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Beatraptor →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Effect Monster | - | 4 | Dinosaur | 1400 | 2000 |
Negate the effects of monsters in the Extra Monster Zones while this card is in the Main Monster Zone. When this card is destroyed by battle: You can Special Summon 1 "Beatraptor" from your Deck. You can only use this effect of "Beatraptor" once per turn. | |||||
Average Rating Score | 5.1(9) |
- Card Info
- Card Reviews (9 rating scores)
- Decks with Beatraptor (1 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Beatraptor" card reviews and rating scores
5.1(9) |
|
0% | (0) | ||
11% | (1) | ||
55% | (5) | ||
22% | (2) | ||
11% | (1) |
みめっと
2020/11/06 22:51
2020/11/06 22:51
Low class dinosaur No. 2 who silences the monsters in the EX monster zone.
The appearance full of feathers is exactly like a modern dinosaur statue.
Being able to negate monster effects in the EX monster zone without creating a chain block from NS is excellent, and suppressing links other than perfect resistance lose their power.
I have the impression that he has become much smarter than Rex, who was trying to compete with the formidable opponent in the EX Monster Zone with 27 RBIs.
It would have been better when it was effective against EX monsters other than Link, but... it's a pity to eat like this.
ATK is Recruiter-class and defense is Giant Soldier of Stone-class, which is quite high. Since the compatriots will remain binding, the effect has a certain meaning.
But did the effect need the name Turn 1? The question remains.
The appearance full of feathers is exactly like a modern dinosaur statue.
Being able to negate monster effects in the EX monster zone without creating a chain block from NS is excellent, and suppressing links other than perfect resistance lose their power.
I have the impression that he has become much smarter than Rex, who was trying to compete with the formidable opponent in the EX Monster Zone with 27 RBIs.
It would have been better when it was effective against EX monsters other than Link, but... it's a pity to eat like this.
ATK is Recruiter-class and defense is Giant Soldier of Stone-class, which is quite high. Since the compatriots will remain binding, the effect has a certain meaning.
But did the effect need the name Turn 1? The question remains.
備長炭18
2020/01/26 17:49
2020/01/26 17:49
It can negate the effect of the EX Monster Zone, and it has enough performance to make people who are only bad like Hari, Linkross, and Anaconda hesitate to use it.
However, due to the rule change, his deck will increase as he treats the EX monster zone as his 6th main zone, so I want to choose my opponent.
While breaking the tempo with the negate effect, you can take care of the battle destruction that comes from low status with recruiting, which seems to be the 10th term, but it also gives me the impression that it is a bit half-baked.
However, due to the rule change, his deck will increase as he treats the EX monster zone as his 6th main zone, so I want to choose my opponent.
While breaking the tempo with the negate effect, you can take care of the battle destruction that comes from low status with recruiting, which seems to be the 10th term, but it also gives me the impression that it is a bit half-baked.
SOUL
2019/07/11 21:26
2019/07/11 21:26
A simple control monster that is relatively easy to handle.
He has a lot of decks that start with extra zone effects, so he can be influential.
On top of that, you don't need to put in a card to protect it in order to have a Recruit effect, so it's easy to incorporate.
It's a pity that you can only recruit once per turn, but if you recruit in Defense Position, you'll reach 2000 DEF, a wall that even low ranks can't overcome.
As a Dinosaur, it is a versatile card, so I think it can be expected to be used as a Dinosaur that can be put in an empty slot to prevent 《Double Evolution Pill》from being an accident card when sending 《Double Evolution Pill》.
He has a lot of decks that start with extra zone effects, so he can be influential.
On top of that, you don't need to put in a card to protect it in order to have a Recruit effect, so it's easy to incorporate.
It's a pity that you can only recruit once per turn, but if you recruit in Defense Position, you'll reach 2000 DEF, a wall that even low ranks can't overcome.
As a Dinosaur, it is a versatile card, so I think it can be expected to be used as a Dinosaur that can be put in an empty slot to prevent 《Double Evolution Pill》from being an accident card when sending 《Double Evolution Pill》.
はわわ
2019/05/01 12:22
2019/05/01 12:22
It would be nice to be able to stop the effects of all EX monsters, but this isn't it...
Although there is a recruit, it is unreliable with 1400 RBI on turn 1, and the degree of perfection as a meta monster is low
Although there is a recruit, it is unreliable with 1400 RBI on turn 1, and the degree of perfection as a meta monster is low
とき
2019/04/14 10:31
2019/04/14 10:31
The EX monster zone is my territory.
It has the effect of negating the effects of monsters in the EX Monster Zone, and the effect of recruiting the next 《Beatraptor》when destroyed by battle.
《Skill Drain》, which is limited to the EX Monster Zone, is quite powerful, and if you can put it out first, you can stop the development that depends on the effect of the EX Monster Zone. It can also suppress removal effects, making it easier to trap and effect, and it is also possible to suppress the effects of summoning triggers.
However, the combat side cannot be stopped just by negate the effect. The Recruit effect compensates for that, but the problem is that this can only be used once per turn, and even if it is deployed for a while, his ATK is low, so there is a possibility that he will break through the lock. there is
A meta-monster that looks difficult to handle, but could possibly be a meta-monster.
It has the effect of negating the effects of monsters in the EX Monster Zone, and the effect of recruiting the next 《Beatraptor》when destroyed by battle.
《Skill Drain》, which is limited to the EX Monster Zone, is quite powerful, and if you can put it out first, you can stop the development that depends on the effect of the EX Monster Zone. It can also suppress removal effects, making it easier to trap and effect, and it is also possible to suppress the effects of summoning triggers.
However, the combat side cannot be stopped just by negate the effect. The Recruit effect compensates for that, but the problem is that this can only be used once per turn, and even if it is deployed for a while, his ATK is low, so there is a possibility that he will break through the lock. there is
A meta-monster that looks difficult to handle, but could possibly be a meta-monster.
wairo
2019/04/12 22:09
2019/04/12 22:09
metabi monster
The suppression performance is odd, but even if it is destroyed in battle, it is possible to recruit the following. But if there was a RBI like "Thunder King Rai-Oh" or inspect border, it wouldn't have been necessary.
It's strong against links with Recruit effects that are put out first, but it's completely powerless against 《Linkuriboh》.
The suppression performance is odd, but even if it is destroyed in battle, it is possible to recruit the following. But if there was a RBI like "Thunder King Rai-Oh" or inspect border, it wouldn't have been necessary.
It's strong against links with Recruit effects that are put out first, but it's completely powerless against 《Linkuriboh》.
ルイ
2019/03/22 10:44
2019/03/22 10:44
I thought that if I wanted to put out an EX monster meta, I should put it out when Link was implemented (half-gire)
It's an incomplete meta, so I thought that the Recruit effect also supports effect destruction, but now I can only laugh dryly that it corresponds only to battle destruction.
I really appreciate the negate change, but since I have a low status, I would have liked to have negate at least once.
If I had 300 more RBIs, I could have become an offensive member of the level of Tsuyuharai, but it's a pity.
What were you thinking when you designed it? It's a level card that makes you want to tilt your neck.
It's an incomplete meta, so I thought that the Recruit effect also supports effect destruction, but now I can only laugh dryly that it corresponds only to battle destruction.
I really appreciate the negate change, but since I have a low status, I would have liked to have negate at least once.
If I had 300 more RBIs, I could have become an offensive member of the level of Tsuyuharai, but it's a pity.
What were you thinking when you designed it? It's a level card that makes you want to tilt your neck.
アルバ
2019/03/22 0:09
2019/03/22 0:09
A dinosaur that negates the effects of monsters in the EX zone.
It doesn't block attacks and has a low ATK, so it can be easily defeated, but you can avoid the effects of monsters that activate the moment they enter the EX zone.
It has the recruit effect of the same name, but it is limited to combat, and for some reason it is not very useful because it has a 1 turn activation limit of the same name.
It's notoriously difficult to use, but if you use his Dinosaur deck recruiting method, it might be a little figurine.
It doesn't block attacks and has a low ATK, so it can be easily defeated, but you can avoid the effects of monsters that activate the moment they enter the EX zone.
It has the recruit effect of the same name, but it is limited to combat, and for some reason it is not very useful because it has a 1 turn activation limit of the same name.
It's notoriously difficult to use, but if you use his Dinosaur deck recruiting method, it might be a little figurine.
ヒコモン
2019/03/21 16:49
2019/03/21 16:49
Junior recruiter of the EX monster zone meta. It's been a long time since Recruiter has become obsolete, so it's a pain that it only supports battle destruction. It goes without saying that it is a favorite in the main monster zone with mass deployment, but at 1400 RBI, it is easily broken through by just two attacks from lower class. Also note that Recruit is turn 1.
Decks with "Beatraptor"
* is adopted as a key card.Card Category and Effect Category
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
RISING RAMPAGE | RIRA-JP033 | 2019-04-13 | Normal |
Ranking and View Num
Rating Score Rank | 8,812 / 13,172 Cards |
---|---|
View Num | 6,872 |
Type "Dinosaur" Type Best Monster Ranking | 88th |
Others
Japanese card name | 縄張恐竜 |
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