It has no effect unless it is destroyed in battle.
I wish I had the effect of falling into GY.
It has no effect unless it is destroyed in battle.
I wish I had the effect of falling into GY.
ミシガン州知事
2016/06/04 14:04
2016/06/04 14:04
A card that randomly performs a handicap.
It may be difficult to activate because the person himself is ☆ 5 and [destroyed in battle] is a condition.
It's a discard type of handicap, so refrain from using it when your opponent is his Dark World.
It may be difficult to activate because the person himself is ☆ 5 and [destroyed in battle] is a condition.
It's a discard type of handicap, so refrain from using it when your opponent is his Dark World.
EXデッキ焼き
2016/06/04 11:16
2016/06/04 11:16
Unexpected reproduction. The effect is a one-of-a-kind permanent handicap effect, and it has a fixed fan base with a bizarre name. There is also a deck based on this guy, so if you're interested, it's a good idea to try making one.
デッキビルダ~る.
2016/06/04 10:41
2016/06/04 10:41
ゆっくり
2016/01/22 4:04
2016/01/22 4:04
A card used by Malik, a 6-year-old child
By using 《Grand Horn of Heaven》, you can force a handicap or end the turn, so I feel that it has become quite strong...
By using 《Grand Horn of Heaven》, you can force a handicap or end the turn, so I feel that it has become quite strong...
カンノーネ
2015/12/08 20:49
2015/12/08 20:49
Although there are benefits from Helpato, I don't think there is anyone who can honestly defeat this fully exposed person in battle, so I will make an advanced set.
Then, it's a reasonably low value of 1400, which doesn't cause the unnecessarily high defensive power that is sometimes common in high-level players to get in the way, so if you get caught, you'll be fine.
Then, it's a reasonably low value of 1400, which doesn't cause the unnecessarily high defensive power that is sometimes common in high-level players to get in the way, so if you get caught, you'll be fine.
中南海
2015/11/19 1:47
2015/11/19 1:47
The timing of the effect is slow and the activation conditions are too strict. Even if you use Hellway, your opponent won't destroy it in battle, and even if you try to kill yourself with 2000 RBI, it's extremely difficult to use. Also, since the effect usually only activates after the 2nd turn, he'll probably be face down...
へんりーちゃん
2015/04/26 16:35
2015/04/26 16:35
In the manga, it was excellent as a card to sharpen attacker-type tactics.
Malik If I were to build a Deck, I'd like to put it in a set with 《Transmodify》, but would it get in the way of the frame?
Malik If I were to build a Deck, I'd like to put it in a set with 《Transmodify》, but would it get in the way of the frame?
真の仲間
2015/03/12 21:04
2015/03/12 21:04
In the past, I tried hard to find out if I could use it effectively, but in the end I couldn't.
Anyway, the activation conditions are too passive, so the opponent won't be able to stand around in a disadvantageous way.
In the original, it was level 4, but that's too strong.
Anyway, the activation conditions are too passive, so the opponent won't be able to stand around in a disadvantageous way.
In the original, it was level 4, but that's too strong.
ファイア野郎
2014/11/02 8:22
2014/11/02 8:22
A card that performs handicap every turn when it is destroyed in battle.
The effect is powerful, but the process up to that point is difficult, and it is a high-level monster that cannot be revived.
The difficulty is that it is a half-finished status that is difficult to use even for a suicide attack.
In Hellway Patrol he can be Special Summoned, but disguised as Guardian Sphinx
It can be said that the safe way is to put it out in a set state.
And the opponent's Deck is his Dark World or Fabled
The effect is powerful, but the process up to that point is difficult, and it is a high-level monster that cannot be revived.
The difficulty is that it is a half-finished status that is difficult to use even for a suicide attack.
In Hellway Patrol he can be Special Summoned, but disguised as Guardian Sphinx
It can be said that the safe way is to put it out in a set state.
And the opponent's Deck is his Dark World or Fabled
SOUL
2013/08/09 12:27
2013/08/09 12:27
As ATK 2000's Fiend, I was blessed with Hellway Patrol support.
However, it is severe that the effect does not activate unless it is destroyed in battle.
Since it's level 5, it may be an option to get out from 《Transmodify》.
However, it is severe that the effect does not activate unless it is destroyed in battle.
Since it's level 5, it may be an option to get out from 《Transmodify》.
サンダー・ボルト
2013/08/04 12:45
2013/08/04 12:45
If it was level 4 like the original, it would have been a very useful card with 2000 RBI and a powerful merit effect, but in OCG it's level 5 so it's a bit difficult to handle. The effect is only applied in battle destruction, and Special Summon from GY is not possible, so some ingenuity is required. Furthermore, even so, the effect is applied at the end of the opponent's battle phase, so it is greatly influenced by the opponent's movement. The effect itself is not weak, but it is a card that stands out in various ways.
とき
2012/06/22 23:05
2012/06/22 23:05
It's a vengeful devil's card that will handicap you as many times as you want from GY...?
In Hellway, I want him to trigger the effect by suicide attacking from Special Summon or he smells Sphinx.
I don't know if it will work or not. Discard is also strong, but the timing is a bit late...?
In Hellway, I want him to trigger the effect by suicide attacking from Special Summon or he smells Sphinx.
I don't know if it will work or not. Discard is also strong, but the timing is a bit late...?
スクラップトリトドン
2011/04/06 22:26
2011/04/06 22:26
I thought he was a Sphinx because he was a release set, but he was a helper.
One piece saved by Hellway Patrol. Still...
It's nice to have a random handicap with a fairly light trigger, but the activation conditions and timing are a bit too bad.
It's fine if you're on standby, but there's not much to gain by handing down after a main that sets an important Spell Trap.
Hands isn't bad, though, and it's not something that can be taken away by resurrection.
One piece saved by Hellway Patrol. Still...
It's nice to have a random handicap with a fairly light trigger, but the activation conditions and timing are a bit too bad.
It's fine if you're on standby, but there's not much to gain by handing down after a main that sets an important Spell Trap.
Hands isn't bad, though, and it's not something that can be taken away by resurrection.
NEOS
2011/01/03 10:53
2011/01/03 10:53
It can be used in conjunction with Hellway Patrol, but it doesn't make much sense to go out of your way to use it.
Discard is powerful, but there are other powerful cards.
Discard is powerful, but there are other powerful cards.
フッキー
2010/07/30 21:34
2010/07/30 21:34
I thought they were absolutely strong, and when I tried collecting them, the activation conditions were still severe.
You might be able to use hellway and combo! !
You might be able to use hellway and combo! !
Decks with "Helpoemer"
* is adopted as a key card.
● 2012-01-06 Kao☆Gei☆Oh ~Marik Monsters~
● 2014-11-02 SD - Yami Marik
● 2021-12-30 darkness malik
● 2017-08-16 Cookie ☆
● 2016-01-26 Spirit and Fiend
● 2015-03-11 Majora's Mask 3DS Release Celebration
● 2019-06-15 Occult Darkness Deck
● 2016-12-04 I want to win with Ouija board!
● 2018-07-17 2004 Malik
● 2020-11-08 Yami Malik Deck
● 2020-11-12 Manjoume Deck
Card Category and Effect Category
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
EXPERT EDITION Volume.1 | EE1-JP006 | 2004-09-23 | Super |
New Ruler | 301-006 | 2002-05-16 | Parallel、Ultra |
Duelist Pack -Memories of Kings | DP17-JP034 | 2016-06-04 | Normal |
PRISMATIC GOD BOX | PGB1-JP022 | 2020-12-19 | Normal |
DUEL ROYALE Deck Set EX ROUND2 | DR02-JPA04 | 2022-04-29 | Normal |
STRUCTURE DECK - Malik hen - | SDM-007 | 2004-03-25 | Normal |
Ranking and View Num
Rating Score Rank | 10,201 / 13,171 Cards |
---|---|
View Num | 34,414 |
Others
Japanese card name | 地獄詩人ヘルポエマー |
---|
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