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HOMEYu-Gi-Oh! Card Search > Search result

Card-Type is "Monster". Type is "Fairy". Search result  Showing 421 to 450 of 512

Card-Type is "Monster".
Type is "Fairy".

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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
ハネクリボー LV10 ▶︎ Deck 4.6 21 Winged Kuriboh LV10 Effect Monster
- 10 Fairy 300 200
Cannot be Normal Summoned/Set. Must be Special Summoned with "Transcendent Wings". During your opponent's Battle Phase (Quick Effect): You can Tribute this face-up card; destroy as many Attack Position monsters your opponent controls as possible, and if you do, inflict damage to your opponent equal to the combined original ATK of those destroyed monster(s).
モイスチャー星人 ▶︎ Deck 4.6 14 Moisture Creature Effect Monster
- 9 Fairy 2800 2900
You can Tribute 3 monsters to Tribute Summon (but not Set) this card. If Summoned this way: Destroy all Spells and Traps your opponent controls.
ハッピー・ラヴァー ▶︎ Deck 4.5 21 Happy Lover Normal Monster
- 2 Fairy 800 500
Enemies become overjoyed when struck by the Heart Ray emitted from the forehead of this tiny cherub.
ゾルガ ▶︎ Deck 4.4 12 Zolga Effect Monster
- 4 Fairy 1700 1200
If a monster is Tribute Summoned by Tributing this card: Gain 2000 LP.
マアト ▶︎ Deck 4.4 28 Ma'at Effect Monster
- 10 Fairy ? ?
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 1 LIGHT Dragon-Type monster and 1 LIGHT Fairy-Type monster you control to the Graveyard, and cannot be Special Summoned by other ways. Once per turn: You can declare 3 card names; excavate the top 3 cards of your Deck, add any of them that you named to your hand, also send the remaining cards to the Graveyard. This card's ATK and DEF each become equal to the number of cards added to your hand by this effect x 1000.
メンタル・カウンセラー リリー ▶︎ Deck 4.4 12 Counselor Lily Effect Monster
Tuner Monster
- 3 Fairy 400 1500
When this card is sent to the Graveyard for a Synchro Summon, you can pay 500 Life Points to have that Synchro Monster gain 1000 ATK until the End Phase.
アルカナフォースXVIII-THE MOON ▶︎ Deck 4.3 10 Arcana Force XVIII - The Moon Effect Monster
- 7 Fairy 2800 2800
When this card is Summoned, toss a coin:
●Heads: During your Standby Phase, you can Special Summon 1 "Moon Token" (Fairy-Type/LIGHT/Level 1/ATK 0/DEF 0).
●Tails: During each of your End Phases, select 1 monster you control and give control of it to your opponent.
ワルキューレ・ヴリュンヒルデ ▶︎ Deck 4.3 3 Valkyrie Brunhilde Effect Monster
- 7 Fairy 1800 2000
Unaffected by your opponent's Spell effects. Gains 500 ATK for each monster your opponent controls. When an opponent's monster declares an attack: You can have this card lose exactly 1000 DEF, and if you do, your "Valkyrie" monsters cannot be destroyed by battle this turn.
サイバー・エンジェル-伊舎那- ▶︎ Deck 4.3 15 Cyber Angel Izana Ritual Monster
Effect Monster
- 8 Fairy 2500 2600
You can Ritual Summon this card with "Machine Angel Ritual". If this card is Ritual Summoned: You can make your opponent send 1 Spell/Trap they control to the GY. When this attacking card destroys an opponent's monster by battle and sends it to the GY: You can activate this effect; this card can make a second attack on an opponent's monster in a row. Once per turn, when your opponent activates a card or effect that targets a "Cyber Angel" Ritual Monster you control (Quick Effect): You can shuffle 1 Ritual Monster from your GY into the Deck, and if you do, destroy 1 card your opponent controls.
4.3 7 Trickstar Delfiendium Link Monster
Effect Monster
- - Fairy 2200 -
2+ "Trickstar" monsters
When this card declares an attack while pointing to a "Trickstar" monster: You can target your banished "Trickstar" cards, up to the number of Link Monsters your opponent controls; add them to your hand, and if you do, this card gains 1000 ATK for each card added, until the end of this turn.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 3 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
アルカナフォースIV-THE EMPEROR ▶︎ Deck 4.2 13 Arcana Force IV - The Emperor Effect Monster
- 4 Fairy 1400 1400
When this card is Summoned, toss a coin:
●Heads: All "Arcana Force" monsters you control gain 500 ATK.
●Tails: All "Arcana Force" monsters you control lose 500 ATK.
守護天使 ジャンヌ ▶︎ Deck 4.2 20 Guardian Angel Joan Effect Monster
- 7 Fairy 2800 2000
When this card destroys a monster by battle and sends it to the GY: Gain LP equal to that monster's original ATK in the GY.
ヴァイロン・ヴァンガード ▶︎ Deck 4.2 11 Vylon Vanguard Effect Monster
- 4 Fairy 1400 1000
When this card is destroyed by a card effect and sent to the Graveyard: You can draw 1 card for each Equip Card that was equipped to this card.
キーメイス ▶︎ Deck 4.1 13 Key Mace Normal Monster
- 1 Fairy 400 300
Enemies' hearts will melt at the sight of this small fairy's cuteness.
オーロラ・アンギラス ▶︎ Deck 4.1 17 Aurora Paragon Effect Monster
- 4 Fairy 1500 1000
Neither player can Special Summon monsters. When another monster is Normal Summoned to either player's side of the field, destroy this card.
暴風小僧 ▶︎ Deck 4.1 8 Whirlwind Prodigy Effect Monster
- 4 Fairy 1500 1600
When Tribute Summoning a WIND monster, you can treat this 1 monster as 2 Tributes.
ライトロード・スピリット シャイア ▶︎ Deck 4.1 16 Shire, Lightsworn Spirit Effect Monster
- 3 Fairy 400 1400
This card gains 300 ATK for each "Lightsworn" monster with a different name in your Graveyard. During each of your End Phases: Send the top 2 cards of your Deck to the Graveyard.
エアロピΞ ▶︎ Deck 4 1 Aeropixthree Effect Monster
Tuner Monster
- 1 Fairy 200 200
Once per turn (Quick Effect): You can target 1 face-up monster your opponent controls in this card's column; move this card you control to another of your Main Monster Zones, and if you do, move that opponent's monster to their Main Monster Zone in this card's column, then place 1 Burnup Counter on it. (Monsters with Burnup Counters lose 200 ATK/DEF for each Burnup Counter on it.)
きまぐれの女神 ▶︎ Deck 4 22 Goddess of Whim Effect Monster
- 3 Fairy 950 700
Once per turn: You can toss a coin and call Heads or Tails. If you call it right, double this card's ATK during this turn. If you call it wrong, halve its ATK during this turn.
踊る妖精 ▶︎ Deck 4 12 Dancing Fairy Effect Monster
- 4 Fairy 1700 1000
As long as this card remains in face-up Defense Position on your side of the field, increase your Life Points by 1000 points during each of your Standby Phases.
ホーリー・ジェラル ▶︎ Deck 4 10 Radiant Jeral Effect Monster
- 4 Fairy 1000 2000
When this card is sent to the Graveyard (except if destroyed by battle), gain 1000 Life Points if "The Sanctuary in the Sky" is on the field.
ライトローミディアム ▶︎ Deck 4 3 Light Law Medium Effect Monster
- 2 Fairy 400 300
At the start of your opponent's Battle Phase: You can target any number of Attack Position monsters your opponent controls; while this card is in your Monster Zone, those monsters must attack this card this turn, if able. Once per turn, when an attack is declared involving this card and an opponent's Attack Position monster: You can negate the attack, and if you do, inflict damage to your opponent equal to half the original ATK of that opponent's monster.
方界帝ヴァルカン・ドラグニー ▶︎ Deck 3.9 8 Vulcan Dragni the Cubic King Effect Monster
- 3 Fairy 0 0
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by sending 2 "Cubic" monsters you control to the Graveyard. If Summoned this way, this card gains 1600 ATK. If this card is Special Summoned from the hand: Inflict 800 damage to your opponent. At the end of the Damage Step, if this card battled: You can target up to 3 "Vijam the Cubic Seed" in your Graveyard; send this card to the Graveyard, and if you do, Special Summon them, then you can add 1 "Indiora Doom Volt the Cubic Emperor" from your Deck to your hand.
レッド・ノヴァ ▶︎ Deck 3.9 7 Red Nova Effect Monster
Tuner Monster
- 1 Fairy 0 0
If a Level 8 or higher Dragon Synchro Monster is on the field, you can Special Summon this card (from your hand). You can only Special Summon "Red Nova" once per turn this way. If this card is sent to the GY for a Synchro Summon that uses 2 or more Tuner monsters as material: You can Special Summon 1 FIRE Fiend monster from your Deck in Defense Position.
心眼の女神 ▶︎ Deck 3.8 10 Goddess with the Third Eye Effect Monster
- 4 Fairy 1200 1000
This card can be used as a substitute for any 1 Fusion Material mentioned by name on the Fusion Monster Card, but the other material(s) must be correct.
アギド ▶︎ Deck 3.7 15 Agido Effect Monster
- 4 Fairy 1500 1300
When this card is destroyed and sent to the Graveyard as a result of battle, roll a six-sided die. You can Special Summon 1 Fairy-Type monster from your Graveyard whose Level is equal to the number rolled. (If the result is 6, you can Special Summon a Level 6 or higher monster.)
あまびえさん ▶︎ Deck 3.7 9 Amabie Effect Monster
- 3 Fairy 0 0
At the start of your Main Phase 1: You can reveal this card in your hand; each player gains 300 LP.
占術姫クリスタルウンディーネ ▶︎ Deck 3.7 11 Prediction Princess Crystaldine Effect Monster
Flip Monster
- 5 Fairy 1400 2200
FLIP: You can add 1 Ritual Monster from your Deck or GY to your hand.
ダーク・パーシアス ▶︎ Deck 3.7 15 Darknight Parshath Effect Monster
- 5 Fairy 1900 1400
If this card destroys an opponent's monster by battle: You can banish 1 DARK monster from your Graveyard; draw 1 card. This card gains 100 ATK for each DARK monster in your Graveyard.
翼を織りなす者 ▶︎ Deck 3.6 11 Wingweaver Normal Monster
- 7 Fairy 2750 2400
A six-winged fairy who prays for peace and hope.
Other sorts : Card Registration Date, scale blue, scale red

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Keyword
Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
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Rating Score
Japanese Only Cards


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