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HOME > Yu-Gi-Oh! Card Search > Search result
Include "LIGHT" in "Card Name" or "Card Text". Search result Showing 151 to 180 of 541
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 8.3 (4) | Supreme King Dragon Lightwurm |
Pendulum Monster Effect Monster Tuner Monster |
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- | 4 | Dragon | 1200 | 1800 | |||||||||
Pendulum Effect If a monster(s) is Special Summoned and you control "Supreme King Z-ARC" and another Pendulum Monster (except during the Damage Step): You can Special Summon this card, then you can make the Level and Attribute of either this card or 1 Pendulum Monster you control become the same Level and Attribute as the other. You can only use this effect of "Supreme King Dragon Lightwurm" once per turn. Card Text If this card is Normal or Special Summoned: You can add 1 face-up "Supreme King Dragon" or "Supreme King Gate" Pendulum Monster from your Extra Deck to your hand, then, immediately after this effect resolves, you can Synchro or Xyz Summon 1 "Supreme King Dragon" monster. If a face-up Pendulum Monster(s) you control is destroyed by battle or card effect, while this card is face-up in your Extra Deck: You can add this card to your hand. You can only use each effect of "Supreme King Dragon Lightwurm" once per turn. |
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▶︎ Deck | 8.3 (8) | Halfway to Forever | Normal Trap | ||||||||||
Target 2 monsters in your GY; Special Summon both, but negate their effects (if any), and if you do, immediately after this effect resolves, Xyz Summon 1 LIGHT "Utopia" or "Utopic" Xyz Monster using only those 2 monsters. | |||||||||||||
▶︎ Deck | 8.2 (18) | Black Dragon Collapserpent | Effect Monster | ||||||||||
- | 4 | Dragon | 1800 | 1700 | |||||||||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 LIGHT monster from your GY. You can only Special Summon "Black Dragon Collapserpent" once per turn this way. If this card is sent from the field to the GY: You can add 1 "White Dragon Wyverburster" from your Deck to your hand. | |||||||||||||
▶︎ Deck | 8.2 (9) | Koa'ki Meiru Doom | Effect Monster | ||||||||||
- | 3 | Fiend | 1700 | 800 | |||||||||
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Fiend-Type monster in your hand. Negate the effects of LIGHT and DARK monsters that activate during the Main Phase. | |||||||||||||
▶︎ Deck | 8.2 (5) | Stardust Trail | Effect Monster | ||||||||||
- | 4 | Dragon | 500 | 2000 | |||||||||
If a monster you control is Tributed (except during the Damage Step): You can Special Summon this card from your hand or GY, but banish it when it leaves the field. If a "Warrior", "Synchron", or "Stardust" Synchro Monster is Synchro Summoned using this card as material: You can Special Summon 1 "Stardust Token" (Dragon/LIGHT/Level 1/ATK 0/DEF 0). You can only use each effect of "Stardust Trail" once per turn. | |||||||||||||
▶︎ Deck | 8.2 (35) | Light and Darkness Dragon | Effect Monster | ||||||||||
- | 8 | Dragon | 2800 | 2400 | |||||||||
Cannot be Special Summoned. While face-up on the field, this card is also DARK-Attribute. Once per Chain, during either player's turn, when a Spell Card, Trap Card, or monster effect is activated: This card loses exactly 500 ATK and DEF and that activation is negated. When this card is destroyed and sent to the Graveyard: Target 1 monster in your Graveyard (if possible); destroy all cards you control, also Special Summon that monster (if any). | |||||||||||||
▶︎ Deck | 8.2 (51) | Starliege Paladynamo |
Xyz Monster Effect Monster |
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- | 4 | Warrior | 2000 | 1000 | |||||||||
2 Level 4 LIGHT monsters Once per turn: You can detach 2 Xyz Materials from this card, then target 1 face-up monster your opponent controls; change its ATK to 0, and if you do, it has its effects negated. If this card you control is destroyed by an opponent's card (by battle or card effect) and sent to your Graveyard: Draw 1 card. |
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▶︎ Deck | 8.2 (19) | Number S39: Utopia Prime |
Xyz Monster Effect Monster |
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- | 4 | Warrior | 2510 | 2000 | |||||||||
3 Level 4 LIGHT monsters You can also Xyz Summon this card by using a "Number 39: Utopia" you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If your opponent's LP is at least 3000 higher than yours: You can detach 3 Xyz Materials from this card and pay LP so that you only have 10 left; destroy as many Special Summoned monsters your opponent controls as possible, and if you do, banish them, then inflict 300 damage to your opponent for each monster banished. |
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▶︎ Deck | 8.2 (6) | Duality | Quick-Play Spell | ||||||||||
Tribute 1 LIGHT or DARK monster; Special Summon 1 LIGHT or DARK monster from your hand or Extra Deck with the same original Type and Level, but a different original Attribute. During your Main Phase: You can banish this card from your GY, then target 1 LIGHT and 1 DARK monster in your GY; shuffle both into the Deck, then draw 1 card. You can only use each effect of "Duality" once per turn. | |||||||||||||
▶︎ Deck | 8.1 (9) | Black Luster Soldier - Sacred Soldier | Effect Monster | ||||||||||
- | 8 | Warrior | 3000 | 2500 | |||||||||
When this card is Normal or Special Summoned: You can target 1 of your banished LIGHT or DARK monsters and 1 card your opponent controls; return that banished card to the GY, and if you do, banish that card your opponent controls. You can only use this effect of "Black Luster Soldier - Sacred Soldier" once per turn. When this card destroys an opponent's monster by battle: You can target 1 Level 7 or lower Warrior monster in your GY; add it to your hand. | |||||||||||||
▶︎ Deck | 8.1 (18) | Star Seraph Scale | Effect Monster | ||||||||||
- | 4 | Fairy | 1500 | 900 | |||||||||
When this card is Special Summoned: You can Special Summon 1 "Star Seraph" monster from your hand, then you can place 1 LIGHT monster from your Graveyard on top of your Deck. An Xyz Monster that was Summoned using 3 or more monsters, including this card on the field, as Xyz Materials gains this effect. ●Once per turn, while this card has Xyz Material, if a monster(s) is Special Summoned from the hand, immediately draw 1 card. |
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▶︎ Deck | 8.1 (19) | Justice of Prophecy | Effect Monster | ||||||||||
- | 3 | Spellcaster | 1600 | 800 | |||||||||
During your End Phase, if you have activated a "Spellbook" Spell Card previously this turn: You can banish this card from the field; add both 1 Level 5 or higher LIGHT or DARK Spellcaster-Type monster and 1 "Spellbook" Spell Card from your Deck to your hand. You can only use the effect of "Justice of Prophecy" once per turn. | |||||||||||||
▶︎ Deck | 8.1 (16) | Temperance of Prophecy | Effect Monster | ||||||||||
- | 3 | Spellcaster | 1000 | 1000 | |||||||||
During your Main Phase, if you have activated a "Spellbook" Spell Card previously this turn: You can Tribute this card; Special Summon 1 Level 5 or higher LIGHT or DARK Spellcaster-Type monster from your Deck. You cannot Special Summon another Level 5 or higher monster during the turn you activate this effect. | |||||||||||||
▶︎ Deck | 8.1 (22) | Felis, Lightsworn Archer |
Effect Monster Tuner Monster |
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- | 4 | Beast-Warrior | 1100 | 2000 | |||||||||
Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. If this card is sent from your Deck to the GY by a monster effect: Special Summon it. You can Tribute this card, then target 1 monster your opponent controls; destroy that target, then send the top 3 cards of your Deck to the GY. | |||||||||||||
▶︎ Deck | 8.1 (16) | Lunalight Leo Dancer |
Fusion Monster Effect Monster |
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- | 10 | Beast-Warrior | 3500 | 3000 | |||||||||
"Lunalight Panther Dancer" + 2 "Lunalight" monsters Must be Fusion Summoned with the above Fusion Materials. Your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects. This card can make a second attack during each Battle Phase. Once per turn, at the end of the Damage Step, if this card attacked a monster: You can destroy all Special Summoned monsters your opponent controls. |
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▶︎ Deck | 8.1 (29) | Cyber Repair Plant | Normal Spell | ||||||||||
If "Cyber Dragon" is in your GY: You can activate 1 of these effects. If you have 3 or more "Cyber Dragon" in your GY at this card's activation, you can activate both effects and resolve in sequence. You can only activate 1 "Cyber Repair Plant" per turn. ●Add 1 LIGHT Machine monster from your Deck to your hand. ●Target 1 LIGHT Machine monster in your GY; shuffle that target into your Deck. |
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▶︎ Deck | 8.1 (67) | Swords of Revealing Light | Normal Spell | ||||||||||
After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack. | |||||||||||||
▶︎ Deck | 8.1 (10) | Huaquero of the Golden Land | Continuous Trap | ||||||||||
Special Summon this card as a Normal Monster (Zombie/LIGHT/Level 5/ATK 1800/DEF 1500) (this card is also still a Trap), then, if you control "Eldlich the Golden Lord", you can banish 1 card from either GY. During the End Phase: You can banish this card from your GY; Set 1 "Eldlixir" Spell/Trap directly from your Deck. You can only use 1 "Huaquero of the Golden Land" effect per turn, and only once that turn. | |||||||||||||
▶︎ Deck | 8.1 (10) | Infinite Machine | Continuous Trap | ||||||||||
Activate this card by sending 1 face-up "Empty Machine" from your Spell & Trap Zone to the GY. Once per turn, this face-up card cannot be destroyed by your opponent's card effects. Once per turn, you can activate 1 of these effects. ●During the Main Phase: Special Summon 1 "Timelord" monster from your hand. ●You can target 1 "Timelord" monster in your GY; shuffle it into the Deck, then, you can Set 1 "Infinite Light" directly from your hand or Deck. |
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▶︎ Deck | 8.1 (12) | Infinite Light | Continuous Trap | ||||||||||
Activate this card by sending 1 face-up "Infinite Machine" from your Spell & Trap Zone to the GY. This face-up card cannot be destroyed by your opponent's card effects. Neither player can target "Timelord" monsters you control with card effects, or return "Timelord" monsters from the field to the Deck. Once per turn, if you control no monsters: You can Special Summon up to 1 "Timelord" monster each from your hand, Deck, and GY, with different names, ignoring their Summoning conditions. | |||||||||||||
▶︎ Deck | 8 (21) | PSY-Frame Driver | Normal Monster | ||||||||||
- | 6 | Psychic | 2500 | 0 | |||||||||
A Psychic soldier that rides into battle against the Security Forces on currents of lightning, using an autonomic amplifier called "PSY-Frame". | |||||||||||||
▶︎ Deck | 8 (10) | Pahunder | Effect Monster | ||||||||||
- | 4 | Thunder | 1300 | 600 | |||||||||
Once per turn: You can Normal Summon 1 Level 4 LIGHT Thunder-Type monster from your hand, except "Pahunder", as an additional Normal Summon. | |||||||||||||
▶︎ Deck | 8 (6) | Brohunder | Effect Monster | ||||||||||
- | 4 | Thunder | 900 | 400 | |||||||||
When this card is Normal Summoned: You can add 1 Level 4 LIGHT Thunder-Type monster from your Deck to your hand, except "Brohunder". | |||||||||||||
▶︎ Deck | 8 (31) | Lightpulsar Dragon | Effect Monster | ||||||||||
- | 6 | Dragon | 2500 | 1500 | |||||||||
You can Special Summon this card (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. You can Special Summon this card (from your GY) by sending 1 LIGHT and 1 DARK monster from your hand to the GY. When this card is sent from the field to the GY: You can target 1 Level 5 or higher DARK Dragon monster in your GY; Special Summon that target. | |||||||||||||
▶︎ Deck | 8 (33) | Lyla, Lightsworn Sorceress | Effect Monster | ||||||||||
- | 4 | Spellcaster | 1700 | 200 | |||||||||
You can target 1 Spell/Trap your opponent controls; this card's battle position cannot be changed until the end of your next turn, also change this card you control from face-up Attack Position to face-up Defense Position, and if you do, destroy that target. Once per turn, during your End Phase: Send the top 3 cards of your Deck to the GY. | |||||||||||||
▶︎ Deck | 8 (8) | Master of Chaos |
Fusion Monster Effect Monster |
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- | 8 | Spellcaster | 3000 | 2500 | |||||||||
"Dark Magician" + 1 "Chaos" or "Black Luster Soldier" Ritual Monster If this card is Fusion Summoned: You can target 1 LIGHT or DARK monster in your GY; Special Summon it. You can Tribute 1 LIGHT and 1 DARK monster; banish all monsters your opponent controls. If this Fusion Summoned card is destroyed by battle or card effect: You can target 1 Spell in your GY; add it to your hand. You can only use each effect of "Master of Chaos" once per turn. |
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▶︎ Deck | 8 (7) | Mannadium Prime-Heart |
Synchro Monster Effect Monster |
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- | 10 | Fairy | 3000 | 3000 | |||||||||
1+ Tuners + 1 LIGHT monster This card can attack a number of times each Battle Phase, up to the number of Tuners used for its Synchro Summon. If this card was Synchro Summoned using a "Mannadium" Tuner as material, your opponent cannot target it with card effects. If this face-up Synchro Summoned card in its owner's control leaves the field because of an opponent's card: You can Special Summon 1 of your monsters with 1500 ATK/2100 DEF, or your "Visas Starfrost", that is banished or in your GY. |
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▶︎ Deck | 8 (3) | Tenyi Spirit - Sahasrara |
Link Monster Effect Monster |
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- | - | Wyrm | 3000 | - | |||||||||
2+ Wyrm monsters While you control a face-up non-Effect Monster, monsters your opponent controls cannot target Effect Monsters for attacks, also your opponent cannot target Effect Monsters on the field with card effects. (Quick Effect): You can target 1 Effect Monster your opponent controls; Special Summon 1 "Tenyi Spirit Token" (Wyrm/LIGHT/Level 4/ATK ?/DEF 0). This Token's ATK becomes that targeted monster's original ATK. You can only use this effect of "Tenyi Spirit - Sahasrara" once per turn.
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▶︎ Deck | 8 (5) | Trickstar Live Stage | Field Spell | ||||||||||
When this card is activated: You can add 1 "Trickstar" monster from your GY to your hand. You can only use each of the following effects of "Trickstar Live Stage" once per turn, also you cannot Special Summon monsters the turn you activate these effects, except "Trickstar" monsters (even if this card leaves the field). ●If you control a "Trickstar" Link Monster: You can Special Summon 1 "Trickstar Token" (Fairy/LIGHT/Level 1/ATK 0/DEF 0). ●If your opponent controls a card in their Spell & Trap Zone: You can Special Summon 1 "Trickstar Token". |
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▶︎ Deck | 8 (4) | Cynet Ritual | Ritual Spell | ||||||||||
This card can be used to Ritual Summon any Cyberse Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. If you control no monsters: You can banish this card and 1 Ritual Monster from the GY; Special Summon 2 "Cynet Tokens" (Cyberse/LIGHT/Level 4/ATK 0/DEF 0). You cannot activate this effect the turn this card is sent to the GY. | |||||||||||||
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