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HOMEYu-Gi-Oh! Card Search > Search result

Include "Darkness" in "Card Name" or "Card Text". Search result  Showing 1 to 30 of 40

Include "Darkness" in "Card Name" or "Card Text".

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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
悪王アフリマ ▶︎ Deck 9.7 12 Ahrima, the Wicked Warden Effect Monster
- 4 Fiend 1700 0
You can discard this card; add 1 "Lair of Darkness" from your Deck to your hand. You can Tribute 1 DARK monster; draw 1 card, or, if you Tributed a DARK monster other than this card to activate this effect, you can add 1 DARK monster with 2000 or more DEF from your Deck to your hand, instead. You can only use this effect of "Ahrima, the Wicked Warden" once per turn.
レッドアイズ・ダークネスメタルドラゴン ▶︎ Deck 9.6 137 Red-Eyes Darkness Metal Dragon Effect Monster
- 10 Dragon 2800 2400
You can Special Summon this card (from your hand) by banishing 1 face-up Dragon monster you control. You can only Special Summon "Red-Eyes Darkness Metal Dragon" once per turn this way. During your Main Phase: You can Special Summon 1 Dragon monster from your hand or GY, except "Red-Eyes Darkness Metal Dragon". You can only use this effect of "Red-Eyes Darkness Metal Dragon" once per turn.
闇の誘惑 ▶︎ Deck 9.5 61 Allure of Darkness Normal Spell
Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY.
闇竜星-ジョクト ▶︎ Deck 9.4 16 Jiaotu, Darkness of the Yang Zing Effect Monster
Tuner Monster
- 2 Wyrm 0 2000
When this card you control is destroyed by battle or card effect and sent to your Graveyard: You can Special Summon 1 "Yang Zing" monster from your Deck in Attack Position, except "Jiaotu, Darkness of the Yang Zing". If you control no other monsters: You can send 2 "Yang Zing" cards from your hand to the Graveyard; Special Summon 1 "Yang Zing" monster with 0 ATK and 1 "Yang Zing" monster with 0 DEF from your Deck, but banish them during the End Phase. You can only use 1 "Jiaotu, Darkness of the Yang Zing" effect per turn, and only once that turn.
闇黒世界-シャドウ・ディストピア- ▶︎ Deck 9.4 28 Lair of Darkness Field Spell
All face-up monsters on the field become DARK. Once per turn, if you would Tribute a monster you control to activate a card effect, you can Tribute 1 DARK monster your opponent controls, even though you do not control it. Once per turn, during the End Phase: Special Summon as many "Torment Tokens" (Fiend/DARK/Level 3/ATK 1000/DEF 1000) as possible to the turn player's field in Defense Position, up to the number of monsters Tributed this turn while this card was face-up.
冥府の使者ゴーズ ▶︎ Deck 8.5 65 Gorz the Emissary of Darkness Effect Monster
- 7 Fiend 2700 2500
When you take damage from a card in your opponent's possession: You can Special Summon this card from your hand. You must control no cards to activate and to resolve this effect. When this card is Special Summoned by its effect: Activate the appropriate effect, based on the type of damage.
●Battle damage: Special Summon 1 "Emissary of Darkness Token" (Fairy/LIGHT/Level 7/ATK ?/DEF ?). Its ATK and DEF are each equal to the amount of battle damage you took.
●Effect damage: Inflict damage to your opponent equal to the damage you took.
ダークネス・シムルグ ▶︎ Deck 8.4 8 Simorgh of Darkness Effect Monster
- 8 Winged Beast 2900 2000
While face-up on the field, this card is also WIND-Attribute. You can only use each of the following effects of "Simorgh of Darkness" once per turn.
●If you Tribute Summon a DARK or WIND monster: You can Special Summon this card from the GY (if it was there when the monster was Tribute Summoned) or hand (even if not).
●When a Spell/Trap Card or effect is activated (Quick Effect): You can Tribute 1 WIND Winged Beast monster; negate the activation, and if you do, destroy that card.
鎧獄竜-サイバー・ダークネス・ドラゴン ▶︎ Deck 8.4 15 Cyberdarkness Dragon Fusion Monster
Effect Monster
- 10 Machine 2000 2000
5 "Cyberdark" Effect Monsters
Must first be Fusion Summoned. If this card is Special Summoned: You can equip 1 Dragon or Machine monster from your GY to this card. Gains ATK equal to the original ATK of the monster equipped to it by this effect. When your opponent activates a card or effect (Quick Effect): You can send 1 Equip Card you control to the GY; negate the activation, and if you do, destroy that card.
武神-ヒルコ ▶︎ Deck 8.3 15 Bujin Hiruko Pendulum Monster
Normal Monster
- 4 Beast-Warrior 1000 2000
Pendulum Effect
You can banish this card in your Pendulum Zone, then target 1 "Bujin" Xyz Monster you control; Special Summon from your Extra Deck, 1 "Bujin" Xyz Monster with a different name, by using that target as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.)
Card Text
Imprisoned after a showdown with "Bujin Hirume" over the Sky Throne, this master schemer eventually escaped by manipulating Hirume and creating the sinister "Bujinki Amaterasu", then went on to almost engulf the world in darkness, but was finally defeated by Yamato and his allies.
光と闇の竜 ▶︎ Deck 8.1 36 Light and Darkness Dragon Effect Monster
- 8 Dragon 2800 2400
Cannot be Special Summoned. While face-up on the field, this card is also DARK-Attribute. Once per Chain, during either player's turn, when a Spell Card, Trap Card, or monster effect is activated: This card loses exactly 500 ATK and DEF and that activation is negated. When this card is destroyed and sent to the Graveyard: Target 1 monster in your Graveyard (if possible); destroy all cards you control, also Special Summon that monster (if any).
切り裂かれし闇 ▶︎ Deck 8 7 Piercing the Darkness Continuous Spell
If you Normal or Special Summon a non-Token Normal Monster(s) (except during the Damage Step): You can draw 1 card. When an attack is declared involving an opponent's monster and a monster you control that is a Level 5 or higher Normal Monster, or was Ritual Summoned using a Normal Monster, or was Fusion, Synchro, or Xyz Summoned using a Normal Monster as material: You can make that monster you control gain ATK equal to that opponent's monster's ATK, until the end of this turn. You can only use each effect of "Piercing the Darkness" once per turn.
7.6 12 Darkness Metal, the Dragon of Dark Steel Link Monster
Effect Monster
- - Dragon 2800 -
2+ Effect Monsters with the same Type and Attribute
You can target 1 of your monsters that is banished or in your GY; Special Summon it to your zone this card points to, in Defense Position, but its effects are negated, also you cannot Special Summon Link Monsters for the rest of this turn, and the Summoned monster is placed on the bottom of the Deck when it leaves the field. You can only use this effect of "Darkness Metal, the Dragon of Dark Steel" once per turn.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 4 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
常闇の契約書 ▶︎ Deck 7.4 7 Dark Contract with the Eternal Darkness Continuous Trap
While you have 2 "D/D" cards in your Pendulum Zones, your opponent cannot target monsters on the field with Spell/Trap effects, Tribute them for a Tribute Summon, nor use them as Materials for a Fusion, Synchro, or Xyz Summon. Once per turn, during your Standby Phase: Take 1000 damage.
暗黒のマンティコア ▶︎ Deck 7.3 26 Manticore of Darkness Effect Monster
- 6 Beast-Warrior 2300 1000
During the End Phase, if this card is in the GY because it was sent there this turn: You can send 1 Beast, Beast-Warrior, or Winged Beast monster from your hand or face-up field to the GY; Special Summon this card from your GY.
忍び寄る闇 ▶︎ Deck 7.3 17 Creeping Darkness Normal Spell
Banish 2 DARK monsters from your GY; add 1 Level 4 DARK monster from your Deck to your hand.
暗黒の侵略者 ▶︎ Deck 6.5 18 Invader of Darkness Effect Monster
- 8 Fiend 2900 2500
Your opponent cannot activate Quick-Play Spell Cards.
光と闇の洗礼 ▶︎ Deck 6.4 16 Dedication through Light and Darkness Quick-Play Spell
Tribute 1 "Dark Magician"; Special Summon 1 "Dark Magician of Chaos" from your hand, Deck, or Graveyard.
闇の仮面 ▶︎ Deck 6.3 34 Mask of Darkness Effect Monster
Flip Monster
- 2 Fiend 900 400
FLIP: Target 1 Trap in your GY; add that target to your hand.
ジェノサイドキングサーモン ▶︎ Deck 6.2 31 Terrorking Salmon Normal Monster
- 5 Fish 2400 1000
A feared salmon, master of the Sea of Darkness. Its roe is the best delicacy in the World of Darkness.
暗黒の狂犬 ▶︎ Deck 6 10 Mad Dog of Darkness Normal Monster
- 4 Beast 1900 1400
He used to be a normal dog who played around in a park, but was corrupted by the powers of darkness.
ダークネス・ネオスフィア ▶︎ Deck 6 28 Darkness Neosphere Effect Monster
- 10 Fiend 4000 4000
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 1 Fiend-Type monster you control and 1 Fiend-Type monster from your hand to the Graveyard when your opponent's monster declares an attack. This card cannot be destroyed by battle. Once per turn, you can return all face-up Trap Cards you control to the hand.
真紅眼の闇竜 ▶︎ Deck 5.9 29 Red-Eyes Darkness Dragon Effect Monster
- 9 Dragon 2400 2000
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 "Red-Eyes Black Dragon". Gains 300 ATK for each Dragon monster in your GY.
闇の侯爵ベリアル ▶︎ Deck 5.4 14 Belial - Marquis of Darkness Effect Monster
- 8 Fiend 2800 2400
Your opponent cannot target any face-up monster you control, except "Belial - Marquis of Darkness", for an attack, or with Spell/Trap effects.
マーダーサーカス・ゾンビ ▶︎ Deck 5.3 19 Clown Zombie Normal Monster
- 2 Zombie 1350 0
A clown revived by the powers of darkness. Its deadly dance has sent many monsters to their graves.
暗黒よりの軍勢 ▶︎ Deck 5.2 24 The Forces of Darkness Normal Trap
Target 2 "Dark World" monsters in your GY; add those targets to your hand.
漆黒のトバリ ▶︎ Deck 5.1 9 Veil of Darkness Continuous Spell
During your Draw Phase, if you draw a DARK monster(s): You can reveal any number of them; send them to the GY, then you can draw 1 more card.
暗黒の呪縛 ▶︎ Deck 4.8 12 Curse of Darkness Continuous Trap
Each time a Spell Card is activated, immediately after it resolves, the player that activated it takes 1000 damage.
闇よりの罠 ▶︎ Deck 4.3 10 Trap of Darkness Normal Trap
If your LP is 3000 or less: Pay 1000 LP, then target 1 Normal Trap in your GY, except "Trap of Darkness"; this card's effect becomes that target's activated effect, then banish that target.
ノーブル・ド・ノワール ▶︎ Deck 4.1 18 Patrician of Darkness Effect Monster
- 5 Zombie 2000 1400
You choose the attack targets for your opponent's attacks.
暗黒の海竜兵 ▶︎ Deck 3.7 9 Sea Serpent Warrior of Darkness Normal Monster
- 4 Sea Serpent 1800 1500
A warrior who defends the world of the Sea of Darkness. He prides himself on his fighting prowess both on the ground and, of course, in the water.
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Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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