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HOMEYu-Gi-Oh! Card Search > Search result

Include "Shark" in "Card Name" or "Card Text". Search result  Showing 1 to 30 of 42

Include "Shark" in "Card Name" or "Card Text".

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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
カッター・シャーク ▶︎ Deck 9.6 13 Buzzsaw Shark Effect Monster
- 4 Fish 1600 500
You can target 1 WATER monster you control; Special Summon from your Deck in Defense Position, 1 Fish monster with the same Level as that monster, but with a different name, and if you do, it cannot activate its effects this turn, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. You can only use this effect of "Buzzsaw Shark" once per turn. If this card is used for the Xyz Summon of a WATER monster, it can be treated as a Level 3 or 5 monster.
アビス・シャーク ▶︎ Deck 9.5 13 Abyss Shark Effect Monster
- 5 Fish 1200 700
If this card is used for the Xyz Summon of a "Number" monster, it can be treated as a Level 3 or 4 monster. If all monsters you control are WATER (min. 1): You can Special Summon this card from your hand, and if you do, add 1 Level 3, 4, or 5 Fish monster from your Deck to your hand, except "Abyss Shark". For the rest of this turn, you cannot Special Summon monsters, except WATER monsters, also, double the first battle damage inflicted to your opponent this turn by your "Number" monster battling another monster. You can only use this effect of "Abyss Shark" once per turn.
バハムート・シャーク ▶︎ Deck 9.5 53 Bahamut Shark Xyz Monster
Effect Monster
- 4 Sea Serpent 2600 2100
2 Level 4 WATER monsters
Once per turn: You can detach 1 material from this card; Special Summon 1 Rank 3 or lower WATER Xyz Monster from your Extra Deck. This card cannot attack for the rest of this turn.
ゼンマイシャーク ▶︎ Deck 9.3 28 Wind-Up Shark Effect Monster
- 4 Fish 1500 1300
When a "Wind-Up" monster is Normal or Special Summoned to your side of the field: You can Special Summon this card from your hand. Once per turn: You can activate 1 of these effects.
●Increase this card's Level by 1, until the End Phase.
●Reduce this card's Level by 1, until the End Phase.
クリスタル・シャーク ▶︎ Deck 9.1 7 Crystal Shark Effect Monster
- 5 Fish 1100 800
If this card is used for the Xyz Summon of a "Number" monster, it can be treated as a Level 3 or 4 monster. If this card is in your hand or GY: You can target 1 WATER monster on the field; Special Summon this card (but banish this card when it leaves the field), and if you do, halve that monster's ATK, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. You can only use this effect of "Crystal Shark" once per turn.
シャーク・フォートレス ▶︎ Deck 8.5 37 Shark Fortress Xyz Monster
Effect Monster
- 5 Fish 2400 1800
2 Level 5 monsters
Your opponent cannot target monsters for attacks, except this one. Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster you control; it can make a second attack during each Battle Phase this turn.
No.47 ナイトメア・シャーク ▶︎ Deck 8.2 26 Number 47: Nightmare Shark Xyz Monster
Effect Monster
- 3 Sea Serpent 2000 2000
2 Level 3 monsters
When this card is Special Summoned: You can attach 1 Level 3 WATER monster from your hand or your side of the field to this card as an Xyz Material. Once per turn: You can detach 1 Xyz Material from this card, then target 1 WATER monster you control; this turn, that monster can attack your opponent directly, also other monsters cannot attack.
ライトハンド・シャーク ▶︎ Deck 8 6 Right-Hand Shark Effect Monster
- 4 Fish 1500 1300
When this card is Normal Summoned: You can add 1 "Left-Hand Shark" from your Deck to your hand. If this card is in your GY and you control no monsters: You can Special Summon this card, but banish it when it leaves the field. An Xyz Monster that was Summoned using only WATER monsters as material, including this card on the field, gains this effect.
●This card cannot be destroyed by battle.
You can only use each effect of "Right-Hand Shark" once per turn.
No.37 希望織竜スパイダー・シャーク ▶︎ Deck 8 15 Number 37: Hope Woven Dragon Spider Shark Xyz Monster
Effect Monster
- 4 Sea Serpent 2600 2100
2 Level 4 WATER monsters
When any player's monster declares an attack: You can detach 1 Xyz Material from this card; all monsters your opponent currently controls lose 1000 ATK until the end of this turn. When this card is destroyed by battle or card effect and sent to the Graveyard: You can target 1 other monster in your Graveyard; Special Summon it. You can only use each effect of "Number 37: Hope Woven Dragon Spider Shark" once per turn.
ダブルフィン・シャーク ▶︎ Deck 7.8 19 Double Fin Shark Effect Monster
- 4 Fish 1000 1200
When this card is Normal Summoned: You can target 1 Level 3 or 4 WATER Fish monster in your GY; Special Summon that target in Defense Position, but negate its effects. You cannot Special Summon any monsters during the turn you activate this effect, except WATER monsters.
ドリーム・シャーク ▶︎ Deck 7.7 3 Dream Shark Effect Monster
- 5 Fish 0 2600
The first time this card would be destroyed by battle each turn, it is not destroyed. You can only use each of the following effects of "Dream Shark" once per turn. If you control no monsters, or if all monsters you control are WATER: You can Special Summon this card from your hand. When a card or effect that would inflict damage to you is activated, while this card is in your GY (except during the Damage Step): You can Special Summon this card, and if you do, make that effect damage to you 0. If Summoned this way, it loses 1000 DEF, also banish it when it leaves the field.
ランタン・シャーク ▶︎ Deck 7.6 13 Lantern Shark Effect Monster
- 4 Fish 1500 900
If this card is Normal or Special Summoned: You can activate this effect; Special Summon 1 Level 3, 4, or 5 WATER monster from your hand in Defense Position, except "Lantern Shark", also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. You can only use this effect of "Lantern Shark" once per turn. If this card is used for the Xyz Summon of a WATER monster, it can be treated as a Level 3 or 5 monster.
閃刀機-シャークキャノン ▶︎ Deck 7.6 11 Sky Striker Mecha - Shark Cannon Quick-Play Spell
If you control no monsters in your Main Monster Zone: Target 1 monster in your opponent's GY; banish that monster, or, if you have 3 or more Spells in your GY, you can Special Summon that monster to your field instead, but it cannot attack.
キャット・シャーク ▶︎ Deck 7.3 15 Cat Shark Xyz Monster
Effect Monster
- 2 Beast 500 500
2 Level 2 monsters
While this card has a material attached that was originally WATER, it cannot be destroyed by battle. Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 Rank 4 or lower Xyz Monster you control; its ATK/DEF become double its original ATK/DEF until the end of this turn.
セイバー・シャーク ▶︎ Deck 7.2 16 Saber Shark Effect Monster
- 4 Fish 1600 1200
Cannot be used as a Synchro Material. Twice per turn: You can target 1 Fish monster on the field, then activate 1 of these effects.
●Increase its Level by 1.
●Reduce its Level by 1.
You cannot Special Summon any monsters during the turn you activate this effect, except WATER monsters.
レフトハンド・シャーク ▶︎ Deck 7.2 5 Left-Hand Shark Effect Monster
- 3 Fish 1300 1500
If this card is Special Summoned from the GY: This card's Level becomes 4. You can only use each of the following effects of "Left-Hand Shark" once per turn. If you control "Right-Hand Shark", and this card is in your hand or GY: You can Special Summon this card, but banish it when it leaves the field. An Xyz Monster that was Summoned using only WATER monsters as material, including this card on the field, gains this effect.
●This card cannot be destroyed by card effects.
ヴァリアント・シャーク・ランサー ▶︎ Deck 7.2 6 Valiant Shark Lancer Xyz Monster
Effect Monster
- 5 Beast-Warrior 2500 1600
2 Level 5 monsters
You can target 1 monster your opponent controls; detach 1 material from an Xyz Monster you control, and if you do, destroy that monster. This is a Quick Effect if you control another WATER Xyz Monster. If another WATER Xyz Monster(s) you control is destroyed by battle or card effect while you control this monster: You can take 1 Spell from your Deck and place it on top of your Deck. You can only use each effect of "Valiant Shark Lancer" once per turn.
シャーク・サッカー ▶︎ Deck 7.1 26 Shark Stickers Effect Monster
- 3 Fish 200 1000
When a Fish, Sea Serpent, or Aqua-Type monster is Normal or Special Summoned to your side of the field: You can Special Summon this card from your hand. This card cannot be used as a Synchro Material Monster.
No.71 リバリアン・シャーク ▶︎ Deck 7.1 14 Number 71: Rebarian Shark Xyz Monster
Effect Monster
- 3 Dragon 0 2000
2 Level 3 monsters
Once per turn, if this card has material: You can target 1 "Number" Xyz Monster in your GY, except "Number 71: Rebarian Shark"; Special Summon it, and if you do, attach 1 material from this card to it. If this card is sent to the GY: You can place 1 "Rank-Up-Magic" Spell from your Deck on top of your Deck.
スクラップ・シャーク ▶︎ Deck 7 17 Scrap Shark Effect Monster
- 4 Fish 2100 0
When an Effect Monster's effect or a Spell/Trap Card is activated, destroy this face-up card on the field. If this card is destroyed by the effect of a "Scrap" card and sent to the Graveyard, you can send 1 "Scrap" monster from your Deck to the Graveyard.
マーメイド・シャーク ▶︎ Deck 7 20 Mermaid Shark Effect Monster
- 1 Fish 100 300
When this card is Normal Summoned: You can add 1 Level 3, 4 or 5 Fish-Type monster from your Deck to your hand.
No.32 海咬龍シャーク・ドレイク ▶︎ Deck 6.7 36 Number 32: Shark Drake Xyz Monster
Effect Monster
- 4 Sea Serpent 2800 2100
3 Level 4 monsters
Once per turn, when this attacking card destroys an opponent's monster by battle and sends it to the Graveyard: You can detach 1 Xyz Material from this card; Special Summon the destroyed monster to your opponent's side of the field in face-up Attack Position, also it loses 1000 ATK, and if you do Summon this way, this card can make a second attack during this Battle Phase.
ハンマー・シャーク ▶︎ Deck 6.6 22 Hammer Shark Effect Monster
- 4 Fish 1700 1500
Once per turn: You can reduce the Level of this card by 1, and if you do, Special Summon 1 Level 3 or lower WATER monster from your hand.
ゲイザー・シャーク ▶︎ Deck 6.3 14 Gazer Shark Effect Monster
- 5 Fish 1000 1900
You can banish this card from your Graveyard, then target 2 Level 5 WATER monsters in your Graveyard, except "Gazer Shark"; Special Summon both those monsters, but their effects are negated. Immediately after this effect resolves, Xyz Summon 1 WATER Xyz Monster using only those 2 monsters. You can only use this effect of "Gazer Shark" once per turn.
シャークラーケン ▶︎ Deck 6.3 21 Sharkraken Effect Monster
- 6 Fish 2400 2100
You can Special Summon this card (from your hand) by Tributing 1 WATER monster.
スピア・シャーク ▶︎ Deck 5.3 17 Spear Shark Effect Monster
- 4 Fish 1600 1400
When this card is Normal Summoned: You can increase the Levels of all Level 3 Fish-Type monsters you currently control by 1. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
深海王デビルシャーク ▶︎ Deck 5 9 Abyssal Kingshark Effect Monster
- 4 Fish 1700 600
Once per turn, if this card would be destroyed by an effect that does not target it, it is not destroyed.
メタボ・シャーク ▶︎ Deck 4.8 13 Metabo-Shark Effect Monster
- 4 Fish 1800 500
When this card is Normal Summoned: You can target 2 Fish-Type monsters in your Graveyard; shuffle those targets into your Deck.
黒き人食い鮫 ▶︎ Deck 4.6 16 Man-eating Black Shark Fusion Monster
Normal Monster
- 5 Fish 2100 1300
"Sea Kamen" + "Gruesome Goo" + "Amazon of the Seas"
ツーヘッド・シャーク ▶︎ Deck 4.5 15 Double Shark Effect Monster
- 4 Fish 1200 1600
When this card is Normal Summoned: You can reduce the Levels of all Level 4 Fish-Type monsters you currently control by 1. This card can make a second attack during each Battle Phase.
Other sorts : Card Registration Date, scale blue, scale red

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Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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