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HOMEYu-Gi-Oh! Card Search > Search result

Search result  Showing 10,381 to 10,410 of 12,274


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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
スキヤナー ▶︎ Deck 3.1 10 Scanner Effect Monster
- 1 Machine ? ?
Once per turn, you can select 1 of your opponent's monsters that is removed from play. Until the End Phase, this card's name is treated as the selected monster's name, and this card has the same Attribute, Level, ATK, and DEF as the selected monster. If this card is removed from the field while this effect is applied, remove it from play.
スプリット・D・ローズ ▶︎ Deck 3.1 10 Regenerating Rose Effect Monster
- 7 Plant 0 1500
When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 2 "Regenerating Rose Tokens" (Plant-Type/DARK/Level 3/ATK 1200/DEF 1200).
セイクリッド・ダバラン ▶︎ Deck 3.1 19 Constellar Aldebaran Effect Monster
- 3 Beast-Warrior 1300 800
When this card is Normal Summoned: You can Special Summon 1 Level 3 "Constellar" monster from your hand.
ダイナソーイング ▶︎ Deck 3.1 10 Dino-Sewing Effect Monster
- 4 Fiend 0 0
Cannot be destroyed by battle. If this card is targeted for an attack: This card gains 1000 ATK and DEF. If this card attacked, after damage calculation: The ATK and DEF gained from this effect returns to 0.
ダーク・リペアラー ▶︎ Deck 3.1 10 Dark Tinker Effect Monster
Tuner Monster
- 2 Fiend 1000 1300
When this card you control is sent to the Graveyard, look at the top card of your Deck. Return that card to either the top or the bottom of the Deck.
C・シューター ▶︎ Deck 3.1 8 Iron Chain Blaster Effect Monster
- 2 Warrior 1100 0
Once per turn, you can send 1 "Iron Chain" monster you control to the Graveyard to inflict 800 damage to your opponent.
超電磁稼動ボルテック・ドラゴン ▶︎ Deck 3.1 15 Super-Electromagnetic Voltech Dragon Effect Monster
- 5 Thunder 2400 1000
If you Tribute Summon this card by Tributing 1 of the following monsters, this card gets the appropriate effect:
●Batteryman D: Negate the effect of a Spell or Trap Card that targets this 1 card.
●Batteryman C: During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.
●Batteryman AA: This card gains 1000 ATK.
テイ・キューピット ▶︎ Deck 3.1 10 Cupid Serve Effect Monster
- 2 Fairy 1000 600
Unaffected by the activated effects of monsters, except monsters whose Level is equal or lower than this card. You can banish up to 3 cards from your GY; increase this card's Level by that number, until the end of this turn. You can only use this effect of "Cupid Serve" once per turn.
天下人 紫炎 ▶︎ Deck 3.1 15 Tenkabito Shien Effect Monster
- 4 Pyro 1500 1000
This card is unaffected by the effects of Trap Cards.
デザート・ツイスター ▶︎ Deck 3.1 10 Desert Twister Effect Monster
- 6 Fiend 2300 2000
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 2 WIND and 1 EARTH monsters from your GY. Once per turn: You can discard 1 card, then target 1 Spell/Trap on the field; destroy it.
電子光虫-LEDバグ ▶︎ Deck 3.1 8 Digital Bug LEDybug Effect Monster
- 3 Insect 500 0
Cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of an Insect monster. Once per turn, when this face-up card is changed from Attack Position to Defense Position: You can add 1 Level 3 Insect monster from your Deck to your hand. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect.
●When this card destroys a monster by battle, draw 1 card.
D-HERO ダンクガイ ▶︎ Deck 3.1 12 Destiny HERO - Dunker Effect Monster
- 4 Warrior 1200 1700
You can send 1 "Destiny HERO" card from your hand to the Graveyard; inflict 500 damage to your opponent.
投石部隊 ▶︎ Deck 3.1 11 Throwstone Unit Effect Monster
- 4 Warrior 900 2000
Offer 1 Warrior-Type monster on your side of the field as a Tribute to destroy 1 face-up monster on the field whose DEF is equal to or lower than the ATK of this monster.
墓守の大筒持ち ▶︎ Deck 3.1 15 Gravekeeper's Cannonholder Effect Monster
- 4 Spellcaster 1400 1200
You can Tribute 1 "Gravekeeper's" monster, except "Gravekeeper's Cannonholder"; inflict 700 damage to your opponent.
白兵戦型お手伝いロボ ▶︎ Deck 3.1 13 Helping Robo for Combat Effect Monster
- 4 Machine 1600 0
If this card destroys an opponent's monster by battle: Draw 1 card, then return 1 card from your hand to the bottom of the Deck.
ハンプティ・ダンディ ▶︎ Deck 3.1 14 Humpty Grumpty Effect Monster
- 3 Zombie 1400 0
Once per turn: You can change this card to face-down Defense Position. If this card is Flip Summoned: It gains 800 ATK until the end of this turn.
ファントム・ドラゴン ▶︎ Deck 3.1 14 Phantom Dragon Effect Monster
- 8 Dragon 2300 2200
When your opponent Special Summons a monster (except during the Damage Step): You can Special Summon this card from your hand. 2 of your Monster Card Zones cannot be used.
マインド・オン・エア ▶︎ Deck 3.1 14 Mind on Air Effect Monster
- 6 Spellcaster 1000 1600
Your opponent must play with their hand revealed.
メデューサ・ワーム ▶︎ Deck 3.1 10 Medusa Worm Effect Monster
- 2 Rock 500 600
Once per turn, you can flip this card into face-down Defense Position. When this card is Flip Summoned, destroy 1 monster on your opponent's side of the field.
災いの像 ▶︎ Deck 3.1 12 Elephant Statue of Disaster Effect Monster
- 3 Rock 1500 0
If this card is sent from your hand to your GY by an opponent's card effect: Inflict 2000 damage to your opponent.
E-HERO ヘル・スナイパー ▶︎ Deck 3.1 14 Evil HERO Infernal Sniper Fusion Monster
Effect Monster
- 6 Fiend 2000 2500
"Elemental HERO Clayman" + "Elemental HERO Burstinatrix"
Must be Special Summoned with "Dark Fusion". Cannot be destroyed by Spell effects. Once per turn, during your Standby Phase: Inflict 1000 damage to your opponent. This card must be in face-up Defense Position to activate and to resolve this effect.
D-HERO ダスクユートピアガイ ▶︎ Deck 3.1 37 Destiny HERO - Dusktopia Fusion Monster
Effect Monster
- 10 Warrior 3000 3000
1 "Destiny HERO" Fusion Monster + 1 "Destiny HERO" monster
If this card is Fusion Summoned: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. Once per turn (Quick Effect): You can target 1 monster on the field; make it unable to be destroyed by battle or card effects, and if you do, neither player takes any battle damage from attacks involving that monster (these effects last until the end of this turn).
超重魔獣キュウ-B ▶︎ Deck 3.1 20 Superheavy Samurai Beast Kyubi Synchro Monster
Effect Monster
- 9 Machine 1900 2500
1 Tuner + 1 or more non-Tuner "Superheavy Samurai" monsters
This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. If you have no Spell/Trap Cards in your Graveyard, this card gains 900 DEF for each Special Summoned monster your opponent controls.
ラヴァル・グレイター ▶︎ Deck 3.1 13 Laval the Greater Synchro Monster
Effect Monster
- 6 Warrior 2400 800
1 Tuner + 1 or more non-Tuner FIRE monsters
When this card is Synchro Summoned: Send 1 card from your hand to the Graveyard. If this card would be destroyed by a card effect, you can banish 1 "Laval" monster from your Graveyard instead.
ヴァイロン・デルタ ▶︎ Deck 3.1 15 Vylon Delta Synchro Monster
Effect Monster
- 7 Fairy 1700 2800
1 Tuner + 1 or more non-Tuner LIGHT monsters
If this card is in face-up Defense Position during your End Phase, you can add 1 Equip Spell Card from your Deck to your hand.
CNo.32 海咬龍シャーク・ドレイク・バイス ▶︎ Deck 3.1 63 Number C32: Shark Drake Veiss Xyz Monster
Effect Monster
- 4 Sea Serpent 2800 2100
4 Level 4 WATER monsters
You can also Xyz Summon this card by using a "Number 32: Shark Drake" you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) During either player's turn, if your Life Points are 1000 or less: You can detach 1 Xyz Material from this card and banish 1 monster from your Graveyard to target 1 face-up monster on the field; that target's ATK and DEF become 0 until the End Phase.
No.51 怪腕のフィニッシュ・ホールド ▶︎ Deck 3.1 11 Number 51: Finisher the Strong Arm Xyz Monster
Effect Monster
- 3 Rock 2600 0
3 Level 3 monsters
Cannot be destroyed by battle. At the end of the Damage Step, if this card battled: You can detach 1 material from this card; place 1 counter on this card (max. 3). At the end of the Battle Phase, if this card battled, and has 3 of these counters: You can destroy all cards your opponent controls.
ブリキの大公 ▶︎ Deck 3.1 31 Tin Archduke Xyz Monster
Effect Monster
- 4 Machine 2200 1200
3 Level 4 monsters
Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; change its battle position. (Flip monsters' effects are not activated.)
ゴースト・ビーフ ▶︎ Deck 3.1 9 Ghost Beef Pendulum Monster
Normal Monster
- 7 Beast 2000 1000
Pendulum Effect
Once per turn: You can roll a six-sided die. Until the end of this turn, increase this card's Pendulum Scale by that number (max. 10).
Card Text
The Ghost of Christmas Dinner.
3.1 18 Thunder Dragon Thunderstormech Link Monster
Effect Monster
- - Thunder 2800 -
2+ Thunder monsters
During your Main Phase, if you control this Link Summoned card: You can target 1 of your "Thunder Dragon" monsters that is banished or in your GY; apply that monster's effect that discards itself to activate, then place that monster on the top or bottom of your Deck. You can only use this effect of "Thunder Dragon Thunderstormech" once per turn. If a Thunder monster(s) you control would be destroyed by battle or card effect, you can banish 3 cards from your GY instead.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 4 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
Other sorts : Card Registration Date, scale blue, scale red

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Keyword
Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
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