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HOMEYu-Gi-Oh! Card Search > Search result

Card-Type is "Spell". Search result  Showing 1,921 to 1,950 of 2,451

Card-Type is "Spell".

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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
スライム増殖炉 ▶︎ Deck 3.9 11 Jam Breeding Machine Continuous Spell
During each of your Standby Phases: Special Summon 1 "Slime Token" (Aqua-Type/WATER/Level 1/ATK 500/DEF 500) in Attack Position. You cannot Summon any monsters, except "Slime Tokens" (but you can Set).
フィールドバリア ▶︎ Deck 3.9 21 Field Barrier Continuous Spell
Field Spells on the field cannot be destroyed. Neither player can activate a new Field Spell Card. You can only control 1 "Field Barrier".
エターナル・エヴォリューション・バースト ▶︎ Deck 3.9 11 Super Strident Blaze Equip Spell
Equip only to a Machine Fusion Monster. Your opponent cannot activate cards or effects during your Battle Phase. At the end of the Damage Step, if the equipped monster attacked an opponent's monster: You can banish 1 "Cyber Dragon" monster from your GY; the equipped monster can attack an opponent's monster again in a row. Your other monsters cannot attack the turn you activate this effect.
「A」細胞散布爆弾 ▶︎ Deck 3.9 10 "A" Cell Scatter Burst Quick-Play Spell
Select 1 face-up "Alien" monster you control. Destroy it and distribute new A-Counters equal to its Level among your opponent's face-up monsters.
エンドレス・オブ・ザ・ワールド ▶︎ Deck 3.9 9 Cycle of the World Ritual Spell
This card is used to Ritual Summon "Ruin, Queen of Oblivion" or "Demise, King of Armageddon". You must also Tribute monsters from your field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. During your Main Phase, except the turn this card was sent to the GY: You can shuffle this card into the Deck; add 1 "End of the World" from your Deck to your hand, then, you can add 1 "Ruin, Queen of Oblivion" or "Demise, King of Armageddon" from your GY to your hand.
泉の精霊 ▶︎ Deck 3.8 17 Fairy of the Spring Normal Spell
Target 1 Equip Spell Card in your Graveyard; add that target to your hand. That Equip Spell Card cannot be activated this turn.
マジックブラスト ▶︎ Deck 3.8 16 Magical Blast Normal Spell
Inflict 200 damage to your opponent for each Spellcaster monster you control. During your Draw Phase, if this card is in your GY, before you draw: You can give up your normal draw this turn, and if you do, add this card to your hand.
ユニコーンの導き ▶︎ Deck 3.8 17 Unicorn Beacon Normal Spell
Select 1 removed from play Level 5 or lower Beast-Type or Winged Beast-Type monster. Remove from play 1 card in your hand and Special Summon the selected monster in Attack Position.
連鎖召喚 ▶︎ Deck 3.8 10 Chain Summon Normal Spell
If you control 2 or more face-up Xyz Monsters: Target the one with the lowest Rank (your choice, if tied); Special Summon 1 Xyz Monster from your Extra Deck, whose Rank is lower than that Xyz Monster, but the Special Summoned monster cannot attack directly, also return it to the Extra Deck during the End Phase.
クラッキング ▶︎ Deck 3.8 12 Cracking Continuous Spell
Once per turn, when a monster(s) is sent from the field to the Graveyard by a card effect: Inflict 800 damage to the owner of the monster(s).
デンジャラスマシン TYPE-6 ▶︎ Deck 3.8 17 Dangerous Machine Type-6 Continuous Spell
During each of your Standby Phases: Roll a six-sided die and apply the result.
●1: Discard 1 card.
●2: Your opponent discards 1 card.
●3: Draw 1 card.
●4: Your opponent draws 1 card.
●5: Destroy 1 monster your opponent controls.
●6: Destroy this card.
ムーン・スクレイパー ▶︎ Deck 3.8 13 Attack the Moon! Continuous Spell
Once per turn, when the battle position of a Rock monster you control is changed: You can target 1 Spell/Trap your opponent controls; destroy that target.
闇味鍋パーティー ▶︎ Deck 3.8 4 Yaminabe Party Continuous Spell
At the start of your Battle Phase: You can target 1 face-up monster you control; this turn, your opponent chooses the attack target(s) for that monster, also if that monster you control battles an opponent's monster, it gains ATK equal to its original ATK during damage calculation only. You can only use this effect of "Yaminabe Party" once per turn.
メテオ・ストライク ▶︎ Deck 3.8 21 Fairy Meteor Crush Equip Spell
If the equipped monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.
リチュアル・ウェポン ▶︎ Deck 3.8 12 Ritual Weapon Equip Spell
Equip only to a Level 6 or lower Ritual Monster. It gains 1500 ATK/DEF.
リボーンリボン ▶︎ Deck 3.8 12 Ribbon of Rebirth Equip Spell
During the End Phase, if the equipped monster was destroyed by battle and sent to the Graveyard this turn: Special Summon it from the Graveyard to your side of the field.
逢華妖麗譚-魔妖語 ▶︎ Deck 3.8 9 Ghost Meets Girl - A Mayakashi's Manuscript Quick-Play Spell
During the Main Phase: Target 1 Zombie Synchro Monster you control; Special Summon 1 of your Zombie monsters with the same Attribute, that is banished or in your GY, but banish it during the End Phase, also you cannot Special Summon monsters for the rest of this turn after this card resolves, except Zombie monsters. You can only activate 1 "Ghost Meets Girl - A Mayakashi's Manuscript" per turn.
おろかな転生 ▶︎ Deck 3.8 15 Foolish Return Quick-Play Spell
Target 1 card in your opponent's GY; shuffle it into the Deck.
虚栄巨影 ▶︎ Deck 3.8 18 Ego Boost Quick-Play Spell
When a monster declares an attack: Target 1 face-up monster on the field; it gains 1000 ATK until the end of the Battle Phase.
ドラゴンレーザー ▶︎ Deck 3.8 6 Dragon Laser Quick-Play Spell
Send 1 "Trigon" equipped to a face-up "Delta Tri" you control to the Graveyard, and destroy all monsters your opponent controls.
奇跡の蘇生 ▶︎ Deck 3.8 13 Miraculous Rebirth Quick-Play Spell
Activate only as Chain Link 4 or higher. Select 1 monster from either player's Graveyard and Special Summon it. You cannot activate this card if multiple cards/effects with the same name are in that Chain.
リバース・オブ・ザ・ワールド ▶︎ Deck 3.8 11 Turning of the World Quick-Play Spell
This card is used to Ritual Summon "Ruin, Queen of Oblivion" or "Demise, King of Armageddon" from your hand or Deck. You must also Tribute Ritual Monsters from your hand whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. You can only activate 1 "Turning of the World" per turn.
スマイル・アクション ▶︎ Deck 3.8 4 Smile Action Field Spell
When this card is activated: Each player can banish up to 5 Spells from their own GY, face-down. If a monster declares an attack: The attacked player activates this effect;
●You (the attacked player) can randomly add 1 of your cards banished by this card's effect to your hand, then you can discard it and negate that attack, but if you do not discard that added card, any battle damage you take this turn is doubled (even if this card leaves the field).
ダーク・シティ ▶︎ Deck 3.8 14 Dark City Field Spell
If a "Destiny HERO" monster attacks a monster with a higher ATK, the attacking monster gains 1000 ATK during damage calculation only.
飛竜艇-ファンドラ ▶︎ Deck 3.8 16 Fandora, the Flying Furtress Field Spell
During your Draw Phase, before you draw: You can give up your normal draw this turn, and if you do, add 1 monster "Fur Hire" from your Deck to your hand. If you control 5 or more monsters "Fur Hire" with different names: You can send this card from the Field Zone to the GY; destroy all cards your opponent controls, also, for the rest of this turn, your opponent takes no damage.
闇の支配者との契約 ▶︎ Deck 3.8 13 Contract with the Dark Master Ritual Spell
This card is used to Ritual Summon "Dark Master - Zorc". You must also Tribute monsters from your hand or field whose total Levels equal 8 or more.
スペシャルハリケーン ▶︎ Deck 3.7 20 Special Hurricane Normal Spell
Discard 1 card from your hand. Destroy all Special Summoned monsters on the field.
二重魔法 ▶︎ Deck 3.7 12 Double Spell Normal Spell
Discard 1 Spell, then target 1 Spell in your opponent's GY; place that target in the appropriate Zone on your field, and as this card's effect resolution, follow its card text as if you had used it yourself.
ピースの輪 ▶︎ Deck 3.7 23 Symbol of Friendship Normal Spell
To activate this card, you must draw it for your normal draw in your Draw Phase while your opponent controls 3 or more monsters and you control no cards, reveal it, and keep it revealed until the Main Phase 1. During your Main Phase 1 that same turn: You can activate this card from your hand; reveal 1 card from your Deck, and add it to your hand.
ファイヤー・ソウル ▶︎ Deck 3.7 10 Soul of Fire Normal Spell
Your opponent draws 1 card. Select 1 Pyro-Type monster from your Deck and remove it from play. Inflict damage to your opponent equal to half the ATK of the removed monster. If you activate this card, you cannot declare an attack this turn.
Other sorts : Card Registration Date, scale blue, scale red

(65/82 pages) 1,921 - 1,950

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Keyword
Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
Japanese Only Cards


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