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HOME > Yu-Gi-Oh! Card Search > Search result
Type is "Dragon". Search result Showing 1 to 30 of 667
Type is "Dragon".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 4.7 (14) | ZW - Tornado Bringer | Effect Monster | ||||||||||
- | 5 | Dragon | 1300 | 1800 | |||||||||
You can target 1 "Utopia" monster you control; equip this monster from your hand or face-up field to that target. It gains 1300 ATK. While this card is equipped to a monster, your opponent cannot target that monster with card effects. If a monster equipped with this card would be destroyed by battle, destroy this card instead. You can only control 1 face-up "ZW - Tornado Bringer". | |||||||||||||
▶︎ Deck | 7.2 (6) | ZW - Dragonic Halberd |
Xyz Monster Effect Monster |
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- | 5 | Dragon | 3000 | 1200 | |||||||||
2 Level 5 monsters Cannot attack directly. Once per turn: You can detach 1 material from this card; add 1 "Zexal" Spell/Trap from your Deck to your hand. You can target 1 "Utopia" monster you control; equip this card you control to it. It gains 3000 ATK. When the equipped monster destroys a monster by battle: You can Special Summon to your field any number of "ZW -" monster Cards equipped to it. |
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▶︎ Deck | 5.3 (6) | Zefraxa, Flame Beast of the Nekroz |
Pendulum Monster Effect Monster |
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- | 5 | Dragon | 2000 | 1000 | |||||||||
Pendulum Effect You cannot Pendulum Summon monsters, except "Nekroz" and "Zefra" monsters. This effect cannot be negated. Card Text While this card is in your hand or Graveyard, if a face-up "Nekroz" or "Zefra" card(s), except "Zefraxa, Flame Beast of the Nekroz", is destroyed by battle or card effect while in your Monster Zone or Pendulum Zone: You can Special Summon this card. You can only use this effect of "Zefraxa, Flame Beast of the Nekroz" once per turn. |
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▶︎ Deck | 6.2 (27) | Yamata Dragon |
Effect Monster Spirit Monster |
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- | 7 | Dragon | 2600 | 3100 | |||||||||
This card cannot be Special Summoned. This card returns to its owner's hand during the End Phase of the turn it is Normal Summoned or flipped face-up. When this card inflicts Battle Damage to your opponent, draw cards until you have 5 cards in your hand. | |||||||||||||
▶︎ Deck | 1.6 (13) | Yamadron | Normal Monster | ||||||||||
- | 5 | Dragon | 1600 | 1800 | |||||||||
This monster has three fire-breathing heads and can form a sea of blazing flames. | |||||||||||||
▶︎ Deck | 4.4 (7) | Xyz-Raypierce | Effect Monster | ||||||||||
- | 4 | Dragon | 1700 | 200 | |||||||||
You can banish 1 Dragon-Type monster and 1 Wyrm-Type monster from your Graveyard; Special Summon 1 "Xyz-Raypierce" from your hand or Deck. If this card is sent from the field to the Graveyard: You can inflict 500 damage to your opponent. You can only use each effect of "Xyz-Raypierce" once per turn. | |||||||||||||
▶︎ Deck | 5.6 (8) | World Legacy Guardragon Mardark | Effect Monster | ||||||||||
- | 9 | Dragon | 2600 | 3000 | |||||||||
All monsters your opponent controls lose 500 ATK/DEF for each Dragon monster you control. You can only use each of the following effects of "World Legacy Guardragon Mardark" once per turn. ●You can banish 2 Normal Monsters from your hand or GY; Special Summon this card from your hand. ●If this card on the field is destroyed by battle or card effect: You can add, from your GY to your hand, 1 Level 9 monster with a different original Type and Attribute than this card. |
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▶︎ Deck | 8.2 (6) | World Chalice Guardragon Almarduke |
Fusion Monster Effect Monster |
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- | 9 | Dragon | 3000 | 2600 | |||||||||
3 Link Monsters Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing the above cards you control (in which case you do not use "Polymerization"). This card can attack all monsters your opponent controls once each. When an attack is declared involving this card and an opponent's Link Monster: You can banish 1 Link Monster with the same Link Rating as that monster from your field or GY; destroy that opponent's monster, and if you do, inflict damage to your opponent equal to its original ATK. |
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▶︎ Deck | 8.6 (8) | World Chalice Guardragon | Effect Monster | ||||||||||
- | 1 | Dragon | 400 | 400 | |||||||||
When a card or effect is activated that targets your linked monster (Quick Effect): You can send this card from your hand or field to the GY; negate the activation, and if you do, destroy that card. You can banish this card from your GY, then target 1 Normal Monster in your GY; Special Summon it in Defense Position to your zone a Link Monster points to. You can only use this effect of "World Chalice Guardragon" once per turn. | |||||||||||||
▶︎ Deck | 5.7 (3) | Wish Dragon | Effect Monster | ||||||||||
- | 2 | Dragon | 700 | 100 | |||||||||
You can Tribute this card; Special Summon 2 "Dragon Tokens" (Dragon/EARTH/Level 1/ATK 0/DEF 0), also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Level 5 or higher Dragon monsters. You can only use this effect of "Wish Dragon" once per turn. | |||||||||||||
▶︎ Deck | 2.9 (28) | Winged Dragon, Guardian of the Fortress #1 | Normal Monster | ||||||||||
- | 4 | Dragon | 1400 | 1200 | |||||||||
A dragon commonly found guarding mountain fortresses. Its signature attack is a sweeping dive from out of the blue. | |||||||||||||
▶︎ Deck | 6 (27) | White-Horned Dragon | Effect Monster | ||||||||||
- | 6 | Dragon | 2200 | 1400 | |||||||||
When this card is Normal or Special Summoned: Target up to 5 Spell Cards in your opponent's Graveyard; banish those target(s), and if you do, this card gains 300 ATK for each card banished by this effect. | |||||||||||||
▶︎ Deck | 7.4 (7) | White Rose Dragon | Effect Monster | ||||||||||
- | 4 | Dragon | 1200 | 1000 | |||||||||
When this card is Normal Summoned: You can Special Summon 1 "Rose Dragon" monster from your hand or GY, except "White Rose Dragon". You can only use each of these effects of "White Rose Dragon" once per turn. ●If you control a Dragon Tuner or Plant Tuner: You can Special Summon this card from your hand. ●If this card is sent to the GY as Synchro Material: You can send 1 Level 4 or higher Plant monster from your Deck to the GY. |
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▶︎ Deck | 7.2 (26) | White Night Dragon | Effect Monster | ||||||||||
- | 8 | Dragon | 3000 | 2500 | |||||||||
During either player's turn, when a Spell/Trap Card that targets this card is activated: Negate the activation, and if you do, destroy it. When another face-up monster you control is targeted for an attack: You can send 1 Spell/Trap Card you control to the Graveyard; change the attack target to this card. | |||||||||||||
▶︎ Deck | 8.1 (23) | White Dragon Wyverburster | Effect Monster | ||||||||||
- | 4 | Dragon | 1700 | 1800 | |||||||||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 DARK monster from your GY. You can only Special Summon "White Dragon Wyverburster" once per turn this way. If this card is sent from the field to the GY: You can add 1 "Black Dragon Collapserpent" from your Deck to your hand. | |||||||||||||
▶︎ Deck | 8 (21) | White Dragon Ninja | Effect Monster | ||||||||||
- | 7 | Dragon | 2700 | 1200 | |||||||||
Cannot be Special Summoned, except with a "Ninjitsu Art" card's effect. Spells/Traps you control cannot be destroyed by card effects. | |||||||||||||
▶︎ Deck | 6.3 (27) | Wattaildragon | Normal Monster | ||||||||||
- | 6 | Dragon | 2500 | 1000 | |||||||||
Capable of indefinite flight. Attacks by wrapping its body with electricity and ramming into opponents. IMPORTANT: Capturing the "Wattaildragon" is forbidden by the Ancient Rules and is a Level 6 offense, the minimum sentence for which is imprisonment for no less than 2500 heliocycles. |
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▶︎ Deck | 2.9 (18) | Vorticular Drumgon |
Link Monster Effect Monster |
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- | - | Dragon | 1000 | - | |||||||||
3 DARK Dragon monsters If this card is Special Summoned: You can draw 1 card. You can only use this effect of "Vorticular Drumgon" once per turn. If this effect resolves, the unused Monster Zones this card points to cannot be used for the rest of this turn.
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▶︎ Deck | 8 (3) | Voloferniges, the Darkest Dragon Doomrider |
Xyz Monster Effect Monster |
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- | 7 | Dragon | 2500 | 2100 | |||||||||
2 Level 7 monsters Once per turn: You can detach 2 materials from this card, then target 1 face-up card on the field; destroy it, and if you destroyed a monster, you can make 1 face-up monster you control gain ATK equal to the destroyed monster's original Level/Rank x 300 until the end of the next turn. This card cannot attack the turn you activate this effect. This is a Quick Effect if this card has a Dragon monster as material, but cannot be activated in the Damage Step. |
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▶︎ Deck | 8.3 (44) | Void Ogre Dragon |
Synchro Monster Effect Monster |
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- | 8 | Dragon | 3000 | 3000 | |||||||||
1 DARK Tuner + 1+ non-Tuner monsters Once per turn, when your opponent activates a Spell/Trap Card while you have no cards in your hand (Quick Effect): You can negate the activation, and if you do, destroy it. |
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▶︎ Deck | 9.8 (37) | Victory Dragon Forbidden | Effect Monster | ||||||||||
- | 8 | Dragon | 2400 | 3000 | |||||||||
This card cannot be Special Summoned. To Tribute Summon this card, you must Tribute 3 Dragon-Type monsters. If this card attacks your opponent directly and reduces their Life Points to 0, you win the Match. | |||||||||||||
▶︎ Deck | 6.7 (39) | Vice Dragon | Effect Monster | ||||||||||
- | 5 | Dragon | 2000 | 2400 | |||||||||
If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand), but its original ATK and DEF become halved. | |||||||||||||
▶︎ Deck | 7.8 (24) | Vector Pendulum, the Dracoverlord |
Pendulum Monster Normal Monster |
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- | 4 | Dragon | 1850 | 0 | |||||||||
Pendulum Effect Negate all card effects in your opponent's Pendulum Zones. Card Text This Overlord overran an entire world with his army of Dracofiends, using his Dragon Alchemy to convert all life into his terrible minions. The source of this power is unidentified, and probably extra-dimensional. |
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▶︎ Deck | 9.3 (8) | Vanquish Soul Caesar Valius | Effect Monster | ||||||||||
- | 8 | Dragon | 3000 | 1500 | |||||||||
During the Main Phase (Quick Effect): You can target 1 non-Dragon "Vanquish Soul" monster you control; return it to the hand, and if you do, Special Summon this card from your hand. (Quick Effect): You can activate 1 of these effects, by revealing monster(s) in your hand with the listed Attribute(s); ●EARTH: This face-up card is unaffected by your opponent's activated effects this turn. ●EARTH, FIRE, & DARK: Destroy 1 other card on the field. You can only use each effect of "Vanquish Soul Caesar Valius" once per turn, and cannot activate more than 1 in the same Chain. |
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▶︎ Deck | 5.3 (7) | Vanguard of the Dragon | Effect Monster | ||||||||||
- | 4 | Dragon | 1700 | 1300 | |||||||||
You can send 1 Dragon monster from your hand to the GY; this card gains 300 ATK. When this card you control is sent to your GY by an opponent's card effect: You can target 1 Dragon Normal Monster in either GY; Special Summon that target. | |||||||||||||
▶︎ Deck | 7.1 (18) | Van'Dalgyon the Dark Dragon Lord | Effect Monster | ||||||||||
- | 8 | Dragon | 2800 | 2500 | |||||||||
If you negate the activation of an opponent's Spell/Trap Card(s), or opponent's monster effect(s), with a Counter Trap Card (except during the Damage Step): You can Special Summon this card from your hand. If Summoned this way, activate these effects and resolve in sequence, depending on the type of card(s) negated by that Counter Trap: ●Spell: Inflict 1500 damage to your opponent. ●Trap: Target 1 card your opponent controls; destroy that target. ●Monster: Target 1 monster in your Graveyard; Special Summon it. |
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▶︎ Deck | 7.6 (7) | Vahram, the Magistus Divinity Dragon |
Synchro Monster Effect Monster |
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- | 8 | Dragon | 2500 | 2900 | |||||||||
1 Tuner + 1+ non-Tuner monsters While this card is an Equip Card, the equipped monster cannot be destroyed by your opponent's Spell/Trap effects. You can only use each of the following effects of "Vahram, the Magistus Divinity Dragon" once per turn. If this Synchro Summoned card is destroyed: You can destroy all face-up cards your opponent controls. At the start of the Damage Step, if the monster this card is equipped to battles an opponent's monster: You can destroy that opponent's monster. |
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▶︎ Deck | 8.7 (33) | Ultimaya Tzolkin |
Synchro Monster Effect Monster |
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- | - | Dragon | 0 | 0 | |||||||||
(This card's original Level is always treated as 12.) Cannot be Synchro Summoned. Must be Special Summoned (from your Extra Deck) by sending 2 Level 5 or higher monsters you control with the same Level to the GY (1 Tuner and 1 non-Tuner). Once per turn, when a Spell/Trap(s) is Set on your field (except during the Damage Step): You can Special Summon 1 "Power Tool" Synchro Monster or 1 Level 7 or 8 Dragon Synchro Monster from your Extra Deck. While you control another Synchro Monster, monsters cannot target this card for attacks, also neither player can target it with card effects. |
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▶︎ Deck | 8.5 (4) | Ultimate Crystal Rainbow Dragon Overdrive |
Fusion Monster Effect Monster |
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- | 12 | Dragon | 4000 | 0 | |||||||||
1 "Ultimate Crystal" monster + 7 "Crystal Beast" monsters Must be Special Summoned (from your Extra Deck) during a Duel you Special Summoned an "Ultimate Crystal" monster, by banishing the above monsters from your field and/or GY. While 7 or more of your "Crystal Beast" monsters with different names are banished, this card gains 7000 ATK. If this card has not battled this turn (Quick Effect): You can Tribute this card; shuffle as many cards on the field as possible into the Deck, and if you do, Special Summon any number of your banished "Crystal Beast" monsters. |
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▶︎ Deck | 5.9 (25) | Tyrant Red Dragon Archfiend |
Synchro Monster Effect Monster |
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- | 10 | Dragon | 3500 | 3000 | |||||||||
2 Tuners + 1 or more non-Tuner monsters Must be Synchro Summoned, and cannot be Special Summoned by other ways. You can only use each of these effects of "Tyrant Red Dragon Archfiend" once per turn. ●During your Main Phase 1: You can destroy all other cards on the field, also, for the rest of this turn, other monsters you control cannot attack. ●During either player's Battle Phase, when a Spell/Trap Card is activated: You can negate the activation, and if you do, destroy that card, and if you do that, this card gains 500 ATK. |
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