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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 8.3 (7) | ZS - Ascended Sage | Effect Monster | ||||||||||
- | 4 | Warrior | 900 | 300 | |||||||||
If you control no cards, you can Special Summon this card (from your hand). A "Utopia" Xyz Monster that was Summoned using this card on the field as material gains this effect. ●If this card is Xyz Summoned: You can add 1 "Rank-Up-Magic" Normal Spell from your Deck to your hand. You can only use this effect of "ZS - Ascended Sage" once per turn. |
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▶︎ Deck | 8 (7) | ZS - Armed Sage | Effect Monster | ||||||||||
- | 4 | Warrior | 300 | 900 | |||||||||
If the only monster you control is 1 Level 4 monster not named "ZS - Armed Sage", you can Special Summon this card (from your hand). A "Utopia" Xyz Monster that was Summoned using this card on the field as material gains this effect. ●If this card is Xyz Summoned: You can add 1 "ZW -" monster from your Deck to your hand. You can only use this effect of "ZS - Armed Sage" once per turn. |
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▶︎ Deck | 8.2 (10) | Zoodiac Tigermortar |
Xyz Monster Effect Monster |
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- | 4 | Beast-Warrior | ? | ? | |||||||||
3 Level 4 monsters Once per turn, you can also Xyz Summon "Zoodiac Tigermortar" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. Once per turn: You can detach 1 Xyz Material from this card, then target 1 Xyz Monster you control and 1 "Zoodiac" monster in your Graveyard; attach that "Zoodiac" monster to that Xyz Monster as Xyz Material. |
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▶︎ Deck | 6.1 (11) | Zoodiac Hammerkong |
Xyz Monster Effect Monster |
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- | 4 | Beast-Warrior | ? | ? | |||||||||
3 or more Level 4 monsters Once per turn, you can also Xyz Summon "Zoodiac Hammerkong" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. While this card has Xyz Material, your opponent cannot target face-up "Zoodiac" monsters on the field with card effects, except this one. Once per turn, during the End Phase: Detach 1 Xyz Material from this card. |
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▶︎ Deck | 9.9 (38) | Zoodiac Drident Forbidden |
Xyz Monster Effect Monster |
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- | 4 | Beast-Warrior | ? | ? | |||||||||
4 Level 4 monsters Once per turn, you can also Xyz Summon "Zoodiac Drident" by using 1 "Zoodiac" monster you control with a different name as material. (Transfer its materials to this card.) Gains ATK/DEF equal to the ATK/DEF of all "Zoodiac" monsters attached to it as material. Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 face-up card on the field; destroy it. |
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▶︎ Deck | 9.5 (17) | Zoodiac Chakanine |
Xyz Monster Effect Monster |
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- | 4 | Beast-Warrior | ? | ? | |||||||||
2+ Level 4 monsters Once per turn, you can also Xyz Summon "Zoodiac Chakanine" by using 1 "Zoodiac" monster you control with a different name as material. (Transfer its materials to this card.) Gains ATK/DEF equal to the ATK/DEF of all "Zoodiac" monsters attached to it as material. Once per turn: You can detach 1 material from this card, then target 1 "Zoodiac" monster in your GY; Special Summon it, but for the rest of this turn, its effects are negated, also it cannot be used as material for an Xyz Summon. |
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▶︎ Deck | 9.8 (28) | Zoodiac Broadbull Forbidden |
Xyz Monster Effect Monster |
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- | 4 | Beast-Warrior | ? | ? | |||||||||
2 Level 4 monsters Once per turn, you can also Xyz Summon "Zoodiac Broadbull" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. Once per turn: You can detach 1 Xyz Material from this card; add 1 Beast-Warrior-Type monster, that can be Normal Summoned/Set, from your Deck to your hand. |
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▶︎ Deck | 8.1 (21) | Zoodiac Boarbow |
Xyz Monster Effect Monster |
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- | 4 | Beast-Warrior | ? | ? | |||||||||
5 Level 4 monsters Once per turn, you can also Xyz Summon "Zoodiac Boarbow" by using 1 "Zoodiac" monster you control with a different name as material. (Transfer its materials to this card.) Gains ATK/DEF equal to the ATK/DEF of all "Zoodiac" monsters attached to it as material. This card can attack directly. When this card inflicts battle damage to your opponent while it has 12 or more materials: You can send as many cards as possible from your opponent's hand and field to the GY, then change this card to Defense Position. |
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▶︎ Deck | 7.7 (9) | Zerrziel, Ruler of the Evil Eyed |
Link Monster Effect Monster |
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- | - | Fiend | 2600 | - | |||||||||
2+ "Evil Eye" monsters If this card was Link Summoned using a monster with 2600 or higher ATK as material, it can make a second attack during each Battle Phase. If this card is equipped with "Evil Eye of Selene" (Quick Effect): You can target 1 card your opponent controls; destroy it. You can only use this effect of "Zerrziel, Ruler of the Evil Eyed" once per turn. Once per turn, during the next Standby Phase after this effect was activated: Negate the effect of 1 Effect Monster this card currently points to.
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▶︎ Deck | 3.6 (8) | Zero Extra Link | Continuous Spell | ||||||||||
Activate this card by targeting 1 Link Monster you control that is co-linked to a Link Monster in the Extra Monster Zone. The targeted monster gains 800 ATK for each Link Monster on the field. If a Link Monster is Link Summoned using the targeted monster as material: That Link Monster gains the same ATK increase that the targeted monster had, until the end of this turn (even if this card leaves the field). After damage calculation, if the targeted monster attacked: Destroy this card. | |||||||||||||
▶︎ Deck | 6.8 (6) | Zep, Ruby of the Ghoti |
Effect Monster Tuner Monster |
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- | 2 | Fish | 0 | 1000 | |||||||||
You can banish this card from your hand, then target 1 Fish monster in your GY; banish it. During your opponent's turn, if this card is banished: You can Special Summon it. If this card is Special Summoned, you can (except during the Damage Step): Immediately after this effect resolves, Synchro Summon 1 Fish Synchro Monster using this card you control. You can only use each effect of "Zep, Ruby of the Ghoti" once per turn. | |||||||||||||
▶︎ Deck | 4 (9) | Zenmaiday | Continuous Trap | ||||||||||
Once per turn: You can target 1 Machine-Type Xyz Monster you control; attach 1 "Wind-Up" monster from your hand or field to that monster as an Xyz Material. You can send this face-up card from the field to the Graveyard, then target 1 "Wind-Up" Xyz Monster you control; Special Summon, from your Extra Deck, 1 "Wind-Up" monster that is 1 Rank higher than that target, by using that target as Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) You cannot activate these effects in the same Chain. | |||||||||||||
▶︎ Deck | 7.8 (13) | Yosenju Kama 2 | Effect Monster | ||||||||||
- | 4 | Beast-Warrior | 1800 | 200 | |||||||||
If this card is Normal Summoned, you can: Immediately after this effect resolves, Normal Summon 1 "Yosenju" monster from your hand, except "Yosenju Kama 2". This card can attack your opponent directly, but when it does so using this effect, the battle damage inflicted to your opponent is halved. Once per turn, during the End Phase, if this card was Normal Summoned this turn: Return it to the hand. | |||||||||||||
▶︎ Deck | 7.1 (15) | Yang Zing Unleashed | Continuous Trap | ||||||||||
All monsters your opponent controls must attack, if able. During either player's Main Phase or Battle Phase: You can send this face-up card from your Spell & Trap Zone to the Graveyard; immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using 1 or more "Yang Zing" monsters you control as Synchro Materials. | |||||||||||||
▶︎ Deck | 7 (5) | Xyz Revive Splash | Normal Trap | ||||||||||
Target 1 Rank 4 or lower Xyz Monster in your GY; Special Summon it. Its Attribute becomes WATER. You can banish this card from your GY, then target 1 WATER Xyz Monster you control; Special Summon from your Extra Deck, 1 WATER Xyz Monster that is 1 Rank higher than that monster you control, by using it as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use 1 "Xyz Revive Splash" effect per turn, and only once that turn. | |||||||||||||
▶︎ Deck | 8.3 (7) | Xyz Armor Fortress |
Xyz Monster Effect Monster |
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- | 5 | Machine | 2500 | 800 | |||||||||
2 Level 5 monsters Once per turn, you can also Xyz Summon "Xyz Armor Fortress" by using 1 Rank 3 or 4 Xyz Monster you control. (Transfer its materials to this card.) Cannot be used as material for an Xyz Summon while it has material. Once per turn: You can detach up to 2 materials from this card; add "Armored Xyz" cards with different names from your Deck to your hand, equal to the number detached. If a monster equipped with this card battles a monster, any battle damage it inflicts to your opponent is doubled. |
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▶︎ Deck | 7.2 (14) | Xiangke Magician |
Pendulum Monster Effect Monster |
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- | 7 | Spellcaster | 2500 | 500 | |||||||||
Pendulum Effect Once per turn: You can target 1 face-up Xyz Monster you control; this turn, you can use it as an Xyz Material for an Xyz Summon using its Rank as if it were a Level (even if this card leaves the field). Card Text Once per turn, during either player's turn: You can target 1 LIGHT monster on the field; that face-up monster has its effects negated until the end of this turn. |
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▶︎ Deck | 7.5 (4) | World Legacy Awakens | Normal Trap | ||||||||||
Immediately after this effect resolves, Link Summon 1 Link Monster using monster(s) you control as material. You can only activate 1 "World Legacy Awakens" per turn. | |||||||||||||
▶︎ Deck | 7.1 (9) | World Gears of Theurlogical Demiurgy |
Link Monster Effect Monster |
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- | - | Cyberse | 3500 | - | |||||||||
3 Level 5 or higher monsters Cannot be used as Link Material. This Link Summoned card is unaffected by other monsters' effects. You can only use each of the following effects of "World Gears of Theurlogical Demiurgy" once per turn. ●During your Main Phase, if you control this card that was Link Summoned using 3 monsters that had 3 different Types and Attributes on the field: You can destroy all other cards on the field. ●If your opponent Special Summons a monster(s) from the Extra Deck (except during the Damage Step): You can Special Summon 1 "World Legacy" monster from your Deck.
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▶︎ Deck | 7.1 (12) | Wonder Xyz | Normal Trap | ||||||||||
Immediately after this effect resolves, Xyz Summon 1 Xyz Monster using monsters you control as Materials. | |||||||||||||
▶︎ Deck | 2.9 (15) | Witchcrafter Confusion Confession | Normal Spell | ||||||||||
Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as material, including a "Witchcrafter" monster. During your End Phase, if you control a "Witchcrafter" monster while this card is in your GY: You can add this card to your hand. You can only use 1 "Witchcrafter Confusion Confession" effect per turn, and only once that turn. | |||||||||||||
▶︎ Deck | 8.8 (13) | Windwitch - Snow Bell |
Effect Monster Tuner Monster |
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- | 1 | Spellcaster | 100 | 100 | |||||||||
If you control 2 or more WIND monsters, and no non-WIND monsters: You can Special Summon this card from your hand. A WIND Synchro Monster that was Summoned using this card as Synchro Material cannot be destroyed by your opponent's card effects. | |||||||||||||
▶︎ Deck | 8.5 (6) | Windwitch - Freeze Bell | Effect Monster | ||||||||||
- | 3 | Spellcaster | 1200 | 1200 | |||||||||
If all monsters you control are "Windwitch" monsters (min. 1): You can Special Summon this card from your hand. You can only use this effect of "Windwitch - Freeze Bell" once per turn. Once per turn, during your Main Phase: You can increase this card's Level by 1. A WIND Synchro Monster that was Summoned using this card as Synchro Material cannot be destroyed by battle. | |||||||||||||
▶︎ Deck | 8 (6) | Windwitch - Diamond Bell |
Synchro Monster Effect Monster |
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- | 8 | Spellcaster | 2800 | 2400 | |||||||||
1 Tuner + 1+ non-Tuner WIND monsters If this card is Synchro Summoned: You can target 1 "Windwitch" monster in your GY; inflict damage to your opponent equal to half its ATK. You can only use this effect of "Windwitch - Diamond Bell" once per turn. Once per turn, if your opponent takes battle or effect damage: You can target 1 card on the field; destroy it. If you control this card that was Synchro Summoned using only "Windwitch" monsters as material, you can use this effect up to twice per turn. |
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▶︎ Deck | 9.6 (15) | Will of the Salamangreat | Continuous Spell | ||||||||||
During your Main Phase: You can Special Summon 1 "Salamangreat" monster from your hand or GY. You can send this face-up card from the field to the GY, then target 1 "Salamangreat" Link Monster you control that was Link Summoned using a monster with its same name as material; Special Summon "Salamangreat" monster(s) from your hand and/or GY in Defense Position, up to the number of that monster's Link Rating. You can only use 1 "Will of the Salamangreat" effect per turn, and only once that turn. | |||||||||||||
▶︎ Deck | 6.8 (32) | Wave-Motion Cannon | Continuous Spell | ||||||||||
During your Main Phase: You can send this face-up card to the GY; inflict 1000 damage to your opponent for each of your Standby Phases that have passed since this card was activated. | |||||||||||||
▶︎ Deck | 10 (18) | WANTED: Seeker of Sinful Spoils Limited | Quick-Play Spell | ||||||||||
Add 1 "Diabellstar" monster from your Deck or GY to your hand. During your Main Phase: You can banish this card from your GY, then target 1 of your "Sinful Spoils" Spells/Traps that is banished or in your GY, except "WANTED: Seeker of Sinful Spoils"; place it on the bottom of the Deck, then draw 1 card. You can only use each effect of "WANTED: Seeker of Sinful Spoils" once per turn. | |||||||||||||
▶︎ Deck | 9.5 (19) | Void Imagination | Continuous Spell | ||||||||||
Infernoid monsters you control whose original Levels are 2 or higher become Level 1 and all battle damage they inflict to your opponent is halved. You can send this card to the Graveyard; Fusion Summon 1 "Infernoid" Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials. If your opponent controls a monster that was Special Summoned from the Extra Deck, and you do not, you can also use up to 6 monsters in your Deck as Fusion Materials. | |||||||||||||
▶︎ Deck | 6.7 (10) | Void Expansion | Field Spell | ||||||||||
During your Standby Phase: You can Special Summon 1 "Infernoid Token" (Fiend-Type/FIRE/Level 1/ATK 0/DEF 0). To Special Summon an "Infernoid" monster using its own procedure, you can banish "Infernoid" monster(s) you control instead of those in the Graveyard (or any combination of both). Your opponent cannot target "Infernoid" monsters you control for attacks or with card effects, except the "Infernoid" monster you control with the highest Level (either, if tied). | |||||||||||||
▶︎ Deck | 2.8 (4) | Vision Fusion | Normal Spell | ||||||||||
Fusion Summon 1 "HERO" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. You can also use up to 2 monsters in your Spell & Trap Zone that are being treated as Continuous Traps as Fusion Material, by banishing them. You can only activate 1 "Vision Fusion" per turn. | |||||||||||||
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