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HOME > Yu-Gi-Oh! Card Search > Search result
Card-Type is "Effect Monster". Search result Showing 2,041 to 2,070 of 7,339
Card-Type is "Effect Monster".
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 8.2 (24) | Secret Sect Druid Dru | Effect Monster | |||
- | 4 | Spellcaster | 1800 | 0 | ||
When this card is Normal Summoned: You can target 1 Level 4 DARK monster in your Graveyard with 0 ATK and/or DEF, except "Secret Sect Druid Dru"; Special Summon that target in face-up Defense Position. Its effects are negated. You can only use the effect of "Secret Sect Druid Dru" once per turn. | ||||||
▶︎ Deck | 8.2 (14) | Infernoble Knight - Roland | Effect Monster | |||
- | 1 | Warrior | 500 | 500 | ||
(Quick Effect): You can target 1 face-up monster you control; equip this card from your hand to that target as an Equip Spell that gives that card 500 ATK. During the End Phase, if this card is in the GY because it was sent there this turn: You can add 1 FIRE Warrior monster, except "Infernoble Knight - Roland", or 1 Equip Spell from your Deck to your hand. You can only use each effect of "Infernoble Knight - Roland" once per turn. | ||||||
▶︎ Deck | 8.2 (13) | Orcust Brass Bombard |
Effect Monster Tuner Monster |
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- | 1 | Machine | 500 | 1900 | ||
You can banish this card from your GY; Special Summon 1 "Orcust" monster from your hand, except "Orcust Brass Bombard", also you cannot Special Summon monsters for the rest of this turn, except DARK monsters. You can only use this effect of "Orcust Brass Bombard" once per turn. | ||||||
▶︎ Deck | 8.2 (25) | Chaos Hunter | Effect Monster | |||
- | 7 | Fiend | 2500 | 1600 | ||
When your opponent Special Summons a monster (except during the Damage Step): You can discard 1 card; Special Summon this card from your hand. Your opponent cannot banish cards. | ||||||
▶︎ Deck | 8.2 (9) | Duke Shade, the Sinister Shadow Lord | Effect Monster | |||
- | 4 | Fiend | 500 | 2000 | ||
You can Tribute any number of DARK monsters; Special Summon this card from your hand, and if you do, it gains 500 ATK for each monster you Tributed. If this card is Normal or Special Summoned: You can target 1 Level 5 or higher DARK monster in your GY; add it to your hand. You can only use each effect of "Duke Shade, the Sinister Shadow Lord" once per turn. You cannot Special Summon monsters the turn you activate either of this card's effects, except DARK monsters. | ||||||
▶︎ Deck | 8.2 (45) | Gagaga Magician | Effect Monster | |||
- | 4 | Spellcaster | 1500 | 1000 | ||
Once per turn: You can declare a Level from 1 to 8; this card becomes that Level until the End Phase. You can only control 1 "Gagaga Magician". This card cannot be used as a Synchro Material Monster. | ||||||
▶︎ Deck | 8.2 (24) | White Dragon Wyverburster | Effect Monster | |||
- | 4 | Dragon | 1700 | 1800 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 DARK monster from your GY. You can only Special Summon "White Dragon Wyverburster" once per turn this way. If this card is sent from the field to the GY: You can add 1 "Black Dragon Collapserpent" from your Deck to your hand. | ||||||
▶︎ Deck | 8.2 (20) | Djinn Demolisher of Rituals | Effect Monster | |||
- | 3 | Fiend | 1500 | 600 | ||
When you Ritual Summon a monster, you can banish this card from your Graveyard as 1 of the monsters required for the Ritual Summon. If a player Ritual Summons using this card, that Ritual Summoned monster cannot be targeted by the card effects of the other player. | ||||||
▶︎ Deck | 8.2 (12) | Seal, Strategist Fur Hire | Effect Monster | |||
- | 4 | Beast-Warrior | 1600 | 1000 | ||
During your Main Phase: You can Special Summon 1 monster "Fur Hire" from your hand, except "Seal, Strategist Fur Hire". If a monster "Fur Hire" is Special Summoned to your field while you control this monster (except during the Damage Step): You can target 1 monster "Fur Hire" in your GY; add it to your hand. You can only use each effect of "Seal, Strategist Fur Hire" once per turn. | ||||||
▶︎ Deck | 8.2 (5) | Cross Keeper | Effect Monster | |||
- | 2 | Warrior | 400 | 400 | ||
You can send this card from your hand or field to the GY; Special Summon 1 "Elemental HERO" monster or 1 "Neo-Spacian" monster from your hand or GY, but negate its effects if Summoned from the GY. If you Special Summon an "Elemental HERO" Fusion Monster, while this card is in your GY (except during the Damage Step): You can banish this card; draw 2 cards, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Cross Keeper" once per turn. | ||||||
▶︎ Deck | 8.2 (30) | Gren Maju Da Eiza | Effect Monster | |||
- | 3 | Fiend | ? | ? | ||
This card's ATK/DEF become the number of your banished cards x 400. | ||||||
▶︎ Deck | 8.2 (9) | Koa'ki Meiru Doom | Effect Monster | |||
- | 3 | Fiend | 1700 | 800 | ||
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Fiend-Type monster in your hand. Negate the effects of LIGHT and DARK monsters that activate during the Main Phase. | ||||||
▶︎ Deck | 8.2 (19) | Codarus | Effect Monster | |||
- | 4 | Sea Serpent | 1400 | 1200 | ||
You can send 1 face-up "Umi" you control to the Graveyard to target up to 2 cards your opponent controls; send those targets to the Graveyard. | ||||||
▶︎ Deck | 8.2 (49) | Dark Magician of Chaos | Effect Monster | |||
- | 8 | Spellcaster | 2800 | 2600 | ||
During the End Phase, if this card was Normal or Special Summoned this turn: You can target 1 Spell in your GY; add it to your hand. You can only use this effect of "Dark Magician of Chaos" once per turn. If this card destroys an opponent's monster by battle, after damage calculation: Banish that opponent's monster. If this face-up card would leave the field, banish it instead. | ||||||
▶︎ Deck | 8.2 (9) | Gouki Ringtrainer | Effect Monster | |||
- | 1 | Warrior | 0 | 0 | ||
If you control no monsters: You can reveal this card in your hand, then target 1 "Gouki" Link Monster in your GY; Special Summon this card from your hand, then, Special Summon the target, but it loses 500 ATK. You can only use this effect of "Gouki Ringtrainer" once per turn. While you control a "Gouki" Link Monster, this card cannot be destroyed by battle. | ||||||
▶︎ Deck | 8.2 (14) | Ghostrick Jiangshi | Effect Monster | |||
- | 3 | Zombie | 400 | 1800 | ||
Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: You can add from your Deck to your hand, 1 "Ghostrick" monster whose Level is less than or equal to the number of "Ghostrick" monsters you control. You can only use this effect of "Ghostrick Jiangshi" once per turn. | ||||||
▶︎ Deck | 8.2 (18) | Gold Gadget | Effect Monster | |||
- | 4 | Machine | 1700 | 800 | ||
When this card is Normal or Special Summoned: You can Special Summon 1 Level 4 Machine monster from your hand. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 "Gadget" monster from your Deck, except "Gold Gadget". You can only use 1 "Gold Gadget" effect per turn, and only once that turn. | ||||||
▶︎ Deck | 8.2 (9) | PSY-Framegear Alpha |
Effect Monster Tuner Monster |
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- | 1 | Psychic | 500 | 0 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect, and cannot be Special Summoned by other ways. When your opponent Normal or Special Summons a monster(s) while you control no monsters (except during the Damage Step): You can Special Summon both this card from your hand and 1 "PSY-Frame Driver" from your hand, Deck, or Graveyard, and if you do, add 1 "PSY-Frame" card from your Deck to your hand, except "PSY-Framegear Alpha". During the End Phase, banish the face-up monsters Special Summoned by this effect. | ||||||
▶︎ Deck | 8.2 (43) | Santa Claws | Effect Monster | |||
- | 6 | Fiend | 1200 | 2500 | ||
You can Special Summon this card (from your hand) to your opponent's field in Defense Position, by Tributing 1 monster they control. If Summoned this way, once, during the End Phase of this turn: You can draw 1 card. | ||||||
▶︎ Deck | 8.2 (14) | Subterror Nemesis Warrior | Effect Monster | |||
- | 4 | Warrior | 1800 | 1200 | ||
During either player's turn: You can send 1 "Subterror" monster from your Deck to the Graveyard; Tribute this card and at least 1 other monster so the total original Levels Tributed equal or exceed the Level of that "Subterror" monster in the Graveyard, and if you do, Special Summon that monster in face-up or face-down Defense Position. If a "Subterror Behemoth" monster is flipped face-up while this card is in your Graveyard: You can Special Summon this card. You can only use each effect of "Subterror Nemesis Warrior" once per turn. | ||||||
▶︎ Deck | 8.2 (13) | Salamangreat Jack Jaguar | Effect Monster | |||
- | 4 | Cyberse | 1800 | 1200 | ||
If this card attacks a Defense Position monster, inflict piercing battle damage. If you control a "Salamangreat" Link Monster, while this card is in your GY: You can target 1 "Salamangreat" monster in your GY, except "Salamangreat Jack Jaguar"; shuffle that target into the Deck, and if you do, Special Summon this card to your zone your "Salamangreat" Link Monster points to. You can only use this effect of "Salamangreat Jack Jaguar" once per turn. | ||||||
▶︎ Deck | 8.2 (6) | Protecting Spirit Loagaeth | Effect Monster | |||
- | 7 | Fairy | 2400 | 2100 | ||
If this card on the field is destroyed by battle or card effect: You can target 1 monster on the field; it cannot be destroyed by battle this turn. You can only use each of the following effects of "Protecting Spirit Loagaeth" once per turn. If an effect of a Fairy monster you control is activated (except during the Damage Step): You can Special Summon this card from your hand. You can target 1 face-up card your opponent controls and 1 Attack Position monster you control; banish that opponent's card, and if you do, change your monster to Defense Position. | ||||||
▶︎ Deck | 8.2 (19) | Silver Gadget | Effect Monster | |||
- | 4 | Machine | 1500 | 1000 | ||
When this card is Normal or Special Summoned: You can Special Summon 1 Level 4 Machine monster from your hand. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 "Gadget" monster from your Deck, except "Silver Gadget". You can only use 1 "Silver Gadget" effect per turn, and only once that turn. | ||||||
▶︎ Deck | 8.2 (12) | Silverrokket Dragon | Effect Monster | |||
- | 4 | Dragon | 1900 | 100 | ||
When a Link Monster's effect is activated that targets this face-up card on the field (Quick Effect): You can destroy this card, then look at your opponent's Extra Deck and banish 1 card from it. During the End Phase, if this card is in the GY because it was destroyed on the field by battle or card effect and sent there this turn: You can Special Summon 1 "Rokket" monster from your Deck, except "Silverrokket Dragon". You can only use each effect of "Silverrokket Dragon" once per turn. | ||||||
▶︎ Deck | 8.2 (16) | Sylvan Princessprout | Effect Monster | |||
- | 1 | Plant | 100 | 100 | ||
You can only activate each effect of "Sylvan Princessprout" once per turn. ●You can Tribute this card; excavate the top card of your Deck, send it to the Graveyard, then you can place 1 "sprout" monster in your Graveyard on top of your Deck. ●If this card is excavated from the Deck and sent to the Graveyard by a card effect: You can declare a Level from 1 to 8; Special Summon this card from the Graveyard, and if you do, it becomes that Level. |
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▶︎ Deck | 8.2 (13) | Traptrix Vesiculo | Effect Monster | |||
- | 4 | Plant | 1400 | 1400 | ||
Unaffected by the effects of "Hole" Normal Traps. You can only use 1 of the following effects of "Traptrix Vesiculo" per turn, and only once that turn. You can send 1 Set Trap you control to the GY; Special Summon this card from your hand. If you control no cards in your Spell & Trap Zone: You can banish this card from your GY, then target 1 "Hole" Normal Trap in your GY; Set it to your field. | ||||||
▶︎ Deck | 8.2 (6) | Simorgh, Bird of Beginning | Effect Monster | |||
- | 1 | Winged Beast | 0 | 1600 | ||
When this card is Normal Summoned: You can activate this effect; during your Main Phase this turn, you can Normal Summon 1 "Simorgh" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) If this card is in your GY and your opponent controls no cards in their Spell & Trap Zone: You can Special Summon this card in Defense Position, but banish it when it leaves the field, also you cannot Special Summon monsters for the rest of this turn, except Winged Beast Monsters. You can only use each effect of "Simorgh, Bird of Beginning" once per turn. | ||||||
▶︎ Deck | 8.2 (6) | Stardust Trail | Effect Monster | |||
- | 4 | Dragon | 500 | 2000 | ||
If a monster you control is Tributed (except during the Damage Step): You can Special Summon this card from your hand or GY, but banish it when it leaves the field. If a "Warrior", "Synchron", or "Stardust" Synchro Monster is Synchro Summoned using this card as material: You can Special Summon 1 "Stardust Token" (Dragon/LIGHT/Level 1/ATK 0/DEF 0). You can only use each effect of "Stardust Trail" once per turn. | ||||||
▶︎ Deck | 8.2 (10) | Speedroid Horse Stilts | Effect Monster | |||
- | 4 | Machine | 1100 | 1100 | ||
When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower "Speedroid" monster from your hand. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; send 1 WIND monster from your Deck to the GY. You can only use this effect of "Speedroid Horse Stilts" once per turn. | ||||||
▶︎ Deck | 8.2 (6) | Ancient Warriors - Ambitious Cao De | Effect Monster | |||
- | 8 | Beast-Warrior | 3000 | 2500 | ||
While you control another "Ancient Warriors" monster, your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects. You can only use each of the following effects of "Ancient Warriors - Ambitious Cao De" once per turn. ●If a card(s) your opponent controls is destroyed by battle or card effect: You can send 1 other card from your hand or field to the GY; Special Summon this card from your hand. ●When this card destroys an opponent's monster by battle and sends it to the GY: You can Special Summon that monster to your field in Defense Position. |
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