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HOMEYu-Gi-Oh! Card Search > Search result

Include "Infernity" in "Card Name" or "Card Text". Search result  Showing 1 to 30 of 34

Include "Infernity" in "Card Name" or "Card Text".

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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
舞い戻った死神 ▶︎ Deck 10 7 This Creepy Little Punk Normal Spell
(This card is always treated as an "Infernity" card.)
Special Summon 1 of your "Infernity" monsters that is banished, or in your hand or GY. If a face-up "Infernity" monster(s) you control is destroyed by battle, or leaves the field because of an opponent's card effect, while this card is in your GY: You can Set this card. You can only use each effect of "This Creepy Little Punk" once per turn.
インフェルニティガン ▶︎ Deck 9.9 46 Infernity Launcher Continuous Spell
Once per turn: You can send 1 "Infernity" monster from your hand to the Graveyard. You can send this card to the Graveyard, then target up to 2 "Infernity" monsters in your Graveyard; Special Summon them. You must have no cards in your hand to activate and to resolve this effect.
インフェルニティ・ネクロマンサー ▶︎ Deck 9.7 26 Infernity Necromancer Effect Monster
- 3 Fiend 0 2000
When this card is Normal Summoned, it is changed to Defense Position. If you have no cards in your hand, this card gains the following effect: Once per turn, you can select 1 "Infernity" monster in your Graveyard, except "Infernity Necromancer", and Special Summon it.
インフェルニティ・ミラージュ ▶︎ Deck 9.6 17 Infernity Mirage Effect Monster
- 1 Fiend 0 0
Cannot be Special Summoned from the GY. If you have no cards in your hand: You can Tribute this card, then target 2 "Infernity" monsters in your GY; Special Summon them.
インフェルニティ・デーモン ▶︎ Deck 9.5 40 Infernity Archfiend Effect Monster
- 4 Fiend 1800 1200
When you draw this card, if you have no other cards in your hand: You can reveal this card; Special Summon this card from your hand. When this card is Special Summoned: You can add 1 "Infernity" card from your Deck to your hand. You must have no cards in your hand to activate and to resolve this effect.
インフェルニティ・ブレイク ▶︎ Deck 8.6 11 Infernity Break Normal Trap
If you have no cards in your hand: Target 1 "Infernity" card in your Graveyard and 1 card your opponent controls; banish the first target, and if you do, destroy the second target.
インフェルニティ・バリア ▶︎ Deck 8.6 23 Infernity Barrier Counter Trap
When your opponent activates a Spell/Trap Card, or monster effect, while you control a face-up Attack Position "Infernity" monster and have no cards in your hand: Negate the activation, and if you do, destroy that card.
インフェルニティ・ビショップ ▶︎ Deck 8.4 10 Infernity Patriarch Effect Monster
- 4 Fiend 1000 2000
If this is the only card in your hand, you can Special Summon it (from your hand). You can only Special Summon "Infernity Patriarch" once per turn this way. While you have no cards in your hand, if an "Infernity" monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead.
インフェルニティ・サプレッション ▶︎ Deck 8.4 9 Infernity Suppression Normal Trap
If you have no cards in your hand, you can activate this card the turn it was Set. When your opponent activates a monster effect while you control an "Infernity" monster: Negate the effect, then, you can inflict damage to your opponent equal to the activating monster's Level x 100. You can only activate 1 "Infernity Suppression" per turn.
インフェルニティ・ビートル ▶︎ Deck 8.1 17 Infernity Beetle Effect Monster
Tuner Monster
- 2 Insect 1200 0
While you have no cards in your hand, you can Tribute this card to Special Summon up to 2 "Infernity Beetle" from your Deck.
インフェルニティ・リベンジャー ▶︎ Deck 8.1 11 Infernity Avenger Effect Monster
Tuner Monster
- 1 Fiend 0 0
When a monster you control, except "Infernity Avenger", is destroyed by battle with an opponent's monster and sent to the Graveyard, while you have no cards in your hand, you can Special Summon this card from your Graveyard. In that case, the Level of this card is equal to the Level of your destroyed monster.
インフェルニティ・ワイルドキャット ▶︎ Deck 8.1 8 Infernity Wildcat Effect Monster
Tuner Monster
- 3 Fiend 1400 0
You can Special Summon this card (from your hand) by sending 1 other "Infernity" monster in your hand to the GY. You can only Special Summon "Infernity Wildcat" once per turn this way. While you have no cards in your hand: You can banish 1 "Infernity" monster from your GY; increase or decrease the Level of this card by 1 until the end of this turn. You can only use this effect of "Infernity Wildcat" once per turn.
インフェルニティ・セイジ ▶︎ Deck 7.8 5 Infernity Sage Effect Monster
Tuner Monster
- 2 Fiend 400 800
During your Main Phase: You can discard your entire hand. If this card is sent to the GY: You can send 1 "Infernity" monster from your Deck to the GY. You must have no cards in your hand to activate and to resolve this effect. You can only use each effect of "Infernity Sage" once per turn.
インフェルニティ・ジェネラル ▶︎ Deck 7.7 23 Infernity General Effect Monster
- 7 Fiend 2700 1500
If you have no cards in your hand: You can banish this card from your GY, then target 2 Level 3 or lower "Infernity" monsters in your GY; Special Summon them from the GY, but their effects are negated.
インフェルニティ・コンジュラー ▶︎ Deck 7.6 7 Infernity Conjurer Effect Monster
- 3 Fiend 1200 900
While you have no cards in your hand, monsters your opponent controls lose 800 ATK. While you have no cards in your hand and this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Infernity Conjurer" once per turn.
インフェルニティ・パラノイア ▶︎ Deck 7.4 5 Infernity Paranoia Normal Spell
Tribute 1 DARK monster; Special Summon 1 "Infernity" monster from your Deck or GY with the same Level but a different name, but negate its effects. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 "Infernity" monster in your GY; add it to your hand. You can only activate 1 "Infernity Paranoia" per turn.
インフェルニティ・デス・ドラゴン ▶︎ Deck 7.3 28 Infernity Doom Dragon Synchro Monster
Effect Monster
- 8 Dragon 3000 2400
1 DARK Tuner + 1 or more non-Tuner monsters
Once per turn, if you have no cards in your hand, you can select 1 monster your opponent controls. Destroy that monster and inflict damage to your opponent equal to half its ATK. This card cannot attack during the same turn you activate this effect.
インフェルニティ・ヘル・デーモン ▶︎ Deck 7.3 8 Infernity Doom Archfiend Synchro Monster
Effect Monster
- 6 Fiend 2200 1600
1 Tuner + 1+ non-Tuner monsters
Once per turn: You can target 1 face-up card on the field; negate its effects (until the end of this turn), then if you have no cards in your hand, you can destroy it. While you have no cards in your hand, if this card battles an opponent's monster, any battle damage this card inflicts to your opponent is doubled. A DARK Synchro Monster that was Summoned using this card as material can make up to 2 attacks on monsters during each Battle Phase.
インフェルニティ・インフェルノ ▶︎ Deck 7.1 14 Infernity Inferno Normal Trap
Discard up to 2 cards, and send the same number of "Infernity" cards from your Deck to the Graveyard.
ZERO-MAX ▶︎ Deck 6.6 11 ZERO-MAX Normal Spell
Activate only if you have no cards in your hand. Select 1 "Infernity" monster in your Graveyard. Special Summon it, and destroy all face-up monsters on the field with ATK lower than the Special Summoned monster's ATK. You cannot conduct your Battle Phase during the same turn you activate this card.
インフェルニティ・リローダー ▶︎ Deck 6.3 9 Infernity Randomizer Effect Monster
- 1 Warrior 900 0
Once per turn, while you have no cards in your hand, you can draw 1 card and reveal it. For a Monster Card drawn with this effect, inflict damage to your opponent equal to the Level of that monster x 200. For a Spell or Trap Card, you take 500 damage.
インフェルニティ・ガーディアン ▶︎ Deck 4.9 18 Infernity Guardian Effect Monster
- 4 Fiend 1200 1700
While you have no cards in your hand, this face-up card cannot be destroyed by battle or by card effects.
インフェルニティ・デストロイヤー ▶︎ Deck 4.9 14 Infernity Destroyer Effect Monster
- 6 Fiend 2300 1000
When this card destroys an opponent's monster by battle and sends it to the Graveyard: Inflict 1600 damage to your opponent. You must have no cards in your hand to activate and to resolve this effect.
ハンドレス・フェイク ▶︎ Deck 4.7 15 Phantom Hand Continuous Trap
Once per turn, if you control a face-up "Infernity" monster(s), you can remove from play all cards in your hand (face-down) until your next Standby Phase.
インフェルニティ・ポーン ▶︎ Deck 4.3 3 Infernity Pawn Effect Monster
- 1 Fiend 0 0
During your Draw Phase, if you have no cards in your hand, instead of conducting your normal draw: You can banish this card from your GY, then activate 1 of these effects;
●Place 1 "Infernity" card from your Deck on top of your Deck.
●Set 1 "Void" Spell/Trap directly from your Deck.
インフェルニティ・フォース ▶︎ Deck 3.8 13 Infernity Force Normal Trap
Activate only when an "Infernity" monster is selected as an attack target while you have no cards in your hand. Destroy the attacking monster and Special Summon 1 "Infernity" monster from your Graveyard.
インフェルニティ・ナイト ▶︎ Deck 2.9 14 Infernity Knight Effect Monster
- 3 Fiend 1400 400
When this card on the field is destroyed and sent to the Graveyard: You can discard 2 cards; Special Summon this card from the Graveyard.
インフェルニティ・ビースト ▶︎ Deck 2.8 13 Infernity Beast Effect Monster
- 3 Beast 1600 1200
If this card attacks while you have no cards in your hand, your opponent cannot activate any Spell or Trap Cards until after the Damage Step.
インフェルニティ・アーチャー ▶︎ Deck 2.6 19 Infernity Archer Effect Monster
- 6 Fiend 2000 1000
If you have no cards in your hand, this card can attack your opponent directly.
インフェルニティ・ドワーフ ▶︎ Deck 2.3 16 Infernity Dwarf Effect Monster
- 2 Warrior 800 500
While you have no cards in your hand, if a monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent.
Other sorts : Card Registration Date, scale blue, scale red

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Keyword
Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
Japanese Only Cards


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