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HOMEYu-Gi-Oh! Card Search > Search result

With the effect of "negate Spell". Search result  Showing 151 to 180 of 380

With the effect of "negate Spell".

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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
武神器-ヘツカ ▶︎ Deck 7.8 9 Bujingi Turtle Effect Monster
- 4 Beast 1700 1200
During either player's turn, when a card or effect is activated that targets a "Bujin" monster you control (except during the Damage Step): You can banish this card from your Graveyard; negate that effect.
竜魔王ベクターP ▶︎ Deck 7.8 24 Vector Pendulum, the Dracoverlord Pendulum Monster
Normal Monster
- 4 Dragon 1850 0
Pendulum Effect
Negate all card effects in your opponent's Pendulum Zones.
Card Text
This Overlord overran an entire world with his army of Dracofiends, using his Dragon Alchemy to convert all life into his terrible minions. The source of this power is unidentified, and probably extra-dimensional.
ダイナミスト・プレシオス ▶︎ Deck 7.6 7 Dinomist Plesios Pendulum Monster
Effect Monster
- 4 Machine 1700 1400
Pendulum Effect
Once, while this card is in your Pendulum Zone, you can negate an activated card effect that targets another "Dinomist" card(s) you control, then destroy this card.
Card Text
All face-up monsters your opponent controls lose 100 ATK and DEF for each "Dinomist" card you control.
沈黙の剣士-サイレント・ソードマン ▶︎ Deck 7 17 Silent Swordsman Effect Monster
- 4 Warrior 1000 1000
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 Warrior-Type monster, and cannot be Special Summoned by other ways. Once per turn, during the Standby Phase: This card gains 500 ATK. Once per turn, during either player's turn, when a Spell Card is activated: You can negate the activation. If this card is destroyed by battle, or if this card in its owner's control is destroyed by an opponent's card effect: You can Special Summon 1 "Silent Swordsman" monster from your hand or Deck, except "Silent Swordsman", ignoring its Summoning conditions.
十二獣ラビーナ ▶︎ Deck 6.7 11 Zoodiac Bunnyblast Effect Monster
- 4 Beast-Warrior 800 800
If this card is destroyed by battle or card effect: You can target 1 "Zoodiac" card in your Graveyard, except "Zoodiac Bunnyblast"; add it to your hand. An Xyz Monster whose original Type is Beast-Warrior and has this card as Xyz Material gains this effect.
●During either player's turn, when your opponent activates a Spell Card or effect that targets this card: You can detach 1 Xyz Material from this card; negate the activation.
ダイナミスト・アンキロス ▶︎ Deck 6.5 2 Dinomist Ankylos Pendulum Monster
Effect Monster
- 4 Machine 1500 2000
Pendulum Effect
Once, while this card is in your Pendulum Zone, you can negate an activated card effect that targets another "Dinomist" card(s) you control, then destroy this card.
Card Text
Banish any monster destroyed by battle with a "Dinomist" monster you control.
ニャータリング ▶︎ Deck 6 2 Meowseclick Effect Monster
- 4 Cyberse 1400 1100
If a Field Spell Card is activated: You can Special Summon this card from your hand, then, if face-up cards are in both Field Zones, this card cannot be destroyed by battle or card effects this turn. You can only use this effect of "Meowseclick" once per turn. During your turn, the effects of the face-up card in your opponent's Field Zone are negated. During your opponent's turn, the effects of the face-up card in your Field Zone are negated.
トランソニックバード ▶︎ Deck 6 3 Transonic Bird Ritual Monster
Effect Monster
- 4 Winged Beast 0 2400
You can Ritual Summon this card with "Sonic Tracker". Once per turn: You can reveal 1 Ritual Spell in your hand, add 1 Ritual Monster from your Deck to your hand whose name is listed on that card, and if you do, shuffle the revealed card into the Deck. Once per opponent's turn (Quick Effect): You can send 1 Ritual Spell from your Deck to the GY; this effect becomes that card's effect that Ritual Summons a monster when the card is activated. If this Ritual Summoned card is Tributed: You can target 1 face-up card your opponent controls; negate its effects until the end of this turn.
黒曜岩竜 ▶︎ Deck 5.3 8 Obsidian Dragon Effect Monster
- 4 Rock 800 2100
Negate any Spell/Trap effects that target exactly 1 DARK monster you control (and no other cards), and if you do, destroy them.
サイバー・フェニックス ▶︎ Deck 5.3 15 Cyber Phoenix Effect Monster
- 4 Machine 1200 1600
While this card is in Attack Position, negate any Spell/Trap effects that target 1 Machine monster you control (and no other cards). When this card is destroyed by battle and sent to the GY: You can draw 1 card.
女神の聖弓-アルテミス ▶︎ Deck 5.3 8 Goddess Bow Fusion Monster
Effect Monster
- 4 Warrior 1500 1600
Must be Special Summoned with "The Claw of Hermos", using a Warrior monster. If this card is Special Summoned: Target 1 other face-up monster on the field; equip this card to it. While this card is equipped to a monster by this effect, negate the first effect activated by your opponent during each Battle Phase, also, after that, the equipped monster can make a second attack during this Battle Phase.
ゲート・ブロッカー ▶︎ Deck 5.1 14 Gate Blocker Effect Monster
- 4 Rock 100 2000
Negate the effects of your opponent's Field Spells. Your opponent cannot place counters on cards on the field. Your opponent cannot target other monsters you control with card effects.
白翼の魔術師 ▶︎ Deck 4.8 10 White Wing Magician Pendulum Monster
Tuner Monster
Effect Monster
- 4 Spellcaster 1600 1400
Pendulum Effect
Once per turn, when an activated card or effect resolves that targets a DARK Spellcaster-Type monster you control, negate that effect, then destroy this card.
Card Text
(This card is always treated as a "Synchro Dragon" card.)
If this Pendulum Summoned card is used for a Synchro Summon, banish it.
ヂェミナイ・デビル ▶︎ Deck 4.7 17 Gemini Imps Effect Monster
- 4 Fiend 1000 1000
During either player's turn, when your opponent activates a Spell Card, Trap Card, or monster effect that could make you discard when it resolves: You can send this card from your hand to the Graveyard; negate the activation, and if you do, destroy it. Then draw 1 card.
墓守の監視者 ▶︎ Deck 4.6 14 Gravekeeper's Watcher Effect Monster
- 4 Spellcaster 1000 1000
During either player's turn, when your opponent activates a Spell/Trap Card or monster effect that could make them discard when it resolves: You can send this card from your hand to the Graveyard; negate the activation, and if you do, destroy it.
Ms.JUDGE ▶︎ Deck 4.3 12 Ms. Judge Effect Monster
- 4 Fiend 1800 600
If an opponent's card effect activates, before resolving that effect, toss a coin twice, and if the result is 2 Heads, negate that effect. You can only use this effect of "Ms. Judge" once per turn.
ビッグ・シールド・ガードナー ▶︎ Deck 3.9 19 Big Shield Gardna Effect Monster
- 4 Warrior 100 2600
When a Spell Card is activated that targets this face-down card (and no other cards) (Quick Effect): Change this card to face-up Defense Position, and if you do, negate the activation. If this card is attacked, change it to Attack Position at the end of the Damage Step.
A宝玉獣 アンバー・マンモス ▶︎ Deck 3.8 8 Advanced Crystal Beast Amber Mammoth Effect Monster
- 4 Beast 1700 1600
If "Advanced Dark" is not in a Field Zone, send this monster to the GY. Once per turn, when your opponent activates a card or effect that targets your "Advanced Crystal Beast" card(s) or "Advanced Dark" (Quick Effect): You can negate the activation. Once per turn, when your "Advanced Crystal Beast" monster is targeted for an attack: You can negate that attack. If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY.
ミドル・シールド・ガードナー ▶︎ Deck 3.3 15 Mid Shield Gardna Effect Monster
- 4 Warrior 100 1800
Once per turn, you can flip this card into face-down Defense Position. Negate the activation of any Spell Card that targets this 1 face-down monster. At that time, flip this card into face-up Defense Position.
ジェノサイドキングデーモン ▶︎ Deck 3.1 12 Terrorking Archfiend Effect Monster
- 4 Fiend 2000 1500
Cannot be Normal or Flip Summoned unless you control an "Archfiend" monster. Once per turn, during your Standby Phase, you must pay 800 LP (this is not optional), or this card is destroyed. When resolving an opponent's card effect that targets this card, roll a six-sided die and negate that effect if you roll a 2 or 5, and if you do, destroy that card. Negate the effects of Effect Monsters destroyed by battle with this card (including in the GY).
シャドウナイトデーモン ▶︎ Deck 2.9 9 Shadowknight Archfiend Effect Monster
- 4 Fiend 2000 1600
Once per turn, during your Standby Phase, you must pay 900 LP (this is not optional), or this card is destroyed. When resolving an opponent's card effect that targets this card, roll a six-sided die and negate that effect if you roll a 3, and if you do, destroy that card. Any battle damage this card inflicts to your opponent is halved.
インフェルノクインデーモン ▶︎ Deck 2.7 9 Infernalqueen Archfiend Effect Monster
- 4 Fiend 900 1500
Once per turn, during your Standby Phase, you must pay 500 LP (this is not optional), or this card is destroyed. When resolving an opponent's card effect that targets this card, roll a six-sided die, and negate that effect if you roll a 2 or 5, and if you do, destroy that card. Once per turn, during the Standby Phase: Target 1 "Archfiend" monster on the field; it gains 1000 ATK until the end of this turn.
ネイビィロイド ▶︎ Deck 2.7 13 Carrierroid Effect Monster
- 4 Machine 1000 800
When an opponent activates a card's effect that targets and destroys a Spell or Trap Card(s) you control, you can discard 1 card to negate its activation and destroy the card.
沈黙の魔導剣士-サイレント・パラディン ▶︎ Deck 2.2 30 Silent Paladin Effect Monster
- 4 Fairy 500 1500
When this card is Normal Summoned: You can add 1 "Silent Swordsman LV3" or "Silent Magician LV4" from your Deck to your hand. During either player's turn, when a Spell Card is activated that targets exactly 1 monster you control (and no other cards): You can negate the activation. This effect can only be used once while this card is face-up on the field. If this card is destroyed by battle, or if this card in its owner's control is destroyed by an opponent's card effect: You can target 1 LIGHT "LV" monster in your Graveyard; add it to your hand.
幻影のゴラ亀 ▶︎ Deck 1.5 11 Gora Turtle of Illusion Effect Monster
- 4 Aqua 1200 1400
Negate the effect of Spell and Trap Cards controlled by your opponent that target this face-up card on the field.
灰流うらら ▶︎ Deck 9.8 134 Ash Blossom & Joyous Spring Effect Monster
Tuner Monster
- 3 Zombie 0 1800
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect.
●Add a card from the Deck to the hand.
●Special Summon from the Deck.
●Send a card from the Deck to the GY.
You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.
屋敷わらし ▶︎ Deck 9 38 Ghost Belle & Haunted Mansion Effect Monster
Tuner Monster
- 3 Zombie 0 1800
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that activation.
●Add a card(s) from the GY to the hand, Deck, and/or Extra Deck.
●Special Summon a Monster Card(s) from the GY.
●Banish a card(s) from the GY.
You can only use this effect of "Ghost Belle & Haunted Mansion" once per turn.
超重武者カゲボウ-C ▶︎ Deck 8.9 15 Superheavy Samurai Flutist Effect Monster
- 3 Machine 500 1000
You can Tribute this card; Special Summon 1 "Superheavy Samurai" monster from your hand. During either player's turn, when a card or effect is activated that targets a "Superheavy Samurai" monster you control: You can banish this card from your Graveyard; negate the activation, and if you do, destroy that card. You can only use each effect of "Superheavy Samurai Flutist" once per turn.
アヴァロンの魔女モルガン ▶︎ Deck 7.5 4 Morgan, the Enchantress of Avalon Effect Monster
- 3 Spellcaster 1300 1600
When your opponent activates a card or effect, while you control a "Noble Knight" monster and a "Noble Arms" Equip Spell (Quick Effect): You can send this card from your hand to the GY; destroy 1 "Noble Arms" Equip Spell you control, and if you do, negate the activation. You can only use this effect of "Morgan, the Enchantress of Avalon" once per turn.
神碑の翼ムニン ▶︎ Deck 7.4 5 Munin the Runick Wings Fusion Monster
Effect Monster
- 3 Fairy 0 2000
2 "Runick" monsters
If this card is Special Summoned from the Extra Deck: You can discard 1 card; add 1 "Runick" Continuous Spell from your Deck to your hand. When your opponent activates a card or effect that targets a "Runick" card(s) you control or a Set card(s) you control (Quick Effect): You can banish this card you control; negate the activation, and if you do, destroy that card. Once per turn, during the End Phase: Gain 1000 LP.
Other sorts : Card Registration Date, scale blue, scale red

(6/13 pages) 151 - 180

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Keyword
Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
Japanese Only Cards


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