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HOME > Yu-Gi-Oh! Card Search > Search result
Type is "Fiend". Search result Showing 121 to 150 of 753
Type is "Fiend".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 8.8 (26) | Archfiend Heiress | Effect Monster | ||||||||||
- | 3 | Fiend | 1000 | 0 | |||||||||
If this card is sent to the Graveyard because of a card effect or being destroyed by battle: You can add 1 "Archfiend" card from your Deck to your hand, except "Archfiend Heiress". You can only use the effect of "Archfiend Heiress" once per turn. | |||||||||||||
▶︎ Deck | 8.8 (42) | Battle Fader | Effect Monster | ||||||||||
- | 1 | Fiend | 0 | 0 | |||||||||
When an opponent's monster declares a direct attack: You can Special Summon this card from your hand, then end the Battle Phase. If Summoned this way, banish it when it leaves the field. | |||||||||||||
▶︎ Deck | 8.8 (6) | Blackeyes, the Plunder Patroll Seaguide | Effect Monster | ||||||||||
- | 4 | Fiend | 1000 | 1000 | |||||||||
You can target 1 "Plunder Patroll" monster in your GY, except "Blackeyes, the Plunder Patroll Seaguide"; Special Summon this card from your hand, and if you do, add that monster to your hand, also you cannot Special Summon for the rest of this turn, except "Plunder Patroll" monsters. If this card is sent from the hand or Monster Zone to the GY: You can target 1 "Plunder Patroll" monster Card in your Spell & Trap Zone; Special Summon it in Defense Position. You can only use each effect of "Blackeyes, the Plunder Patroll Seaguide" once per turn. | |||||||||||||
▶︎ Deck | 8.8 (5) | Goldenhair, the Newest Plunder Patroll |
Effect Monster Tuner Monster |
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- | 4 | Fiend | 0 | 2000 | |||||||||
You can send 1 other "Plunder Patroll" monster Card from your hand or face-up field to the GY; Special Summon this card from your hand. If this card is in your GY: You can discard 1 card; Special Summon this card, but you cannot Special Summon for the rest of this turn, except "Plunder Patroll" monsters. You can only use each effect of "Goldenhair, the Newest Plunder Patroll" once per turn. | |||||||||||||
▶︎ Deck | 8.8 (32) | Stygian Street Patrol | Effect Monster | ||||||||||
- | 4 | Fiend | 1600 | 1200 | |||||||||
If this card destroys a monster by battle and sends it to the GY: Inflict damage to your opponent equal to the original Level of that monster in the GY x 100. You can banish this card from your GY; Special Summon 1 Fiend monster with 2000 or less ATK from your hand. | |||||||||||||
▶︎ Deck | 8.8 (25) | Red Resonator |
Effect Monster Tuner Monster |
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- | 2 | Fiend | 600 | 200 | |||||||||
When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower monster from your hand. When this card is Special Summoned: You can target 1 face-up monster on the field; gain LP equal to its ATK. You can only use this effect of "Red Resonator" once per turn. | |||||||||||||
▶︎ Deck | 8.8 (24) | D/D/D Cursed King Siegfried |
Synchro Monster Effect Monster |
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- | 8 | Fiend | 2800 | 2200 | |||||||||
1 Tuner + 1 or more non-Tuner "D/D" monsters During either player's turn: You can target 1 face-up Spell/Trap Card on the field; that target has its effects negated, until the next Standby Phase. You can only use this effect of "D/D/D Cursed King Siegfried" once per turn. If this card is destroyed by battle or card effect and sent to the Graveyard: Gain 1000 LP for each "Dark Contract" card you control. |
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▶︎ Deck | 8.8 (19) | Ghostrick Dullahan |
Xyz Monster Effect Monster |
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- | 1 | Fiend | 1000 | 0 | |||||||||
2 Level 1 monsters This card gains 200 ATK for each "Ghostrick" card you control. Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 face-up monster on the field; halve its ATK, until the end of this turn. If this card is sent to the GY: You can target 1 other "Ghostrick" card in your GY; add that target to your hand. |
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▶︎ Deck | 8.8 (12) | Super Starslayer TY-PHON - Sky Crisis |
Xyz Monster Effect Monster |
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- | 12 | Fiend | 2900 | 2900 | |||||||||
2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand. |
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▶︎ Deck | 8.8 (6) | Performapal Gentrude |
Pendulum Monster Effect Monster |
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- | 4 | Fiend | 1500 | 1000 | |||||||||
Pendulum Effect If "Performapal Ladyange" is in your other Pendulum Zone and you control no monsters, or only Pendulum Monsters: You can add 1 "Odd-Eyes" card from your Deck to your hand. You can only use this effect of "Performapal Gentrude" once per turn. Card Text If this card is destroyed: You can place 1 "Performapal" Pendulum Monster from your Deck in your Pendulum Zone, except "Performapal Gentrude". If this card is face-up in your Extra Deck: You can discard 1 Pendulum Monster; add this card to your hand, then you can return 1 "Performapal" or "Odd-Eyes" card from your Pendulum Zone to the hand. You can only use 1 "Performapal Gentrude" effect per turn, and only once that turn. |
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▶︎ Deck | 8.8 (9) | Go! - D/D/D Divine Zero King Rage |
Pendulum Monster Effect Monster |
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- | 10 | Fiend | 0 | 0 | |||||||||
Pendulum Effect If you would take effect damage, you take no damage. If you Normal Summon 1 Level 5 or higher "D/D" monster, you can do it without Tributing. You can only use each Pendulum Effect of "Go! - D/D/D Divine Zero King Rage" once per turn. Card Text When this card declares an attack, if your opponent's LP is 4000 or less: You can make this card gain ATK equal to your opponent's LP, until the end of this turn. Cannot be destroyed by battle, also you take no damage from battles involving this card. You can Tribute 1 other monster; apply 1 of these effects until the end of this turn. ●This card can attack directly. ●Your opponent cannot activate cards or effects in the Spell & Trap Zones. ●Your opponent cannot activate card effects in their hand or GY. |
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▶︎ Deck | 8.8 (10) | Supreme King Gate Zero |
Pendulum Monster Effect Monster |
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- | 7 | Fiend | 0 | 0 | |||||||||
Pendulum Effect If you control "Supreme King Z-ARC", you take no damage. Once per turn, if you have "Supreme King Gate Infinity" in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 "Polymerization" Spell Card or "Fusion" Spell Card from your Deck to your hand. Card Text Once per turn: You can target 1 other face-up card you control; destroy both it and this card, and if you do, Special Summon 1 Dragon-Type Fusion or Synchro Monster from your Extra Deck, but its ATK and DEF become 0, it has its effects negated, also it cannot be used as a Material for a Synchro or Xyz Summon. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone. |
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▶︎ Deck | 8.8 (4) | Abyss Actor - Hyper Director |
Link Monster Effect Monster |
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- | - | Fiend | 800 | - | |||||||||
1 "Abyss Actor" Pendulum Monster You can target 1 card in your Pendulum Zone; Special Summon it, then place 1 "Abyss Actor" Pendulum Monster with a different name, from your Deck or face-up Extra Deck, to your Pendulum Zone, also you cannot Normal or Special Summon monsters for the rest of this turn, except "Abyss Actor" monsters. You can only use this effect of "Abyss Actor - Hyper Director" once per turn.
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▶︎ Deck | 8.7 (19) | Infernoid Attondel | Effect Monster | ||||||||||
- | 8 | Fiend | 2800 | 0 | |||||||||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Graveyard) by banishing 2 "Infernoid" monsters from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can activate this effect; this card can make a second attack in a row. Once per turn, during either player's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it. | |||||||||||||
▶︎ Deck | 8.7 (9) | Tindangle Intruder |
Effect Monster Flip Monster |
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- | 6 | Fiend | 2200 | 0 | |||||||||
FLIP: You can add 1 "Tindangle" card from your Deck to your hand. When this card is Normal Summoned: You can send 1 "Tindangle" card from your Deck to the GY. If a monster(s) is Special Summoned to your field in face-down Defense Position while this card is in your GY: Special Summon this card in face-down Defense Position (this is not optional). You can only use each effect of "Tindangle Intruder" once per turn. |
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▶︎ Deck | 8.7 (14) | D/D Necro Slime | Effect Monster | ||||||||||
- | 1 | Fiend | 300 | 300 | |||||||||
If this card is in your GY: You can Fusion Summon 1 "D/D/D" Fusion Monster from your Extra Deck, by banishing Fusion Materials mentioned on it from your GY, including this card. You can only use this effect of "D/D Necro Slime" once per turn. | |||||||||||||
▶︎ Deck | 8.7 (13) | Magical Musketeer Kidbrave | Effect Monster | ||||||||||
- | 3 | Fiend | 1600 | 200 | |||||||||
During either player's turn, you can activate "Magical Musket" Spell/Trap Cards from your hand. If a Spell/Trap Card is activated in this card's column: You can discard 1 "Magical Musket" card; draw 2 cards. You can only use this effect of "Magical Musketeer Kidbrave" once per turn. | |||||||||||||
▶︎ Deck | 8.7 (23) | Crimson Nova Trinity the Dark Cubic Lord |
Fusion Monster Effect Monster |
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- | 10 | Fiend | 4500 | 3000 | |||||||||
3 x "Crimson Nova the Dark Cubic Lord" Must be Fusion Summoned with the above Fusion Materials and cannot be Special Summoned by other ways. Cannot be targeted, or destroyed by, your opponent's card effects. When this card declares an attack: Halve your opponent's LP. When this card destroys a monster by battle: You can activate this effect; this card can make a second attack during this Battle Phase. If you take effect damage: Inflict damage to your opponent equal to the damage you took. |
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▶︎ Deck | 8.7 (41) | Evil HERO Dark Gaia |
Fusion Monster Effect Monster |
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- | 8 | Fiend | ? | 0 | |||||||||
1 Fiend monster + 1 Rock monster Must be Special Summoned with "Dark Fusion". The original ATK of this card becomes the combined original ATK of the materials used for its Fusion Summon. When this card declares an attack: You can change all Defense Position monsters your opponent controls to face-up Attack Position. (Flip effects are not activated at this time.) |
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▶︎ Deck | 8.7 (9) | Despian Quaeritis |
Fusion Monster Effect Monster |
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- | 8 | Fiend | 2500 | 2500 | |||||||||
1 "Despia" monster + 1 LIGHT or DARK monster During the Main Phase (Quick Effect): You can change the ATK of all monsters currently on the field to 0 until the end of this turn, except Level 8 or higher Fusion Monsters. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can add to your hand, or Special Summon, 1 "Fallen of Albaz" or 1 "Despia" monster, from your Deck. You can only use each effect of "Despian Quaeritis" once per turn. |
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▶︎ Deck | 8.6 (11) | Astral Kuriboh | Effect Monster | ||||||||||
- | 1 | Fiend | 100 | 100 | |||||||||
You can reveal 1 "Number" Xyz Monster in your Extra Deck; Special Summon this card from your hand. If you do, this card's Level becomes the revealed monster's Rank, also while it is face-up in the Monster Zone, you cannot Special Summon monsters from the Extra Deck, except "Number" Xyz Monsters. You can only use this effect of "Astral Kuriboh" once per turn. A "Number" Xyz Monster that was Summoned using this card on the field as material gains this effect. ●Cannot be destroyed by battle or your opponent's card effects. |
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▶︎ Deck | 8.6 (35) | Broww, Huntsman of Dark World | Effect Monster | ||||||||||
- | 3 | Fiend | 1400 | 800 | |||||||||
If this card is discarded to the GY by card effect: Draw 1 card, or, if it was discarded from your hand to your GY by an opponent's card effect, draw 2 cards instead. | |||||||||||||
▶︎ Deck | 8.6 (28) | Edge Imp Sabres | Effect Monster | ||||||||||
- | 3 | Fiend | 1200 | 800 | |||||||||
If this card is in your GY: You can place 1 card from your hand on the top of the Deck; Special Summon this card in Defense Position. You can only use this effect of "Edge Imp Sabres" once per turn. | |||||||||||||
▶︎ Deck | 8.6 (16) | Synkron Resonator |
Effect Monster Tuner Monster |
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- | 1 | Fiend | 100 | 100 | |||||||||
If a Synchro Monster is on the field, you can Special Summon this card (from your hand). You can only Special Summon "Synkron Resonator" once per turn this way. If this card is sent from the field to the Graveyard: You can target 1 "Resonator" monster in your Graveyard, except "Synkron Resonator"; add it to your hand. | |||||||||||||
▶︎ Deck | 8.6 (8) | Big-Winged Berfomet | Effect Monster | ||||||||||
- | 5 | Fiend | 1400 | 1800 | |||||||||
If this card is Normal or Special Summoned: You can add 1 Level 4 Beast monster and/or 1 "Chimera Fusion" from your Deck to your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fusion Monsters. If this card is sent to the GY as material for a Fusion Summon: You can target 1 Illusion monster in your GY; Special Summon it. You can only use each effect of "Big-Winged Berfomet" once per turn. | |||||||||||||
▶︎ Deck | 8.6 (36) | Tragoedia | Effect Monster | ||||||||||
- | 10 | Fiend | ? | ? | |||||||||
When you take battle damage: You can Special Summon this card from your hand. Gains 600 ATK/DEF for each card in your hand. Once per turn: You can send 1 monster from your hand to the GY, then target 1 face-up monster your opponent controls with the same Level the sent monster had in the hand; take control of that face-up monster. Once per turn: You can target 1 monster in your GY; this card's Level becomes the same as that target's, until the end of this turn. | |||||||||||||
▶︎ Deck | 8.6 (7) | Unchained Twins - Rakea | Effect Monster | ||||||||||
- | 3 | Fiend | 1500 | 1500 | |||||||||
(Quick Effect): You can target 1 card you control; destroy it, also you cannot Special Summon monsters for the rest of this turn, except Fiend monsters. If this card on the field is destroyed by card effect, except "Unchained Twins - Rakea", or by battle: You can Special Summon 1 "Unchained" monster from your hand or Deck, except "Unchained Twins - Rakea". You can only use each effect of "Unchained Twins - Rakea" once per turn. | |||||||||||||
▶︎ Deck | 8.6 (14) | Doomdog Octhros | Effect Monster | ||||||||||
- | 3 | Fiend | 800 | 800 | |||||||||
If this card is sent from the field to the Graveyard: Add 1 Level 8 Fiend-Type monster from your Deck to your hand. You can only use this effect of "Doomdog Octhros" once per turn. | |||||||||||||
▶︎ Deck | 8.6 (19) | Fabled Kushano |
Effect Monster Tuner Monster |
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- | 3 | Fiend | 1100 | 800 | |||||||||
If this card is in your GY: You can discard 1 "Fabled" monster to the GY, except "Fabled Kushano"; add this card to your hand. | |||||||||||||
▶︎ Deck | 8.6 (7) | Arias the Labrynth Butler | Effect Monster | ||||||||||
- | 6 | Fiend | 1500 | 2500 | |||||||||
During the Main Phase (Quick Effect): You can send this card from your hand or field to the GY; Special Summon 1 "Labrynth" monster, or Set 1 Normal Trap, from your hand. The Set Normal Trap can be activated this turn. When your opponent activates a card or effect in response to your card or effect activation of a Normal Trap or a "Labrynth" card, except "Arias the Labrynth Butler" (Quick Effect): You can activate this effect in the GY; Special Summon this card. You can only use each effect of "Arias the Labrynth Butler" once per turn. | |||||||||||||
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