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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "gain ATK". Search result Showing 541 to 570 of 1,498
With the effect of "gain ATK".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 7.3 (7) | D - Tactics | Continuous Trap | ||||||||||
During the Standby Phase: You can have all "HERO" monsters you control gain 400 ATK (even if this card leaves the field). If a Level 8 or higher "Destiny HERO" monster(s) or a "Destiny End Dragoon" is Special Summoned to your field (except during the Damage Step): You can banish 1 card from your opponent's hand (random), field, or GY. If this card in the Spell & Trap Zone is destroyed by card effect: You can add 1 "Destiny HERO" monster from your Deck to your hand. You can only use each effect of "D - Tactics" once per turn. | |||||||||||||
▶︎ Deck | 7.2 (11) | Kiwi Magician Girl | Effect Monster | ||||||||||
- | 5 | Spellcaster | 1800 | 1200 | |||||||||
During either player's turn: You can discard this card; "Magician Girl" monsters you currently control gain 300 ATK and DEF for each "Magician Girl" monster with different names on the field and in the Graveyards, until the end of this turn. Spellcaster-Type monsters you control cannot be destroyed by card effects, and your opponent cannot target them with card effects. | |||||||||||||
▶︎ Deck | 7.2 (5) | Chronicle Magician | Effect Monster | ||||||||||
- | 7 | Spellcaster | 2500 | 2500 | |||||||||
If a monster(s) with 2500 original ATK or DEF is Normal or Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand in Defense Position. If this card is Special Summoned: You can target 1 "Dark Magician" or "Blue-Eyes White Dragon" in your Monster Zone; it gains 2500 ATK/DEF until the end of this turn. You can only use each effect of "Chronicle Magician" once per turn. | |||||||||||||
▶︎ Deck | 7.2 (35) | Heroic Challenger - Extra Sword | Effect Monster | ||||||||||
- | 4 | Warrior | 1000 | 1000 | |||||||||
An Xyz Monster that was Summoned using this card as Xyz Material gains this effect. ●When it is Xyz Summoned: It gains 1000 ATK. |
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▶︎ Deck | 7.2 (23) | Madolche Cruffssant | Effect Monster | ||||||||||
- | 3 | Beast | 1500 | 1200 | |||||||||
When this card in your possession is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: Shuffle this card into the Deck. Once per turn: You can target 1 face-up "Madolche" card you control, except this card; return it to the hand, and if you do, increase this card's Level by 1 and ATK by 300. | |||||||||||||
▶︎ Deck | 7.2 (11) | Labrynth Archfiend | Effect Monster | ||||||||||
- | 7 | Fiend | 2000 | 2800 | |||||||||
Gains 400 ATK for each Normal Trap with a different name in your GY. Your opponent's monsters cannot target Fiend monsters for attacks, except "Labrynth Archfiend". You can only use each of the following effects of "Labrynth Archfiend" once per turn. If a Trap Card is activated (except during the Damage Step): You can Special Summon this card from your hand. If this card is Special Summoned: You can Set 1 Normal Trap from your Deck that can only be activated when an attack is declared. | |||||||||||||
▶︎ Deck | 7.2 (5) | Dual Avatar Fists - Armored Ah-Gyo |
Fusion Monster Effect Monster |
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- | 6 | Warrior | 2100 | 1500 | |||||||||
2 "Dual Avatar" monsters If this card is Special Summoned: You can target 1 Attack Position monster your opponent controls; destroy it, also this card cannot attack directly for the rest of this turn. You can only use this effect of "Dual Avatar Fists - Armored Ah-Gyo" once per turn. While you control a "Dual Avatar" Fusion Monster that was Fusion Summoned using an Effect Monster as material, all "Dual Avatar" Fusion Monsters you control gain 300 ATK/DEF. |
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▶︎ Deck | 7.2 (20) | Supreme Arcanite Magician |
Fusion Monster Effect Monster |
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- | 10 | Spellcaster | 1400 | 2800 | |||||||||
1 Spellcaster-Type Synchro Monster + 1 Spellcaster-Type monster This monster can only be Special Summoned by Fusion Summon (from the Extra Deck). When this card is Fusion Summoned, place 2 Spell Counters on it. This card gains 1000 ATK for each Spell Counter on it. Once per turn, you can remove 1 Spell Counter from your side of the field to activate 1 of the following effects: ●Select 1 card on the field, and destroy it. ●Draw 1 card. |
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▶︎ Deck | 7.2 (29) | Phantasmal Lord Ultimitl Bishbaalkin |
Synchro Monster Effect Monster |
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- | - | Dragon | 0 | 0 | |||||||||
(This card's original Level is always treated as 12.) Cannot be Synchro Summoned. Must be Special Summoned (from your Extra Deck) by sending 2 Level 8 or higher monsters you control with the same Level to the Graveyard (1 Tuner and 1 non-Tuner), and cannot be Special Summoned by other ways. Cannot be destroyed by card effects. This card gains 1000 ATK for each monster on the field. Once per turn, during either player's Main Phase: You can Special Summon the same number of "Utchatzimime Tokens" (Fiend-Type/DARK/Level 1/ATK 0/DEF 0) on each player's field in Defense Position, so as to Summon as many as possible, also this card cannot attack for the rest of this turn. |
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▶︎ Deck | 7.2 (27) | Blackwing Armed Wing |
Synchro Monster Effect Monster |
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- | 6 | Winged Beast | 2300 | 1000 | |||||||||
1 "Blackwing" Tuner + 1+ non-Tuner monsters If this card attacks a Defense Position monster, it gains 500 ATK during the Damage Step only, also inflict piercing battle damage. |
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▶︎ Deck | 7.2 (19) | Number C73: Abyss Supra Splash |
Xyz Monster Effect Monster |
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- | 6 | Warrior | 3000 | 2000 | |||||||||
3 Level 6 monsters If a monster you control battles an opponent's monster, during damage calculation (Quick Effect): You can detach 1 material from this card once per battle; your battling monster gains ATK equal to the ATK of the opponent's monster it is battling, during that damage calculation only. If this card has "Number 73: Abyss Splash" as material, it gains this effect. ●This card cannot be destroyed by card effects. |
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▶︎ Deck | 7.2 (6) | ZW - Dragonic Halberd |
Xyz Monster Effect Monster |
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- | 5 | Dragon | 3000 | 1200 | |||||||||
2 Level 5 monsters Cannot attack directly. Once per turn: You can detach 1 material from this card; add 1 "Zexal" Spell/Trap from your Deck to your hand. You can target 1 "Utopia" monster you control; equip this card you control to it. It gains 3000 ATK. When the equipped monster destroys a monster by battle: You can Special Summon to your field any number of "ZW -" monster Cards equipped to it. |
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▶︎ Deck | 7.2 (13) | Number 68: Sanaphond the Sky Prison |
Xyz Monster Effect Monster |
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- | 8 | Rock | 2100 | 2700 | |||||||||
2 Level 8 monsters Gains 100 ATK and DEF for each monster in the GYs. Once per turn: You can detach 1 material from this card; until the end of your opponent's next turn, this card cannot be destroyed by card effects, also neither player can Special Summon monsters from the GYs. |
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▶︎ Deck | 7.2 (5) | Appliancer Dryer Drake |
Link Monster Effect Monster |
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- | - | Machine | 0 | - | |||||||||
1 "Appliancer" monster Cannot be used as Link Material the turn it is Link Summoned. This linked card gains 1000 ATK. Once per turn, during your Battle Phase, if this card is co-linked (except during the Damage Step): You can switch the locations of 2 "Appliancer" monsters in your Main Monster Zones, including this card, and if you do, the other monster can make a second attack during each Battle Phase this turn. Once per turn, when this card that is not co-linked is targeted for an attack: You can negate that attack.
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▶︎ Deck | 7.2 (9) | Grid Rod | Equip Spell | ||||||||||
Equip only to a Cyberse monster you control. It gains 300 ATK, it is unaffected by your opponent's card effects, also the first time it would be destroyed by battle each turn, it is not destroyed. If this face-up card on the field is destroyed and sent to the GY: You can activate this effect; Cyberse monsters you currently control cannot be destroyed by battle or card effects until the end of this turn. | |||||||||||||
▶︎ Deck | 7.2 (22) | Horn of the Phantom Beast | Normal Trap | ||||||||||
Target 1 Beast or Beast-Warrior monster you control; equip this card to that target. It gains 800 ATK. If the equipped monster destroys your opponent's monster by battle and sends it to the GY: Draw 1 card. | |||||||||||||
▶︎ Deck | 7.2 (14) | Phantom Knights' Wing | Normal Trap | ||||||||||
Target 1 face-up monster on the field; it gains 500 ATK, also the first time that target would be destroyed by battle or card effect this turn, it is not destroyed. You can banish this card from your GY, then target 1 "The Phantom Knights" monster in your GY; Special Summon it, but banish it when it leaves the field. You can only use this effect of "Phantom Knights' Wing" once per turn. | |||||||||||||
▶︎ Deck | 7.2 (6) | Awakening of Nephthys | Continuous Trap | ||||||||||
All "Nephthys" monsters you control gain 300 ATK. If this face-up card in the Spell & Trap Zone is destroyed by card effect and sent to the GY: You can Special Summon 1 "Nephthys" monster from your hand, Deck, or GY, but destroy it during the End Phase. You can only use this effect of "Awakening of Nephthys" once per turn. | |||||||||||||
▶︎ Deck | 7.1 (8) | Armed Dragon Thunder LV10 | Effect Monster | ||||||||||
- | 10 | Dragon | 3000 | 2000 | |||||||||
If this card was Special Summoned by the effect of an "Armed Dragon" monster, it gains the following effects based on its ATK. ●1+: Its name becomes "Armed Dragon LV10". ●10+: Control of it cannot switch. ●100+: Cannot be destroyed by battle. ●1000+: Once per opponent's turn (Quick Effect): You can send 1 card from your hand to the GY, then target 1 other card on the field; destroy it, and if you do, this card gains 1000 ATK. ●10000+: Once per turn: You can destroy all other cards on the field. |
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▶︎ Deck | 7.1 (12) | Elemental Grace Doriado | Effect Monster | ||||||||||
- | 9 | Spellcaster | 0 | 0 | |||||||||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having 6 or more monsters with different Attributes in the GYs. Gains ATK/DEF equal to the number of different Attributes in the GYs x 500. When your opponent would Special Summon a monster(s) (Quick Effect): You can banish 3 monsters from your GY; negate the Summon, and if you do, destroy that monster(s). | |||||||||||||
▶︎ Deck | 7.1 (8) | Performapal Sky Magician | Effect Monster | ||||||||||
- | 7 | Spellcaster | 2500 | 2000 | |||||||||
Once per turn, if you activate a Spell Card: This card gains 300 ATK. (Quick Effect): You can target 1 Continuous Spell you control; return it to the hand, then you can activate 1 "Magician" Continuous Spell from your hand. You can only use this effect of "Performapal Sky Magician" once per turn. If this face-up card leaves the field: You can target 1 card on the field; destroy it. | |||||||||||||
▶︎ Deck | 7.1 (21) | Cyberdark Horn | Effect Monster | ||||||||||
- | 4 | Machine | 800 | 800 | |||||||||
If this card is Normal Summoned: Target 1 Level 3 or lower Dragon monster in your GY; equip that Dragon monster to this card. Gains ATK equal to the original ATK of the monster equipped to it by this effect. If this card attacks a Defense Position monster, inflict piercing battle damage. If this card would be destroyed by battle, destroy that equipped monster, instead. | |||||||||||||
▶︎ Deck | 7.1 (11) | Shiranui Samurai | Effect Monster | ||||||||||
- | 4 | Zombie | 1800 | 0 | |||||||||
During either player's turn: You can banish 1 Zombie-Type monster from your Graveyard; this card gains 600 ATK, and if it does, banish any monster that battled this card, after damage calculation. These effects last until the end of this turn. If this card is banished: You can target 1 "Shiranui" monster in your Graveyard, except "Shiranui Samurai"; add it to your hand. You can only use each effect of "Shiranui Samurai" once per turn. | |||||||||||||
▶︎ Deck | 7.1 (8) | Super Soldier Soul | Effect Monster | ||||||||||
- | 1 | Warrior | 0 | 0 | |||||||||
You can send 1 "Black Luster Soldier" monster from your hand to the Graveyard; until your opponent's next End Phase, this card's ATK becomes 3000, and this card's name becomes "Black Luster Soldier". You can banish this card from your Graveyard; add 1 "Beginning Knight" or "Evening Twilight Knight" from your Deck to your hand. You can only use each effect of "Super Soldier Soul" once per turn. | |||||||||||||
▶︎ Deck | 7.1 (25) | Harpie Lady 1 | Effect Monster | ||||||||||
- | 4 | Winged Beast | 1300 | 1400 | |||||||||
(This card's name is always treated as "Harpie Lady".) All WIND monsters gain 300 ATK. |
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▶︎ Deck | 7.1 (14) | Victory Viper XX03 | Effect Monster | ||||||||||
- | 4 | Machine | 1200 | 1000 | |||||||||
If this card destroys an opponent's monster by battle: Activate 1 of these effects. ●This card gains 400 ATK. ●Target 1 face-up Spell/Trap on the field; destroy that target. ●Special Summon 1 "Option Token". Its Type, Attribute, Level, and ATK/DEF are always the same as this card, but destroy it if this card is no longer face-up on the field. |
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▶︎ Deck | 7.1 (24) | Nightmare Penguin | Effect Monster | ||||||||||
- | 4 | Aqua | 900 | 1800 | |||||||||
All face-up WATER monsters you control gain 200 ATK. When this card is flipped face-up: Target 1 card your opponent controls; return that target to the hand. | |||||||||||||
▶︎ Deck | 7.1 (15) | Re: EX | Effect Monster | ||||||||||
- | 4 | Dinosaur | 1900 | 1200 | |||||||||
If this card battles a monster in the Extra Monster Zone, it gains 800 ATK and DEF during the Damage Step only. | |||||||||||||
▶︎ Deck | 7.1 (9) | Megalith Phaleg |
Ritual Monster Effect Monster |
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- | 8 | Rock | 2500 | 1200 | |||||||||
You can Ritual Summon this card with a "Megalith" card. You can discard this card; Ritual Summon 1 "Megalith" Ritual Monster from your hand, by Tributing monsters from your hand or field whose total Levels equal or exceed its Level. You can only use this effect of "Megalith Phaleg" once per turn. Monsters you control gain 300 ATK/DEF for each Ritual Monster in your GY. | |||||||||||||
▶︎ Deck | 7.1 (22) | Ascension Sky Dragon |
Synchro Monster Effect Monster |
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- | 10 | Dragon | ? | 3000 | |||||||||
1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: It gains 800 ATK for each card currently in your hand. When this card you control is destroyed by your opponent's card and sent to your GY, if all of the monsters that were used for the Synchro Summon of this card are in your GY: You can Special Summon all of them, but their effects are negated. You can only use this effect of "Ascension Sky Dragon" once per turn. |
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