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HOME > Yu-Gi-Oh! Card Search > Search result
Search result Showing 1,261 to 1,290 of 12,274
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
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9.2 (9) | SPYRAL GEAR - Last Resort | Effect Monster | |||
- | 4 | Machine | 1000 | 1000 | ||
You can target 1 "SPYRAL" monster you control; equip this monster from your hand or field to that target. While this card is equipped to a monster by this effect, the equipped monster cannot be destroyed by battle or card effects, also your opponent cannot target it with card effects. Once per turn, if this card is equipped to a monster by this effect: You can send 1 other card you control to the Graveyard; the equipped monster can attack directly this turn. | ||||||
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9.2 (20) | Speedroid Taketomborg | Effect Monster | |||
- | 3 | Machine | 600 | 1200 | ||
If you control a WIND monster, you can Special Summon this card (from your hand). You can Tribute this card; Special Summon 1 "Speedroid" Tuner from your Deck, also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only Special Summon "Speedroid Taketomborg(s)" once per turn. | ||||||
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9.2 (14) | World Legacy - "World Lance" | Effect Monster | |||
- | 8 | Machine | 3000 | 0 | ||
Monsters your opponent controls cannot attack "World Legacy" monsters you control, except this one. You can only use each of the following effects of "World Legacy - "World Lance"" once per turn. ●During damage calculation, if a Link Monster battles a monster (Quick Effect): You can discard this card; the opponent's battling monster loses 3000 ATK. ●If a monster(s) is Special Summoned from the Extra Deck: Special Summon 1 "World Legacy Token" (Machine/DARK/Level 1/ATK 0/DEF 0) to both players' fields in Defense Position. |
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9.2 (11) | Abominable Unchained Soul | Effect Monster | |||
- | 8 | Fiend | 3000 | 1500 | ||
You can only Special Summon "Abominable Unchained Soul(s)" once per turn. If a card(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand. If this card is Special Summoned: You can discard 1 card; destroy 1 card on the field. Once per turn, during the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can Special Summon this card, but place it on the bottom of the Deck when it leaves the field. | ||||||
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9.2 (21) | Tearlaments Merrli Limited | Effect Monster | |||
- | 2 | Aqua | 800 | 2000 | ||
If this card is Normal or Special Summoned: You can send the top 3 cards of your Deck to the GY. If this card is sent to the GY by card effect (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, by placing Fusion Materials mentioned on it from your hand, field, and/or GY, including this card from your GY, on the bottom of the Deck in any order. You can only use each effect of "Tearlaments Merrli" once per turn. | ||||||
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9.2 (11) | Dramaturge of Despia | Effect Monster | |||
- | 8 | Fairy | 3000 | 1500 | ||
If a Fusion, Synchro, Xyz, or Link Monster is Special Summoned (except during the Damage Step): You can target 1 Effect Monster on the field; negate its effects until the end of this turn. If this card in your hand or field is used as Fusion Material, and sent to the GY or banished: You can Special Summon this card. You can only use each effect of "Dramaturge of Despia" once per turn. | ||||||
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9.2 (11) | Electric Jellyfish | Effect Monster | |||
- | 4 | Aqua | 1400 | 1700 | ||
You can send 1 "Umi" from your hand, Deck, or face-up field to the GY; Special Summon 1 WATER monster from your hand. When your opponent activates a monster effect, or Spell Card or effect, while "Umi" is on the field (Quick Effect): You can negate that effect, then, you can make this card gain 600 ATK/DEF. You can only use each effect of "Electric Jellyfish" once per turn. | ||||||
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9.2 (24) | Batteryman 9-Volt | Effect Monster | |||
- | 4 | Thunder | 1000 | 1000 | ||
When this card is Summoned: You can add 1 "Batteryman" monster from your Deck to your hand, and if you do, this card's ATK and DEF become double its original ATK and DEF. You can only use this effect of "Batteryman 9-Volt" once per turn. During your End Phase: Destroy this card. | ||||||
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9.2 (14) | Harr, Generaider Boss of Storms | Effect Monster | |||
- | 9 | Spellcaster | 3000 | 3000 | ||
You can only control 1 "Harr, Generaider Boss of Storms". Once per turn, if your opponent adds a card(s) from the Deck to their hand, except during the Draw Phase (Quick Effect): You can make your opponent send 1 monster from their hand or field to the GY (their choice). When a card or effect is activated (Quick Effect): You can Tribute 2 "Generaider" and/or Spellcaster monsters; negate the activation, and if you do, destroy that card. You can only use this effect of "Harr, Generaider Boss of Storms" once per turn. | ||||||
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9.2 (9) | Drytron Gamma Eltanin | Effect Monster | |||
- | 1 | Machine | 2000 | 0 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned with the effect of a "Drytron" card. You can Tribute 1 other "Drytron" monster, or 1 Ritual Monster, from your hand or field; Special Summon this card from your hand or GY in Defense Position, then you can Special Summon 1 "Drytron" monster with 2000 ATK from your GY, except "Drytron Gamma Eltanin". You cannot Special Summon monsters, except monsters that cannot be Normal Summoned/Set, the turn you activate this effect. You can only use this effect of "Drytron Gamma Eltanin" once per turn. | ||||||
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9.2 (10) | Assault Sentinel | Effect Monster | |||
- | 4 | Beast-Warrior | 1600 | 800 | ||
You can Tribute this card; Special Summon 1 monster from your hand or Deck that specifically lists "Assault Mode Activate" in its text, except "Assault Sentinel", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. You can target 1 face-up monster you control; reveal 1 Synchro Monster in your Extra Deck, and if you do, the targeted monster's Type and Attribute become the same as the revealed monster's, until the end of this turn. You can only use each effect of "Assault Sentinel" once per turn. | ||||||
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9.2 (29) | Herald of Orange Light Limited |
Effect Monster Tuner Monster |
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- | 2 | Fairy | 300 | 500 | ||
When your opponent activates a monster effect (Quick Effect): You can send this card and 1 other Fairy monster from your hand to the GY; negate the activation, and if you do, destroy it. | ||||||
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9.2 (64) | Heroic Challenger - Assault Halberd | Effect Monster | |||
- | 4 | Warrior | 1800 | 200 | ||
If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. When this card inflicts battle damage to your opponent: You can add 1 "Heroic" card from your Deck to your hand. | ||||||
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9.2 (15) | B-Buster Drake |
Effect Monster Union Monster |
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- | 4 | Machine | 1500 | 1800 | ||
Once per turn, you can either: Target 1 LIGHT Machine monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card is unaffected by your opponent's Spell effects, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead. If this card is sent from the field to the GY: You can add 1 Union Monster from your Deck to your hand. | ||||||
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9.2 (24) | The Phantom Knights of Silent Boots | Effect Monster | |||
- | 3 | Warrior | 200 | 1200 | ||
If you control a "The Phantom Knights" monster, you can Special Summon this card (from your hand). You can only Special Summon "The Phantom Knights of Silent Boots" once per turn this way. You can banish this card from your GY; add 1 "Phantom Knights" Spell/Trap from your Deck to your hand. You can only use this effect of "The Phantom Knights of Silent Boots" once per turn. | ||||||
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9.2 (43) | Ghost Reaper & Winter Cherries |
Effect Monster Tuner Monster |
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- | 3 | Zombie | 0 | 1800 | ||
If your opponent controls more monsters than you do (Quick Effect): You can discard this card; reveal 1 card in your Extra Deck, then look at your opponent's Extra Deck, also banish all cards in their Extra Deck with the same name as that revealed card. You can only use this effect of "Ghost Reaper & Winter Cherries" once per turn. | ||||||
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9.2 (13) | Blackwing - Auster the South Wind |
Effect Monster Tuner Monster |
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- | 4 | Winged Beast | 1300 | 0 | ||
Cannot be Special Summoned. When this card is Normal Summoned: You can target 1 of your banished Level 4 or lower "Blackwing" monsters; Special Summon it in Defense Position. You can banish this card from the GY to activate 1 of the following effects; ●Place Black Feather Counter(s) on 1 "Black-Winged Dragon" you control, equal to the number of card(s) your opponent controls. ●Place 1 Wedge Counter on each face-up monster your opponent controls that does not have one. |
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9.2 (36) | Crystal Beast Sapphire Pegasus | Effect Monster | |||
- | 4 | Beast | 1800 | 1200 | ||
When this card is Summoned: You can place 1 "Crystal Beast" monster from your hand, Deck, or GY, face-up in your Spell & Trap Zone as a Continuous Spell. If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY. | ||||||
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9.2 (28) | The Fabled Cerburrel |
Effect Monster Tuner Monster |
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- | 2 | Beast | 1000 | 400 | ||
If this card is discarded to the GY: Special Summon it. | ||||||
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9.2 (6) | Mannadium Meek |
Effect Monster Tuner Monster |
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- | 2 | Fairy | 0 | 1800 | ||
If you control "Visas Starfrost" or a monster with 1500 ATK/2100 DEF, you can Special Summon this card (from your hand). You can only Special Summon "Mannadium Meek" once per turn this way. If this card is destroyed by battle or card effect: You can Special Summon 1 "Mannadium Meek" from your Deck, then you can increase its Level by 2. | ||||||
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9.2 (6) | Myutant Beast | Effect Monster | |||
- | 8 | Beast | 2400 | 2400 | ||
Cannot be Special Summoned, except with the effect of a "Myutant" card. Your opponent cannot target this card with monster effects. You can only use each of the following effects of "Myutant Beast" once per turn. When your opponent activates a Spell Card or effect (Quick Effect): You can banish 1 card from your hand or field; negate the activation, and if you do, banish that card. If this card in its owner's possession is destroyed by an opponent's card: You can target 1 of your banished "Myutant" Traps; add it to your hand. | ||||||
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9.2 (49) | Rescue Rabbit | Effect Monster | |||
- | 4 | Beast | 300 | 100 | ||
Cannot be Special Summoned from the Deck. You can banish this card you control; Special Summon 2 Level 4 or lower Normal Monsters with the same name from your Deck, but destroy them during the End Phase. You can only use this effect of "Rescue Rabbit" once per turn. | ||||||
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9.2 (5) | Vampire Ghost | Effect Monster | |||
- | 3 | Zombie | 1500 | 0 | ||
If this card is Normal Summoned: You can send 1 other "Vampire" card from your hand or face-up field to the GY; add 1 Level 4 or higher "Vampire" monster from your Deck to your hand, and if you do, send 1 Level 2 or lower "Vampire" monster from your Deck to the GY. During the Main Phase (Quick Effect): You can banish this card from your GY and pay 500 LP; immediately after this effect resolves, Normal Summon 1 "Vampire" monster. You can only use each effect of "Vampire Ghost" once per turn. | ||||||
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9.2 (10) | Alba-Lenatus the Abyss Dragon |
Fusion Monster Effect Monster |
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- | 8 | Dragon | 2500 | 2500 | ||
1 "Fallen of Albaz" + 1+ Dragon monsters Cannot be used as Fusion Material. Must be either Fusion Summoned, or Special Summoned by sending the above cards from any Monster Zones to the GY. This card can attack monsters a number of times each Battle Phase, up to the number of materials used for it. Once per turn, during the End Phase, if this card is in the GY because it was sent there this turn: You can add 1 "Polymerization" Normal Spell or "Fusion" Normal Spell from your Deck to your hand. |
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9.2 (22) | Sea Monster of Theseus |
Fusion Monster Tuner Monster |
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- | 5 | Zombie | 2200 | 1800 | ||
2 Tuners | ||||||
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9.2 (13) | Mudragon of the Swamp |
Fusion Monster Effect Monster |
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- | 4 | Wyrm | 1900 | 1600 | ||
2 monsters with the same Attribute but different Types Your opponent cannot target this card, or monsters on the field with the same Attribute as this card, with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn. |
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9.2 (13) | Metalfoes Orichalc |
Fusion Monster Effect Monster |
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- | 8 | Psychic | 2800 | 2200 | ||
2 "Metalfoes" monsters If a "Metalfoes" monster you control attacks a Defense Position monster, inflict double piercing battle damage to your opponent. If this card is sent from the field to the GY: You can target 1 card on the field; destroy it. |
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9.2 (5) | Vaylantz Genesis Grand Duke |
Fusion Monster Pendulum Monster Effect Monster |
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- | 10 | Machine | 2500 | 2500 | ||
Pendulum Effect You can activate 1 of these effects;●Special Summon this card to your Main Monster Zone in its same column.●Move 1 monster in your Main Monster Zone to an adjacent (horizontal) Monster Zone.You can only use this effect of "Vaylantz Genesis Grand Duke" once per turn. Card Text 2 "Vaylantz" monsters This face-down card in the Extra Deck must first be either Fusion Summoned, or Special Summoned by Tributing 1 Level 5 or higher non-Fusion "Vaylantz" monster in the same column as the Extra Monster Zone. If this card is Special Summoned: You can target 1 Monster Card in your opponent's Spell & Trap Zone; return it to the hand, and if you do, inflict damage to your opponent equal to its ATK, then, this card gains ATK equal to half the damage inflicted. |
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9.2 (12) | Cyber Angel Vrash |
Ritual Monster Effect Monster |
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- | 10 | Fairy | 3000 | 2000 | ||
You can Ritual Summon this card with "Machine Angel Ritual". If this card is Ritual Summoned: You can destroy as many face-up monsters your opponent controls as possible that were Special Summoned from the Extra Deck, and if you do, inflict 1000 damage to your opponent for each, and if you do that, this card can make a second attack during each Battle Phase this turn. Once per turn, during either player's turn, when a card or effect is activated that would destroy a card on the field: You can shuffle 1 Ritual Monster from your Graveyard into the Deck; negate the activation, and if you do, destroy that card. | ||||||
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9.2 (5) | Prediction Princess Tarotreith |
Ritual Monster Flip Monster Effect Monster |
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- | 9 | Fairy | 1200 | 2700 | ||
You can Ritual Summon this card with "Underworld Ritual of Prediction". Must be Ritual Summoned, or Special Summoned with "Prediction Princess Tarotrei". You can only use each effect of "Prediction Princess Tarotreith" once per turn. (Quick Effect): You can activate 1 of these effects; ●Flip any number of face-down monsters you control to face-up Defense Position. ●Flip any number of face-up monsters you control to face-down Defense Position. FLIP: You can Special Summon 1 Flip monster from your Deck in face-down Defense Position. |
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