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HOME > Yu-Gi-Oh! Card Search > Search result
Card-Type is "Synchro Monster". Type is "Fiend". Search result Showing 1 to 24 of 24
Card-Type is "Synchro Monster".
Type is "Fiend".
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 9.6 (23) | Chaos Angel |
Synchro Monster Effect Monster |
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- | 10 | Fiend | 3500 | 2800 | ||
1 Tuner + 1+ non-Tuner LIGHT or DARK monsters For this card's Synchro Summon, you can treat 1 LIGHT or DARK monster you control as a Tuner. If this card is Special Summoned: You can target 1 card on the field; banish it. This card gains these effects based on the original Attributes of materials used for its Synchro Summon. ●LIGHT: Synchro Monsters you control are unaffected by monster effects activated by your opponent. ●DARK: Monsters you control cannot be destroyed by battle. |
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▶︎ Deck | 9.6 (5) | Plunder Patrollship Jord |
Synchro Monster Pendulum Monster Effect Monster |
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- | 8 | Fiend | 1500 | 3000 | ||
Pendulum Effect You can declare 1 Attribute; return this card to the Extra Deck, and if you do, Special Summon 1 "Plunder Patroll Token" (Fiend/Level 4/ATK 0/DEF 0) with that Attribute to both players' fields in Defense Position. You can only use this effect of "Plunder Patrollship Jord" once per turn. Card Text 1 Tuner + 1+ non-Tuner monsters If your opponent Special Summons a monster(s) (except during the Damage Step): You can add 1 "Plunder Patroll" card from your Deck to your hand, then if this card is equipped with a "Plunder Patroll" card, you can Special Summon 1 "Plunder Patroll" monster from your Deck. You can target 1 "Plunder Patroll" card in your GY; add it to your hand, and if you do, place this card in your Pendulum Zone. You can only use each effect of "Plunder Patrollship Jord" once per turn. |
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▶︎ Deck | 9 (6) | Plunder Patrollship Brann |
Synchro Monster Effect Monster |
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- | 8 | Fiend | 2500 | 1000 | ||
1 Tuner + 1+ non-Tuner monsters All other Fiend monsters you control gain 500 ATK. You can discard 1 "Plunder Patroll" card, then target 1 Spell/Trap your opponent controls; banish it, then you can add 1 "Plunder Patroll" monster from your Deck to your hand. This is a Quick Effect if this card is equipped with a "Plunder Patroll" card. You can only use this effect of "Plunder Patrollship Brann" once per turn. |
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▶︎ Deck | 8.9 (24) | Fabled Ragin |
Synchro Monster Effect Monster |
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- | 5 | Fiend | 2300 | 1800 | ||
1 "Fabled" Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can draw until you have 2 cards in your hand. |
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▶︎ Deck | 8.8 (24) | D/D/D Cursed King Siegfried |
Synchro Monster Effect Monster |
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- | 8 | Fiend | 2800 | 2200 | ||
1 Tuner + 1 or more non-Tuner "D/D" monsters During either player's turn: You can target 1 face-up Spell/Trap Card on the field; that target has its effects negated, until the next Standby Phase. You can only use this effect of "D/D/D Cursed King Siegfried" once per turn. If this card is destroyed by battle or card effect and sent to the Graveyard: Gain 1000 LP for each "Dark Contract" card you control. |
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▶︎ Deck | 8 (16) | D/D/D Gust King Alexander |
Synchro Monster Effect Monster |
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- | 7 | Fiend | 2500 | 2000 | ||
1 "D/D" Tuner + 1 or more non-Tuner monsters If another "D/D" monster(s) is Normal or Special Summoned to your field, while you control this face-up card (except during the Damage Step): You can target 1 Level 4 or lower "D/D" monster in your Graveyard; Special Summon it. You can only use this effect of "D/D/D Gust King Alexander" once per turn. |
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▶︎ Deck | 7.8 (26) | Armades, Keeper of Boundaries |
Synchro Monster Effect Monster |
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- | 5 | Fiend | 2300 | 1500 | ||
1 Tuner + 1 or more non-Tuner monsters If this card attacks or is attacked, your opponent cannot activate cards or effects until the end of the Damage Step. |
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▶︎ Deck | 7.7 (13) | D/D/D Gust High King Alexander |
Synchro Monster Effect Monster |
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- | 10 | Fiend | 3000 | 2500 | ||
1 Tuner + 1+ non-Tuner monsters If 3 or more "D/D/D" monsters are on the field, this card gains 3000 ATK. If another "D/D" monster(s) is Normal or Special Summoned to your field while this monster is on the field (except during the Damage Step): You can target 1 "D/D" monster in your GY; Special Summon it. You can only use this effect of "D/D/D Gust High King Alexander" once per turn. |
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▶︎ Deck | 7.4 (21) | Fabled Leviathan |
Synchro Monster Effect Monster |
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- | 10 | Fiend | 3000 | 2000 | ||
1 "Fabled" Tuner + 1+ non-Tuner monsters When this card on the field is destroyed and sent to the GY: You can target up to 3 "Fabled" monsters in your GY; add them to your hand. |
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▶︎ Deck | 7.3 (8) | Infernity Doom Archfiend |
Synchro Monster Effect Monster |
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- | 6 | Fiend | 2200 | 1600 | ||
1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 face-up card on the field; negate its effects (until the end of this turn), then if you have no cards in your hand, you can destroy it. While you have no cards in your hand, if this card battles an opponent's monster, any battle damage this card inflicts to your opponent is doubled. A DARK Synchro Monster that was Summoned using this card as material can make up to 2 attacks on monsters during each Battle Phase. |
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▶︎ Deck | 7 (24) | Scrap Archfiend |
Synchro Monster Normal Monster |
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- | 7 | Fiend | 2700 | 1800 | ||
1 Tuner + 1 or more non-Tuner monsters | ||||||
▶︎ Deck | 6.8 (9) | D/D/D Super Doom King Bright Armageddon |
Synchro Monster Pendulum Monster Effect Monster |
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- | 10 | Fiend | 3500 | 3000 | ||
Pendulum Effect Once per turn, when an opponent's monster declares an attack: You can target 1 "D/D/D" Synchro Monster you control; destroy as many monsters your opponent controls as possible with DEF less than or equal to the targeted monster's ATK, and if you do, inflict 1000 damage to your opponent for each monster destroyed. Card Text 1 "D/D" Tuner + 1+ non-Tuner "D/D/D" monsters Your opponent cannot target monsters you control with card effects. If another monster is Normal or Special Summoned while this monster is on the field (except during the Damage Step): You can make your opponent choose 1 Pendulum Monster they control, and all other monsters they currently control have their effects negated. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone. |
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▶︎ Deck | 6.7 (14) | Chaos King Archfiend |
Synchro Monster Effect Monster |
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- | 7 | Fiend | 2600 | 2600 | ||
1 Fiend-Type Tuner + 1 or more non-Tuner monsters When this card declares an attack: You can switch the current ATK and DEF of all face-up monsters your opponent controls, until the end of the Battle Phase. |
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▶︎ Deck | 6.6 (5) | Chaos Archfiend |
Synchro Monster Effect Monster |
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- | 8 | Fiend | 2500 | 1800 | ||
1 LIGHT Tuner + 1+ non-Tuner DARK monsters If any card(s) have been banished this turn, this card gains 2000 ATK. This card can attack all monsters your opponent controls, once each, also banish any monster destroyed by battle with this card. If this card in its owner's control leaves the field because of an opponent's card: You can Special Summon 1 "Chaos" Synchro Monster from your Extra Deck, except "Chaos Archfiend". You can only use this effect of "Chaos Archfiend" once per turn. |
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▶︎ Deck | 6.5 (10) | Stygian Sergeants |
Synchro Monster Effect Monster |
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- | 5 | Fiend | 2200 | 1800 | ||
1 Fiend-Type Tuner + 1 or more non-Tuner monsters When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can have this card gain 800 ATK until the end of the Battle Phase, also this card can make a second attack in a row. |
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▶︎ Deck | 6.3 (6) | Groza, Tyrant of Thunder |
Synchro Monster Effect Monster |
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- | 8 | Fiend | 2800 | 2800 | ||
1 Tuner + 1+ non-Tuner Fiend monsters During your opponent's Main Phase (Quick Effect): You can target 1 Effect Monster on the field; discard 1 monster, and if you do, negate that monster's effect until the end of this turn. You can only use this effect of "Groza, Tyrant of Thunder" once per turn. If a Fiend monster(s) is sent from the hand to your GY (except during the Damage Step): You can apply 1 of the following effects to this card, until the end of this turn. ●Cannot be destroyed by battle. ●Cannot be destroyed by your opponent's card effects. ●Your opponent cannot target this card with card effects. |
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▶︎ Deck | 6 (23) | Dark Highlander |
Synchro Monster Effect Monster |
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- | 7 | Fiend | 2800 | 2300 | ||
1 Fiend-Type Tuner + 1 or more non-Tuner Fiend-Type monsters Neither player can Synchro Summon. Once per turn: You can target 1 monster your opponent controls that is equipped with an Equip Card; destroy all Equip Cards equipped to that monster, and if you do, inflict 400 damage to your opponent for each card destroyed. |
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▶︎ Deck | 5.9 (9) | Fabled Andwraith |
Synchro Monster Effect Monster |
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- | 6 | Fiend | 2400 | 1900 | ||
1 "Fabled" Tuner + 1+ non-Tuner monsters If this card is Special Summoned: Your opponent can discard 1 card to negate this effect, otherwise you can draw 2 cards, then discard 1 card. If a monster(s) is sent from your opponent's hand to the GY (except during the Damage Step): You can target 1 of those monsters; Special Summon it to your field, but negate its effects. You can only use each effect of "Fabled Andwraith" once per turn. |
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▶︎ Deck | 5.9 (16) | Fabled Valkyrus |
Synchro Monster Effect Monster |
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- | 8 | Fiend | 2900 | 1700 | ||
1 "Fabled" Tuner + 1+ non-Tuner monsters Once per turn: You can discard 1 Fiend monster; draw 1 card. |
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▶︎ Deck | 5.8 (5) | Chaos Beast |
Synchro Monster Effect Monster |
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- | 6 | Fiend | 2000 | 1800 | ||
1 LIGHT Tuner + 1+ non-Tuner DARK monsters If any card(s) have been banished this turn, this card gains 1000 ATK. You can only use each of the following effects of "Chaos Beast" once per turn. You can target 1 of your banished LIGHT or DARK monsters; add it to your hand. During your Main Phase, except the turn this card was sent to the GY: You can banish 1 LIGHT and 1 DARK monster from your hand and/or GY, except this card; Special Summon this card from your GY. |
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▶︎ Deck | 5.7 (19) | Dark Diviner |
Synchro Monster Effect Monster |
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- | 4 | Fiend | 2000 | 1000 | ||
1 DARK Tuner + 1 non-Tuner Insect-Type monster This card cannot be destroyed by battle. When this card declares an attack, if the ATK of the attack target is higher than this card: The ATK of the attack target becomes equal to this face-up card's current ATK. This change lasts until the end of the Battle Phase. When this card destroys an opponent's monster by battle and sends it to the Graveyard: Send the top 3 cards of your opponent's Deck to the Graveyard. |
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▶︎ Deck | 5.6 (21) | Blood Mefist |
Synchro Monster Effect Monster |
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- | 8 | Fiend | 2800 | 1300 | ||
1 Tuner + 1 or more non-Tuner monsters Once per turn, during your opponent's Standby Phase: You can inflict 300 damage to your opponent for each card your opponent controls. Each time your opponent Sets a Spell or Trap Card(s): Inflict 300 damage to your opponent. |
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▶︎ Deck | 5.1 (7) | Archfiend's Call |
Synchro Monster Effect Monster |
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- | 6 | Fiend | 2500 | 1200 | ||
1 Tuner + 1+ non-Tuner monsters This card's name becomes "Summoned Skull" on the field, but is still treated as an "Archfiend" card. Your opponent cannot target any "Summoned Skull" you control with card effects. If this Synchro Summoned card you control is sent to your GY by an opponent's card: You can Special Summon 1 "Summoned Skull" from your hand, Deck, or GY. |
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▶︎ Deck | 4.2 (14) | Frozen Fitzgerald |
Synchro Monster Effect Monster |
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- | 5 | Fiend | 2500 | 2500 | ||
1 DARK Tuner + 1 non-Tuner Beast-Type monster If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. When this card is destroyed by battle and sent to the Graveyard, while you control no monsters, you can discard 1 card to Special Summon this card from the Graveyard in face-up Defense Position. |
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