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HOMEYu-Gi-Oh! Card Search > Search result

Include "Fiend" in "Card Name" or "Card Text". Search result  Showing 181 to 210 of 301

Include "Fiend" in "Card Name" or "Card Text".

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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
覇王城 ▶︎ Deck 6.1 8 Supreme King's Castle Field Spell
You can Fusion Summon Fusion Monsters that must be Special Summoned with "Dark Fusion", with effects other than "Dark Fusion". Once per turn, during damage calculation, if your Fiend monster battles an opponent's monster: You can send 1 "Evil HERO" monster from your Deck or Extra Deck to the GY; your monster gains ATK equal to the Level of the monster sent to the GY x 200, until the end of this turn (even if this card leaves the field).
スカーレッド・コクーン ▶︎ Deck 6.1 7 Red Cocoon Normal Trap
Target 1 Dragon-Type Synchro Monster you control; equip this card to it. While it is battling an opponent's monster, until the end of the Damage Step, negate the effects of all face-up monsters your opponent controls. During the End Phase, if this card is in the Graveyard because it was sent there this turn: You can target 1 "Red Dragon Archfiend" in your Graveyard; Special Summon it.
スカーレッド・ファミリア ▶︎ Deck 6 3 Red Familiar Effect Monster
- 4 Fiend 1600 0
You can Tribute 1 Fiend monster, then target 1 DARK Dragon Synchro Monster in your GY; Special Summon it in Defense Position, but negate its effects. You can banish this card from your GY, then target 1 DARK Dragon Synchro Monster you control and declare a Level from 1 to 8; that monster becomes that Level until the end of this turn. You can only use each effect of "Red Familiar" once per turn.
ダークネス・ネオスフィア ▶︎ Deck 6 28 Darkness Neosphere Effect Monster
- 10 Fiend 4000 4000
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 1 Fiend-Type monster you control and 1 Fiend-Type monster from your hand to the Graveyard when your opponent's monster declares an attack. This card cannot be destroyed by battle. Once per turn, you can return all face-up Trap Cards you control to the hand.
デーモンの巨神 ▶︎ Deck 6 9 Archfiend Giant Effect Monster
- 6 Fiend 2400 1600
If this face-up card on the field would be destroyed by a card effect, you can pay 500 LP instead. This effect can only be used once while this card is face-up on the field. If this card is destroyed by a card effect and sent to the Graveyard: You can Special Summon 1 "Archfiend" monster from your hand.
天刑王 ブラック・ハイランダー ▶︎ Deck 6 23 Dark Highlander Synchro Monster
Effect Monster
- 7 Fiend 2800 2300
1 Fiend-Type Tuner + 1 or more non-Tuner Fiend-Type monsters
Neither player can Synchro Summon. Once per turn: You can target 1 monster your opponent controls that is equipped with an Equip Card; destroy all Equip Cards equipped to that monster, and if you do, inflict 400 damage to your opponent for each card destroyed.
レッド・デーモンズ・ドラゴン・タイラント ▶︎ Deck 5.9 25 Tyrant Red Dragon Archfiend Synchro Monster
Effect Monster
- 10 Dragon 3500 3000
2 Tuners + 1 or more non-Tuner monsters
Must be Synchro Summoned, and cannot be Special Summoned by other ways. You can only use each of these effects of "Tyrant Red Dragon Archfiend" once per turn.
●During your Main Phase 1: You can destroy all other cards on the field, also, for the rest of this turn, other monsters you control cannot attack.
●During either player's Battle Phase, when a Spell/Trap Card is activated: You can negate the activation, and if you do, destroy that card, and if you do that, this card gains 500 ATK.
暗黒魔族ギルファー・デーモン ▶︎ Deck 5.8 26 Archfiend of Gilfer Effect Monster
- 6 Fiend 2200 2500
When this card is sent to the GY: You can target 1 face-up monster on the field; equip this card to that target. That monster loses 500 ATK while equipped with this card.
カオス・ウィッチ-混沌の魔女- ▶︎ Deck 5.8 9 Chaos Witch Effect Monster
- 4 Spellcaster 1500 1500
You can Tribute this card; Special Summon 2 "Dark Beast Tokens" (Fiend/DARK/Level 2/ATK 1000/DEF 500). If this card is banished from the hand or GY: You can Special Summon 2 "Light Beast Tokens" (Fairy/Tuner/LIGHT/Level 2/ATK 500/DEF 1000). You can only use 1 "Chaos Witch" effect per turn, and only once that turn, also you cannot Special Summon monsters from the Extra Deck, except LIGHT or DARK Synchro Monsters, the turn you activate either effect.
ジェネラルデーモン ▶︎ Deck 5.8 8 Archfiend General Effect Monster
- 4 Fiend 2100 800
You can discard this card to the GY; add 1 "Pandemonium" from your Deck to your hand. If "Pandemonium" is not on the field, destroy this card.
DDD覇龍王ペンドラゴン ▶︎ Deck 5.8 17 D/D/D Dragon King Pendragon Effect Monster
- 7 Fiend 2600 2400
If this card is in your hand: You can Tribute 1 Dragon-Type monster and 1 other Fiend-Type monster from your hand and/or your side of the field; Special Summon this card. Once per turn: You can discard 1 card; this card gains 500 ATK, then you can destroy 1 Spell/Trap Card on the field. This ATK increase lasts until the end of this turn.
魔族召喚師 ▶︎ Deck 5.8 9 Doom Shaman Effect Monster
Gemini Monster
- 6 Spellcaster 2400 2000
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
●Once per turn: You can Special Summon 1 Fiend-Type monster from your hand or from either Graveyard. When this card leaves the field, destroy all Fiend-Type monsters Special Summoned by this effect.
デモニック・モーター・Ω ▶︎ Deck 5.8 16 Fiendish Engine Ω Effect Monster
- 8 Machine 2800 2000
During your End Phase: Special Summon 1 "Engine Token" (Machine-Type/EARTH/Level 1/ATK 200/DEF 200) in Attack Position. Once per turn: You can have this card gain 1000 ATK until the End Phase. During the End Phase, if this effect of this card was used: Destroy this card.
ミストデーモン ▶︎ Deck 5.8 13 Mist Archfiend Effect Monster
- 5 Fiend 2400 0
You can Normal Summon this card without Tributing. Once per turn, during the End Phase, if this card was Summoned this way: Destroy this card, and if you do, take 1000 damage.
聖邪のステンドグラス ▶︎ Deck 5.7 7 Stained Glass of Light & Dark Normal Trap
Apply any of the following effect(s) in sequence, depending on the Type(s) of Effect Monster you control.
●Fairy: You can draw 3 cards, then place 2 cards from your hand on the bottom of your Deck in any order.
●Fiend: You can make your opponent draw 1 card, then discard 1 random card, then if they still have a card in their hand, they discard 1 card.
You can only activate 1 "Stained Glass of Light & Dark" per turn.
ダイヤモンドダストン ▶︎ Deck 5.7 3 Diamond Duston Normal Trap
When a card(s) on the field is destroyed by battle or card effect: Special Summon "Duston" monsters from your Deck to anywhere on the field, equal to the number of those destroyed cards. If this card is in your Graveyard: You can banish 1 "Duston" monster from your Graveyard; Special Summon this card in Defense Position as a Normal Monster (Fiend-Type/DARK/Level 1/ATK 0/DEF 1000) to your opponent's field. (This card is NOT treated as a Trap Card.) This effect can only be used once while this card is in the Graveyard. If Summoned this way, it cannot be Tributed, or be used as Material for a Fusion, Synchro, or Xyz Summon.
軍神ガープ ▶︎ Deck 5.6 25 Gaap the Divine Soldier Effect Monster
- 6 Fiend 2200 2000
All monsters are changed to Attack Position, also their battle positions cannot be changed. (Flip Effects are not activated.) Once per turn: You can reveal any number of Fiend monsters in your hand; this card gains 300 ATK for each, until the end of this turn.
マリスボラス・スプーン ▶︎ Deck 5.6 13 Malicevorous Spoon Effect Monster
- 2 Fiend 100 500
When a "Malicevorous" monster with a different name is Normal or Special Summoned to your side of the field (except during the Damage Step): You can target 1 Level 2 Fiend-Type monster in your Graveyard; Special Summon that target. Its effects are negated. You can only use the effect of "Malicevorous Spoon" once per turn.
天魔神 シドヘルズ ▶︎ Deck 5.5 6 Sky Scourge Cidhels Effect Monster
- 6 Fiend 2200 1600
Cannot be Special Summoned. If this card is Tribute Summoned by Tributing one of the following monsters from the field: You can apply that effect.
●LIGHT Fairy: Add 1 LIGHT Fairy or 1 DARK Fiend monster from your Deck to your hand.
●DARK Fiend: Send 1 LIGHT Fairy monster and/or 1 DARK Fiend monster from your Deck to the GY.
シンクロコール ▶︎ Deck 5.5 6 Synchro Call Normal Trap
Target 1 monster in your Graveyard; Special Summon it, but it has its effects negated (if any), and if you do, immediately after this effect resolves, Synchro Summon 1 DARK Dragon or Fiend-Type Synchro Monster using only monsters you control as Materials, including the Summoned monster.
キングゴブリン ▶︎ Deck 5.4 9 Goblin King Effect Monster
- 1 Fiend 0 0
While you control another Fiend monster, monsters cannot attack this card. This card's ATK/DEF become the number of other Fiend monsters on the field x 1000.
セイヴァー・デモン・ドラゴン ▶︎ Deck 5.4 13 Majestic Red Dragon Synchro Monster
Effect Monster
- 10 Dragon 4000 3000
"Majestic Dragon" + "Red Dragon Archfiend" + 1 non-Tuner monster
Cannot be destroyed by card effects. After damage calculation, if this card attacks: Destroy all Defense Position monsters on the field. Once per turn: You can target 1 face-up monster your opponent controls; negate its effects, and if you do, this card gains ATK equal to that monster's ATK. These changes last until the end of this turn. During the End Phase: Target 1 "Red Dragon Archfiend" in your Graveyard; return this card from the field to the Extra Deck, then Special Summon that target.
アンデット・スカル・デーモン ▶︎ Deck 5.3 17 Archfiend Zombie-Skull Synchro Monster
Effect Monster
- 6 Zombie 2500 1200
"Plaguespreader Zombie" + 2+ non-Tuner Zombie monsters
Zombie Monsters you control cannot be destroyed by card effects.
デーモンの招来 ▶︎ Deck 5.3 6 Archfiend's Call Synchro Monster
Effect Monster
- 6 Fiend 2500 1200
1 Tuner + 1+ non-Tuner monsters
This card's name becomes "Summoned Skull" on the field, but is still treated as an "Archfiend" card. Your opponent cannot target any "Summoned Skull" you control with card effects. If this Synchro Summoned card you control is sent to your GY by an opponent's card: You can Special Summon 1 "Summoned Skull" from your hand, Deck, or GY.
メンタルオーバー・デーモン ▶︎ Deck 5.3 15 Overmind Archfiend Synchro Monster
Effect Monster
- 9 Psychic 3300 3000
1 Psychic-Type Tuner + 2 or more non-Tuner Psychic-Type monsters
Once per turn, you can select 1 Psychic-Type monster in your Graveyard, and remove it from play. When this card is sent from the field to the Graveyard, Special Summon as many monsters as possible that were removed from play by this effect.
デーモンの超越 ▶︎ Deck 5.3 6 Archfiend's Ascent Xyz Monster
Effect Monster
- 6 Fiend 2500 1200
2 Level 6 monsters
This card's name becomes "Summoned Skull" on the field, but is still treated as an "Archfiend" card. If "Summoned Skull(s)" you control would be destroyed by battle or card effect, you can detach 1 material from this card instead. If this Xyz Summoned card you control is sent to your GY by an opponent's card: You can Special Summon 1 "Summoned Skull" from your hand, Deck, or GY.
5.3 10 Linkmail Archfiend Link Monster
Effect Monster
- - Cyberse 2800 -
2+ monsters, including a Ritual, Fusion, Synchro, or Xyz Monster
If this card is Special Summoned: You can target 1 Ritual, Fusion, Synchro, or Xyz Monster you control or in your GY; all monsters your opponent currently controls lose ATK equal to the targeted monster's ATK, until the end of this turn. Your opponent cannot target monsters you control, that were Special Summoned from the Extra Deck, with monster effects. If this card would be destroyed by battle or card effect, you can banish 1 Ritual, Fusion, Synchro, or Xyz Monster from your GY instead.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 4 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
アンブラル・ゴースト ▶︎ Deck 5.1 13 Umbral Horror Ghost Effect Monster
- 2 Fiend 200 200
During your Main Phase: You can Special Summon this card and 1 Level 4 or lower Fiend-Type monster from your hand. You cannot Normal Summon/Set during the turn you activate this effect. You can only use this effect of "Umbral Horror Ghost" once per turn.
熟練の赤魔術士 ▶︎ Deck 5.1 14 Skilled Red Magician Effect Monster
- 4 Spellcaster 1600 1600
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves (max. 3). You can Tribute this card with 3 Spell Counters on it; Special Summon 1 "Archfiend" monster from your hand, Deck, or GY. You can banish this card from your GY, then target 1 card you control that you can place a Spell Counter on; place 1 Spell Counter on it.
迅雷の魔王-スカル・デーモン ▶︎ Deck 5.1 9 Skull Archfiend of Lightning Effect Monster
- 6 Fiend 2500 1200
Once per turn, during your Standby Phase, you must pay 500 LP (this is not optional), or this card is destroyed. When resolving an opponent's card effect that targets this card, roll a six-sided die and negate that effect if you roll a 1, 3, or 6, and if you do, destroy that card.
Other sorts : Card Registration Date, scale blue, scale red

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Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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