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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "change ATK". Search result Showing 241 to 270 of 468
With the effect of "change ATK".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
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6.8 (23) | Armored Bee | Effect Monster | ||||||||||
- | 4 | Insect | 1600 | 1200 | |||||||||
Once per turn: You can target 1 face-up monster your opponent controls; halve that target's ATK until the End Phase. | |||||||||||||
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6.8 (5) | Kuribee | Effect Monster | ||||||||||
- | 1 | Fiend | 300 | 200 | |||||||||
(This card is always treated as a "Kuriboh" card.) When this card, or another "Kuriboh" monster, you control is destroyed by battle: You can add 1 Spell/Trap from your Deck to your hand that lists the card "Kuriboh" in its text. You can only use this effect of "Kuribee" once per turn. Once per turn, when an opponent's monster declares an attack while you control another "Kuriboh" monster: You can change the ATK of all other monsters you control to 0 until the end of this turn, and if you do, negate the attack. |
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6.8 (6) | Gogogo Aristera & Dexia | Effect Monster | ||||||||||
- | 4 | Rock | 0 | 2200 | |||||||||
While another "Gogogo" monster is on the field, your opponent's monsters cannot target "Gogogo" monsters for attacks, also your opponent cannot target "Gogogo" monsters on the field with card effects. An Xyz Monster that was Summoned using only this card and other "Gogogo" monsters as material gains this effect. ●When it is Xyz Summoned: You can target 1 face-up Attack Position monster your opponent controls; change it to Defense Position, and if you do, change its DEF to 0. |
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6.8 (6) | Mathmech Division | Effect Monster | ||||||||||
- | 4 | Cyberse | 1500 | 1000 | |||||||||
You can Tribute 1 Cyberse monster you control in the Extra Monster Zone; Special Summon up to 1 Level 4 Cyberse monster each from your hand and GY. If this card is sent to the GY: You can target 1 face-up monster on the field; its ATK becomes halved until the end of this turn. You can only use each effect of "Mathmech Division" once per turn. | |||||||||||||
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6.8 (12) | Starduston | Effect Monster | ||||||||||
- | 1 | Fiend | ? | ? | |||||||||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending any number of "Duston" monsters you control to the Graveyard, and cannot be Special Summoned by other ways. This card's ATK and DEF each become equal to the number of monsters sent to the Graveyard for its Summon x 1000. Your opponent cannot Flip or Special Summon any monsters, or activate any Set Spell/Trap Cards on the field. If you control more monsters than your opponent does, destroy this card. | |||||||||||||
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6.8 (19) | Copycat | Effect Monster | ||||||||||
- | 1 | Spellcaster | 0 | 0 | |||||||||
If this card is Summoned: Target 1 face-up monster your opponent controls; this card's ATK/DEF become equal to that monster's original ATK/DEF. | |||||||||||||
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6.8 (4) | Yamorimori | Effect Monster | ||||||||||
- | 2 | Reptile | 0 | 0 | |||||||||
You can banish this card from your GY, then target 1 Reptile monster you control and 1 face-up monster your opponent controls, to activate 1 of these effects; ●Change those monsters to face-down Defense Position. ●Destroy that monster you control, and if you do, change the ATK of the other monster to 0 until the end of this turn. You can only use this effect of "Yamorimori" once per turn. |
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6.8 (8) | Fossil Dragon Skullgios |
Fusion Monster Effect Monster |
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- | 8 | Rock | 3500 | 0 | |||||||||
1 Rock monster + 1 Level 7 or higher monster in your opponent's GY Must first be Special Summoned with "Fossil Fusion". Before damage calculation, if this card battles an opponent's monster: You can switch the current ATK and DEF of that opponent's monster until the end of that Damage Step. If this card attacks a Defense Position monster, inflict piercing battle damage. If this Fusion Summoned card battles an opponent's monster, any battle damage it inflicts to your opponent is doubled. |
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6.8 (5) | Libromancer Mystigirl |
Ritual Monster Effect Monster |
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- | 4 | Fairy | 1400 | 2100 | |||||||||
You can Ritual Summon this card with a "Libromancer" card. If this card was Ritual Summoned by using a monster(s) on the field, your opponent cannot target Ritual Monsters you control with monster effects. If this card is Special Summoned: You can target 1 face-up monster your opponent controls; until the end of this turn, change its ATK to 0, also negate its effects. You can only use this effect of "Libromancer Mystigirl" once per turn. | |||||||||||||
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6.8 (13) | Guardian of the Golden Land | Continuous Trap | ||||||||||
Special Summon this card as a Normal Monster (Zombie/LIGHT/Level 8/ATK 800/DEF 2500) (this card is also still a Trap), then, if you control "Eldlich the Golden Lord", you can make the ATK of 1 face-up monster on the field become 0. During the End Phase: You can banish this card from your GY; Set 1 "Eldlixir" Spell/Trap directly from your Deck. You can only use 1 "Guardian of the Golden Land" effect per turn, and only once that turn. | |||||||||||||
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6.7 (39) | Vice Dragon | Effect Monster | ||||||||||
- | 5 | Dragon | 2000 | 2400 | |||||||||
If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand), but its original ATK and DEF become halved. | |||||||||||||
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6.7 (3) | Fortune Lady Past |
Effect Monster Tuner Monster |
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- | 1 | Spellcaster | ? | ? | |||||||||
This card's ATK/DEF become its Level x 200. Once per turn, during your Standby Phase: Increase this card's Level by 1 (max. 12). You can target 1 "Fortune Lady" monster you control; banish any number of other Spellcaster monsters from your hand, field, and/or GY, and if you do, increase or reduce that monster's Level by the number of monsters banished, until the end of this turn. You can only use this effect of "Fortune Lady Past" once per turn. | |||||||||||||
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6.7 (18) | Machina Metalcruncher | Effect Monster | ||||||||||
- | 9 | Machine | 2800 | 0 | |||||||||
If you control no face-up cards, you can Normal Summon this card without Tributing, but its original ATK becomes 1800. If this card is Normal or Special Summoned: You can reveal 3 EARTH Machine monsters from your Deck, then your opponent randomly adds 1 of them to your hand, and you shuffle the rest back into your Deck. You can only use this effect of "Machina Metalcruncher" once per turn. | |||||||||||||
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6.7 (13) | Yosenju Oyam | Effect Monster | ||||||||||
- | 6 | Beast | ? | ? | |||||||||
When an opponent's monster declares a direct attack: You can send 1 "Yosenju" monster from your hand to the Graveyard, except "Yosenju Oyam"; Special Summon this card from your hand. You can only use this effect of "Yosenju Oyam" once per turn. At the start of the Damage Step, if this card battles an opponent's face-up monster: You can make this card's ATK and DEF become equal to the original ATK of the opponent's monster it is battling, until the end of this turn. When this card is destroyed by battle and sent to the Graveyard: You can add 1 "Yosenju" card from your Deck to your hand. | |||||||||||||
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6.7 (12) | Lemon Magician Girl | Effect Monster | ||||||||||
- | 2 | Spellcaster | 600 | 600 | |||||||||
Once per turn: You can Tribute 1 "Magician Girl" monster, except "Lemon Magician Girl"; add 1 Spellcaster-Type monster from your Deck to your hand. Once per turn, if this card is targeted for an attack: You can Special Summon 1 Spellcaster-Type monster from your hand, but its effects (if any) are negated, then change the attack target to it, and if you do, the attacking monster's ATK becomes half its current ATK. | |||||||||||||
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6.7 (14) | Chaos King Archfiend |
Synchro Monster Effect Monster |
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- | 7 | Fiend | 2600 | 2600 | |||||||||
1 Fiend-Type Tuner + 1 or more non-Tuner monsters When this card declares an attack: You can switch the current ATK and DEF of all face-up monsters your opponent controls, until the end of the Battle Phase. |
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6.7 (22) | Shadow of the Six Samurai - Shien | Xyz Monster | ||||||||||
- | 4 | Warrior | 2500 | 400 | |||||||||
2 Level 4 "Six Samurai" monsters Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 "Six Samurai" monster you control with less than 2000 ATK; its original ATK becomes 2000 until the end of this turn. |
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6.7 (7) | Galaxy Satellite Dragon |
Link Monster Effect Monster |
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- | - | Dragon | 2000 | - | |||||||||
2 Dragon monsters During the Battle Phase (Quick Effect): You can banish this card from your field or GY, then target 1 "Number" Xyz Monster you control whose original Attribute/Type are LIGHT/Dragon; until the end of the Battle Phase, its ATK becomes equal to the value of the "Number" in its name x 100, also any battle damage your opponent takes is halved. During your opponent's End Phase: You can choose 1 card from your Deck and place it on top of your Deck. You can only use each effect of "Galaxy Satellite Dragon" once per turn.
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6.7 (13) | Rocket Hand | Normal Trap | ||||||||||
Target 1 Attack Position monster you control with 800 or more ATK; equip this card to that target. It gains 800 ATK. You can send this equipped card to the Graveyard, then target 1 face-up card on the field; destroy it, then change the ATK of the monster this card was equipped to, to 0, also its battle position cannot be changed. You can only use 1 "Rocket Hand" effect per turn, and only once that turn. | |||||||||||||
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6.6 (14) | Destiny HERO - Dreadmaster | Effect Monster | ||||||||||
- | 8 | Warrior | ? | ? | |||||||||
If this card is Special Summoned by "Clock Tower Prison": Destroy all monsters you control, except "Destiny HERO" monsters, also, after that, you can Special Summon up to 2 "Destiny HERO" monsters from your GY. After this card is Special Summoned, for the rest of this turn, "Destiny HERO" monsters you control cannot be destroyed, also you take no battle damage when they battle. The ATK/DEF of this card are equal to the combined original ATK of all other "Destiny HERO" monsters you control. | |||||||||||||
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6.6 (31) | Number 96: Dark Mist |
Xyz Monster Effect Monster |
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- | 2 | Fiend | 100 | 1000 | |||||||||
3 Level 2 monsters Once per battle, when an attack is declared involving this card and an opponent's monster (Quick Effect): You can detach 1 material from this card; halve the ATK of the opponent's monster, and if you do, this card gains that same amount of ATK. |
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6.6 (16) | Yuki-Onna, the Ice Mayakashi |
Link Monster Effect Monster |
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- | - | Zombie | 1900 | - | |||||||||
2 "Mayakashi" monsters You can only control 1 "Yuki-Onna, the Ice Mayakashi". While this card points to a Synchro Monster(s), your opponent's monsters cannot target this card for attacks. If a Synchro Monster(s) in your possession is destroyed by battle or an opponent's card effect while this card is on the field: You can target 1 face-up monster on the field; its ATK/DEF become half its current ATK/DEF until the end of this turn. You can only use this effect of "Yuki-Onna, the Ice Mayakashi" once per turn.
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6.6 (10) | TA.I. Strike | Quick-Play Spell | ||||||||||
During damage calculation, if your monster battles an opponent's monster: Your battling monster's ATK becomes that opponent's monster's ATK, during that damage calculation only, also, the controller of any monster destroyed by that battle takes damage equal to its original ATK, at the end of the Damage Step. If your "@Ignister" monster would be destroyed by battle, you can banish this card from your GY instead. You can only activate 1 "TA.I. Strike" per turn. | |||||||||||||
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6.6 (22) | Mirror Wall | Continuous Trap | ||||||||||
Halve the ATK of your opponent's attacking monsters. Once per turn, during your Standby Phase, pay 2000 LP or destroy this card. | |||||||||||||
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6.5 (4) | Kaiser Glider - Golden Burst | Effect Monster | ||||||||||
- | 6 | Dragon | 2400 | 2200 | |||||||||
(Quick Effect): You can Tribute 1 monster; Special Summon this card from your hand. You can only use this effect of "Kaiser Glider - Golden Burst" once per turn. If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; this card's ATK becomes that monster's current ATK until the end of this turn. | |||||||||||||
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6.5 (10) | Envoy of Chaos | Effect Monster | ||||||||||
- | 4 | Warrior | 1500 | 0 | |||||||||
During the Battle Phase (Quick Effect): You can discard this card, then target 1 "Black Luster Soldier" monster or "Gaia The Fierce Knight" monster you control; it gains 1500 ATK until the end of this turn, and if it does, every opponent's monster that battles it this turn has its ATK become that monster's original ATK during damage calculation only. Once per turn, during the End Phase, if this card is in your GY: You can banish 1 LIGHT and 1 DARK monster from your GY, except this card; add this card to your hand. | |||||||||||||
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6.5 (4) | Fengli the Soldrapom |
Effect Monster Tuner Monster |
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- | 1 | Plant | 800 | 0 | |||||||||
If this card is sent from the Deck to your GY by a monster effect: You can Special Summon this card, then, if you control another Plant monster, you can halve the ATK/DEF of 1 monster on the field. You can only use this effect of "Fengli the Soldrapom" once per turn. Once per turn, if this card on the field would be destroyed by battle or card effect, you can send 1 Plant monster from your Deck to the GY instead. | |||||||||||||
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6.5 (10) | Superheavy Samurai Gigagloves | Effect Monster | ||||||||||
- | 3 | Machine | 100 | 1000 | |||||||||
If this card is sent to the Graveyard, and you have no Spell/Trap Cards in your Graveyard: You can look at 5 cards from the top of your Deck, then place them on the top of the Deck in any order. When an opponent's monster declares a direct attack: You can banish this card from your Graveyard; excavate the top card of your Deck, and if it is a "Superheavy Samurai" monster, add it to your hand, and if you do, the attacking monster's ATK becomes 0. Otherwise, send it to the Graveyard. | |||||||||||||
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6.5 (19) | Twin-Headed Behemoth | Effect Monster | ||||||||||
- | 3 | Dragon | 1500 | 1200 | |||||||||
During the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can Special Summon this card, but its ATK/DEF become 1000. You can only use this effect of "Twin-Headed Behemoth" once per Duel. | |||||||||||||
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6.5 (14) | Number 94: Crystalzero |
Xyz Monster Effect Monster |
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- | 5 | Warrior | 2200 | 1600 | |||||||||
2 Level 5 WATER monsters During either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; its ATK becomes half its current ATK until the end of your turn. |
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