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HOME > Yu-Gi-Oh! Card Search > Search result
Card-Type is "Spell". Search result Showing 1,501 to 1,530 of 2,451
Card-Type is "Spell".
Search result. You can change the search conditions at the bottom of the screen.
Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
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5.7 (10) | Des Croaking | Normal Spell | |||
Activate only while you control 3 face-up "Des Frogs". Destroy all cards your opponent controls. | ||||||
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5.7 (3) | Land Flipping | Normal Spell | |||
Target 1 face-up card in a Field Zone; banish it, then place it face-up in the other Field Zone, then, you can choose 1 Field Spell with a different original name in the current controller's GY, and place it face-up in the Field Zone of the player whose card was banished. You can only activate 1 "Land Flipping" per turn. | ||||||
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5.7 (7) | Ursarctic Drytron | Normal Spell | |||
Special Summon 1 "Ultimate Flagship Ursatron" from your Extra Deck by banishing 1 "Ursarctic Big Dipper" and 1 "Drytron Fafnir" from your hand and/or field, although you can banish 1 of them from your Deck instead if "Ursarctic Polari" or "Drytron Alpha Thuban" is on the field. If you would Tribute a monster(s) to activate an "Ursarctic" or "Drytron" monster's effect, you can banish this card from your GY instead. You can only use this effect of "Ursarctic Drytron" once per turn. | ||||||
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5.7 (17) | Wild Nature's Release | Normal Spell | |||
Target 1 Beast or Beast-Warrior monster; it gains ATK equal to its current DEF (until the End Phase), and if it does, it is destroyed during the End Phase. | ||||||
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5.7 (12) | Legend of Heart | Normal Spell | |||
Pay 2000 LP and Tribute 1 Warrior monster; banish up to 3 "Legendary Dragon" Spells with different names from your hand and/or GY, and if you do, Special Summon that many "Legendary Knight" monsters with different names from your hand, Deck, and/or GY. You can only activate 1 "Legend of Heart" per turn. | ||||||
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5.7 (12) | Mokey Mokey Smackdown | Continuous Spell | |||
If a face-up Fairy monster you control is destroyed while you control "Mokey Mokey", until the end of this turn the ATK of each "Mokey Mokey" you control will become 3000. | ||||||
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5.7 (12) | Resonant Destruction | Continuous Spell | |||
Each time a "Resonator" monster(s) is sent to the Graveyard as a Synchro Material: Target 1 card your opponent controls; destroy that target. Destroy this card during your 2nd End Phase after activation. | ||||||
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5.7 (7) | Subterror Cave Clash | Continuous Spell | |||
All "Subterror" monsters you control gain 500 ATK and DEF for each Set monster on the field. Once per turn, when a "Subterror" monster you control inflicts battle damage to your opponent: You can target 1 "Subterror" card in your Graveyard, except "Subterror Cave Clash"; add it to your hand. | ||||||
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5.7 (3) | The Immortal Bushi Mourns the Mortal Body | Continuous Spell | |||
All monsters in your GY become Warrior monsters. Once per turn, during the End Phase: You can destroy all monsters you control. | ||||||
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5.7 (10) | Instant Neo Space | Equip Spell | |||
Equip only to a Fusion Monster that lists "Elemental HERO Neos" as material. It does not have to activate its effect during the End Phase to shuffle itself into the Extra Deck. If the equipped monster leaves the field: You can Special Summon 1 "Elemental HERO Neos" from your hand, Deck, or GY. | ||||||
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5.7 (9) | Fulfillment of the Contract | Equip Spell | |||
Activate this card by paying 800 LP, then target 1 Ritual Monster in your GY; Special Summon it and equip it with this card. When this card is destroyed, banish the equipped monster. | ||||||
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5.7 (7) | Kozmo Lightsword | Equip Spell | |||
Equip only to a Psychic-Type "Kozmo" monster. It gains 500 ATK and DEF, it can make up to 2 attacks on monsters during each Battle Phase, also if it attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card is sent from the field to the Graveyard: You can pay 800 LP; add this card to your hand. You can only use this effect of "Kozmo Lightsword" once per turn. | ||||||
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5.7 (21) | Autonomous Action Unit | Equip Spell | |||
Pay 1500 Life Points, then target 1 monster in your opponent's Graveyard; Special Summon that target to your side of the field in face-up Attack Position, and equip it with this card. When this card leaves the field, destroy the equipped monster. | ||||||
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5.7 (11) | Morphtronic Repair Unit | Equip Spell | |||
Send 1 "Morphtronic" monster from your hand to the Graveyard and select 1 "Morphtronic" monster in your Graveyard. Special Summon the selected monster and equip it with this card. The equipped monster cannot change its Battle Position. When this card is removed from the Field, destroy the equipped monster. | ||||||
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5.7 (11) | Telekinetic Charging Cell | Equip Spell | |||
Equip only to a Psychic-Type monster. You do not have to pay Life Points to activate its effect(s). When the equipped monster is destroyed and this card is sent to the Graveyard, you can pay 1000 Life Points to return this card to your hand. | ||||||
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5.7 (9) | Vylon Material | Equip Spell | |||
Equip only to a "Vylon" monster. It gains 600 ATK. If this face-up card is sent from the field to the Graveyard: You can add 1 "Vylon" Spell Card from your Deck to your hand. | ||||||
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5.7 (9) | Action Magic - Double Banking | Quick-Play Spell | |||
Discard 1 card; this turn, if a monster you currently control destroys an opponent's monster by battle, it can make a second attack in a row. During your Main Phase, if this card is in your GY, except the turn this card was sent to the GY: You can discard 1 Spell; Set this card. | ||||||
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5.7 (9) | Tsukumo Slash | Quick-Play Spell | |||
If a monster you control attacks a monster whose ATK is higher than itself during damage calculation: Your battling monster gains ATK equal to the difference between your LP and your opponent's, during that damage calculation only. You can only activate 1 "Tsukumo Slash" per turn. | ||||||
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5.7 (15) | Half Shut | Quick-Play Spell | |||
Target 1 face-up monster on the field; it cannot be destroyed by battle this turn, also its ATK is halved until the end of this turn. | ||||||
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5.7 (6) | Fog Control | Quick-Play Spell | |||
Tribute 1 face-up "Cloudian" monster, then target 1 face-up monster on the field; place 3 Fog Counters on that target. | ||||||
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5.7 (3) | Over Fusion | Quick-Play Spell | |||
Target 1 face-up monster on the field; reveal 1 "Elemental HERO", "Neo-Spacian", or Level 10 monster from your hand, Deck, or Extra Deck, and the targeted monster's name can be treated as the revealed monster's if used as Fusion Material this turn. Send the revealed monster to the GY if you have "Elemental HERO Neos" on your field or in your GY, otherwise shuffle it back into its Deck (if revealed from the hand, shuffle into the Main Deck). You can only activate 1 "Over Fusion" per turn. | ||||||
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5.7 (10) | Celestia | Field Spell | |||
All Wyrm-Type monsters gain 300 ATK and DEF. Once per turn: You can banish 3 Wyrm-Type monsters from your Graveyard, then target 1 card on the field; destroy it. | ||||||
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5.7 (12) | Grand Spiritual Art - Ichirin | Field Spell | |||
Negate your opponent's first monster effect that resolves each turn while you control a Spellcaster monster with 1500 DEF. During your Main Phase: You can reveal 1 Spellcaster monster from your hand, and if you do, add 1 monster with the same Attribute, but with 1500 ATK/200 DEF, from your Deck to your hand, and if you do that, shuffle the revealed card into the Deck. You can only use this effect of "Grand Spiritual Art - Ichirin" once per turn. | ||||||
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5.6 (5) | A.I. Contact | Normal Spell | |||
If "Ignister A.I.Land" is in your Field Zone: Reveal 1 "Ignister A.I.Land" in your hand; place it on the bottom of the Deck, and if you do, draw 3 cards. You can only activate 1 "A.I. Contact" per turn. | ||||||
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5.6 (5) | Lucky Loan | Normal Spell | |||
Target 1 "Fortune Fairy" monster you control; Special Summon 1 Spellcaster monster from your hand or Deck, whose original Level is 1 lower than that monster's, also during your next turn after this card resolves, you cannot Normal or Special Summon monsters, except Spellcaster monsters. You can only activate 1 "Lucky Loan" per turn. | ||||||
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5.6 (5) | Sky Striker Maneuver - Scissors Cross | Normal Spell | |||
If you control no monsters in your Main Monster Zone: Target 1 Level 4 "Sky Striker Ace" monster in your GY; add it to your hand, or if you have 3 or more Spells in your GY, you can Special Summon it instead. | ||||||
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5.6 (8) | Battle Waltz | Normal Spell | |||
Target 1 Synchro Monster you control; Special Summon 1 "Waltz Token" with the current Type, Attribute, Level, ATK and DEF of that monster. Neither player takes any battle damage from attacks involving this Token. | ||||||
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5.6 (9) | Power Capsule | Normal Spell | |||
Select 1 face-up "Victory Viper XX03" you control to activate this card. Select 1 effect of "Victory Viper XX03", and apply it as this card's effect. | ||||||
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5.6 (10) | The Claw of Hermos | Normal Spell | |||
(This card is also always treated as "Legendary Dragon Hermos".) Send 1 monster from your hand or field to the GY, of the Type that is listed on a Fusion Monster that can only be Special Summoned with "The Claw of Hermos" (if that card is Set, reveal it), then Special Summon that Fusion Monster from your Extra Deck. You can only activate 1 "The Claw of Hermos" per turn. |
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5.6 (14) | Six Strike - Triple Impact | Normal Spell | |||
If you control 3 or more face-up "Six Samurai" monsters, you can activate 1 of these effects: ●Destroy all face-up monsters your opponent controls. ●Destroy all face-up Spell/Trap Cards your opponent controls. ●Destroy all Set Spell/Trap Cards your opponent controls. |
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