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HOME > Yu-Gi-Oh! Card Search > Search result
Include "Soul" in "Card Name" or "Card Text". Search result Showing 61 to 90 of 149
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 7.5 (11) | Superheavy Samurai Soulbeads | Effect Monster | |||
- | 1 | Machine | 0 | 0 | ||
You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or your side of the field to that target. Each turn, the first time the monster equipped with this card by this effect would be destroyed by a card effect, it is not destroyed. When a Defense Position monster is destroyed by battle and sent to your Graveyard: You can send this card from your hand to the Graveyard; Special Summon that monster in Attack Position. | ||||||
▶︎ Deck | 7.4 (24) | Gem-Knight Garnet | Normal Monster | |||
- | 4 | Pyro | 1900 | 0 | ||
The Gem-Knight Warrior who carries the Garnet Soul. His Flaming Iron Fist crushes all enemies. | ||||||
▶︎ Deck | 7.4 (18) | Superheavy Samurai Soulbreaker Armor Forbidden | Effect Monster | |||
- | 1 | Machine | 0 | 500 | ||
You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or your side of the field to that target. It loses 1000 DEF, also it cannot be destroyed by battle. If this card is in your Graveyard: You can banish all "Superheavy Samurai Soulbreaker Armors" from your Graveyard, then target 1 "Superheavy Samurai" monster on the field whose current DEF is lower than its original DEF; inflict damage to your opponent equal to the difference between its current and original DEF. | ||||||
▶︎ Deck | 7.4 (17) | Evigishki Soul Ogre |
Ritual Monster Effect Monster |
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- | 8 | Aqua | 2800 | 2800 | ||
You can Ritual Summon this card with any "Gishki" Ritual Spell Card. Once per turn: You can discard 1 "Gishki" monster to target 1 face-up card your opponent controls; shuffle that target into the Deck. | ||||||
▶︎ Deck | 7.4 (22) | O - Oversoul | Normal Spell | |||
Target 1 "Elemental HERO" Normal Monster in your GY; Special Summon that target. | ||||||
▶︎ Deck | 7.3 (4) | Red-Eyes Soul | Effect Monster | |||
- | 7 | Dragon | 900 | 2000 | ||
This card's name becomes "Red-Eyes Black Dragon" while on the field or in the GY. If your opponent Special Summons a monster(s) (except during the Damage Step): You can send this card from your hand or field to the GY; Special Summon 1 "Red-Eyes" monster from your hand or Deck, except "Red-Eyes Soul". You can only use this effect of "Red-Eyes Soul" once per turn. (Quick Effect): You can target 1 "Red-Eyes Black Dragon" you control; inflict damage to your opponent equal to that monster's original ATK. You can only use this effect of "Red-Eyes Soul" once per Duel. | ||||||
▶︎ Deck | 7.3 (15) | Dragong |
Pendulum Monster Normal Monster |
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- | 4 | Machine | 500 | 2100 | ||
Pendulum Effect Card Text This gong harbors the soul of an untamed dragon. It soars through the skies with an incredible roar, marshaling all those who hear its call to battle. |
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▶︎ Deck | 7.2 (20) | Dragocytos Corrupted Nethersoul Dragon |
Synchro Monster Effect Monster |
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- | 10 | Dragon | 4000 | 2000 | ||
1 DARK Tuner + 1 non-Tuner Dragon-Type monster Cannot be destroyed by battle. When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can activate this effect; this card can make a second attack on an opponent's monster in a row. During your Standby Phase: You can target 1 face-up monster your opponent controls; its ATK becomes half its current ATK, and if it does, inflict damage to your opponent equal to that lost ATK. |
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▶︎ Deck | 7.1 (8) | Super Soldier Soul | Effect Monster | |||
- | 1 | Warrior | 0 | 0 | ||
You can send 1 "Black Luster Soldier" monster from your hand to the Graveyard; until your opponent's next End Phase, this card's ATK becomes 3000, and this card's name becomes "Black Luster Soldier". You can banish this card from your Graveyard; add 1 "Beginning Knight" or "Evening Twilight Knight" from your Deck to your hand. You can only use each effect of "Super Soldier Soul" once per turn. | ||||||
▶︎ Deck | 7 (4) | Soul Scissors | Effect Monster | |||
- | 2 | Fiend | 550 | 350 | ||
If a monster(s) on the field is destroyed by battle or card effect and sent to the GY, while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. If this card is Special Summoned from the GY: You can target 1 monster your opponent controls; destroy it. You can only use each effect of "Soul Scissors" once per turn. | ||||||
▶︎ Deck | 7 (22) | Soul Absorption | Continuous Spell | |||
If a card(s) is banished: Gain 500 LP for each. | ||||||
▶︎ Deck | 7 (8) | Soul Energy MAX!!! | Normal Trap | |||
If you control "Obelisk the Tormentor" whose original Attribute is DIVINE in your Monster Zone: Tribute 2 other face-up monsters; destroy as many monsters your opponent controls as possible, and if you do, inflict 4000 damage to your opponent. During the Main or Battle Phase: You can banish this card from your GY; add 1 "Obelisk the Tormentor" from your Deck or GY to your hand, then immediately after this effect resolves, you can Normal Summon 1 "Obelisk the Tormentor". You can only use each effect of "Soul Energy MAX!!!" once per turn. | ||||||
▶︎ Deck | 7 (4) | Vanquish Soul Trinity Burst | Normal Trap | |||
Target 1 "Vanquish Soul" monster you control; Special Summon up to 2 "Vanquish Soul" monsters from your hand, with different names from each other, neither of which has the same original Attribute as the targeted monster (but negate their effects and return them to the hand during the End Phase), then you can return to the hand all cards your opponent controls that are in the same columns as the targeted monster you control and the monster(s) Special Summoned by this effect. You can only activate 1 "Vanquish Soul Trinity Burst" per turn. | ||||||
▶︎ Deck | 6.8 (6) | Swordsoul Auspice Chunjun | Effect Monster | |||
- | 6 | Wyrm | 2400 | 1800 | ||
Before damage calculation, if your Wyrm monster battles an opponent's monster that was Special Summoned from the Extra Deck: You can destroy both that opponent's monster and this card. You can only use each of the following effects of "Swordsoul Auspice Chunjun" once per turn. During the Main Phase (Quick Effect): You can Tribute 1 monster; Special Summon this card from your hand. If this card is sent to the GY as Synchro Material: You can target 1 card on the field or in either GY; banish it. | ||||||
▶︎ Deck | 6.8 (4) | Onibimaru Soul Sweeper |
Xyz Monster Effect Monster |
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- | 2 | Fiend | 1900 | 1600 | ||
2+ Level 2 monsters You can detach 1 material from this card, then target 1 monster your opponent controls; banish it until your opponent's End Phase. If this card in its owner's control is destroyed by an opponent's card: You can target banished monsters, up to the number of materials this card had; shuffle them into the Deck. You can only use each effect of "Onibimaru Soul Sweeper" once per turn. |
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▶︎ Deck | 6.8 (8) | Performapal Duelist Extraordinaire |
Pendulum Monster Effect Monster |
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- | 4 | Spellcaster | 1800 | 400 | ||
Pendulum Effect Card Text When this card inflicts battle damage to your opponent: You can add 1 "Supreme King Dragon" monster, "Supreme King Gate" monster, or "Soul of the Supreme King" from your Deck to your hand. Once per turn, during the Standby Phase: Activate this effect; each player can banish 1 Spell from their Deck. Once per turn, when a monster declares an attack: Activate this effect; the attacked player can apply the following effect. ●Add 1 of your banished Spells to your hand, then discard it, and if you do, negate that attack. |
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▶︎ Deck | 6.7 (12) | Fabled Soulkius | Effect Monster | |||
- | 6 | Fiend | 2200 | 2100 | ||
If this card is in your GY: You can send 2 cards from your hand to the GY, except "Fabled Soulkius"; Special Summon this card. | ||||||
▶︎ Deck | 6.7 (35) | Soul Release | Normal Spell | |||
Target up to 5 cards in any GY(s); banish them. | ||||||
▶︎ Deck | 6.7 (19) | Castle of Dragon Souls | Continuous Trap | |||
Once per turn: You can banish 1 Dragon monster from your GY, then target 1 monster you control; it gains 700 ATK until the end of this turn (even if this card leaves the field). When this face-up card on the field is sent to the GY: You can target 1 of your banished Dragon monsters; Special Summon that target. You can only control 1 "Castle of Dragon Souls". | ||||||
▶︎ Deck | 6.6 (10) | Mandragon |
Pendulum Monster Normal Monster |
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- | 5 | Plant | 2500 | 1000 | ||
Pendulum Effect Card Text This mandragora harbors the soul of a sorrowful dragon. The cursed tones of its wailing cause both fear and despair. |
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▶︎ Deck | 6.5 (8) | Soul Devouring Bamboo Sword | Continuous Spell | |||
Select 1 monster equipped with a "Bamboo Sword" Equip Spell Card. If it inflicts Battle Damage to your opponent while equipped with a "Bamboo Sword" card, they skip their next Draw Phase. Destroy this card during your second Standby Phase after activation. | ||||||
▶︎ Deck | 6.4 (27) | Mystical Shine Ball | Normal Monster | |||
- | 2 | Fairy | 500 | 500 | ||
A soul of light covered by mystical shine. When you see its beautiful shape, your dream will come true. | ||||||
▶︎ Deck | 6.3 (6) | The Golden Swordsoul |
Effect Monster Tuner Monster |
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- | 4 | Spellcaster | 1800 | 1500 | ||
When a monster declares an attack: You can Special Summon this card from your hand, and if you do, negate that attack, then, if you control a Fusion Monster that mentions "Fallen of Albaz" as material, you can destroy the monster that declared that attack. If a monster is banished face-up (except during the Damage Step): You can banish this card from your field or GY; Special Summon 1 LIGHT Spellcaster monster from your hand or GY whose ATK equals its own DEF. You can only use this effect of "The Golden Swordsoul" once per turn. | ||||||
▶︎ Deck | 6.3 (32) | Soul Exchange | Normal Spell | |||
Target 1 monster your opponent controls; this turn, if you Tribute a monster, you must Tribute that target, as if you controlled it. You cannot conduct your Battle Phase the turn you activate this card. | ||||||
▶︎ Deck | 6.3 (3) | Swordsoul Strife | Continuous Trap | |||
If a card(s) is banished (except during the Damage Step): You can banish 1 Wyrm Synchro Monster or 1 "Swordsoul" card from your hand, Deck, GY, or that is face-up on either field. If this card is banished: You can Special Summon 1 "Swordsoul Token" (Wyrm/Tuner/WATER/Level 4/ATK 0/DEF 0). While that Token is in the Monster Zone, the player who Summoned it cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. You can only use each effect of "Swordsoul Strife" once per turn. | ||||||
▶︎ Deck | 6.2 (6) | World Soul - Carbon | Effect Monster | |||
- | 4 | Fairy | 1200 | 1200 | ||
You can Tribute this Normal Summoned/Set card; add 1 EARTH Fairy monster from your Deck to your hand, except "World Soul - Carbon". If a face-up Fairy monster(s) you control is sent to the GY, while this card is in your GY (except during the Damage Step): You can place this card on top of your Deck. You can only use 1 "World Soul - Carbon" effect per turn, and only once that turn. | ||||||
▶︎ Deck | 6.2 (23) | Soul Taker | Normal Spell | |||
Target 1 face-up monster your opponent controls; destroy that target, then your opponent gains 1000 LP. | ||||||
▶︎ Deck | 6.1 (32) | Berserker Soul | Quick-Play Spell | |||
When a monster you control inflicts 1500 or less damage to your opponent by a direct attack: Discard your entire hand (min. 1); excavate the top card of your Deck, and if it is a Monster Card, send it to the GY, and if you do that, inflict 500 damage to your opponent, then repeat this effect up to 7 more times or until you excavate a non-Monster Card. If a non-Monster Card is excavated, place it on the top of your Deck. You can only activate 1 "Berserker Soul" per turn. | ||||||
▶︎ Deck | 6.1 (7) | Beast Soul Swap | Normal Trap | |||
Target 1 Beast-Type monster you control; return it to the hand, and if you do, Special Summon 1 Beast-Type monster from your hand with the same Level as the monster that was returned to the hand. | ||||||
▶︎ Deck | 6 (9) | Superheavy Samurai Soulbang Cannon | Effect Monster | |||
- | 3 | Machine | 1000 | 1000 | ||
You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or your side of the field to that target. It gains 1000 DEF. During either player's Battle Phase, when your opponent activates a card effect while you control a Defense Position "Superheavy Samurai" monster: You can banish this card from your Graveyard; negate the activation, and if you do, destroy it, then destroy as many monsters on the field as possible (min.1), and if you do, both players take 1000 damage. | ||||||
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