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Guard Mantis →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Effect Monster | - | 4 | Insect | 1000 | 2400 |
You can pay 1000 LP; Special Summon this card from your hand in Defense Position, but while it is face-up in the Monster Zone, you cannot Special Summon monsters, except Insect monsters. During your opponent's turn (Quick Effect): You can target 1 Insect monster you control; change its battle position. You can only use each effect of "Guard Mantis" once per turn. | |||||
Average Rating Score | 8.3(3) |
- Card Info
- Card Reviews (3 rating scores)
- Decks with Guard Mantis (2 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Guard Mantis" card reviews and rating scores
8.3(3) |
|
33% | (1) | ||
66% | (2) | ||
0% | (0) | ||
0% | (0) | ||
0% | (0) |
asd
2023/07/14 20:53
2023/07/14 20:53
Special Summon effect regardless of field conditions.
It is a convenient effect that can be deployed while penetrating obstacles for Beetroopers who want to line up in threes.
In addition, although it is a low class, it has a high defensive power that is out of the standard, and you can immediately put out "Ultimate Great Insect" as soon as you equip it with anything.
WIND can share support with Nanoha Be Force.
I don't think you'll use changing the battle position, but it's synergistic with 《Number 3: Cicada King》.
Overall, I feel that this is a good card designed to work well with various Insect cards.
It is a convenient effect that can be deployed while penetrating obstacles for Beetroopers who want to line up in threes.
In addition, although it is a low class, it has a high defensive power that is out of the standard, and you can immediately put out "Ultimate Great Insect" as soon as you equip it with anything.
WIND can share support with Nanoha Be Force.
I don't think you'll use changing the battle position, but it's synergistic with 《Number 3: Cicada King》.
Overall, I feel that this is a good card designed to work well with various Insect cards.
みめっと
2022/12/17 20:26
2022/12/17 20:26
A low-level monster that appeared in Yu-Gi-Oh! R and boasts defensive power. His Insect monster was born just to get back at Mendocino, who has been agitated by Jonouchi's troubles.
If you normally NS as a wall, it's a low-class monster with no demerits and a defense power of 2400, which is why it's now normally acceptable robustness.
Even now, if it weren't for the original work, the defensive power would have been set at only 2100 or 2200.
The ability is a self-SS ability from the hand that has been explosively increasing in Insect in recent years, and in the case of this monster, if you pay 1000 LP, you can SS alone without depending on the field or any situation of GY. It is a powerful thing.
It was this monster that Mendocino reluctantly accepted and summoned Labor Pain, but it was unexpected to sublimate it like this.
With his own effect, when he Special Summons, he can't SS anything other than Insect, but when this monster leaves the field, that restriction disappears. Expansion continues.
Another effect is to change the battle position of his Insect on your field with Friche during your opponent's turn, and there are some Insect monsters he has that synergize with this effect, such as the Locust King and some digital bugs. However, you don't need to force yourself to aim for this one.
If this ability was in this monster even in the original, Shocker's attack from defense sealing would not have penetrated this monster.
To put it the other way around, it also has an effect that goes against the development of the duel in the original work...
In any case, except for the obvious disadvantages, I don't see any particular weaknesses, and I think it has enough specs to be selected as a member of the Insect GS.
If you normally NS as a wall, it's a low-class monster with no demerits and a defense power of 2400, which is why it's now normally acceptable robustness.
Even now, if it weren't for the original work, the defensive power would have been set at only 2100 or 2200.
The ability is a self-SS ability from the hand that has been explosively increasing in Insect in recent years, and in the case of this monster, if you pay 1000 LP, you can SS alone without depending on the field or any situation of GY. It is a powerful thing.
It was this monster that Mendocino reluctantly accepted and summoned Labor Pain, but it was unexpected to sublimate it like this.
With his own effect, when he Special Summons, he can't SS anything other than Insect, but when this monster leaves the field, that restriction disappears. Expansion continues.
Another effect is to change the battle position of his Insect on your field with Friche during your opponent's turn, and there are some Insect monsters he has that synergize with this effect, such as the Locust King and some digital bugs. However, you don't need to force yourself to aim for this one.
If this ability was in this monster even in the original, Shocker's attack from defense sealing would not have penetrated this monster.
To put it the other way around, it also has an effect that goes against the development of the duel in the original work...
In any case, except for the obvious disadvantages, I don't see any particular weaknesses, and I think it has enough specs to be selected as a member of the Insect GS.
Decks with "Guard Mantis"
* is adopted as a key card.Card Category and Effect Category
Effect:Special Summon this card from your hand
Effect:pay LP
Effect:change battle position
Effect:cannot Special Summon
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
PREMIUM PACK 2023 | 23PP-JP003 | 2022-12-17 | Secret、Super |
Ranking and View Num
Rating Score Rank | 3,100 / 13,189 Cards |
---|---|
View Num | 2,887 |
Type "Insect" Type Best Monster Ranking | 43rd |
Others
Japanese card name | ガード・マンティス |
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