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HOMEYu-Gi-Oh! Card Search > Search result

With the effect of "change battle position". Search result  Showing 331 to 360 of 418

With the effect of "change battle position".

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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
レイン・ボーズ ▶︎ Deck 3.6 7 Rain Bozu Pendulum Monster
Effect Monster
- 7 Fairy 0 0
Pendulum Effect
Once per turn: You can target 1 face-up monster you control; it gains ATK equal to the difference between the number of cards in the Extra Decks x 100, until the end of this turn (even if this card leaves the field).
Card Text
Gains ATK during your turn only, and gains DEF during your opponent's turn only, each equal to the difference between the number of cards in the Extra Decks x 200. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone.
セキュリティー・ボール ▶︎ Deck 3.6 9 Security Orb Normal Trap
When your opponent's monster declares an attack: Target that attacking monster; change that target's battle position. If this Set card is destroyed by your opponent's Spell/Trap effect and sent to the GY: Destroy 1 monster on the field.
ガーゴイルの道化師 ▶︎ Deck 3.5 11 Ryu-Kishin Clown Effect Monster
- 2 Fiend 800 500
When this card is Summoned (including Flip Summon and Special Summon), select 1 face-up monster on the field and change its battle position.
グランド・スパイダー ▶︎ Deck 3.5 11 Ground Spider Effect Monster
- 4 Insect 0 1500
Once per turn, if you control this face-up Defense Position monster when your opponent Normal or Special Summons a monster(s), you can change that monster(s) to Defense Position.
インフェルノ・ハンマー ▶︎ Deck 3.4 10 Inferno Hammer Effect Monster
- 6 Fiend 2400 0
When this card destroys your opponent's monster and sends it to the Graveyard as a result of battle, you can select 1 face-up monster on your opponent's side of the field and flip it into face-down Defense Position.
EMアメンボート ▶︎ Deck 3.4 12 Performapal Skeeter Skimmer Effect Monster
- 4 Insect 500 1600
When this face-up Attack Position card is targeted for an attack: You can change this card to face-up Defense Position, and if you do, negate that attack.
絶対防御将軍 ▶︎ Deck 3.4 20 Total Defense Shogun Effect Monster
- 6 Warrior 1550 2500
This card is changed to Defense Position when it is Normal Summoned or Flip Summoned successfully. This card can attack while it is in Defense Position. If this card attacks while in Defense Position, apply the ATK of this card for damage calculation.
リバーシブル・ビートル ▶︎ Deck 3.4 7 Reversible Beetle Effect Monster
Flip Monster
- 3 Insect 1100 1500
FLIP: Shuffle this card, and any face-up monsters in its column, into the Deck(s).
If this card is Normal or Special Summoned: Change this card, and any monsters in its column, to face-down Defense Position. You can only use each effect of "Reversible Beetle" once per turn.
アースクエイク ▶︎ Deck 3.4 25 Earthquake Normal Spell
Change all face-up monsters on the field to Defense Position.
ドタキャン ▶︎ Deck 3.4 7 Last Minute Cancel Normal Trap
When an opponent's monster declares an attack while you control an Attack Position monster(s): Change all monsters you control to Defense Position. For the rest of this turn after this card resolves, return any face-up "Performapal" monster you control that is destroyed by battle or card effect to the hand instead of sending it to the Graveyard.
サイバース・ウィザード ▶︎ Deck 3.3 25 Cyberse Wizard Effect Monster
- 4 Cyberse 1800 800
Once per turn: You can target 1 Attack Position opponent's monster; change it to Defense Position, and if you do, for the rest of this turn, your monsters cannot attack, except to attack that monster, and if your Cyberse monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.
ミドル・シールド・ガードナー ▶︎ Deck 3.3 15 Mid Shield Gardna Effect Monster
- 4 Warrior 100 1800
Once per turn, you can flip this card into face-down Defense Position. Negate the activation of any Spell Card that targets this 1 face-down monster. At that time, flip this card into face-up Defense Position.
誇大化 ▶︎ Deck 3.3 4 Overexaggeration Quick-Play Spell
At the start of the Damage Step, if 2 monsters battle: Activate 1 of these effects;
●Change the attacking monster to Defense Position.
●Return the attack target monster to the hand.
●Destroy both battling monsters.
You can only activate 1 "Overexaggeration" per turn.
魂源への影劫回帰 ▶︎ Deck 3.3 23 Purushaddoll Aeon Normal Trap
Target 1 "Shaddoll" monster you control; send 1 "Shaddoll" card from your hand to the GY, and if you do, the targeted monster gains 1000 ATK/DEF, but is changed to face-down Defense Position during the End Phase.
竜宮之姫 ▶︎ Deck 3.2 13 Otohime Effect Monster
Spirit Monster
- 3 Spellcaster 0 100
Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: You can target 1 face-up monster your opponent controls; change that target's battle position.
ゴーストリック・ワーウルフ ▶︎ Deck 3.2 13 Ghostrick Warwolf Effect Monster
- 3 Zombie 1400 1500
Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: Inflict 100 damage to your opponent for each Set card on the field. You can only use this effect of "Ghostrick Warwolf" once per turn.
サムライソード・バロン ▶︎ Deck 3.2 12 Samurai Sword Baron Effect Monster
- 4 Warrior 1600 1200
Once per turn, you can select 1 Defense Position monster your opponent controls. Change it to face-up Attack Position.
超重武者カブ-10 ▶︎ Deck 3.2 11 Superheavy Samurai Kabuto Effect Monster
- 4 Machine 1000 2000
If your opponent Special Summons a monster(s): You can change as many Attack Position "Superheavy Samurai" monsters you control as possible to Defense Position, and if you do, the ones changed by this effect gain 500 DEF until the end of this turn.
マッド・デーモン ▶︎ Deck 3.2 17 Mad Archfiend Effect Monster
- 4 Fiend 1800 0
If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this face-up Attack Position card is targeted for an attack: Change it to Defense Position.
八つ手サソリ ▶︎ Deck 3.2 13 8-Claws Scorpion Effect Monster
- 2 Insect 300 200
Once per turn, you can flip this card into face-down Defense Position. When this card attacks an opponent's face-down Defense Position monster, this card's ATK becomes 2400 during damage calculation only.
No.87 雪月花美神クイーン・オブ・ナイツ ▶︎ Deck 3.2 34 Number 87: Queen of the Night Xyz Monster
Effect Monster
- 8 Plant 3200 2800
3 Level 8 monsters
Once per turn (Quick Effect): You can detach 1 material from this card, then activate 1 of these effects.
●Target 1 Set Spell/Trap your opponent controls; while this card is face-up on the field, that Set card cannot be activated.
●Target 1 Plant monster on the field; change that target to face-down Defense Position.
●Target 1 face-up monster on the field; that target gains 300 ATK.
レプティレス・ポイズン ▶︎ Deck 3.2 14 Reptilianne Poison Normal Spell
Activate only if you control a face-up "Reptilianne" monster. Change 1 Defense Position monster your opponent controls to face-up Attack Position and reduce its ATK to 0.
ハンプティ・ダンディ ▶︎ Deck 3.1 14 Humpty Grumpty Effect Monster
- 3 Zombie 1400 0
Once per turn: You can change this card to face-down Defense Position. If this card is Flip Summoned: It gains 800 ATK until the end of this turn.
メデューサ・ワーム ▶︎ Deck 3.1 10 Medusa Worm Effect Monster
- 2 Rock 500 600
Once per turn, you can flip this card into face-down Defense Position. When this card is Flip Summoned, destroy 1 monster on your opponent's side of the field.
ブリキの大公 ▶︎ Deck 3.1 31 Tin Archduke Xyz Monster
Effect Monster
- 4 Machine 2200 1200
3 Level 4 monsters
Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; change its battle position. (Flip monsters' effects are not activated.)
スパークガン ▶︎ Deck 3.1 19 Spark Blaster Equip Spell
Equip only to "Elemental HERO Sparkman". During your Main Phase: You can target 1 face-up monster; change the battle position of that target. After you use this effect 3 times, destroy this card.
妨害電波 ▶︎ Deck 3.1 9 Intercept Wave Quick-Play Spell
All Synchro Monsters on the field are changed to Defense Position. And then, return all face-up Synchro Monsters to the Extra Deck during the End Phase.
トゥーン・ゴブリン突撃部隊 ▶︎ Deck 3 14 Toon Goblin Attack Force Effect Monster
Toon Monster
- 4 Warrior 2300 0
Cannot attack the turn it is Summoned. If "Toon World" on the field is destroyed, destroy this card. While you control "Toon World" and your opponent controls no Toon Monsters, this card can attack your opponent directly. If this card attacks, it is changed to Defense Position at the end of the Battle Phase, and its battle position cannot be changed until the End Phase of your next turn.
バブル・シャッフル ▶︎ Deck 3 16 Bubble Shuffle Quick-Play Spell
Target 1 face-up Attack Position "Elemental HERO Bubbleman" you control and 1 face-up Attack Position monster your opponent controls; change both those targets to Defense Position, then Tribute that "Elemental HERO Bubbleman", then Special Summon 1 "Elemental HERO" monster from your hand.
A宝玉獣 エメラルド・タートル ▶︎ Deck 2.9 8 Advanced Crystal Beast Emerald Tortoise Effect Monster
- 3 Aqua 600 2000
If "Advanced Dark" is not in a Field Zone, send this monster to the GY. Once per turn (Quick Effect): You can target 1 face-up monster on the field; change its battle position. If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY.
Other sorts : Card Registration Date, scale blue, scale red

(12/14 pages) 331 - 360

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Keyword
Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
Japanese Only Cards


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