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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "gain ATK". Search result Showing 391 to 420 of 1,498
With the effect of "gain ATK".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
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7.8 (15) | Overlay Booster | Effect Monster | ||||||||||
- | 5 | Warrior | 2000 | 0 | |||||||||
If you control a monster with 2000 or more ATK, you can Special Summon this card (from your hand) in face-up Defense Position. You can only Special Summon "Overlay Booster" once per turn this way. During your turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 face-up Xyz Monster you control that has Xyz Material; it gains 500 ATK for each Xyz Material attached to it. | |||||||||||||
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7.8 (25) | Meklord Emperor Granel | Effect Monster | ||||||||||
- | 1 | Machine | 0 | 0 | |||||||||
Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. When a face-up monster you control is destroyed by a card effect and sent to the GY (except during the Damage Step): You can Special Summon this card from your hand. Once per turn: You can target 1 Synchro Monster your opponent controls; equip that target to this card. This card gains ATK/DEF equal to half your LP and ATK equal to the combined ATK of the monsters equipped to it by this effect. You can target 1 of these equipped monsters; Special Summon that target to your field in Defense Position. | |||||||||||||
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7.8 (27) | The Agent of Miracles - Jupiter | Effect Monster | ||||||||||
- | 4 | Fairy | 1800 | 1000 | |||||||||
Once per turn: You can banish 1 "The Agent" monster from your GY, then target 1 LIGHT Fairy monster you control; that target gains 800 ATK until the end of this turn. Once per turn: You can discard 1 Fairy monster, then target 1 of your banished LIGHT Fairy monsters; Special Summon it. "The Sanctuary in the Sky" must be on the field to activate and to resolve this effect. | |||||||||||||
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7.8 (13) | Geargiarsenal | Effect Monster | ||||||||||
- | 4 | Machine | 1500 | 500 | |||||||||
This card gains 200 ATK for each "Geargia" monster you control. You can Tribute this card; Special Summon 1 "Geargia" monster from your Deck in Defense Position, except "Geargiarsenal". | |||||||||||||
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7.8 (12) | Cyber Dragon Vier | Effect Monster | ||||||||||
- | 4 | Machine | 1100 | 1600 | |||||||||
This card's name becomes "Cyber Dragon" while on the field or in the GY. If you Normal or Special Summon "Cyber Dragon", except during the Damage Step: You can Special Summon this card from your hand in Defense Position. You can only use this effect of "Cyber Dragon Vier" once per turn. Each "Cyber Dragon" you control gains 500 ATK/DEF. | |||||||||||||
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7.8 (24) | Legendary Six Samurai - Enishi | Effect Monster | ||||||||||
- | 4 | Warrior | 1700 | 700 | |||||||||
Once per turn, during either player's turn: You can banish 2 "Six Samurai" monsters from your Graveyard to target 1 face-up monster on the field; return that target to the hand. You must control a face-up "Six Samurai" monster with a different name to activate and to resolve this effect. While you control 2 or more face-up "Six Samurai" monsters except "Legendary Six Samurai - Enishi", this card gains 500 ATK and DEF. | |||||||||||||
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7.8 (4) | Therion "Empress" Alasia | Effect Monster | ||||||||||
- | 8 | Reptile | 2100 | 2500 | |||||||||
You can only use each of the following effects of "Therion "Empress" Alasia" once per turn. ●You can target 1 "Therion" monster or 1 Reptile monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card. ●You can discard 1 card, then target 1 "Therion" monster Card in your Spell & Trap Zone; Special Summon it. A "Therion" monster equipped with this card gains 700 ATK, also it can activate the 2nd effect listed above as if it were "Therion "Empress" Alasia". |
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7.8 (5) | F.A. Sonic Meister | Effect Monster | ||||||||||
- | 4 | Machine | 0 | 1000 | |||||||||
Gains ATK equal to its Level x 300. Cannot be destroyed by battle with an opponent's monster whose original Level/Rank is lower than this card's Level. Each time a "F.A." Spell/Trap Card or effect is activated: You can increase this card's Level by 1. If this card is Level 7 or higher, it can make up to 2 attacks on monsters during each Battle Phase. | |||||||||||||
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7.8 (76) | Dark Magician Girl | Effect Monster | ||||||||||
- | 6 | Spellcaster | 2000 | 1700 | |||||||||
Gains 300 ATK for every "Dark Magician" or "Magician of Black Chaos" in the GYs. | |||||||||||||
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7.8 (14) | The Fabled Ganashia | Effect Monster | ||||||||||
- | 3 | Beast | 1600 | 1000 | |||||||||
If this card is discarded to the GY: Special Summon it. If Summoned this way, it gains 200 ATK, but banish it when it leaves the field. | |||||||||||||
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7.8 (15) | Nekroz of Decisive Armor |
Ritual Monster Effect Monster |
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- | 10 | Dragon | 3300 | 2300 | |||||||||
You can Ritual Summon this card with any "Nekroz" Ritual Spell Card. Must be Ritual Summoned without using any Level 10 monsters, and cannot be Special Summoned by other ways. You can only use each of these effects of "Nekroz of Decisive Armor" once per turn. ●During either player's turn: You can discard this card, then target 1 "Nekroz" monster you control; it gains 1000 ATK and DEF until the end of this turn. ●You can target 1 Set card your opponent controls; destroy it, and if you do, banish it. |
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7.8 (9) | White Relic of Dogmatika |
Ritual Monster Effect Monster |
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- | 4 | Spellcaster | 500 | 2500 | |||||||||
You can Ritual Summon this card with "Dogmatikamacabre". If this card is Ritual Summoned: You can target 2 face-up monsters on the field; make 1 of those monsters gain ATK equal to the other monster's ATK. Level 8 or higher "Dogmatika" monsters you control cannot be destroyed by battle. If a monster(s) is Special Summoned from your opponent's Extra Deck (except during the Damage Step): You can look at your opponent's Extra Deck and send 1 monster from it to the GY. You can only use this effect of "White Relic of Dogmatika" once per turn. | |||||||||||||
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7.8 (42) | Red Nova Dragon |
Synchro Monster Effect Monster |
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- | 12 | Dragon | 3500 | 3000 | |||||||||
2 Tuners + "Red Dragon Archfiend" This card gains 500 ATK for each Tuner monster in your Graveyard. Cannot be destroyed by an opponent's card effects. When an opponent's monster declares an attack: You can target the attacking monster; banish this card, and if you do, negate that attack. During the next End Phase: Special Summon this card banished by this effect. |
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7.8 (18) | Nitro Warrior |
Synchro Monster Effect Monster |
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- | 7 | Warrior | 2800 | 1800 | |||||||||
"Nitro Synchron" + 1 or more non-Tuner monsters Once during each of your turns, if you activate a Spell Card, this card gains 1000 ATK during the next attack this turn involving this card, during damage calculation only. If this attacking card destroys an opponent's monster by battle, after damage calculation: You can target 1 face-up Defense Position monster your opponent controls; change that target to Attack Position, then this card can make a second attack in a row, on that monster. |
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7.8 (33) | Number 80: Rhapsody in Berserk |
Xyz Monster Effect Monster |
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- | 4 | Fiend | 0 | 1200 | |||||||||
2 Level 4 monsters You can target 1 face-up Xyz Monster you control; equip this monster you control to that target. It gains 1200 ATK. You can detach 1 Xyz Material from this card, then target 1 card in your opponent's Graveyard; banish that target. You can use this effect of "Number 80: Rhapsody in Berserk" up to twice per turn. |
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7.8 (5) | X-Krawler Synaphysis |
Link Monster Effect Monster |
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- | - | Insect | 1800 | - | |||||||||
2 EARTH monsters "Krawler" monsters this card points to cannot be destroyed by battle, gain 300 ATK/DEF, and can make up to 2 attacks on monsters during each Battle Phase. If this face-up card is destroyed by battle, or leaves the field because of an opponent's card effect while its owner controls it: You can target 2 "Krawler" monsters with different names in your GY; Special Summon them in face-down Defense Position.
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7.8 (15) | Code Talker |
Link Monster Effect Monster |
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- | - | Cyberse | 1300 | - | |||||||||
2 Effect Monsters Gains 500 ATK for each monster this card points to. Cannot be destroyed by battle or your opponent's card effects, while this card points to a monster.
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7.8 (8) | Gouki Thunder Ogre |
Link Monster Effect Monster |
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- | - | Warrior | 2200 | - | |||||||||
2+ "Gouki" monsters If a monster(s) this card points to is destroyed by battle or card effect: You can make this card gain 400 ATK. The turn player applies the following effect while this monster is on the field. ●During their Main Phase, they can Normal Summon 1 monster from their hand to their zone this card points to, in addition to their Normal Summon/Set. (They can only gain this effect once per turn.)
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7.8 (5) | Gouki The Blade Ogre |
Link Monster Effect Monster |
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- | - | Warrior | 2400 | - | |||||||||
2+ "Gouki" monsters Gains 300 ATK for each monster it points to. Once per turn: You can Tribute 1 monster this card points to on either field; this card can make a second attack during each Battle Phase this turn.
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7.8 (21) | Firewall Dragon Darkfluid |
Link Monster Effect Monster |
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- | - | Cyberse | 3000 | - | |||||||||
3+ Effect Monsters If this card is Link Summoned: You can place counters on this card equal to the number of different types of Cyberse monsters in your GY (Ritual, Fusion, Synchro, Xyz). This card gains 2500 ATK for each counter on it during the Battle Phase only. When your opponent activates a monster effect (Quick Effect): You can remove 1 counter from this card; negate the activation, also, if this effect was activated between this card's attack declaration and the end of the Damage Step, this card can make another attack in a row.
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7.8 (4) | F.A. Shining Star GT |
Link Monster Effect Monster |
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- | - | Machine | 0 | - | |||||||||
2 Machine monsters Gains ATK equal to the total Levels of the "F.A." monsters this card points to x 300. Neither player takes any battle damage from attacks involving this card. Each time a "F.A." Spell/Trap Card or effect is activated: Place 1 Athlete Counter on this card. When your opponent activates a monster effect (Quick Effect): You can remove 1 Athlete Counter from this card; negate the activation, and if you do, destroy it. You can only use this effect of "F.A. Shining Star GT" once per turn.
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7.8 (13) | Flame Administrator |
Link Monster Effect Monster |
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- | - | Cyberse | 1200 | - | |||||||||
2 Cyberse monsters All Link Monsters you control gain 800 ATK. You can only control 1 "Flame Administrator".
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7.8 (15) | Yosen Training Grounds | Continuous Spell | ||||||||||
Each time a "Yosenju" monster(s) is Normal or Special Summoned, place 1 Yosen Counter on this card. You can remove any number of Yosen Counters from this card; apply this effect, depending on the number of Yosen Counters removed. You can only use this effect of "Yosen Training Grounds" once per turn. ●1 Counter: All "Yosenju" monsters you currently control gain 300 ATK until the end of this turn (even if this card leaves the field). ●3 Counters: Add 1 "Yosenju" card from your Deck or Graveyard to your hand. |
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7.8 (14) | Awakening of the Possessed | Continuous Spell | ||||||||||
Monsters you control gain 300 ATK for each different Attribute you control. "Charmer" and "Familiar-Possessed" monsters you control cannot be destroyed by card effects. If a Spellcaster monster(s) with 1850 original ATK is Normal or Special Summoned to your field: Draw 1 card. You can only use this effect of "Awakening of the Possessed" once per turn. | |||||||||||||
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7.8 (4) | Fleuret de Fleur | Equip Spell | ||||||||||
Activate this card by targeting 1 Level 2 or lower monster in your GY; Special Summon it, but negate its effects, also equip it with this card. When this card, equipped by this effect, leaves the field, destroy that monster. The equipped monster gains 700 ATK. If this card is sent from the Spell & Trap Zone to the GY: You can equip this card to 1 Synchro Monster you control. You can only use this effect of "Fleuret de Fleur" once per turn. You can only activate 1 "Fleuret de Fleur" per turn. | |||||||||||||
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7.8 (13) | Spright Gamma Burst | Quick-Play Spell | ||||||||||
All Level/Rank/Link 2 monsters currently on the field gain 1400 ATK/DEF until the end of this turn. During your Main Phase: You can banish this card from your GY, then target 1 Level/Rank/Link 2 monster you control; it gains 1400 ATK until the end of your opponent's turn. You can only use 1 "Spright Gamma Burst" effect per turn, and only once that turn. | |||||||||||||
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7.8 (8) | Dark Magic Expanded | Quick-Play Spell | ||||||||||
Apply these effects in sequence, based on the number of "Dark Magician" and/or "Dark Magician Girl" on the field and in the GYs. ●1+: 1 DARK Spellcaster monster on the field gains 1000 ATK until the end of this turn. ●2+: This turn, your opponent cannot activate cards and effects in response to your Spell/Trap Card or effect activation, also Spells/Traps you control cannot be destroyed by your opponent's card effects. ●3+: DARK Spellcaster monsters you currently control are unaffected by your opponent's card effects, until the end of this turn. |
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7.8 (34) | A Legendary Ocean | Field Spell | ||||||||||
(This card is always treated as "Umi".) All WATER monsters on the field gain 200 ATK/DEF. Reduce the Level of all WATER monsters in both players' hands and on the field by 1. |
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7.8 (8) | Stairway to a Fabled Realm | Field Spell | ||||||||||
When this card is activated: You can send 1 "Fabled" monster from your Deck to the GY. You can target 1 "Fabled" monster in your GY; discard 2 cards, and if you do, add that monster to your hand. You can only use this effect of "Stairway to a Fabled Realm" once per turn. If your "Fabled" monster attacks an opponent's monster and you have less cards in your hand than your opponent, your monster gains ATK equal to the difference in the number of cards x 200, during damage calculation only. You can only activate 1 "Stairway to a Fabled Realm" per turn. | |||||||||||||
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7.8 (19) | Abyss-scorn | Normal Trap | ||||||||||
Target 1 "Mermail" monster you control; it gains 1000 ATK until the End Phase. When this Set card is sent to the Graveyard: Target 1 monster your opponent controls; send that target to the Graveyard. | |||||||||||||
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