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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "change ATK". Search result Showing 361 to 390 of 468
With the effect of "change ATK".
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
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4.8 (12) | Jurrac Velphito |
Synchro Monster Effect Monster |
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- | 5 | Dinosaur | ? | ? | ||
1 Tuner + 1 or more non-Tuner Dinosaur-Type monsters This card's ATK and DEF are equal to the total original ATK of the Synchro Material Monsters used for its Synchro Summon. If this card attacks a face-down Defense Position monster, you can destroy the monster immediately with this card's effect without flipping it face-up or applying damage calculation. |
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4.8 (6) | Battle of Sleeping Spirits | Quick-Play Spell | |||
Each player can Special Summon 1 monster from their GY that was destroyed by battle this turn, in Attack Position, and if you Special Summoned "Elemental HERO Neos" by this effect, if it battles your opponent's monster this turn, its ATK becomes doubled during the Damage Step only. You can only activate 1 "Battle of Sleeping Spirits" per turn. | ||||||
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4.8 (12) | Ghosts From the Past | Normal Trap | |||
Banish 2 monsters from your GY, then target 1 Attack Position monster on the field; change its ATK to 0 until the end of this turn. | ||||||
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4.7 (3) | Ancient Warriors - Deceptive Jia Wen | Effect Monster | |||
- | 4 | Beast-Warrior | 1100 | 1800 | ||
You can target 1 Continuous Spell/Trap you control; send it to the GY, and if you do, halve the ATK of 2 face-up monsters on the field, until the end of this turn. If a card(s) your opponent controls is destroyed by battle or card effect: You can target 1 "Ancient Warriors" card in your GY, except "Ancient Warriors - Deceptive Jia Wen"; add it to your hand. You can only use each effect of "Ancient Warriors - Deceptive Jia Wen" once per turn. | ||||||
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4.7 (10) | Superheavy Samurai Swordsman | Effect Monster | |||
- | 3 | Machine | 1000 | 1800 | ||
When this card is Normal or Special Summoned: You can change its battle position. If a "Superheavy Samurai" monster you control battles an opponent's monster, after damage calculation: The opponent's monster's ATK and DEF become 0. | ||||||
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4.7 (12) | Harpie's Pet Baby Dragon | Effect Monster | |||
- | 4 | Dragon | 1200 | 600 | ||
Gains effects based on the number of "Harpie" monsters you control, except "Harpie's Pet Baby Dragon". ●1+: Your opponent cannot target "Harpie" monsters you control for attacks, except "Harpie's Pet Baby Dragon". ●2+: Double the original ATK/DEF of this card. ●3+: Once per turn: You can target 1 card your opponent controls; destroy that target. |
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4.7 (23) | Double or Nothing! | Quick-Play Spell | |||
When a monster's attack is negated: Target that monster; it can make a second attack during this Battle Phase, and if it does, its ATK is doubled during the Damage Step only. | ||||||
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4.6 (7) | Akz, the Pumer | Effect Monster | |||
- | 6 | Beast-Warrior | 1500 | 1000 | ||
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 2 Beast-Warrior-Type Monsters in your Graveyard. Once per turn, you can discard 1 Beast-Warrior-Type monster to activate 1 of the following effects: ●Double this card's ATK until the End Phase. ●This card can attack your opponent directly this turn. |
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4.6 (14) | Xiangsheng Magician |
Pendulum Monster Effect Monster |
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- | 4 | Spellcaster | 500 | 1500 | ||
Pendulum Effect Once per turn: You can target 1 face-up Xyz Monster you control, and 1 Level 5 or higher monster you control; that Xyz Monster's Rank becomes equal to the Level of that Level 5 or higher monster, until the end of this turn (even if this card leaves the field). While you control more cards than your opponent does, this card's Pendulum Scale becomes 4. Card Text Your opponent takes no battle damage from attacks involving this card. Once per turn: You can target 1 other face-up monster you control; this card's ATK becomes equal to that monster's current ATK, until the end of this turn. |
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4.6 (14) | The Golden Apples | Normal Trap | |||
When you take battle damage while you control no monsters: Gain LP equal to the battle damage you took, and if you do, Special Summon 1 "Malus Token" (Fiend/DARK/Level 1/ATK ?/DEF ?). Its ATK/DEF are each equal to the amount of LP you gained by this effect. | ||||||
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4.5 (17) | Greed Quasar | Effect Monster | |||
- | 7 | Fiend | ? | ? | ||
This card's original ATK and DEF are each equal to its Level x 300. This monster's Level is increased by the Level of monsters it destroys by battle. | ||||||
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4.5 (10) | Cybernetic Magician | Effect Monster | |||
- | 6 | Spellcaster | 2400 | 1000 | ||
You can discard 1 card to target 1 face-up monster on the field; that target's ATK becomes 2000 until the End Phase. | ||||||
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4.5 (13) | Sand Moth | Effect Monster | |||
- | 4 | Rock | 1000 | 2000 | ||
If this face-down Defense Position card is destroyed and sent to the GY: Special Summon it and switch its original ATK/DEF. | ||||||
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4.5 (17) | Super Vehicroid - Stealth Union |
Fusion Monster Effect Monster |
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- | 9 | Machine | 3600 | 3000 | ||
"Truckroid" + "Expressroid" + "Drillroid" + "Stealthroid" Once per turn: You can target 1 face-up non-Machine monster on the field; equip that target to this card. While equipped with a monster by this effect, this card can attack all monsters your opponent controls, once each. If this card attacks, its original ATK is halved. If this card attacks a Defense Position monster, inflict piercing battle damage. |
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4.5 (4) | Zexal Alliance | Normal Trap | |||
If a face-up Xyz Monster(s) you control is destroyed by battle or an opponent's card effect: Pay LP so that you only have 10 left; Special Summon 1 "Utopia" monster from your GY, and if you do, take 1 card from your Deck and place it on top of your Deck. That Special Summoned monster's ATK becomes doubled, also it cannot be destroyed by battle, except by battle with a "Number" monster, nor by card effects. | ||||||
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4.4 (20) | Suijin | Effect Monster | |||
- | 7 | Aqua | 2500 | 2400 | ||
Once while face-up on the field, during damage calculation in your opponent's turn, if this card is being attacked (Quick Effect): You can target the attacking monster; make that target's ATK 0 during damage calculation only. | ||||||
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4.4 (27) | Speed Warrior | Effect Monster | |||
- | 2 | Warrior | 900 | 400 | ||
Once per Battle Phase, if this card was Normal Summoned this turn (except during the Damage Step): You can make its ATK become double its original ATK, until the end of the Battle Phase. | ||||||
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4.4 (5) | Dinowrestler Martial Ankylo | Effect Monster | |||
- | 2 | Dinosaur | 1000 | 0 | ||
During damage calculation, if another "Dinowrestler" monster you control battles an opponent's monster (Quick Effect): You can send this card from your hand or field to the GY; that monster you control cannot be destroyed by that battle, also the ATK of your opponent's battling monster is halved at the end of the Damage Step. During the End Phase, if this card is in the GY because it was sent there from the field this turn: You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Dinowrestler Martial Ankylo" once per turn. | ||||||
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4.4 (23) | Zushin the Sleeping Giant | Effect Monster | |||
- | 10 | Warrior | 0 | 0 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing a monster you control with 10 Zushin Counters. Once per turn: You can reveal this card in your hand, then target 1 Level 1 Normal Monster you control (keep this card revealed until the end of this turn); place 1 Zushin Counter on it. Unaffected by other cards' effects. If this card battles a monster, during damage calculation: ATK/DEF of this card become equal to the current ATK of the monster it is battling +1000, during that damage calculation only. | ||||||
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4.4 (20) | Blackwing - Ghibli the Searing Wind | Effect Monster | |||
- | 3 | Winged Beast | 0 | 1600 | ||
When your opponent declares a direct attack: You can Special Summon this card from your hand. Once per turn: You can switch the original ATK and DEF of this card, until the end of this turn. | ||||||
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4.4 (28) | Ma'at | Effect Monster | |||
- | 10 | Fairy | ? | ? | ||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 1 LIGHT Dragon-Type monster and 1 LIGHT Fairy-Type monster you control to the Graveyard, and cannot be Special Summoned by other ways. Once per turn: You can declare 3 card names; excavate the top 3 cards of your Deck, add any of them that you named to your hand, also send the remaining cards to the Graveyard. This card's ATK and DEF each become equal to the number of cards added to your hand by this effect x 1000. | ||||||
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4.4 (5) | Vision HERO Poisoner | Effect Monster | |||
- | 3 | Warrior | 900 | 700 | ||
If you take battle or effect damage while this card is in your GY: You can place this card from your GY in your Spell & Trap Zone as a face-up Continuous Trap. During the Main Phase, if this card is treated as a Continuous Trap: You can Tribute 1 "HERO" monster; Special Summon this card. If this card is Special Summoned from the Spell & Trap Zone: You can halve the ATK of 1 face-up monster on the field. You can only use each effect of "Vision HERO Poisoner" once per turn. | ||||||
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4.3 (12) | Inzektor Giga-Cricket | Effect Monster | |||
- | 5 | Insect | 2000 | 1300 | ||
If this card is in your Graveyard: You can banish 1 Insect-Type monster from your Graveyard to target 1 face-up "Inzektor" monster you control; equip this card from the Graveyard to that target. This effect of "Inzektor Giga-Cricket" can only be used once per turn. While this card is equipped to a monster, that monster's original ATK becomes 2000, and if it attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. | ||||||
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4.3 (16) | Plague Wolf | Effect Monster | |||
- | 3 | Zombie | 1000 | 1000 | ||
Once per turn: You can make this card's ATK become double its original ATK until the end of this turn. Once per turn, during the End Phase, if this effect was activated: Destroy this card. | ||||||
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4.3 (4) | Numeron Chaos Ritual | Normal Spell | |||
If a face-up "Number C1: Numeron Chaos Gate Sunya" you control was destroyed by a monster effect this turn: You can target 1 of your "Numeron Network", and 4 of your "Number" Xyz Monsters, that are banished or in your GY; Special Summon 1 "Number C1000: Numerounius" from the Extra Deck that becomes 10,000 ATK/1000 DEF, and if you do, attach all 5 targets to it as material, also you can only Normal or Special Summon once for the rest of this turn. | ||||||
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4.3 (17) | TGX1-HL | Quick-Play Spell | |||
Target 1 "T.G." monster you control; its ATK and DEF each become half its current ATK and DEF, and if they do, destroy 1 other Spell/Trap Card on the field. | ||||||
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4.3 (15) | Shiranui Style Synthesis | Field Spell | |||
Once per turn, if you control no monsters: You can send 1 card from your hand to the Graveyard, then activate 1 of these effects. ●Target 1 Zombie-Type monster with 0 DEF in your Graveyard; Special Summon it. ●Target 1 of your banished Zombie-Type monsters with 0 DEF; return it to the Graveyard. You can only activate 1 "Shiranui Style Synthesis" per turn. |
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4.2 (15) | DZW - Chimera Clad | Effect Monster | |||
- | 1 | Fiend | 0 | 0 | ||
You can target 1 "Number C39" monster you control; equip this monster from your hand or your side of the field to that target. The equipped monster cannot be destroyed by battle. At the end of the Damage Step, when the equipped monster attacks an opponent's monster, but the opponent's monster was not destroyed by the battle: You can make the opponent's monster's ATK 0 (even after this card leaves the field or the monster becomes unaffected by card effects), and if you do, the equipped monster can make a second attack on the same monster in a row. | ||||||
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4.2 (18) | Number C96: Dark Storm |
Xyz Monster Effect Monster |
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- | 3 | Fiend | 1000 | 1000 | ||
4 Level 3 DARK monsters This card cannot be destroyed by battle, also all battle damage you take from battles involving this card is also inflicted to your opponent. If this card has "Number 96: Dark Mist" as an Xyz Material, it gains this effect. ●Once per battle, during either player's turn, when an attack is declared involving this card and an opponent's monster: You can detach 1 Xyz Material from this card; the ATK of the opponent's monster becomes 0, and if it does, this card gains ATK equal to the original ATK of the opponent's monster. |
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4.2 (30) | Jormungandr, Generaider Boss of Eternity |
Xyz Monster Effect Monster |
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- | 9 | Reptile | ? | ? | ||
2+ Level 9 monsters You can only control 1 "Jormungandr, Generaider Boss of Eternity". This card's original ATK/DEF become 1000 x its number of materials. (Quick Effect): You can detach 1 material from this card; each player draws 1 card, then each player that drew attaches 1 card from their hand or field to this card. You can only use this effect of "Jormungandr, Generaider Boss of Eternity" once per turn. |
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