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HOME > Yu-Gi-Oh! Card Search > Search result
Include "Fiend" in "Card Name" or "Card Text". Search result Showing 181 to 210 of 301
Include "Fiend" in "Card Name" or "Card Text".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 6.1 (8) | Supreme King's Castle | Field Spell | ||||||||||
You can Fusion Summon Fusion Monsters that must be Special Summoned with "Dark Fusion", with effects other than "Dark Fusion". Once per turn, during damage calculation, if your Fiend monster battles an opponent's monster: You can send 1 "Evil HERO" monster from your Deck or Extra Deck to the GY; your monster gains ATK equal to the Level of the monster sent to the GY x 200, until the end of this turn (even if this card leaves the field). | |||||||||||||
▶︎ Deck | 6.1 (7) | Red Cocoon | Normal Trap | ||||||||||
Target 1 Dragon-Type Synchro Monster you control; equip this card to it. While it is battling an opponent's monster, until the end of the Damage Step, negate the effects of all face-up monsters your opponent controls. During the End Phase, if this card is in the Graveyard because it was sent there this turn: You can target 1 "Red Dragon Archfiend" in your Graveyard; Special Summon it. | |||||||||||||
▶︎ Deck | 6 (3) | Red Familiar | Effect Monster | ||||||||||
- | 4 | Fiend | 1600 | 0 | |||||||||
You can Tribute 1 Fiend monster, then target 1 DARK Dragon Synchro Monster in your GY; Special Summon it in Defense Position, but negate its effects. You can banish this card from your GY, then target 1 DARK Dragon Synchro Monster you control and declare a Level from 1 to 8; that monster becomes that Level until the end of this turn. You can only use each effect of "Red Familiar" once per turn. | |||||||||||||
▶︎ Deck | 6 (28) | Darkness Neosphere | Effect Monster | ||||||||||
- | 10 | Fiend | 4000 | 4000 | |||||||||
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 1 Fiend-Type monster you control and 1 Fiend-Type monster from your hand to the Graveyard when your opponent's monster declares an attack. This card cannot be destroyed by battle. Once per turn, you can return all face-up Trap Cards you control to the hand. | |||||||||||||
▶︎ Deck | 6 (9) | Archfiend Giant | Effect Monster | ||||||||||
- | 6 | Fiend | 2400 | 1600 | |||||||||
If this face-up card on the field would be destroyed by a card effect, you can pay 500 LP instead. This effect can only be used once while this card is face-up on the field. If this card is destroyed by a card effect and sent to the Graveyard: You can Special Summon 1 "Archfiend" monster from your hand. | |||||||||||||
▶︎ Deck | 6 (23) | Dark Highlander |
Synchro Monster Effect Monster |
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- | 7 | Fiend | 2800 | 2300 | |||||||||
1 Fiend-Type Tuner + 1 or more non-Tuner Fiend-Type monsters Neither player can Synchro Summon. Once per turn: You can target 1 monster your opponent controls that is equipped with an Equip Card; destroy all Equip Cards equipped to that monster, and if you do, inflict 400 damage to your opponent for each card destroyed. |
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▶︎ Deck | 5.9 (25) | Tyrant Red Dragon Archfiend |
Synchro Monster Effect Monster |
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- | 10 | Dragon | 3500 | 3000 | |||||||||
2 Tuners + 1 or more non-Tuner monsters Must be Synchro Summoned, and cannot be Special Summoned by other ways. You can only use each of these effects of "Tyrant Red Dragon Archfiend" once per turn. ●During your Main Phase 1: You can destroy all other cards on the field, also, for the rest of this turn, other monsters you control cannot attack. ●During either player's Battle Phase, when a Spell/Trap Card is activated: You can negate the activation, and if you do, destroy that card, and if you do that, this card gains 500 ATK. |
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▶︎ Deck | 5.8 (26) | Archfiend of Gilfer | Effect Monster | ||||||||||
- | 6 | Fiend | 2200 | 2500 | |||||||||
When this card is sent to the GY: You can target 1 face-up monster on the field; equip this card to that target. That monster loses 500 ATK while equipped with this card. | |||||||||||||
▶︎ Deck | 5.8 (9) | Chaos Witch | Effect Monster | ||||||||||
- | 4 | Spellcaster | 1500 | 1500 | |||||||||
You can Tribute this card; Special Summon 2 "Dark Beast Tokens" (Fiend/DARK/Level 2/ATK 1000/DEF 500). If this card is banished from the hand or GY: You can Special Summon 2 "Light Beast Tokens" (Fairy/Tuner/LIGHT/Level 2/ATK 500/DEF 1000). You can only use 1 "Chaos Witch" effect per turn, and only once that turn, also you cannot Special Summon monsters from the Extra Deck, except LIGHT or DARK Synchro Monsters, the turn you activate either effect. | |||||||||||||
▶︎ Deck | 5.8 (8) | Archfiend General | Effect Monster | ||||||||||
- | 4 | Fiend | 2100 | 800 | |||||||||
You can discard this card to the GY; add 1 "Pandemonium" from your Deck to your hand. If "Pandemonium" is not on the field, destroy this card. | |||||||||||||
▶︎ Deck | 5.8 (17) | D/D/D Dragon King Pendragon | Effect Monster | ||||||||||
- | 7 | Fiend | 2600 | 2400 | |||||||||
If this card is in your hand: You can Tribute 1 Dragon-Type monster and 1 other Fiend-Type monster from your hand and/or your side of the field; Special Summon this card. Once per turn: You can discard 1 card; this card gains 500 ATK, then you can destroy 1 Spell/Trap Card on the field. This ATK increase lasts until the end of this turn. | |||||||||||||
▶︎ Deck | 5.8 (9) | Doom Shaman |
Effect Monster Gemini Monster |
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- | 6 | Spellcaster | 2400 | 2000 | |||||||||
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ●Once per turn: You can Special Summon 1 Fiend-Type monster from your hand or from either Graveyard. When this card leaves the field, destroy all Fiend-Type monsters Special Summoned by this effect. |
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▶︎ Deck | 5.8 (16) | Fiendish Engine Ω | Effect Monster | ||||||||||
- | 8 | Machine | 2800 | 2000 | |||||||||
During your End Phase: Special Summon 1 "Engine Token" (Machine-Type/EARTH/Level 1/ATK 200/DEF 200) in Attack Position. Once per turn: You can have this card gain 1000 ATK until the End Phase. During the End Phase, if this effect of this card was used: Destroy this card. | |||||||||||||
▶︎ Deck | 5.8 (13) | Mist Archfiend | Effect Monster | ||||||||||
- | 5 | Fiend | 2400 | 0 | |||||||||
You can Normal Summon this card without Tributing. Once per turn, during the End Phase, if this card was Summoned this way: Destroy this card, and if you do, take 1000 damage. | |||||||||||||
▶︎ Deck | 5.7 (7) | Stained Glass of Light & Dark | Normal Trap | ||||||||||
Apply any of the following effect(s) in sequence, depending on the Type(s) of Effect Monster you control. ●Fairy: You can draw 3 cards, then place 2 cards from your hand on the bottom of your Deck in any order. ●Fiend: You can make your opponent draw 1 card, then discard 1 random card, then if they still have a card in their hand, they discard 1 card. You can only activate 1 "Stained Glass of Light & Dark" per turn. |
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▶︎ Deck | 5.7 (3) | Diamond Duston | Normal Trap | ||||||||||
When a card(s) on the field is destroyed by battle or card effect: Special Summon "Duston" monsters from your Deck to anywhere on the field, equal to the number of those destroyed cards. If this card is in your Graveyard: You can banish 1 "Duston" monster from your Graveyard; Special Summon this card in Defense Position as a Normal Monster (Fiend-Type/DARK/Level 1/ATK 0/DEF 1000) to your opponent's field. (This card is NOT treated as a Trap Card.) This effect can only be used once while this card is in the Graveyard. If Summoned this way, it cannot be Tributed, or be used as Material for a Fusion, Synchro, or Xyz Summon. | |||||||||||||
▶︎ Deck | 5.6 (25) | Gaap the Divine Soldier | Effect Monster | ||||||||||
- | 6 | Fiend | 2200 | 2000 | |||||||||
All monsters are changed to Attack Position, also their battle positions cannot be changed. (Flip Effects are not activated.) Once per turn: You can reveal any number of Fiend monsters in your hand; this card gains 300 ATK for each, until the end of this turn. | |||||||||||||
▶︎ Deck | 5.6 (13) | Malicevorous Spoon | Effect Monster | ||||||||||
- | 2 | Fiend | 100 | 500 | |||||||||
When a "Malicevorous" monster with a different name is Normal or Special Summoned to your side of the field (except during the Damage Step): You can target 1 Level 2 Fiend-Type monster in your Graveyard; Special Summon that target. Its effects are negated. You can only use the effect of "Malicevorous Spoon" once per turn. | |||||||||||||
▶︎ Deck | 5.5 (6) | Sky Scourge Cidhels | Effect Monster | ||||||||||
- | 6 | Fiend | 2200 | 1600 | |||||||||
Cannot be Special Summoned. If this card is Tribute Summoned by Tributing one of the following monsters from the field: You can apply that effect. ●LIGHT Fairy: Add 1 LIGHT Fairy or 1 DARK Fiend monster from your Deck to your hand. ●DARK Fiend: Send 1 LIGHT Fairy monster and/or 1 DARK Fiend monster from your Deck to the GY. |
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▶︎ Deck | 5.5 (6) | Synchro Call | Normal Trap | ||||||||||
Target 1 monster in your Graveyard; Special Summon it, but it has its effects negated (if any), and if you do, immediately after this effect resolves, Synchro Summon 1 DARK Dragon or Fiend-Type Synchro Monster using only monsters you control as Materials, including the Summoned monster. | |||||||||||||
▶︎ Deck | 5.4 (9) | Goblin King | Effect Monster | ||||||||||
- | 1 | Fiend | 0 | 0 | |||||||||
While you control another Fiend monster, monsters cannot attack this card. This card's ATK/DEF become the number of other Fiend monsters on the field x 1000. | |||||||||||||
▶︎ Deck | 5.4 (13) | Majestic Red Dragon |
Synchro Monster Effect Monster |
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- | 10 | Dragon | 4000 | 3000 | |||||||||
"Majestic Dragon" + "Red Dragon Archfiend" + 1 non-Tuner monster Cannot be destroyed by card effects. After damage calculation, if this card attacks: Destroy all Defense Position monsters on the field. Once per turn: You can target 1 face-up monster your opponent controls; negate its effects, and if you do, this card gains ATK equal to that monster's ATK. These changes last until the end of this turn. During the End Phase: Target 1 "Red Dragon Archfiend" in your Graveyard; return this card from the field to the Extra Deck, then Special Summon that target. |
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▶︎ Deck | 5.3 (17) | Archfiend Zombie-Skull |
Synchro Monster Effect Monster |
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- | 6 | Zombie | 2500 | 1200 | |||||||||
"Plaguespreader Zombie" + 2+ non-Tuner Zombie monsters Zombie Monsters you control cannot be destroyed by card effects. |
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▶︎ Deck | 5.3 (6) | Archfiend's Call |
Synchro Monster Effect Monster |
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- | 6 | Fiend | 2500 | 1200 | |||||||||
1 Tuner + 1+ non-Tuner monsters This card's name becomes "Summoned Skull" on the field, but is still treated as an "Archfiend" card. Your opponent cannot target any "Summoned Skull" you control with card effects. If this Synchro Summoned card you control is sent to your GY by an opponent's card: You can Special Summon 1 "Summoned Skull" from your hand, Deck, or GY. |
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▶︎ Deck | 5.3 (15) | Overmind Archfiend |
Synchro Monster Effect Monster |
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- | 9 | Psychic | 3300 | 3000 | |||||||||
1 Psychic-Type Tuner + 2 or more non-Tuner Psychic-Type monsters Once per turn, you can select 1 Psychic-Type monster in your Graveyard, and remove it from play. When this card is sent from the field to the Graveyard, Special Summon as many monsters as possible that were removed from play by this effect. |
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▶︎ Deck | 5.3 (6) | Archfiend's Ascent |
Xyz Monster Effect Monster |
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- | 6 | Fiend | 2500 | 1200 | |||||||||
2 Level 6 monsters This card's name becomes "Summoned Skull" on the field, but is still treated as an "Archfiend" card. If "Summoned Skull(s)" you control would be destroyed by battle or card effect, you can detach 1 material from this card instead. If this Xyz Summoned card you control is sent to your GY by an opponent's card: You can Special Summon 1 "Summoned Skull" from your hand, Deck, or GY. |
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▶︎ Deck | 5.3 (10) | Linkmail Archfiend |
Link Monster Effect Monster |
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- | - | Cyberse | 2800 | - | |||||||||
2+ monsters, including a Ritual, Fusion, Synchro, or Xyz Monster If this card is Special Summoned: You can target 1 Ritual, Fusion, Synchro, or Xyz Monster you control or in your GY; all monsters your opponent currently controls lose ATK equal to the targeted monster's ATK, until the end of this turn. Your opponent cannot target monsters you control, that were Special Summoned from the Extra Deck, with monster effects. If this card would be destroyed by battle or card effect, you can banish 1 Ritual, Fusion, Synchro, or Xyz Monster from your GY instead.
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▶︎ Deck | 5.1 (13) | Umbral Horror Ghost | Effect Monster | ||||||||||
- | 2 | Fiend | 200 | 200 | |||||||||
During your Main Phase: You can Special Summon this card and 1 Level 4 or lower Fiend-Type monster from your hand. You cannot Normal Summon/Set during the turn you activate this effect. You can only use this effect of "Umbral Horror Ghost" once per turn. | |||||||||||||
▶︎ Deck | 5.1 (14) | Skilled Red Magician | Effect Monster | ||||||||||
- | 4 | Spellcaster | 1600 | 1600 | |||||||||
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves (max. 3). You can Tribute this card with 3 Spell Counters on it; Special Summon 1 "Archfiend" monster from your hand, Deck, or GY. You can banish this card from your GY, then target 1 card you control that you can place a Spell Counter on; place 1 Spell Counter on it. | |||||||||||||
▶︎ Deck | 5.1 (9) | Skull Archfiend of Lightning | Effect Monster | ||||||||||
- | 6 | Fiend | 2500 | 1200 | |||||||||
Once per turn, during your Standby Phase, you must pay 500 LP (this is not optional), or this card is destroyed. When resolving an opponent's card effect that targets this card, roll a six-sided die and negate that effect if you roll a 1, 3, or 6, and if you do, destroy that card. | |||||||||||||
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