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Simorgh of Darkness →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Effect Monster | - | 8 | Winged Beast | 2900 | 2000 |
While face-up on the field, this card is also WIND-Attribute. You can only use each of the following effects of "Simorgh of Darkness" once per turn. ●If you Tribute Summon a DARK or WIND monster: You can Special Summon this card from the GY (if it was there when the monster was Tribute Summoned) or hand (even if not). ●When a Spell/Trap Card or effect is activated (Quick Effect): You can Tribute 1 WIND Winged Beast monster; negate the activation, and if you do, destroy that card. |
|||||
Average Rating Score | 8.4(9) |
- Card Info
- Card Reviews (9 rating scores)
- Decks with Simorgh of Darkness (20 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Simorgh of Darkness" card reviews and rating scores
8.4(9) |
|
44% | (4) | ||
55% | (5) | ||
0% | (0) | ||
0% | (0) | ||
0% | (0) |
みめっと
2021/10/29 20:09
2021/10/29 20:09
Dark Simorgh aka Darkness Simorgh with the same stats as Sisorgh.
You can trigger your own Darkness or Wind Tribute Summon to jump out of your hand or GY, and it's a somewhat difficult trigger condition, but even if you jump out of GY instead, you won't take any disadvantages and leave the field. are not excluded.
Basically, it is desirable to use it together with Elbrus, which can reduce the burden of Tribute Summon and increase the power of summoning, and if you don't want to use Conqueror Rugu as his Winged Beast, which is above the required advanced level as a public bill, Gigantic Bird etc. There is also a hand to use.
Also, due to the effects of 2 and 3, once it appears on the field, it becomes a high hit point monster that can interfere with a Spell Trap by itself, so if you feel like it, you can use DARK Decks other than Simorgh Decks and Tribute Summons frequently. , It may be possible to make it active in Decks that use a lot of superlative monsters such as Mystery Gates.
You can trigger your own Darkness or Wind Tribute Summon to jump out of your hand or GY, and it's a somewhat difficult trigger condition, but even if you jump out of GY instead, you won't take any disadvantages and leave the field. are not excluded.
Basically, it is desirable to use it together with Elbrus, which can reduce the burden of Tribute Summon and increase the power of summoning, and if you don't want to use Conqueror Rugu as his Winged Beast, which is above the required advanced level as a public bill, Gigantic Bird etc. There is also a hand to use.
Also, due to the effects of 2 and 3, once it appears on the field, it becomes a high hit point monster that can interfere with a Spell Trap by itself, so if you feel like it, you can use DARK Decks other than Simorgh Decks and Tribute Summons frequently. , It may be possible to make it active in Decks that use a lot of superlative monsters such as Mystery Gates.
マスじい
2019/06/29 11:00
2019/06/29 11:00
A supposed remake of Dark Simorgh. Or buddies.
It is the highest grade, but the ease of handling is very high.
The first effect is that if you succeed in Tribute Summon of Darkness/Wind when you are in hand/GY, you will Special Summon yourself. Although the conditions are a little stricter than some demon lords, it is still very easy to use because it is on the loose side among the highest self-deployment effects.
The second effect is to treat it as wind on the field. It's an effect that can't be ridiculed unexpectedly, such as being the source of the release of the Progenitor Divine Bird, and being connected to your own third effect.
The third effect is a counter effect that when his Spell Trap activates, he releases WIND Winged Beast and negates it. It can also release itself, making it a somewhat self-contained effect. Even if I release myself, I will come back anyway.
Although it is a superlative monster, it can be Special Summoned under very loose conditions, has a moderately high status, and has a suppression effect. Moreover, with the Tribute Summon gimmick, the effect is almost self-contained, making it a very easy-to-use piece.
It is the highest grade, but the ease of handling is very high.
The first effect is that if you succeed in Tribute Summon of Darkness/Wind when you are in hand/GY, you will Special Summon yourself. Although the conditions are a little stricter than some demon lords, it is still very easy to use because it is on the loose side among the highest self-deployment effects.
The second effect is to treat it as wind on the field. It's an effect that can't be ridiculed unexpectedly, such as being the source of the release of the Progenitor Divine Bird, and being connected to your own third effect.
The third effect is a counter effect that when his Spell Trap activates, he releases WIND Winged Beast and negates it. It can also release itself, making it a somewhat self-contained effect. Even if I release myself, I will come back anyway.
Although it is a superlative monster, it can be Special Summoned under very loose conditions, has a moderately high status, and has a suppression effect. Moreover, with the Tribute Summon gimmick, the effect is almost self-contained, making it a very easy-to-use piece.
ジュウテツ
2019/06/03 9:58
2019/06/03 9:58
It's a superlative monster, but I think it's a strength that it's easy for him to Special Summon due to the effect of (1).
(3) His Spell/Trap negate destruction can be reused by releasing the "Simorgh" monster, so I think there is no waste.
His ATK is the highest among the "Simorgh" monsters, so I think it's a trump card.
(3) His Spell/Trap negate destruction can be reused by releasing the "Simorgh" monster, so I think there is no waste.
His ATK is the highest among the "Simorgh" monsters, so I think it's a trump card.
メンタル豆腐デーモン
2019/04/14 14:35
2019/04/14 14:35
Damurg remake
At Simorgh's Tribute Summon, it comes with a bonus from his hand and his GY... or rather, this is the effect that's my favourite.
At Simorgh's Tribute Summon, it comes with a bonus from his hand and his GY... or rather, this is the effect that's my favourite.
アルバ
2019/04/14 9:26
2019/04/14 9:26
It's a remake card of Dark Simorgh, but the common point is the effect that can be treated as the wind of 2.
If Darkness or Wind is Tribute Summoned, not only his hand but also his GY will generate 2900 RBI with the effect of negate Spell Trap, so it's quite strong.
Spell Trap's negate effect requires his WIND as a cost, but it is possible to make it a cost because of the wind itself, and as mentioned above, it comes out under relatively loose conditions, so release the highest grade high RBI. I'm not too worried about losing it.
It's not a card that you can easily go on a business trip, but he has the potential to be a powerful option depending on the deck.
If Darkness or Wind is Tribute Summoned, not only his hand but also his GY will generate 2900 RBI with the effect of negate Spell Trap, so it's quite strong.
Spell Trap's negate effect requires his WIND as a cost, but it is possible to make it a cost because of the wind itself, and as mentioned above, it comes out under relatively loose conditions, so release the highest grade high RBI. I'm not too worried about losing it.
It's not a card that you can easily go on a business trip, but he has the potential to be a powerful option depending on the deck.
とき
2019/04/13 16:26
2019/04/13 16:26
I am you, you are me...
Simorgh of Darkness, who is the shadow of the hurricane champion, has also been remade.
When a Darkness or Wind monster is Tribute Summoned, he can Special Summon from his hand or GY, the effect he can treat as WIND on the field, and the activation of Spell Trap can be negated and destroyed by releasing Kazechouju. have an effect.
Tribute Summon is the cornerstone of his Simorgh tactics, and it's quite a strength that he can spring out of GY as many times as you like just by reacting to it. Furthermore, he has to determine the must counter from the negate effect of Spell Trap due to the weight of the release, but since he can also release himself, it is not a bad effect as a check.
If the hit point is low with this, it is subtle, but the number of 2900 is quite good, so it is worth using it again. Darkness Simorgh also has a set-sealing dark, but it greatly exceeds in terms of RBI, restraint, and above all, reusability.
Simorgh of Darkness, who is the shadow of the hurricane champion, has also been remade.
When a Darkness or Wind monster is Tribute Summoned, he can Special Summon from his hand or GY, the effect he can treat as WIND on the field, and the activation of Spell Trap can be negated and destroyed by releasing Kazechouju. have an effect.
Tribute Summon is the cornerstone of his Simorgh tactics, and it's quite a strength that he can spring out of GY as many times as you like just by reacting to it. Furthermore, he has to determine the must counter from the negate effect of Spell Trap due to the weight of the release, but since he can also release himself, it is not a bad effect as a check.
If the hit point is low with this, it is subtle, but the number of 2900 is quite good, so it is worth using it again. Darkness Simorgh also has a set-sealing dark, but it greatly exceeds in terms of RBI, restraint, and above all, reusability.
シエスタ
2019/04/13 10:44
2019/04/13 10:44
Dark Simorgh that evolved together with the divine bird. In response to Tribute Summon, it can be deployed from a wide range, and it is also excellent in that it has no particular disadvantages, which is rare for this kind of effect. Darkness makes him easy to prepare for GY.
You can become the wind just like the original, and thanks to this, you can become a release agent for the effect of 3.
It requires a heavy cost, but it can counter magic and traps, and it's painful not to deal with monsters in this day and age, but his decks that can be turned with spells are by no means few. Its own stats are high, and if you can use the effect of 1 together, you can expect high control power.
Somehow he has a nature similar to Darkness Black Demon King, and his effects are particularly easy to function alone, not just Simorgh. I think it's an excellent card with high versatility as a superlative darkness.
You can become the wind just like the original, and thanks to this, you can become a release agent for the effect of 3.
It requires a heavy cost, but it can counter magic and traps, and it's painful not to deal with monsters in this day and age, but his decks that can be turned with spells are by no means few. Its own stats are high, and if you can use the effect of 1 together, you can expect high control power.
Somehow he has a nature similar to Darkness Black Demon King, and his effects are particularly easy to function alone, not just Simorgh. I think it's an excellent card with high versatility as a superlative darkness.
ラーメン
2019/04/13 0:54
2019/04/13 0:54
A remake of Dark Simorgh, leveled up and offensive and defensive.
Like a certain demon king, in response to a Tribute Summon from a DARK or WIND monster, you need a Tribute Summon that can be put out from your hand or GY. 's effect also needs to be released, but it is also WIND, so you can release yourself, so if you release yourself, you can definitely use the effect.
It would be interesting to put him in Monarch etc. as a set with Orobu.
Like a certain demon king, in response to a Tribute Summon from a DARK or WIND monster, you need a Tribute Summon that can be put out from your hand or GY. 's effect also needs to be released, but it is also WIND, so you can release yourself, so if you release yourself, you can definitely use the effect.
It would be interesting to put him in Monarch etc. as a set with Orobu.
Decks with "Simorgh of Darkness"
* is adopted as a key card.
● 2019-04-13 Simorgh
● 2019-11-23 Simorgh★
● 2019-04-16 Simorgh Rider
● 2019-04-22 Simorgh Pisk
● 2021-07-25 Floowandereeze and Sacred Peak of Godbird
● 2020-01-25 Dispatch Simorgh
● 2019-06-21 Earthbound Super Divine Bird
● 2021-05-23 LL Deck
● 2019-08-14 Drag Gladiator Simorgh
● 2019-04-17 Mafuyu Kirisu's Deck
● 2019-04-22 Fallen King Ver.Ⅱ
● 2019-04-22 Fallen King Ver.Ⅱ
Card Category and Effect Category
Effect:Special Summon this card from your hand
Effect:Special Summon this card from GY
Effect:Destroy Spell
Effect:Destroy Trap
Effect:Destroy the negated card
Effect:Tribute this card from field
Effect:negate Spell
Effect:negate Trap
Effect:be treated another attribute or another type or another level
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
RISING RAMPAGE | RIRA-JP022 | 2019-04-13 | Secret、Super |
Ranking and View Num
Rating Score Rank | 2,901 / 13,210 Cards |
---|---|
View Num | 17,602 |
Type "Winged Beast" Type Best Monster Ranking | 89th |
Others
Japanese card name | ダークネス・シムルグ |
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