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Include "Change" in "Card Name" or "Card Text". Search result Showing 91 to 120 of 625
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 8.7 (39) | Mask Change II Limited | Quick-Play Spell | |||
Discard 1 card, then target 1 face-up monster you control that has a Level; send it to the GY, also, after that, if it left the field by this effect, Special Summon from your Extra Deck, 1 "Masked HERO" monster with the same Attribute, but a higher Level than, the Attribute/Level the monster had when it was on the field (its original Attribute/Level, if face-down). (This is treated as a Special Summon with "Mask Change".) You can only activate 1 "Mask Change II" per turn. | ||||||
▶︎ Deck | 8.7 (38) | Necrovalley | Field Spell | |||
All "Gravekeeper's" monsters gain 500 ATK/DEF. Cards in the GY cannot be banished. Negate any card effect that would move a card in the GY to a different place. Negate any card effect that changes Types or Attributes in the GY. | ||||||
▶︎ Deck | 8.7 (26) | Sinister Shadow Games | Normal Trap | |||
Send 1 "Shaddoll" card from your Deck to the GY, then you can change any number of face-down Defense Position "Shaddoll" monsters you control to face-up Defense Position. | ||||||
▶︎ Deck | 8.7 (9) | Crystron Impact | Normal Trap | |||
Target 1 of your banished "Crystron" monsters; Special Summon it, and if you do, if your opponent controls any face-up monsters, change their DEF to 0. During either player's turn, except the turn this card was sent to the Graveyard, when a card or effect is activated that targets a "Crystron" monster you control: You can banish this card from your Graveyard; negate that effect. | ||||||
▶︎ Deck | 8.6 (13) | The Phantom Knights of Ancient Cloak | Effect Monster | |||
- | 3 | Warrior | 800 | 1000 | ||
If this card is in Attack Position: You can target 1 DARK monster on the field; change this card to Defense Position, and if you do, that monster gains 800 ATK/DEF until the end of your opponent's turn. You can banish this card from your GY; add 1 "The Phantom Knights" card from your Deck to your hand, except "The Phantom Knights of Ancient Cloak". You can only use each effect of "The Phantom Knights of Ancient Cloak" once per turn. | ||||||
▶︎ Deck | 8.6 (10) | Power Tool Braver Dragon |
Synchro Monster Effect Monster |
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- | 9 | Machine | 2500 | 2300 | ||
1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can equip up to 3 Equip Spells with different names from your Deck and/or GY to this card. During the Main Phase (Quick Effect): You can send 1 of your Equip Spells equipped to this card to the GY, then target 1 Effect Monster on the field; either change its battle position, or until the end of this turn, negate its effects. You can only use each effect of "Power Tool Braver Dragon" once per turn. |
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▶︎ Deck | 8.6 (15) | Number 36: Chronomaly Chateau Huyuk |
Xyz Monster Effect Monster |
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- | 4 | Machine | 2000 | 2500 | ||
2 Level 4 "Chronomaly" monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; change its ATK to 0 until the end of this turn. You can Tribute 1 "Chronomaly" monster, then target 1 monster your opponent controls, whose current ATK is different from its original ATK; destroy that target. |
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▶︎ Deck | 8.6 (21) | Yosenju Shinchu L |
Pendulum Monster Effect Monster |
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- | 4 | Rock | 0 | 2100 | ||
Pendulum Effect If a "Yosenju" monster(s) you control would be destroyed by battle or card effect, you can destroy this card instead. Card Text If this card is Normal Summoned: Change it to Defense Position. Your opponent cannot target "Yosenju" monsters you control with card effects, except this one. |
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▶︎ Deck | 8.5 (15) | Geargiarmor | Effect Monster | |||
- | 4 | Machine | 1100 | 1900 | ||
Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: You can add 1 "Geargia" monster from your Deck to your hand, except "Geargiarmor". | ||||||
▶︎ Deck | 8.5 (13) | Ghostrick Jackfrost | Effect Monster | |||
- | 1 | Fiend | 800 | 100 | ||
Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When an opponent's monster declares a direct attack: You can change that opponent's monster to face-down Defense Position, and if you do, Special Summon this card from your hand in face-down Defense Position. | ||||||
▶︎ Deck | 8.5 (22) | Speedroid Menko | Effect Monster | |||
- | 4 | Machine | 100 | 2000 | ||
When an opponent's monster declares a direct attack while this card is in your hand: You can Special Summon this card in Attack Position, and if you do, change all face-up monsters your opponent controls to Defense Position. | ||||||
▶︎ Deck | 8.5 (13) | Blue-Blooded Oni | Effect Monster | |||
- | 4 | Zombie | 1000 | 1700 | ||
When this card is Normal or Flip Summoned: It is changed to Defense Position. Once per turn: You can detach 1 Xyz Material you control to target 1 Level 4 Zombie-Type monster in your Graveyard; Special Summon that target. | ||||||
▶︎ Deck | 8.5 (15) | Superheavy Samurai Blue Brawler | Effect Monster | |||
- | 4 | Machine | 0 | 2000 | ||
When this card is Normal or Special Summoned: You can change its battle position. Cannot be destroyed by battle. | ||||||
▶︎ Deck | 8.5 (11) | Deus X-Krawler |
Effect Monster Flip Monster |
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- | 9 | Insect | 2000 | 3000 | ||
When your opponent activates a card or effect that targets this face-down monster (Quick Effect): You can change this card to face-up Defense Position; negate the activation, and if you do, destroy that card. After this card was flipped face-up, while it is in the Monster Zone, negate all monster effects activated on your opponent's field. If this card on the field is destroyed by battle or card effect: You can add, from your Deck to your hand, 1 Level 9 monster with a different original Type and Attribute than this card. You can only use this effect of "Deus X-Krawler" once per turn. | ||||||
▶︎ Deck | 8.5 (36) | Night Dragolich | Effect Monster | |||
- | 4 | Wyrm | 1700 | 0 | ||
Change all non-Wyrm-Type Attack Position monsters that were Special Summoned from the Main or Extra Deck to Defense Position. All non-Wyrm-Type monsters that were Special Summoned from the Main or Extra Deck lose DEF equal to their original DEF. | ||||||
▶︎ Deck | 8.5 (8) | Chimera the Illusion Beast |
Fusion Monster Effect Monster |
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- | 8 | GensoMazoku | 3100 | 2800 | ||
"Chimera the Flying Mythical Beast" + 1+ Illusion monsters This card's name becomes "Chimera the Flying Mythical Beast" while on the field or in the GY. This card can attack monsters a number of times each Battle Phase, up to the number of materials used for it. If this card battles a monster, neither can be destroyed by that battle. At the end of the Damage Step, if this card battled an opponent's monster: You can change that opponent's monster's ATK to 0, also negate its effects. |
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▶︎ Deck | 8.5 (22) | Invoked Raidjin |
Fusion Monster Effect Monster |
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- | 5 | Warrior | 2200 | 2400 | ||
"Aleister the Invoker" + 1 WIND monster Once per turn (Quick Effect): You can target 1 face-up monster on the field; change it to face-down Defense Position. |
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▶︎ Deck | 8.5 (15) | Number 3: Cicada King |
Xyz Monster Effect Monster |
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- | 3 | Insect | 1200 | 2500 | ||
2 Level 3 monsters If the battle position of this card is changed: You can Special Summon 1 Insect monster from your hand or GY in Defense Position. When a monster on the field activates its effect: You can detach 1 material from this card, then target that monster; negate its effects, then make 1 Insect monster on the field either gain 500 DEF, or change its battle position. You can only use each effect of "Number 3: Cicada King" once per turn. |
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▶︎ Deck | 8.5 (55) | Creature Swap | Normal Spell | |||
Each player chooses 1 monster they control and switches control of those monsters with each other. Those monsters cannot change their battle positions for the rest of this turn. | ||||||
▶︎ Deck | 8.5 (2) | Morphtronic Converter | Normal Spell | |||
Target 1 Machine monster you control; apply the following effect depending on its battle position. ●Attack Position: Special Summon 1 "Morphtronic" monster from your Deck with a different name than that targeted monster, then place that targeted monster on top of the Deck. ●Defense Position: Change that targeted monster to Attack Position, and if you do, Special Summon 1 Level 4 or lower Machine monster from your hand. You can only activate 1 "Morphtronic Converter" per turn. |
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▶︎ Deck | 8.5 (8) | Asymmetaphys | Continuous Spell | |||
Once per turn: You can banish 1 "Metaphys" card from your hand, and if you do, draw 1 card. Once per turn, if your "Metaphys" card in its owner's possession is banished: Apply this effect depending on whose turn it is. ●Your turn: All monsters on the field lose 500 ATK/DEF, except "Metaphys" monsters. ●Opponent's turn: Change the battle positions of all monsters on the field, except "Metaphys" monsters. |
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▶︎ Deck | 8.5 (15) | Paleozoic Canadia | Normal Trap | |||
Target 1 face-up monster your opponent controls; change it to face-down Defense Position. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field. | ||||||
▶︎ Deck | 8.4 (7) | Aromage Rosemary | Effect Monster | |||
- | 4 | Plant | 1800 | 700 | ||
While your LP are higher than your opponent's, if a Plant monster you control attacks, your opponent cannot activate monster effects until the end of the Damage Step. Once per turn, if you gain LP: Target 1 face-up monster on the field; change its battle position. | ||||||
▶︎ Deck | 8.4 (7) | Score the Melodious Diva | Effect Monster | |||
- | 2 | Fairy | 200 | 200 | ||
During damage calculation (in either player's turn), if a "Melodious" monster you control battles an opponent's monster: You can send this card from your hand to the Graveyard; change that opponent's monster's ATK and DEF to 0, until the end of this turn. | ||||||
▶︎ Deck | 8.4 (27) | Gogogo Giant | Effect Monster | |||
- | 4 | Rock | 2000 | 0 | ||
When this card is Normal Summoned: You can target 1 "Gogogo" monster in your GY; Special Summon that target in Defense Position, then change this card to Defense Position. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. | ||||||
▶︎ Deck | 8.4 (12) | Subterror Behemoth Stalagmo |
Effect Monster Flip Monster |
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- | 10 | Rock | 2800 | 2100 | ||
FLIP: You can discard 1 "Subterror" monster, and if you do, draw 2 cards. You can only use this effect of "Subterror Behemoth Stalagmo" once per turn. When a face-up monster you control is flipped face-down, if you control no face-up monsters: You can Special Summon this card from your hand in Defense Position. Once per turn: You can change this card to face-down Defense Position. |
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▶︎ Deck | 8.4 (5) | Protecting Spirit Loagaeth | Effect Monster | |||
- | 7 | Fairy | 2400 | 2100 | ||
If this card on the field is destroyed by battle or card effect: You can target 1 monster on the field; it cannot be destroyed by battle this turn. You can only use each of the following effects of "Protecting Spirit Loagaeth" once per turn. If an effect of a Fairy monster you control is activated (except during the Damage Step): You can Special Summon this card from your hand. You can target 1 face-up card your opponent controls and 1 Attack Position monster you control; banish that opponent's card, and if you do, change your monster to Defense Position. | ||||||
▶︎ Deck | 8.4 (32) | Superheavy Samurai Big Benkei | Effect Monster | |||
- | 8 | Machine | 1000 | 3500 | ||
When this card is Normal or Special Summoned: You can change its battle position. "Superheavy Samurai" monsters you control can attack while in face-up Defense Position. If they do, apply their DEF for damage calculation. | ||||||
▶︎ Deck | 8.4 (7) | Digital Bug Registrider | Effect Monster | |||
- | 3 | Insect | 1000 | 1000 | ||
Cannot be used as Xyz Material for an Xyz Summon, except the Xyz Summon of an Insect monster. When you Normal Summon a Level 3 Insect monster: You can Special Summon this card from your hand, then you can make both this card and that monster Level 5 or 7. If this card is Special Summoned from the hand: You can change the battle position of 1 Insect monster you control. An Xyz Monster that was Summoned using this card on the field as material gains this effect. ●This card gains 1000 ATK/DEF. |
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▶︎ Deck | 8.4 (14) | Berry Magician Girl | Effect Monster | |||
- | 1 | Spellcaster | 400 | 400 | ||
If this card is Normal Summoned: You can add 1 "Magician Girl" monster from your Deck to your hand. Once per turn, during either player's turn, when your opponent activates a card or effect that targets this card, or targets this card for an attack: You can change this card's battle position, and if you do, Special Summon 1 "Magician Girl" monster from your Deck, except "Berry Magician Girl". | ||||||
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Update Information - NEW -
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