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HOME > Yu-Gi-Oh! Card Search > Search result
Include "Elemental HERO" in "Card Name" or "Card Text". Search result Showing 1 to 30 of 142
Include "Elemental HERO" in "Card Name" or "Card Text".
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 9.9 (9) | Elemental HERO Flame Wingman - Infernal Rage |
Fusion Monster Effect Monster |
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- | 8 | Warrior | 2100 | 1200 | ||
2 "Elemental HERO" monsters with different Attributes Must be Fusion Summoned. If this card is Special Summoned: You can add 1 card with "Favorite" in its name from your Deck or GY to your hand. You can Tribute this card that was Fusion Summoned using a Normal Monster(s) as material; Special Summon 1 Level 7 or lower "Elemental HERO" monster from your Deck or Extra Deck that cannot be Normal Summoned/Set, ignoring its Summoning conditions. You can only use each effect of "Elemental HERO Flame Wingman - Infernal Rage" once per turn. |
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▶︎ Deck | 9.8 (67) | Elemental HERO Stratos | Effect Monster | |||
- | 4 | Warrior | 1800 | 300 | ||
When this card is Normal or Special Summoned: You can activate 1 of these effects. ●Destroy Spells/Traps on the field, up to the number of "HERO" monsters you control, except this card. ●Add 1 "HERO" monster from your Deck to your hand. |
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▶︎ Deck | 8.1 (32) | Elemental HERO Great Tornado |
Fusion Monster Effect Monster |
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- | 8 | Warrior | 2800 | 2200 | ||
1 "Elemental HERO" monster + 1 WIND monster Must be Fusion Summoned and cannot be Special Summoned by other ways. If this card is Fusion Summoned: Halve the ATK and DEF of all face-up monsters your opponent currently controls. |
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▶︎ Deck | 6.9 (18) | Elemental HERO Air Neos |
Fusion Monster Effect Monster |
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- | 7 | Warrior | 2500 | 2000 | ||
"Elemental Hero Neos" + "Neo-Spacian Air Hummingbird" This card can only be Special Summoned from your Extra Deck by returning the above cards you control to the Deck. (You do not use "Polymerization".) While your Life Points are lower than your opponent's, this card gains ATK equal to the difference. This card returns to the Extra Deck during the End Phase. |
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▶︎ Deck | 6.4 (37) | Elemental HERO Flame Wingman |
Fusion Monster Effect Monster |
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- | 6 | Warrior | 2100 | 1200 | ||
"Elemental HERO Avian" + "Elemental HERO Burstinatrix" Must be Fusion Summoned. When this card destroys a monster by battle and sends it to the GY: Inflict damage to your opponent equal to the ATK of the destroyed monster in the GY. |
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▶︎ Deck | 5.8 (10) | Elemental HERO Storm Neos |
Fusion Monster Effect Monster |
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- | 9 | Warrior | 3000 | 2500 | ||
"Elemental HERO Neos" + "Neo-Spacian Air Hummingbird" + "Neo-Spacian Aqua Dolphin" Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) Once per turn: You can destroy all Spell and Trap Cards on the field. During the End Phase: Shuffle this card into the Extra Deck. When this card is shuffled into the Extra Deck this way: Shuffle all cards on the field into the Deck. |
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▶︎ Deck | 5.5 (10) | Armed Neos |
Fusion Monster Effect Monster |
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- | 10 | Warrior | 3500 | 3000 | ||
"Elemental HERO Neos" + 1 "Armed Dragon" monster Must be Fusion Summoned. If this card is Special Summoned: You can choose 1 Dragon monster in your GY and destroy all monsters your opponent controls with an equal or lower Level than it. When this card destroys a monster by battle: You can make this card gain the following effect. ●During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Elemental HERO" Fusion Monster from your Extra Deck, ignoring its Summoning conditions. |
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▶︎ Deck | 4.5 (32) | Elemental HERO Avian | Normal Monster | |||
- | 3 | Warrior | 1000 | 1000 | ||
A winged Elemental HERO who wheels through the sky and manipulates the wind. His signature move, Featherbreak, gives villainy a blow from sky-high. | ||||||
▶︎ Deck | 2.6 (15) | Elemental HERO Tempest |
Fusion Monster Effect Monster |
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- | 8 | Warrior | 2800 | 2800 | ||
"Elemental HERO Avian" + "Elemental HERO Sparkman" + "Elemental HERO Bubbleman" Must be Fusion Summoned and cannot be Special Summoned by other ways. You can send 1 other card you control to the Graveyard to target 1 monster you control; while this card is face-up on the field, that monster cannot be destroyed by battle. |
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▶︎ Deck | 9.2 (34) | Elemental HERO Blazeman | Effect Monster | |||
- | 4 | Warrior | 1200 | 1800 | ||
If this card is Normal or Special Summoned: You can add 1 "Polymerization" from your Deck to your hand. During your Main Phase: You can activate this effect; you cannot Special Summon monsters for the rest of this turn, except Fusion Monsters, also send 1 "Elemental HERO" monster from your Deck to the GY, except "Elemental HERO Blazeman", and if you do, this card's Attribute and ATK/DEF become the same as the monster sent to the GY, until the end of this turn. You can only use 1 "Elemental HERO Blazeman" effect per turn, and only once that turn. | ||||||
▶︎ Deck | 7.9 (21) | Elemental HERO Nova Master |
Fusion Monster Effect Monster |
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- | 8 | Warrior | 2600 | 2100 | ||
1 "Elemental HERO" monster + 1 FIRE monster Must be Fusion Summoned. If this card destroys an opponent's monster by battle: Draw 1 card. |
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▶︎ Deck | 5.5 (15) | Elemental HERO Magma Neos |
Fusion Monster Effect Monster |
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- | 9 | Warrior | 3000 | 2500 | ||
"Elemental HERO Neos" + "Neo-Spacian Flare Scarab" + "Neo-Spacian Grand Mole" Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) This card gains 400 ATK for each card on the field. Once per turn, during the End Phase: Shuffle this card into the Extra Deck. If this card is shuffled into the Extra Deck this way: Return all cards on the field to the hand. |
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▶︎ Deck | 5.2 (15) | Evil HERO Inferno Wing |
Fusion Monster Effect Monster |
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- | 6 | Fiend | 2100 | 1200 | ||
"Elemental HERO Avian" + "Elemental HERO Burstinatrix" Must be Special Summoned with "Dark Fusion". If this card attacks a Defense Position monster, inflict piercing battle damage. If this card destroys a monster by battle and sends it to the GY: Inflict damage to your opponent equal to the original ATK or DEF (whichever is higher) of that monster in the GY. |
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▶︎ Deck | 4.8 (16) | Elemental HERO Heat | Effect Monster | |||
- | 4 | Pyro | 1600 | 1200 | ||
This card gains 200 ATK for each "Elemental HERO" monster you control. | ||||||
▶︎ Deck | 4.7 (25) | Elemental HERO Burstinatrix | Normal Monster | |||
- | 3 | Warrior | 1200 | 800 | ||
A flame manipulator who was the first Elemental HERO woman. Her Burstfire burns away villainy. | ||||||
▶︎ Deck | 4.6 (14) | Elemental HERO Flare Neos |
Fusion Monster Effect Monster |
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- | 7 | Warrior | 2500 | 2000 | ||
"Elemental HERO Neos" + "Neo-Spacian Flare Scarab" Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) This card gains 400 ATK for each Spell/Trap Card on the field. During the End Phase: Shuffle this card into the Extra Deck. |
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▶︎ Deck | 3.2 (13) | Evil HERO Infernal Sniper |
Fusion Monster Effect Monster |
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- | 6 | Fiend | 2000 | 2500 | ||
"Elemental HERO Clayman" + "Elemental HERO Burstinatrix" Must be Special Summoned with "Dark Fusion". Cannot be destroyed by Spell effects. Once per turn, during your Standby Phase: Inflict 1000 damage to your opponent. This card must be in face-up Defense Position to activate and to resolve this effect. |
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▶︎ Deck | 2.6 (14) | Elemental HERO Lady Heat | Effect Monster | |||
- | 4 | Pyro | 1300 | 1000 | ||
During each of your End Phases: Inflict 200 damage to your opponent for each face-up "Elemental HERO" monster you control. | ||||||
▶︎ Deck | 2.6 (18) | Elemental HERO Phoenix Enforcer |
Fusion Monster Effect Monster |
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- | 6 | Warrior | 2100 | 1200 | ||
"Elemental HERO Avian" + "Elemental HERO Burstinatrix" Must be Fusion Summoned and cannot be Special Summoned by other ways. This card cannot be destroyed by battle. |
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▶︎ Deck | 2.2 (21) | Elemental HERO Shining Phoenix Enforcer |
Fusion Monster Effect Monster |
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- | 8 | Warrior | 2500 | 2100 | ||
"Elemental HERO Phoenix Enforcer" + "Elemental HERO Sparkman" Must be Fusion Summoned and cannot be Special Summoned by other ways. This card gains 300 ATK for each "Elemental HERO" card in your Graveyard. This card cannot be destroyed by battle. |
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▶︎ Deck | 2.1 (20) | Elemental HERO Inferno |
Fusion Monster Effect Monster |
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- | 8 | Pyro | 2300 | 1600 | ||
"Elemental HERO Heat" + "Elemental HERO Lady Heat" Must be Fusion Summoned and cannot be Special Summoned by other ways. If this card battles a WATER monster, this card gains 1000 ATK during the Damage Step only. |
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▶︎ Deck | 9.4 (57) | Elemental HERO Absolute Zero |
Fusion Monster Effect Monster |
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- | 8 | Warrior | 2500 | 2000 | ||
1 "HERO" monster + 1 WATER monster Must be Fusion Summoned. Gains 500 ATK for each WATER monster on the field, except "Elemental HERO Absolute Zero". If this card leaves the field: Destroy all monsters your opponent controls. |
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▶︎ Deck | 8.5 (14) | Elemental HERO Liquid Soldier | Effect Monster | |||
- | 4 | Warrior | 1400 | 1300 | ||
When this card is Normal Summoned: You can target 1 Level 4 or lower "HERO" monster in your GY, except "Elemental HERO Liquid Soldier"; Special Summon it. If this card is used as Fusion Material for a "HERO" monster, and sent to the GY or banished: You can draw 2 cards, then discard 1 card. You can only use 1 "Elemental HERO Liquid Soldier" effect per turn, and only once that turn. | ||||||
▶︎ Deck | 7.7 (45) | Elemental HERO Bubbleman | Effect Monster | |||
- | 4 | Warrior | 800 | 1200 | ||
If this is the only card in your hand, you can Special Summon it (from your hand). When this card is Summoned: You can draw 2 cards. You must control no other cards and have no cards in your hand to activate and to resolve this effect. | ||||||
▶︎ Deck | 6.8 (19) | Elemental HERO Ocean | Effect Monster | |||
- | 4 | Warrior | 1500 | 1200 | ||
Once per turn, during your Standby Phase: You can target 1 "HERO" monster you control or in your Graveyard; return that target to the hand. | ||||||
▶︎ Deck | 4.8 (13) | Elemental HERO Mariner |
Fusion Monster Effect Monster |
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- | 5 | Warrior | 1400 | 1000 | ||
"Elemental HERO Bubbleman" + "Elemental HERO Avian" Must be Fusion Summoned and cannot be Special Summoned by other ways. While you have any face-down card(s) in your Spell & Trap Card Zones, this card can attack your opponent directly. |
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▶︎ Deck | 4.7 (14) | Elemental HERO Marine Neos |
Fusion Monster Effect Monster |
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- | 8 | Warrior | 2800 | 2300 | ||
"Elemental HERO Neos" + "Neo-Spacian Marine Dolphin" Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) Once per turn: You can destroy 1 random card in your opponent's hand. |
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▶︎ Deck | 4 (20) | Elemental HERO Aqua Neos |
Fusion Monster Effect Monster |
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- | 7 | Warrior | 2500 | 2000 | ||
"Elemental HERO Neos" + "Neo-Spacian Aqua Dolphin" Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) Once per turn: You can discard 1 card; destroy 1 random card in your opponent's hand. During the End Phase: Shuffle this card into the Extra Deck. |
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▶︎ Deck | 4 (17) | Elemental HERO Steam Healer |
Fusion Monster Effect Monster |
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- | 5 | Warrior | 1800 | 1000 | ||
"Elemental HERO Burstinatrix" + "Elemental HERO Bubbleman" Must be Fusion Summoned. If this card destroys a monster by battle and sends it to the GY: Gain LP equal to that monster's original ATK in the GY. |
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▶︎ Deck | 3.1 (11) | Elemental HERO Ice Edge | Effect Monster | |||
- | 3 | Warrior | 800 | 900 | ||
When this card inflicts battle damage to your opponent by a direct attack: You can target 1 Set card in your opponent's Spell & Trap Card Zone; destroy that target. Once per turn, during your Main Phase 1: You can discard 1 card; this card can attack your opponent directly this turn. | ||||||
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