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HOME > Yu-Gi-Oh! Card Search > Search result
Card-Type is "Effect Monster". Search result Showing 2,701 to 2,730 of 7,339
Card-Type is "Effect Monster".
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 7.7 (3) | Infernoble Knight Ricciardetto |
Effect Monster Tuner Monster |
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- | 1 | Warrior | 500 | 0 | ||
You can banish this card from your hand or GY; Special Summon 1 Level 4 or lower FIRE Warrior monster from your hand as a Tuner. If this card is Normal or Special Summoned: You can target 1 Level 4 or lower FIRE Warrior monster in your GY, except "Infernoble Knight Ricciardetto"; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except Warrior monsters. You can only use 1 "Infernoble Knight Ricciardetto" effect per turn, and only once that turn. | ||||||
▶︎ Deck | 7.7 (9) | Mahunder | Effect Monster | |||
- | 4 | Thunder | 1400 | 700 | ||
Once per turn: You can Normal Summon 1 Level 4 LIGHT Thunder-Type monster from your hand, except "Mahunder", as an additional Normal Summon. | ||||||
▶︎ Deck | 7.7 (7) | Dark Spirit of Malice | Effect Monster | |||
- | 3 | Fiend | 1600 | 0 | ||
When your opponent activates a card or effect (Quick Effect): You can send this card from your hand or field to the GY, then target 1 Level 8 Fiend monster in your GY; Special Summon it, but its effects are negated. If a Level 8 Fiend monster(s) is sent to your GY while this card is in your GY (except during the Damage Step): You can add this card to your hand. You can only use each effect of "Dark Spirit of Malice" once per turn. | ||||||
▶︎ Deck | 7.7 (20) | Atlantean Marksman | Effect Monster | |||
- | 3 | Sea Serpent | 1400 | 0 | ||
When this card inflicts Battle Damage to your opponent: You can Special Summon 1 Level 4 or lower "Atlantean" Sea Serpent-Type monster from your Deck, except "Atlantean Marksman". When this card is sent to the Graveyard to activate a WATER monster's effect: Target 1 Set card your opponent controls; destroy that target. | ||||||
▶︎ Deck | 7.7 (32) | Chaos-End Master |
Effect Monster Tuner Monster |
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- | 3 | Warrior | 1500 | 1000 | ||
When this card destroys an opponent's monster by battle and sends it to the Graveyard, you can Special Summon 1 Level 5 or higher monster with 1600 or less ATK from your Deck. | ||||||
▶︎ Deck | 7.7 (6) | Chaos Nephthys | Effect Monster | |||
- | 8 | Winged Beast | 2400 | 1600 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. If a card(s) on the field is destroyed by a card effect: You can banish 1 LIGHT and 1 DARK monster from your GY, except "Chaos Nephthys"; Special Summon this card from the GY (if it was there when the card was destroyed) or hand (even if not). You can only use this effect of "Chaos Nephthys" once per turn. If this card is Special Summoned: You can target 1 card your opponent controls and 2 cards in their GY; banish them. | ||||||
▶︎ Deck | 7.7 (10) | Chemicritter Oxy Ox |
Effect Monster Gemini Monster |
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- | 2 | Beast | 0 | 2100 | ||
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ●During your Main Phase: You can Special Summon 1 Gemini Monster from your hand, and if you do, all Gemini Monsters you currently control become that monster's original Level until the end of this turn. You can only use this effect of "Chemicritter Oxy Ox" once per turn. |
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▶︎ Deck | 7.7 (23) | Beetron | Effect Monster | |||
- | 4 | Insect | 1600 | 900 | ||
You can send 1 face-up Spell/Trap you control to the GY, then target 1 Level 4 or lower Insect monster in your GY; Special Summon that Insect monster in Defense Position. You can only use this effect of "Beetron" once per turn. | ||||||
▶︎ Deck | 7.7 (32) | Cannon Soldier Forbidden | Effect Monster | |||
- | 4 | Machine | 1400 | 1300 | ||
You can Tribute 1 monster; inflict 500 damage to your opponent. | ||||||
▶︎ Deck | 7.7 (30) | Rainbow Dragon | Effect Monster | |||
- | 10 | Dragon | 4000 | 0 | ||
(This card is always treated as an "Ultimate Crystal" card.) Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having 7 "Crystal Beast" cards with different names on your field and/or GY. This card cannot activate the following effects the turn it is Special Summoned. (Quick Effect): You can send all "Crystal Beast" monsters you control to the GY; this card gains 1000 ATK for each monster sent to the GY. You can banish all "Crystal Beast" monsters from your GY; shuffle all cards on the field into the Deck. |
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▶︎ Deck | 7.7 (13) | Kashtira Ogre | Effect Monster | |||
- | 7 | Psychic | 2800 | 1000 | ||
If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Ogre" once per turn. During your Main Phase: You can add 1 "Kashtira" Trap from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can excavate up to 5 cards from the top of your opponent's Deck, banish 1 excavated card, face-down, and place the rest on the top of the Deck in the same order. | ||||||
▶︎ Deck | 7.7 (9) | Cloudian - Nimbusman | Effect Monster | |||
- | 5 | Fairy | 1000 | 1000 | ||
Cannot be destroyed by battle. If this card is in face-up Defense Position, destroy it. You can Tribute any number of WATER monsters for the Tribute Summon of this card. If this card is Tribute Summoned: Place 1 Fog Counter on it for each WATER monster you Tributed. This card gains 500 ATK for each Fog Counter on the field. | ||||||
▶︎ Deck | 7.7 (7) | Crystal Girl | Effect Monster | |||
- | 1 | Spellcaster | 200 | 100 | ||
If this card is Normal or Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 Level 5 or higher WATER monster from your Deck to your hand. If you control a Level 5 or higher WATER monster and this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Crystal Girl" once per turn. | ||||||
▶︎ Deck | 7.7 (6) | Kuribabylon | Effect Monster | |||
- | 5 | Fiend | 1500 | 1000 | ||
Gains 300 ATK/DEF for each "Kuriboh" monster you control and in your GY. You can only use 1 of the following effects of "Kuribabylon" per turn, and only once that turn. ●If you have more monsters in your GY than your opponent: You can Special Summon this card from your hand. ●During your Main or Battle Phase: You can return this card to the hand, and if you do, Special Summon 5 monsters (1 "Kuribah", 1 "Kuribee", 1 "Kuriboo", 1 "Kuribeh", and 1 "Kuriboh") from your hand and/or GY in Attack Position. |
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▶︎ Deck | 7.7 (7) | Krawler Glial |
Effect Monster Flip Monster |
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- | 2 | Insect | 700 | 1500 | ||
FLIP: You can Special Summon 1 "Krawler" monster from your hand or GY, in face-up Attack Position or face-down Defense Position, except "Krawler Glial". If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 2 "Krawler" monsters with different names from your Deck in face-down Defense Position, except "Krawler Glial". You can only use each effect of "Krawler Glial" once per turn. |
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▶︎ Deck | 7.7 (11) | Krawler Spine |
Effect Monster Flip Monster |
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- | 2 | Insect | 300 | 2100 | ||
FLIP: You can target 1 monster on the field; destroy that monster. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 2 "Krawler" monsters with different names from your Deck in face-down Defense Position, except "Krawler Spine". You can only use each effect of "Krawler Spine" once per turn. |
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▶︎ Deck | 7.7 (3) | Baku the Beast Ninja | Effect Monster | |||
- | 3 | Beast | 1500 | 600 | ||
If this card is added to your hand, except by drawing it: You can Special Summon it. If this card is Special Summoned or flipped face-up: You can target 1 "Ninja" or "Ninjitsu Art" card from your GY or face-up Spell & Trap Zone, except "Baku the Beast Ninja"; return it to the hand. You can only use each effect of "Baku the Beast Ninja" once per turn. | ||||||
▶︎ Deck | 7.7 (3) | Seleglare the Luminous Lunar Dragon | Effect Monster | |||
- | 6 | Dragon | 2400 | 1000 | ||
You can Normal Summon/Set this card without Tributing, but its original ATK becomes 1500. During the Main Phase (Quick Effect): You can target 1 monster your opponent controls with ATK less than or equal to this card; return this card to the hand, and if you do, take control of that opponent's monster until the End Phase. You can only use this effect of "Seleglare the Luminous Lunar Dragon" once per turn. | ||||||
▶︎ Deck | 7.7 (33) | Kuraz the Light Monarch | Effect Monster | |||
- | 6 | Warrior | 2400 | 1000 | ||
When this card is Normal or Special Summoned: You can target up to 2 cards on the field; destroy those targets, and if you do, each player can draw 1 card for each of the cards they controlled that was destroyed by this effect. This card cannot attack during the turn it is Normal or Special Summoned. | ||||||
▶︎ Deck | 7.7 (26) | Cockadoodledoo |
Effect Monster Tuner Monster |
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- | 5 | Winged Beast | 1600 | 2000 | ||
If there are no monsters on the field, you can Special Summon this card (from your hand) as a Level 3 monster. If your opponent controls a monster and you control no cards, you can Special Summon this card (from your hand) as a Level 4 monster. If this face-up card would leave the field, banish it instead. | ||||||
▶︎ Deck | 7.7 (11) | Gouki Riscorpio | Effect Monster | |||
- | 5 | Warrior | 2300 | 0 | ||
If you control no monsters, or all monsters you control are "Gouki" monsters, you can Normal Summon this card without Tributing. If this card is sent from the field to the GY: You can add 1 "Gouki" card from your Deck to your hand, except "Gouki Riscorpio". You can only use this effect of "Gouki Riscorpio" once per turn. | ||||||
▶︎ Deck | 7.7 (3) | Ghostrick Siren | Effect Monster | |||
- | 4 | Fairy | 800 | 1500 | ||
Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn, during your Main Phase: You can change this card to face-down Defense Position. If this card is Normal Summoned or flipped face-up: Send the top 2 cards of your Deck to the GY, then if either card was a "Ghostrick" card, you can apply 1 of these effects. ●Add 1 "Ghostrick" Spell/Trap from your Deck to your hand. ●Change 1 Effect Monster your opponent controls to face-down Defense Position. |
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▶︎ Deck | 7.7 (22) | Cyberdark Edge | Effect Monster | |||
- | 4 | Machine | 800 | 800 | ||
If this card is Normal Summoned: Target 1 Level 3 or lower Dragon monster in your GY; equip that Dragon monster to this card. Gains ATK equal to the original ATK of the monster equipped to it by this effect. This card can attack directly. If it does using this effect, its ATK is halved during damage calculation only. If this card would be destroyed by battle, destroy that equipped monster, instead. | ||||||
▶︎ Deck | 7.7 (9) | Relinkuriboh | Effect Monster | |||
- | 1 | Fiend | 300 | 200 | ||
If this card is Tributed: Draw 1 card. If your monster would be destroyed by battle, you can banish this card from your GY instead. | ||||||
▶︎ Deck | 7.7 (7) | Salamangreat Mole | Effect Monster | |||
- | 1 | Cyberse | 0 | 0 | ||
During your Main Phase, if you Link Summoned this turn: You can Special Summon this card from your hand to your zone a Link Monster points to. If you control no monsters: You can banish this card from your GY, then target 5 "Salamangreat" cards in your GY; shuffle them into the Deck, then draw 2 cards. You can only use each effect of "Salamangreat Mole" once per turn. | ||||||
▶︎ Deck | 7.7 (25) | Palladium Oracle Mahad | Effect Monster | |||
- | 7 | Spellcaster | 2500 | 2100 | ||
When you draw this card: You can reveal this card; Special Summon it from your hand. If this card battles a DARK monster, its ATK is doubled during the Damage Step only. If this card is destroyed by battle or card effect: You can Special Summon 1 "Dark Magician" from your hand, Deck, or Graveyard. | ||||||
▶︎ Deck | 7.7 (3) | Brotherhood of the Fire Fist - Elephant | Effect Monster | |||
- | 4 | Beast-Warrior | 1000 | 1800 | ||
If this card is Normal or Special Summoned: You can send 1 face-up "Fire Formation" Spell/Trap you control to the GY; Special Summon 1 "Fire Fist" monster from your hand, except "Brotherhood of the Fire Fist - Elephant". You can target 1 "Fire Formation" Spell/Trap in your GY; shuffle it into the Deck, then, you can add 1 Level 5 or higher "Fire Fist" monster from your Deck to your hand. You can only use each effect of "Brotherhood of the Fire Fist - Elephant" once per turn. | ||||||
▶︎ Deck | 7.7 (20) | Dawn Knight | Effect Monster | |||
- | 4 | Warrior | 1400 | 1200 | ||
If this card is sent from the field to the Graveyard: You can send 1 LIGHT monster from your Deck to the Graveyard. If this card is sent from your Deck to the Graveyard: Target 1 LIGHT monster in your Graveyard; place that target on the top of your Deck. You can only use 1 "Dawn Knight" effect per turn, and only once that turn. | ||||||
▶︎ Deck | 7.7 (11) | Shiranui Squire | Effect Monster | |||
- | 4 | Zombie | 1500 | 0 | ||
When this card is Normal Summoned, you can: Special Summon 1 "Shiranui Spectralsword" monster from your hand or Deck, also you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. If this card is banished: You can draw 1 card, then discard 1 card. You can only use each effect of "Shiranui Squire" once per turn. | ||||||
▶︎ Deck | 7.7 (7) | Poly-Chemicritter Dioxogre |
Effect Monster Gemini Monster |
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- | 8 | Fiend | 2800 | 200 | ||
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with these effects. ●The Normal Summon of a Gemini Monster cannot be negated. ●Once per turn: You can banish 1 Gemini Monster from your Graveyard, then target 1 card your opponent controls; destroy it. |
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