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HOME > Yu-Gi-Oh! Card Search > Search result
Type is "Machine". Search result Showing 31 to 60 of 925
Type is "Machine".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 9.7 (29) | Mecha Phantom Beast Auroradon |
Link Monster Effect Monster |
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- | - | Machine | 2100 | - | |||||||||
2+ Machine monsters If this card is Link Summoned: You can activate this effect; Special Summon 3 "Mecha Phantom Beast Tokens" (Machine/WIND/Level 3/ATK 0/DEF 0), also you cannot Link Summon for the rest of this turn. Once per turn: You can Tribute up to 3 monsters, then apply 1 of these effects, based on the number Tributed; ●1: Destroy 1 card on the field. ●2: Special Summon 1 "Mecha Phantom Beast" monster from your Deck. ●3: Add 1 Trap from your GY to your hand.
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▶︎ Deck | 9.7 (18) | Sky Striker Ace - Hayate |
Link Monster Effect Monster |
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- | - | Machine | 1500 | - | |||||||||
1 non-WIND "Sky Striker Ace" monster You can only Special Summon "Sky Striker Ace - Hayate(s)" once per turn. This card can attack directly. After damage calculation, if this card battled: You can send 1 "Sky Striker" card from your Deck to the GY.
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▶︎ Deck | 9.6 (40) | Inspector Boarder | Effect Monster | ||||||||||
- | 4 | Machine | 2000 | 2000 | |||||||||
Cannot be Normal or Special Summoned if you control a monster. Neither player can activate monster effects unless the number of monster effects that player has previously activated that turn is less than the number of monster card types currently on the field (Ritual, Fusion, Synchro, Xyz, Pendulum, and Link). (If an effect's activation was negated, it still counts toward the total for that turn. Only count effects that were activated while this monster was face-up on the field.) | |||||||||||||
▶︎ Deck | 9.6 (17) | Orcust Harp Horror | Effect Monster | ||||||||||
- | 4 | Machine | 1700 | 1400 | |||||||||
You can banish this card from your GY; Special Summon 1 "Orcust" monster from your Deck, except "Orcust Harp Horror", also you cannot Special Summon monsters for the rest of this turn, except DARK monsters. You can only use this effect of "Orcust Harp Horror" once per turn. | |||||||||||||
▶︎ Deck | 9.6 (46) | Chronomaly Nebra Disk | Effect Monster | ||||||||||
- | 4 | Machine | 1800 | 1500 | |||||||||
When this card is Normal Summoned: You can add 1 "Chronomaly" card from your Deck to your hand, except "Chronomaly Nebra Disk". If this card is in the Graveyard and all monsters you control are "Chronomaly" monsters (min. 1): You can Special Summon this card in Defense Position. You cannot activate cards or effects during the turn you activate this effect, except "Chronomaly" cards and effects. You can only use 1 "Chronomaly Nebra Disk" effect per turn, and only once that turn. | |||||||||||||
▶︎ Deck | 9.6 (17) | Karakuri Komachi mdl 224 "Ninishi" |
Effect Monster Tuner Monster |
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- | 3 | Machine | 0 | 1900 | |||||||||
This card must attack if able. When this face-up card is selected as an attack target, change its battle position. While this card is face-up on the field, once per turn during your Main Phase, you can Normal Summon 1 "Karakuri" monster in addition to your Normal Summon or Set. (You can only gain this effect once per turn.) | |||||||||||||
▶︎ Deck | 9.6 (12) | Malefic Paradox Gear | Effect Monster | ||||||||||
- | 1 | Machine | 0 | 0 | |||||||||
If a face-up Field Spell is on the field: You can Tribute this card; Special Summon 1 "Malefic Parallel Gear" from your Deck, then, add 1 "Malefic" monster from your Deck to your hand, except "Malefic Paradox Gear". If a "Malefic" monster would banish a monster to Special Summon itself by its own way, you can banish this card you control or in your GY instead. You can only use each effect of "Malefic Paradox Gear" once per turn. | |||||||||||||
▶︎ Deck | 9.6 (7) | Stardust Synchron |
Effect Monster Tuner Monster |
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- | 4 | Machine | 1500 | 1000 | |||||||||
If this card is in your hand or GY: You can Tribute 1 monster; Special Summon this card, but banish it when it leaves the field, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. If this card is Normal or Special Summoned: You can add 1 Spell/Trap from your Deck to your hand that mentions "Stardust Dragon". You can only use each effect of "Stardust Synchron" once per turn. | |||||||||||||
▶︎ Deck | 9.6 (14) | Drytron Alpha Thuban | Effect Monster | ||||||||||
- | 1 | Machine | 2000 | 0 | |||||||||
Cannot be Normal Summoned/Set. Must be Special Summoned with the effect of a "Drytron" card. You can Tribute 1 other "Drytron" monster, or 1 Ritual Monster, from your hand or field; Special Summon this card from your hand or GY in Defense Position, then you can add 1 Ritual Monster from your Deck to your hand. You cannot Special Summon monsters, except monsters that cannot be Normal Summoned/Set, the turn you activate this effect. You can only use this effect of "Drytron Alpha Thuban" once per turn. | |||||||||||||
▶︎ Deck | 9.6 (12) | Photon Orbital | Effect Monster | ||||||||||
- | 4 | Machine | 500 | 2000 | |||||||||
During your Main Phase: You can target 1 "Photon" or "Galaxy" monster you control; equip this monster from your hand or field to that target. It gains 500 ATK, also it cannot be destroyed by battle. You can send this Equip Card to the GY; add 1 "Photon" or "Galaxy" monster from your Deck to your hand, except "Photon Orbital". You can only use this effect of "Photon Orbital" once per turn. | |||||||||||||
▶︎ Deck | 9.6 (12) | Infinitrack Anchor Drill | Effect Monster | ||||||||||
- | 4 | Machine | 1800 | 500 | |||||||||
If this card is Normal or Special Summoned: You can Special Summon 1 EARTH Machine monster from your hand in Defense Position, except "Infinitrack Anchor Drill". You can target 1 other Machine monster you control; the Levels of both that monster and this card become the combined original Levels of those 2 monsters, until the end of this turn. You can only use each effect of "Infinitrack Anchor Drill" once per turn. | |||||||||||||
▶︎ Deck | 9.6 (58) | ABC-Dragon Buster |
Fusion Monster Effect Monster |
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- | 8 | Machine | 3000 | 2800 | |||||||||
"A-Assault Core" + "B-Buster Drake" + "C-Crush Wyvern" Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control and/or from your GY. (You do not use "Polymerization".) Once per turn (Quick Effect): You can discard 1 card, then target 1 card on the field; banish it. During your opponent's turn (Quick Effect): You can Tribute this card, then target 3 of your banished LIGHT Machine Union Monsters with different names; Special Summon them. |
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▶︎ Deck | 9.6 (62) | Qliphort Scout |
Pendulum Monster Normal Monster |
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- | 5 | Machine | 1000 | 2800 | |||||||||
Pendulum Effect You cannot Special Summon monsters, except "Qli" monsters. This effect cannot be negated. Once per turn: You can pay 800 LP; add 1 "Qli" card from your Deck to your hand, except "Qliphort Scout". Card Text Booting in Replica Mode... An error has occurred while executing C:\sophia\zefra.exe Unknown publisher. Allow C:\tierra\qliphort.exe ? <Y/N>...[Y] Booting in Autonomy Mode… |
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▶︎ Deck | 9.6 (29) | Sky Striker Ace - Kagari |
Link Monster Effect Monster |
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- | - | Machine | 1500 | - | |||||||||
1 non-FIRE "Sky Striker Ace" monster If this card is Special Summoned: You can target 1 "Sky Striker" Spell in your GY; add it to your hand. Gains 100 ATK for each Spell in your GY. You can only Special Summon "Sky Striker Ace - Kagari(s)" once per turn.
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▶︎ Deck | 9.5 (15) | Gizmek Kaku, the Supreme Shining Sky Stag | Effect Monster | ||||||||||
- | 9 | Machine | 2750 | 2750 | |||||||||
If a monster is in the Extra Monster Zone: You can Special Summon this card from your hand. You can target 1 face-up monster in the Extra Monster Zone; equip that face-up monster to this card (max. 1). When this card destroys an opponent's monster by battle: You can Special Summon 1 of your Monster Cards equipped to this card. You can only use each effect of "Gizmek Kaku, the Supreme Shining Sky Stag" once per turn. | |||||||||||||
▶︎ Deck | 9.5 (10) | Meklord Army Deployer Obbligato | Effect Monster | ||||||||||
- | 4 | Machine | 1200 | 1800 | |||||||||
During your Main Phase: You can activate this effect; destroy this card, and if you do, Special Summon 2 "Meklord Army" monsters from your Deck in Defense Position, except "Meklord Army Deployer Obbligato", also you cannot Special Summon monsters for the rest of this turn, except Machine monsters. If this card is sent to the GY: You can activate this effect; during the End Phase of this turn, you can inflict 100 damage to your opponent for each "Meklord" monster you control. You can only use each effect of "Meklord Army Deployer Obbligato" once per turn. | |||||||||||||
▶︎ Deck | 9.5 (11) | Crystron Citree |
Effect Monster Tuner Monster |
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- | 2 | Machine | 500 | 500 | |||||||||
During your opponent's Main Phase or Battle Phase: You can target 1 non-Tuner monster in your Graveyard; Special Summon it, but it has its effects negated (if any), and if you do, immediately after this effect resolves, Synchro Summon 1 Machine-Type Synchro Monster using only that monster and this card (this is a Quick Effect). These Synchro Materials are banished instead of being sent to the Graveyard. You can only use this effect of "Crystron Citree" once per turn. | |||||||||||||
▶︎ Deck | 9.5 (24) | Cyber Dragon Nachster | Effect Monster | ||||||||||
- | 1 | Machine | 200 | 200 | |||||||||
This card's name becomes "Cyber Dragon" while on the field or in the GY. You can discard 1 other monster; Special Summon this card from your hand. If this card is Normal or Special Summoned: You can target 1 Machine monster with 2100 ATK or DEF in your GY; Special Summon it, also, you cannot Special Summon monsters for the rest of this turn, except Machine monsters. You can only use each effect of "Cyber Dragon Nachster" once per turn. | |||||||||||||
▶︎ Deck | 9.5 (75) | Machina Fortress | Effect Monster | ||||||||||
- | 7 | Machine | 2500 | 1600 | |||||||||
You can discard Machine monster(s) whose total Levels equal 8 or more, then Special Summon this card (from your hand or GY). If this card is destroyed by battle and sent to the GY: Target 1 card your opponent controls; destroy that target. Before resolving an opponent's monster effect that targets this face-up card, look at your opponent's hand and discard 1 card from their hand. | |||||||||||||
▶︎ Deck | 9.5 (8) | Infinitrack Harvester | Effect Monster | ||||||||||
- | 2 | Machine | 0 | 2100 | |||||||||
If this card is Normal or Special Summoned: You can add 1 "Infinitrack" monster from your Deck to your hand, except "Infinitrack Harvester". You can target 1 other Machine monster you control; the Levels of both that monster and this card become the combined original Levels of those 2 monsters, until the end of this turn. You can only use each effect of "Infinitrack Harvester" once per turn. | |||||||||||||
▶︎ Deck | 9.5 (4) | Rescue-ACE Fire Engine | Effect Monster | ||||||||||
- | 7 | Machine | 2500 | 2500 | |||||||||
If a "Rescue-ACE" monster(s) is Normal or Special Summoned to your field, except "Rescue-ACE Fire Engine" (except during the Damage Step): You can Special Summon this card from your hand. If a monster(s) is Special Summoned to your opponent's field (except during the Damage Step): You can Special Summon 1 Level 4 or lower "Rescue-ACE" monster from your hand, Deck, or GY. You can only use each effect of "Rescue-ACE Fire Engine" once per turn. | |||||||||||||
▶︎ Deck | 9.5 (41) | Chaos Ancient Gear Giant |
Fusion Monster Effect Monster |
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- | 10 | Machine | 4500 | 3000 | |||||||||
4 "Ancient Gear" monsters Must be Fusion Summoned and cannot be Special Summoned by other ways. Unaffected by Spell/Trap effects. Your opponent's monsters cannot activate their effects during the Battle Phase. This card can attack all monsters your opponent controls, once each. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. |
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▶︎ Deck | 9.5 (17) | Drytron Meteonis Draconids |
Ritual Monster Effect Monster |
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- | 12 | Machine | 4000 | 4000 | |||||||||
You can Ritual Summon this card with "Meteonis Drytron". Your opponent cannot target this card with monster effects. If the total Levels of monsters used for its Ritual Summon are 2 or less, this card can attack all Special Summoned monsters your opponent controls once each. During your opponent's turn (Quick Effect): You can banish monsters from your GY whose combined ATK equals exactly 2000 or 4000, then target 1 face-up card your opponent controls for every 2000 ATK of the total; send that card(s) to the GY. You can only use this effect of "Drytron Meteonis Draconids" once per turn. | |||||||||||||
▶︎ Deck | 9.5 (32) | Accel Synchron |
Synchro Monster Tuner Monster Effect Monster |
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- | 5 | Machine | 500 | 2100 | |||||||||
1 Tuner + 1+ non-Tuner monsters Once per turn: You can send 1 "Synchron" monster from your Deck to the GY, then activate 1 of these effects; ●Increase this card's Level by the Level of the sent monster. ●Reduce this card's Level by the Level of the sent monster. During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control. You can only Synchro Summon "Accel Synchron" once per turn. |
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▶︎ Deck | 9.5 (117) | Cyber Dragon Infinity |
Xyz Monster Effect Monster |
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- | 6 | Machine | 2100 | 1600 | |||||||||
3 Level 6 LIGHT Machine monsters Once per turn, you can also Xyz Summon "Cyber Dragon Infinity" by using "Cyber Dragon Nova" you control as material. (Transfer its materials to this card.) Gains 200 ATK for each material attached to it. Once per turn: You can target 1 face-up Attack Position monster on the field; attach it to this card as material. Once per turn, when a card or effect is activated (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy it. |
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▶︎ Deck | 9.5 (25) | Wind-Up Carrier Zenmaity |
Xyz Monster Effect Monster |
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- | 3 | Machine | 1500 | 1500 | |||||||||
2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 "Wind-Up" monster from your hand or Deck. When a face-up "Wind-up" monster on the field is destroyed and sent to your Graveyard (except during the Damage Step): You can detach 1 Xyz Material from this card to target that monster; return that target to the hand. |
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▶︎ Deck | 9.5 (38) | Superdreadnought Rail Cannon Juggernaut Liebe |
Xyz Monster Effect Monster |
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- | 11 | Machine | 4000 | 4000 | |||||||||
3 Level 11 monsters Once per turn, you can also Xyz Summon "Superdreadnought Rail Cannon Juggernaut Liebe" by using 1 Rank 10 Machine Xyz Monster you control as material. (Transfer its materials to this card.) Once per turn: You can detach 1 material from this card; it gains 2000 ATK/DEF, also for the rest of this turn, you can only declare an attack with this card. During each Battle Phase, this card can make attacks on monsters up to the number of materials it has +1. |
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▶︎ Deck | 9.5 (6) | Superheavy Samurai Monk Big Benkei |
Pendulum Monster Effect Monster |
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- | 8 | Machine | 1000 | 3500 | |||||||||
Pendulum Effect If you control a "Superheavy Samurai" monster: You can add 1 "Superheavy Samurai Soul" monster from your Deck to your hand. You can only use this effect of "Superheavy Samurai Monk Big Benkei" once per turn. Card Text If you have no Spells/Traps in your GY: You can send 1 "Superheavy Samurai Big Benkei" from your hand or Deck to the GY, and if you do, Special Summon this card from your hand. If this card is used as Synchro Material and added to your Extra Deck face-up: You can place this card in your Pendulum Zone. You can only use each effect of "Superheavy Samurai Monk Big Benkei" once per turn. |
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▶︎ Deck | 9.5 (4) | Appliancer Propelion |
Link Monster Effect Monster |
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- | - | Machine | 1200 | - | |||||||||
1 "Appliancer" monster Cannot be used as Link Material the turn it is Link Summoned. This card can attack directly. Once per turn, during damage calculation, if your monster battles an opponent's monster, while this card is co-linked (Quick Effect): You can make that opponent's monster's ATK 0 during that damage calculation only. Once per turn, during damage calculation, if this monster that is not co-linked battles an opponent's monster (Quick Effect): You can make that opponent's monster's ATK 0 during that damage calculation only.
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▶︎ Deck | 9.4 (21) | Ancient Gear Wyvern | Effect Monster | ||||||||||
- | 4 | Machine | 1700 | 1200 | |||||||||
If this card is Normal or Special Summoned: You can add 1 "Ancient Gear" card from your Deck to your hand, except "Ancient Gear Wyvern", also you cannot Set cards for the rest of this turn. You can only use this effect of "Ancient Gear Wyvern" once per turn. If this card attacks, your opponent cannot activate monster effects until the end of the Damage Step. | |||||||||||||
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