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HOME > Yu-Gi-Oh! Card Search > Search result
Search result Showing 3,151 to 3,180 of 12,274
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
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8.1 (23) | Amano-Iwato |
Effect Monster Spirit Monster |
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- | 4 | Rock | 1900 | 1200 | ||
Cannot be Special Summoned. Monsters cannot activate their effects, except Spirit Monsters. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return this card to the hand. | ||||||
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8.1 (8) | Aromage Laurel | Effect Monster | |||
- | 1 | Plant | 800 | 0 | ||
If your LP are higher than your opponent's: You can Special Summon this card from your hand. If you gain LP: Target 1 non-Tuner Plant monster on the field; it is treated as a Tuner this turn. If this card is sent to the GY: You can gain 500 LP. You can only use each effect of "Aromage Laurel" once per turn. | ||||||
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8.1 (37) | Ancient Gear Golem | Effect Monster | |||
- | 8 | Machine | 3000 | 3000 | ||
Cannot be Special Summoned. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. If this card attacks a Defense Position monster, inflict piercing battle damage. | ||||||
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8.1 (23) | Artifact Caduceus | Effect Monster | |||
- | 5 | Fairy | 1600 | 2400 | ||
You can Set this card from your hand to your Spell & Trap Zone as a Spell Card. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your Graveyard: Special Summon it. During your opponent's turn, each time an "Artifact" monster(s) is Special Summoned: Draw 1 card. You must control this face-up card to activate and to resolve this effect. You can only control 1 "Artifact Caduceus". | ||||||
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8.1 (47) | D.D. Warrior Lady | Effect Monster | |||
- | 4 | Warrior | 1500 | 1600 | ||
After damage calculation, when this card battles an opponent's monster: You can banish that monster, also banish this card. | ||||||
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8.1 (7) | Infernity Sage |
Effect Monster Tuner Monster |
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- | 2 | Fiend | 400 | 800 | ||
During your Main Phase: You can discard your entire hand. If this card is sent to the GY: You can send 1 "Infernity" monster from your Deck to the GY. You must have no cards in your hand to activate and to resolve this effect. You can only use each effect of "Infernity Sage" once per turn. | ||||||
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8.1 (9) | Infernity Wildcat |
Effect Monster Tuner Monster |
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- | 3 | Fiend | 1400 | 0 | ||
You can Special Summon this card (from your hand) by sending 1 other "Infernity" monster in your hand to the GY. You can only Special Summon "Infernity Wildcat" once per turn this way. While you have no cards in your hand: You can banish 1 "Infernity" monster from your GY; increase or decrease the Level of this card by 1 until the end of this turn. You can only use this effect of "Infernity Wildcat" once per turn. | ||||||
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8.1 (15) | Wattpheasant | Effect Monster | |||
- | 4 | Thunder | 1000 | 800 | ||
This card can attack your opponent directly. When this card inflicts Battle Damage to your opponent by a direct attack, select 1 face-up monster on the field and remove it from play until the End Phase of this turn. | ||||||
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8.1 (12) | Alpha The Electromagnet Warrior | Effect Monster | |||
- | 3 | Rock | 1700 | 1100 | ||
If this card is Normal or Special Summoned: You can add 1 Level 8 "Magna Warrior" monster from your Deck to your hand. You can only use this effect of "Alpha The Electromagnet Warrior" once per turn. During your opponent's turn: You can Tribute this card; Special Summon 1 Level 4 "Magnet Warrior" monster from your Deck (this is a Quick Effect). | ||||||
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8.1 (11) | Minerva, Scholar of the Sky | Effect Monster | |||
- | 4 | Fairy | 1700 | 400 | ||
Each time a Counter Trap Card is activated, immediately after it resolves, this card gains 500 ATK, and if it does, and "The Sanctuary in the Sky" is on the field, add 1 Counter Trap with a different name from your GY to your hand. | ||||||
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8.1 (10) | Infernoble Knight Ogier | Effect Monster | |||
- | 4 | Warrior | 1500 | 2000 | ||
While this card is an Equip Card, the equipped monster cannot be destroyed by card effects. You can only use each of the following effects of "Infernoble Knight Ogier" once per turn. If this card is Normal or Special Summoned: You can send 1 "Noble Arms" card, or 1 FIRE Warrior monster except "Infernoble Knight Ogier", from your Deck to the GY. If this card is in your GY: You can target 1 Warrior monster you control; equip this card to that monster you control. | ||||||
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8.1 (24) | Performapal Whip Snake | Effect Monster | |||
- | 4 | Reptile | 1700 | 900 | ||
Once per turn, during either player's Main Phase: You can target 1 face-up monster on the field; switch its current ATK and DEF until the end of this turn. | ||||||
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8.1 (8) | Odd-Eyes Lancer Dragon | Effect Monster | |||
- | 8 | Dragon | 3000 | 2000 | ||
If a Pendulum Monster you control is destroyed by battle or card effect: You can Tribute 1 monster; Special Summon this card from your hand. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. If an "Odd-Eyes" card(s) you control would be destroyed by battle or card effect, you can destroy 1 "Odd-Eyes" card in your hand, Monster Zone, or Pendulum Zone instead. | ||||||
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8.1 (26) | Gadarla, the Mystery Dust Kaiju | Effect Monster | |||
- | 8 | Insect | 2700 | 1600 | ||
You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. Once per turn (Quick Effect): You can remove 3 Kaiju Counters from anywhere on the field; the ATK/DEF of all other monsters on the field become halved. | ||||||
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8.1 (8) | Jioh the Gravity Ninja | Effect Monster | |||
- | 8 | Rock | 2300 | 2900 | ||
If this card is Normal/Special Summoned, or flipped face-up: You can target up to 2 face-up monsters on the field; change them to face-down Defense Position, and if you do, any opponent's monsters that were flipped by this effect cannot change their battle positions. If a monster on the field is flipped face-up, while this monster is face-up on the field (except during the Damage Step): You can target 1 card your opponent controls; destroy it. You can only use each effect of "Jioh the Gravity Ninja" once per turn. | ||||||
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8.1 (38) | Masked Chameleon |
Effect Monster Tuner Monster |
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- | 4 | Reptile | 1600 | 1100 | ||
Cannot be Normal Summoned if you control a Level 5 or higher monster. When this card is Normal Summoned: You can target 1 monster with 0 DEF in your Graveyard; Special Summon that target in face-up Defense Position. Its effects are negated. You cannot Special Summon any other monsters, except from the Extra Deck, during the turn you activate this effect. | ||||||
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8.1 (7) | Karakuri Bonze mdl 9763 "Kunamzan" | Effect Monster | |||
- | 5 | Machine | 2000 | 1500 | ||
This card must attack, if able. If this card is targeted for an attack: Change the battle position of this card. If this card is in your hand: You can target 1 "Karakuri" monster you control; change its battle position, and if you do, Special Summon this card as a Tuner, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except EARTH Machine monsters. You can only use this effect of "Karakuri Bonze mdl 9763 "Kunamzan"" once per turn. | ||||||
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8.1 (9) | Gagaku-P.U.N.K. Wa Gon |
Effect Monster Tuner Monster |
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- | 3 | Psychic | 900 | 600 | ||
You can pay 600 LP; add 1 "P.U.N.K." Spell from your Deck to your hand. When your opponent activates a card or effect that targets a "P.U.N.K." monster(s) you control, or when your opponent's monster targets one for an attack (Quick Effect): You can draw 1 card. You can only use each effect of "Gagaku-P.U.N.K. Wa Gon" once per turn. | ||||||
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8.1 (19) | Guardian Sphinx | Effect Monster | |||
- | 5 | Rock | 1700 | 2400 | ||
Once per turn: You can change this card to face-down Defense Position. When this card is Flip Summoned: Return all monsters your opponent controls to the hand. | ||||||
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8.1 (15) | Meklord Astro Dragon Triskelion | Effect Monster | |||
- | 10 | Machine | 3000 | 0 | ||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 3 "Meklord" monsters with different names from your GY. Once per turn, when this card declares an attack: You can look at your opponent's Extra Deck and equip 1 monster from it to this card. This card gains ATK equal to the combined ATK of those equipped monsters. While equipped with a Synchro Monster, this card can make up to 3 attacks on monsters during each Battle Phase. | ||||||
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8.1 (30) | Meklord Emperor Wisel | Effect Monster | |||
- | 1 | Machine | 2500 | 2500 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. When a face-up monster you control is destroyed by a card effect and sent to the GY (except during the Damage Step): You can Special Summon this card from your hand. Other monsters you control cannot declare an attack. Once per turn: You can target 1 Synchro Monster your opponent controls; equip that target to this card. This card gains ATK equal to the combined ATK of the monsters equipped to it by this effect. Once per turn, when your opponent activates a Spell Card (Quick Effect): You can negate the activation, and if you do, destroy it. | ||||||
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8.1 (11) | Metamorphosed Insect Queen | Effect Monster | |||
- | 7 | Insect | 2800 | 2400 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. If another Insect monster is on the field, your opponent cannot target Insect monsters you control with card effects, also they cannot be destroyed by your opponent's card effects. At the end of the Damage Step, if this card attacked: You can Tribute 1 monster; this card can attack an opponent's monster again in a row. Once per turn, during the End Phase: You can Special Summon 1 "Insect monster Token" (Insect/EARTH/Level 1/ATK 100/DEF 100). | ||||||
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8.1 (16) | Gigantes | Effect Monster | |||
- | 4 | Rock | 1900 | 1300 | ||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 EARTH monster from your GY. If this card is destroyed by battle and sent to the GY: Destroy all Spells and Traps on the field. | ||||||
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8.1 (12) | Crystron Rosenix | Effect Monster | |||
- | 4 | Machine | 1800 | 1000 | ||
You can target 1 face-up card you control; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Machine-Type Synchro Monsters, also, destroy that card, and if you do, Special Summon 1 "Crystron" Tuner from your Deck. You can banish this card from your Graveyard; Special Summon 1 "Crystron Token" (Machine-Type/WATER/Level 1/ATK 0/DEF 0), but it cannot be Tributed. You can only use 1 "Crystron Rosenix" effect per turn, and only once that turn. | ||||||
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8.1 (24) | Gladiator Beast Augustus | Effect Monster | |||
- | 8 | Winged Beast | 2600 | 1000 | ||
When this card is Special Summoned by the effect of a "Gladiator Beast" monster: You can Special Summon 1 "Gladiator Beast" monster from your hand in Defense Position. Shuffle it into the Deck during the End Phase. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Augustus". | ||||||
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8.1 (11) | Graydle Alligator | Effect Monster | |||
- | 3 | Aqua | 500 | 1500 | ||
If this card in your Monster Zone is destroyed by battle or Spell effect and sent to your Graveyard: You can target 1 face-up monster your opponent controls; equip this card to that target. While this card is equipped to a monster by this effect, take control of that monster. When this card leaves the field, destroy the equipped monster. | ||||||
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8.1 (25) | Phantom Skyblaster | Effect Monster | |||
- | 4 | Fiend | 1100 | 800 | ||
When this card is Normal or Flip Summoned: You can Special Summon any number of "Skyblaster Tokens" (Fiend/DARK/Level 4/ATK 500/DEF 500), up to the number of monsters you control. Once per turn, during your Standby Phase: You can inflict 300 damage to your opponent for each "Skyblaster" monster you control. "Skyblaster" monsters you control cannot declare an attack during the turn you activate this effect. | ||||||
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8.1 (12) | Code Radiator | Effect Monster | |||
- | 4 | Cyberse | 1600 | 800 | ||
If a Cyberse monster you control would be used as Link Material for a "Code Talker" monster, this card in your hand can also be used as material. If this card is sent from the hand or field to the GY as material for the Link Summon of a "Code Talker" monster: You can target 1 face-up monster your opponent controls; change its ATK to 0, also negate its effects. If this card on the field was used as material, you can target 2 monsters, instead. You can only use each effect of "Code Radiator" once per turn. | ||||||
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8.1 (25) | Silent Angler | Effect Monster | |||
- | 4 | Fish | 800 | 1400 | ||
If you control a WATER monster, you can Special Summon this card (from your hand), but you cannot Special Summon monsters from your hand for the rest of this turn. | ||||||
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8.1 (7) | Salamangreat of Fire | Effect Monster | |||
- | 2 | Cyberse | 800 | 800 | ||
If this card is Normal or Special Summoned: You can add 1 Level 4 or lower "Salamangreat" monster from your Deck to your hand, except "Salamangreat of Fire", also you cannot Special Summon monsters for the rest of this turn, except FIRE monsters. At the start of the Damage Step, if a Cyberse monster you control battles: You can banish this card from your GY; destroy that monster you control. You can only use each effect of "Salamangreat of Fire" once per turn. | ||||||
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