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HOME > Yu-Gi-Oh! Card Search > Search result
Card-Type is "Effect Monster". Search result Showing 3,331 to 3,360 of 7,339
Card-Type is "Effect Monster".
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 7.2 (9) | Subterror Behemoth Phospheroglacier |
Effect Monster Flip Monster |
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- | 8 | Aqua | 2600 | 2500 | ||
FLIP: You can send 1 card from your Deck to the Graveyard. You can only use this effect of "Subterror Behemoth Phospheroglacier" once per turn. When a face-up monster you control is flipped face-down, if you control no face-up monsters: You can Special Summon this card from your hand in Defense Position. Once per turn: You can change this card to face-down Defense Position. |
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▶︎ Deck | 7.2 (27) | Splendid Venus | Effect Monster | |||
- | 8 | Fairy | 2800 | 2400 | ||
All non-Fairy monsters lose 500 ATK/DEF. The activation and effects of Spell/Trap Cards activated on your field cannot be negated. | ||||||
▶︎ Deck | 7.2 (11) | Shelrokket Dragon | Effect Monster | |||
- | 2 | Dragon | 1100 | 2000 | ||
When a Link Monster's effect is activated that targets this face-up card on the field (Quick Effect): You can destroy this card, then destroy 1 monster in the column this card was in, and if you do, destroy any monsters in that card's adjacent zones. During the End Phase, if this card is in the GY because it was destroyed on the field by battle or card effect and sent there this turn: You can Special Summon 1 "Rokket" monster from your Deck, except "Shelrokket Dragon". You can only use each effect of "Shelrokket Dragon" once per turn. | ||||||
▶︎ Deck | 7.2 (15) | Shadow Vampire | Effect Monster | |||
- | 5 | Zombie | 2000 | 0 | ||
Cannot be used as material for an Xyz Summon, except the Xyz Summon of a DARK monster. When this card is Normal Summoned: You can Special Summon 1 DARK "Vampire" monster from your hand or Deck, except "Shadow Vampire", but monsters you control cannot attack for the rest of this turn, except that Special Summoned monster. | ||||||
▶︎ Deck | 7.2 (14) | Shutendoji | Effect Monster | |||
- | 4 | Zombie | 1500 | 800 | ||
Once per turn: You can activate 1 of these effects. ●Banish 2 Zombie monsters from your GY; draw 1 card. ●Target 1 of your banished Zombie monsters; place that target on the top of your Deck. |
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▶︎ Deck | 7.2 (16) | Brotherhood of the Fire Fist - Raven | Effect Monster | |||
- | 3 | Beast-Warrior | 200 | 1800 | ||
If this card is sent from the field to the GY: You can Set 1 "Fire Formation" Spell directly from your Deck. "Fire Formation" Spells/Traps you control cannot be destroyed by your opponent's card effects. | ||||||
▶︎ Deck | 7.2 (23) | Legendary Maju Garzett | Effect Monster | |||
- | 8 | Fiend | 0 | 0 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing all monsters you control. This card's ATK becomes the combined original ATK of the Tributed monsters. If this card attacks a Defense Position monster, inflict piercing battle damage. | ||||||
▶︎ Deck | 7.2 (10) | Sylvan Flowerknight | Effect Monster | |||
- | 4 | Plant | 1800 | 1000 | ||
When this card is Normal Summoned: You can excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the Graveyard. Otherwise, place it on the bottom of your Deck. If this card is excavated from the Deck and sent to the Graveyard by a card effect: You can choose 1 "Sylvan" card from your Deck and place it on top of your Deck. | ||||||
▶︎ Deck | 7.2 (13) | Gem-Knight Alexandrite | Effect Monster | |||
- | 4 | Rock | 1800 | 1200 | ||
You can Tribute this card; Special Summon 1 "Gem-Knight" Normal Monster from your Deck. | ||||||
▶︎ Deck | 7.2 (9) | Medusa, Watcher of the Evil Eye | Effect Monster | |||
- | 4 | Fiend | 1400 | 1600 | ||
When this card is Normal Summoned: You can target 1 "Evil Eye" card in your GY, except "Medusa, Watcher of the Evil Eye"; add it to your hand. If this card is equipped with "Evil Eye of Selene" (Quick Effect): You can target 1 monster in your opponent's GY; banish it. You can only use this effect of "Medusa, Watcher of the Evil Eye" once per turn. Once per turn, during the next Standby Phase after this effect was activated: Banish 1 card in your GY. | ||||||
▶︎ Deck | 7.2 (10) | Citadel Whale | Effect Monster | |||
- | 7 | Fish | 2350 | 2150 | ||
If this card is in your hand or GY: You can Tribute 2 WATER monsters; Special Summon this card. You can only use this effect of "Citadel Whale" once per turn. If this card is Special Summoned: You can Set 1 "Sea Stealth Attack" directly from your Deck. Once per turn, when your opponent activates a card or effect that targets 1 WATER monster you control (and no other cards) (Quick Effect): You can negate the activation, and if you do, destroy that card. | ||||||
▶︎ Deck | 7.2 (10) | Jinzo - Returner | Effect Monster | |||
- | 3 | Machine | 600 | 1400 | ||
This card can attack directly. When this card is sent to the GY: You can target 1 "Jinzo" in your GY; Special Summon it, but destroy it during your End Phase. | ||||||
▶︎ Deck | 7.2 (16) | Scrap Orthros |
Effect Monster Tuner Monster |
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- | 4 | Beast | 1700 | 1100 | ||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) while you control a "Scrap" monster. If Summoned this way: Target 1 "Scrap" monster you control; destroy that target. If this card is destroyed by the effect of a "Scrap" card and sent to the GY: You can target 1 "Scrap" monster in your GY, except "Scrap Orthros"; add that target to your hand. | ||||||
▶︎ Deck | 7.2 (43) | Snowman Eater | Effect Monster | |||
- | 3 | Aqua | 0 | 1900 | ||
If this card is flipped face-up: Target 1 face-up monster on the field; destroy that target. | ||||||
▶︎ Deck | 7.2 (13) | Nebula Dragon | Effect Monster | |||
- | 8 | Dragon | 2000 | 0 | ||
You can reveal this card and 1 other Level 8 Dragon monster in your hand; Special Summon both in Defense Position, but negate their effects, also you cannot Normal or Special Summon monsters for the rest of this turn, except LIGHT or DARK Dragon monsters. You can banish this card from your GY, then target 1 Level 4 LIGHT or DARK Dragon monster in your GY; add it to your hand. You can only use each effect of "Nebula Dragon" once per turn. | ||||||
▶︎ Deck | 7.2 (16) | Saber Shark | Effect Monster | |||
- | 4 | Fish | 1600 | 1200 | ||
Cannot be used as a Synchro Material. Twice per turn: You can target 1 Fish monster on the field, then activate 1 of these effects. ●Increase its Level by 1. ●Reduce its Level by 1. You cannot Special Summon any monsters during the turn you activate this effect, except WATER monsters. |
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▶︎ Deck | 7.2 (6) | Starry Night, Starry Dragon | Effect Monster | |||
- | 7 | Dragon | 2500 | 2300 | ||
If this card is Normal or Special Summoned from the hand: You can target 1 card on the field; destroy it. Cannot be destroyed by battle with a DARK monster, or by a DARK monster's effects. Once per turn, at the start of the Damage Step, if this card attacks an opponent's monster: You can banish that opponent's monster until the End Phase, also this card can make a second attack in a row. | ||||||
▶︎ Deck | 7.2 (20) | Herald of Creation | Effect Monster | |||
- | 4 | Spellcaster | 1800 | 600 | ||
Once per turn: You can discard 1 card, then target 1 Level 7 or higher monster in your Graveyard; add that target to your hand. | ||||||
▶︎ Deck | 7.2 (12) | Chain Resonator |
Effect Monster Tuner Monster |
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- | 1 | Fiend | 100 | 100 | ||
When this card is Normal Summoned while a Synchro Monster is on the field: You can Special Summon 1 "Resonator" monster from your Deck, except "Chain Resonator". | ||||||
▶︎ Deck | 7.2 (6) | Superheavy Samurai Magnet | Effect Monster | |||
- | 4 | Machine | 900 | 1900 | ||
When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower "Superheavy Samurai" monster from your hand, then change this card to Defense Position. Monsters your opponent controls cannot attack any monsters, except this one. | ||||||
▶︎ Deck | 7.2 (14) | Superheavy Samurai Battleball |
Effect Monster Tuner Monster |
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- | 2 | Machine | 100 | 800 | ||
If all monsters you control are "Superheavy Samurai" monsters, and you have no Spell/Trap Cards in your Graveyard: You can target 1 face-up monster your opponent controls that has a Level; send both it and this card from the field to the Graveyard, then Special Summon from your Extra Deck 1 "Superheavy Samurai" Synchro Monster whose Level equals the total original Levels of those 2 monsters in the Graveyard. (This Special Summon is treated as a Synchro Summon.) You can only use this effect of "Superheavy Samurai Battleball" once per turn. | ||||||
▶︎ Deck | 7.2 (12) | Bi'an, Earth of the Yang Zing | Effect Monster | |||
- | 3 | Wyrm | 1600 | 0 | ||
When this card you control is destroyed by battle or card effect and sent to your Graveyard: You can Special Summon 1 "Yang Zing" monster from your Deck in Defense Position, except "Bi'an, Earth of the Yang Zing". You can only use this effect of "Bi'an, Earth of the Yang Zing" once per turn. Once per turn, during your opponent's Main Phase or Battle Phase, you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using only "Yang Zing" monsters you control (this is a Quick Effect). A Synchro Monster that used this card as a Synchro Material cannot be destroyed by battle. | ||||||
▶︎ Deck | 7.2 (29) | Tsukuyomi |
Effect Monster Spirit Monster |
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- | 4 | Spellcaster | 1100 | 1400 | ||
Cannot be Special Summoned. If this card is Normal Summoned or flipped face-up: Target 1 face-up monster on the field; change that target to face-down Defense Position. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return it to the hand. | ||||||
▶︎ Deck | 7.2 (21) | Zeradias, Herald of Heaven | Effect Monster | |||
- | 4 | Fairy | 2100 | 800 | ||
You can discard this card to the GY; add 1 "The Sanctuary in the Sky" from your Deck to your hand. If "The Sanctuary in the Sky" is not on the field, destroy this card. | ||||||
▶︎ Deck | 7.2 (12) | Samurai Skull | Effect Monster | |||
- | 4 | Zombie | 1700 | 0 | ||
When this card is Normal Summoned: You can send 1 Zombie monster from your Deck to the GY. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 1 Level 4 or lower Zombie monster from your Deck, except "Samurai Skull". | ||||||
▶︎ Deck | 7.2 (15) | Toy Knight | Effect Monster | |||
- | 4 | Machine | 200 | 1200 | ||
Cannot be Special Summoned from the Deck. If your opponent controls more monsters than you do, you can Special Summon this card (from your hand). When this card is Normal or Special Summoned: You can Special Summon 1 "Toy Knight" from your hand. | ||||||
▶︎ Deck | 7.2 (23) | Mobius the Mega Monarch | Effect Monster | |||
- | 8 | Aqua | 2800 | 1000 | ||
You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. When this card is Tribute Summoned: You can target up to 3 Spell/Trap Cards on the field; destroy those targets. If this card was Tribute Summoned by Tributing a WATER monster, add this additional effect. ●Your opponent cannot activate the targeted cards in response to this effect's activation. |
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▶︎ Deck | 7.2 (19) | Unmasked Dragon | Effect Monster | |||
- | 3 | Wyrm | 1400 | 1100 | ||
When this card is destroyed by battle and sent to the GY: You can Special Summon 1 Wyrm monster with 1500 or less DEF from your Deck. | ||||||
▶︎ Deck | 7.2 (6) | Hibernation Dragon | Effect Monster | |||
- | 3 | Dragon | 600 | 1500 | ||
If this card is Normal or Special Summoned: You can target 1 Level 4 or lower Dragon monster in your GY; add it to your hand. While you control no Link Monsters, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 DARK Dragon Link Monster in your GY; Special Summon it. You can only use each effect of "Hibernation Dragon" once per turn. | ||||||
▶︎ Deck | 7.2 (17) | Nopenguin | Effect Monster | |||
- | 3 | Aqua | 1600 | 100 | ||
During either player's turn, when an effect of a "Penguin" monster is activated: Special Summon this card from your Graveyard. You can only use this effect of "Nopenguin" once per turn. If a card would be returned from the field to the hand by the effect of a "Penguin" card, banish it instead. | ||||||
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