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Card-Type is "Effect Monster". Search result Showing 1,891 to 1,920 of 7,339
Card-Type is "Effect Monster".
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 8.3 (38) | Arcana Force XXI - The World | Effect Monster | |||
- | 8 | Fairy | 3100 | 3100 | ||
When this card is Summoned, toss a coin: ●Heads: During your End Phase, you can send 2 monsters you control to the Graveyard to skip your opponent's next turn. ●Tails: During your opponent's Draw Phase, add the top card of their Graveyard to their hand. |
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▶︎ Deck | 8.3 (24) | Inzektor Ladybug | Effect Monster | |||
- | 2 | Insect | 500 | 100 | ||
Once per turn: You can equip 1 "Inzektor" monster from your hand or GY to this card. While this card is equipped to a monster, that monster's Level is increased by 2, also it gains ATK/DEF equal to this card's ATK/DEF. While this card is equipped to a monster: You can send this Equip Card to the GY, then target 1 face-up monster you control; increase that target's Level by 1 or 2. | ||||||
▶︎ Deck | 8.3 (11) | Infernity Patriarch | Effect Monster | |||
- | 4 | Fiend | 1000 | 2000 | ||
If this is the only card in your hand, you can Special Summon it (from your hand). You can only Special Summon "Infernity Patriarch" once per turn this way. While you have no cards in your hand, if an "Infernity" monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead. | ||||||
▶︎ Deck | 8.3 (15) | Widget Kid | Effect Monster | |||
- | 3 | Cyberse | 1500 | 900 | ||
If this card is Normal or Special Summoned: You can Special Summon 1 Cyberse monster from your hand in Defense Position. You can only use this effect of "Widget Kid" once per turn. | ||||||
▶︎ Deck | 8.3 (6) | U.A. Player Manager | Effect Monster | |||
- | 8 | Warrior | 2000 | 2600 | ||
If you Normal or Special Summon a "U.A." monster(s) (except during the Damage Step): You can Special Summon this card from your hand. If this card is Special Summoned: You can activate 1 of these effects. ●Target 1 card on the field; destroy it. ●Negate the effects of all face-up monsters on the field until the end of this turn, except "U.A." monsters. You can only use each effect of "U.A. Player Manager" once per turn. |
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▶︎ Deck | 8.3 (9) | Exosister Sophia | Effect Monster | |||
- | 4 | Spellcaster | 100 | 800 | ||
If you control another "Exosister" monster: You can draw 1 card, then if you control "Exosister Irene", you gain 800 LP. If your opponent moves a card(s) out of either GY (except during the Damage Step): You can Special Summon from your Extra Deck, 1 "Exosister" Xyz Monster using this face-up card you control as material. (This is treated as an Xyz Summon.) You can only use each effect of "Exosister Sophia" once per turn. | ||||||
▶︎ Deck | 8.3 (7) | Elementsaber Nalu | Effect Monster | |||
- | 3 | Warrior | 1500 | 1000 | ||
Once per turn: You can send 1 "Elementsaber" monster from your hand to the GY, then target 1 "Elementsaber" or "Elemental Lord" monster in your GY, except "Elementsaber Nalu"; add it to your hand. Once per turn, if this card is in the GY: You can declare 1 Attribute; this card in the GY becomes that Attribute until the end of this turn. | ||||||
▶︎ Deck | 8.3 (11) | Sacred Arch-Airknight Parshath | Effect Monster | |||
- | 9 | Fairy | 2800 | 2300 | ||
If you activate a Counter Trap Card, OR if you negate the activation of a Spell/Trap Card, or monster effect (except during the Damage Step): You can banish 2 other Fairy monsters from your hand, field and/or GY; Special Summon this card from the GY (if it was there when you activated/negated) or hand (even if not). If this card attacks a Defense Position monster, inflict piercing battle damage. When this card inflicts battle damage to your opponent: You can add 1 "Parshath" card or 1 Counter Trap from your Deck to your hand. | ||||||
▶︎ Deck | 8.3 (49) | Morphing Jar #2 |
Effect Monster Flip Monster |
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- | 3 | Rock | 800 | 700 | ||
FLIP: Shuffle all monsters on the field into the Deck. Then, each player excavates cards from the top of their Deck, until they excavate the same number of monsters they shuffled into their Main Deck. Special Summon all excavated Level 4 or lower monsters in face-down Defense Position, also send the remaining cards to the Graveyard. | ||||||
▶︎ Deck | 8.3 (8) | Flower Cardian Pine | Effect Monster | |||
- | 1 | Warrior | 100 | 100 | ||
If this card is Normal Summoned: Draw 1 card, show it, then send it to the GY unless it is a "Flower Cardian" monster. You can only use this effect of "Flower Cardian Pine" once per turn. If this card is destroyed by battle and sent to the GY, or if this card in your possession is destroyed by an opponent's card effect and sent to your GY: You can draw 1 card. | ||||||
▶︎ Deck | 8.3 (3) | Flower Cardian Willow with Calligrapher |
Effect Monster Tuner Monster |
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- | 11 | Warrior | 2000 | 2000 | ||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 Level 11 "Flower Cardian" monster, except "Flower Cardian Willow with Calligrapher". If this card is Special Summoned: Draw 1 card, and if you do, show it, then you can Special Summon it if it is a "Flower Cardian" monster. Otherwise, send it to the GY. When this card is used as Synchro Material, you can treat it and all other Synchro Materials (that have a Level) as Level 2 monsters. | ||||||
▶︎ Deck | 8.3 (3) | Guard Mantis | Effect Monster | |||
- | 4 | Insect | 1000 | 2400 | ||
You can pay 1000 LP; Special Summon this card from your hand in Defense Position, but while it is face-up in the Monster Zone, you cannot Special Summon monsters, except Insect monsters. During your opponent's turn (Quick Effect): You can target 1 Insect monster you control; change its battle position. You can only use each effect of "Guard Mantis" once per turn. | ||||||
▶︎ Deck | 8.3 (16) | Gizmek Orochi, the Serpentron Sky Slasher | Effect Monster | |||
- | 8 | Machine | 2450 | 2450 | ||
If this card is in your hand or GY (Quick Effect): You can banish 8 cards from the top of your Deck face-down; Special Summon this card. You can banish 3 cards from your Extra Deck face-down, then target 1 face-up monster on the field; destroy it. You can only use 1 "Gizmek Orochi, the Serpentron Sky Slasher" effect per turn, and only once that turn. | ||||||
▶︎ Deck | 8.3 (30) | Green Gadget | Effect Monster | |||
- | 4 | Machine | 1400 | 600 | ||
When this card is Normal or Special Summoned: You can add 1 "Red Gadget" from your Deck to your hand. | ||||||
▶︎ Deck | 8.3 (20) | Mecha Phantom Beast Megaraptor | Effect Monster | |||
- | 4 | Machine | 1900 | 1000 | ||
When a Token(s) is Special Summoned to your side of the field: Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). You can only use this effect of "Mecha Phantom Beast Megaraptor" once per turn. This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 1 Token; add 1 "Mecha Phantom Beast" monster from your Deck to your hand. | ||||||
▶︎ Deck | 8.3 (15) | Upstart Golden Ninja | Effect Monster | |||
- | 4 | Warrior | 500 | 1800 | ||
Once per turn: You can send 1 Trap from your hand to the GY; Special Summon 1 Level 4 or lower "Ninja" monster from your Deck in face-up Defense Position or face-down Defense Position. | ||||||
▶︎ Deck | 8.3 (23) | Satellarknight Unukalhai | Effect Monster | |||
- | 4 | Warrior | 1800 | 1000 | ||
If this card is Summoned: You can send 1 "tellarknight" card from your Deck to the Graveyard, except "Satellarknight Unukalhai". You can only use this effect of "Satellarknight Unukalhai" once per turn. | ||||||
▶︎ Deck | 8.3 (10) | Subterror Behemoth Ultramafus |
Effect Monster Flip Monster |
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- | 12 | Pyro | 3000 | 1800 | ||
FLIP: You can change all other face-up monsters on the field to face-down Defense Position. You can only use this effect of "Subterror Behemoth Ultramafus" once per turn. When a face-up monster you control is flipped face-down, if you control no face-up monsters: You can Special Summon this card from your hand in Defense Position. Once per turn: You can change this card to face-down Defense Position. |
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▶︎ Deck | 8.3 (9) | Salamangreat Weasel |
Effect Monster Tuner Monster |
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- | 3 | Cyberse | 700 | 1400 | ||
If you have 2 or more "Salamangreat" monsters in your GY: You can Special Summon this card from your hand. If a "Salamangreat" Ritual, Fusion, Synchro, Xyz, or Link Monster(s) is Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can target 1 other "Salamangreat" monster in your GY; place this card on the bottom of your Deck, and if you do, Special Summon that monster to your opponent's field, then draw 1 card. You can only use each effect of "Salamangreat Weasel" once per turn. | ||||||
▶︎ Deck | 8.3 (7) | Salamangreat Beat Bison | Effect Monster | |||
- | 8 | Cyberse | 2800 | 1000 | ||
If you have 3 or more "Salamangreat" monsters in your GY: You can Special Summon this card from your hand in Defense Position. You can target FIRE Link Monsters in your GY, up to the number of face-up cards your opponent controls; return them to the Extra Deck, then, you can negate the effects of face-up cards your opponent controls until the end of this turn, up to the number of cards you returned. You can only use each effect of "Salamangreat Beat Bison" once per turn. | ||||||
▶︎ Deck | 8.3 (16) | Salamangreat Foxy | Effect Monster | |||
- | 3 | Cyberse | 1000 | 1200 | ||
When this card is Normal Summoned: You can excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated "Salamangreat" card to your hand, also shuffle the rest into the Deck. If this card is in your GY, and a face-up Spell/Trap is on the field: You can discard 1 "Salamangreat" card; Special Summon this card, then you can destroy 1 face-up Spell/Trap on the field. You can only use 1 "Salamangreat Foxy" effect per turn, and only once that turn. | ||||||
▶︎ Deck | 8.3 (3) | Sunseed Shadow | Effect Monster | |||
- | 1 | Plant | 0 | 400 | ||
If you control a Plant Normal Monster: You can Special Summon this card from your hand. You can banish this card from your GY, then target 1 linked Link-2 or lower "Sunavalon" or "Sunvine" monster you control; Special Summon 1 monster with the same name from your Extra Deck, but negate its effects, also you cannot Special Summon for the rest of this turn, except Plant monsters. You can only use each effect of "Sunseed Shadow" once per turn. | ||||||
▶︎ Deck | 8.3 (15) | Alector, Sovereign of Birds | Effect Monster | |||
- | 6 | Winged Beast | 2400 | 2000 | ||
If your opponent controls 2 or more face-up monsters of the same Attribute, you can Special Summon this card (from your hand). Once per turn: You can target 1 face-up card on the field; that target's effects are negated during this turn. There can only be 1 face-up "Alector, Sovereign of Birds" on the field. | ||||||
▶︎ Deck | 8.3 (17) | Synchron Explorer | Effect Monster | |||
- | 2 | Machine | 0 | 700 | ||
When this card is Normal Summoned: You can target 1 "Synchron" monster in your GY; Special Summon that target, but negate its effects. | ||||||
▶︎ Deck | 8.3 (16) | True King Agnimazud, the Vanisher | Effect Monster | |||
- | 9 | Wyrm | 2900 | 1900 | ||
If this card is in your hand: You can destroy 2 other monsters in your hand and/or face-up field, including a FIRE monster, and if you do, Special Summon this card, and if you do that, you can banish 1 monster from your opponent's field or GY, if both the destroyed monsters were FIRE. If this card is destroyed by card effect: You can add 1 non-FIRE Wyrm monster from your GY to your hand. You can only use each effect of "True King Agnimazud, the Vanisher" once per turn. | ||||||
▶︎ Deck | 8.3 (14) | True King Lithosagym, the Disaster | Effect Monster | |||
- | 9 | Wyrm | 2500 | 2300 | ||
If this card is in your hand: You can destroy 2 other monsters in your hand and/or face-up field, including an EARTH monster, and if you do, Special Summon this card, and if you do that, and both destroyed monsters were EARTH, you can also look at your opponent's Extra Deck and banish up to 3 monsters from it with different names. If this card is destroyed by card effect: You can Special Summon 1 non-EARTH Wyrm monster from your GY. You can only use each effect of "True King Lithosagym, the Disaster" once per turn. | ||||||
▶︎ Deck | 8.3 (21) | Jurrac Aeolo |
Effect Monster Tuner Monster |
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- | 1 | Dinosaur | 200 | 200 | ||
You can Tribute this card to select 1 Level 4 or lower "Jurrac" monster in your Graveyard, except "Jurrac Aeolo". Special Summon that monster from the Graveyard. | ||||||
▶︎ Deck | 8.3 (15) | Bixi, Water of the Yang Zing | Effect Monster | |||
- | 2 | Wyrm | 0 | 2000 | ||
When this card you control is destroyed by battle or card effect and sent to your Graveyard: You can Special Summon 1 "Yang Zing" monster from your Deck in Attack Position, except "Bixi, Water of the Yang Zing". You can only use this effect of "Bixi, Water of the Yang Zing" once per turn. Once per turn, during your opponent's Main Phase or Battle Phase, you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using only "Yang Zing" monsters you control (this is a Quick Effect). A Synchro Monster that used this card as a Synchro Material is unaffected by Trap effects. | ||||||
▶︎ Deck | 8.3 (3) | Staysailor Romarin |
Effect Monster Tuner Monster |
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- | 4 | Plant | 1600 | 300 | ||
(Quick Effect): You can target 1 face-up monster you control; send 1 other Plant monster you control to the GY, and if you do, the next time the targeted monster would be destroyed by battle or card effect this turn, it is not destroyed. If this card is sent to the GY by a card effect: You can send 1 Level 5 or lower Plant monster from your Deck or Extra Deck to the GY. You can only use each effect of "Staysailor Romarin" once per turn. | ||||||
▶︎ Deck | 8.3 (6) | Smoke Mosquito | Effect Monster | |||
- | 1 | Insect | 0 | 0 | ||
During damage calculation, if you would take battle damage from an opponent's monster's attack (Quick Effect): You can Special Summon this card from your hand, and if you do, the damage you take from that battle is halved, also end the Battle Phase after the Damage Step. You can target 1 face-up monster you control; this card's Level becomes the same as that monster's, until the end of this turn. You can only use each effect of "Smoke Mosquito" once per turn. | ||||||
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