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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 7.3 (37) | Gale Dogra | Effect Monster | |||
- | 2 | Insect | 650 | 600 | ||
You can pay 3000 LP; send 1 monster from your Extra Deck to the GY. | ||||||
▶︎ Deck | 7.3 (7) | Ancient Warriors - Savage Don Ying | Effect Monster | |||
- | 6 | Beast-Warrior | 2200 | 1800 | ||
While you control a Level 7 or higher "Ancient Warriors" monster, your opponent must pay 400 LP to activate a card or effect. You can only use each of the following effects of "Ancient Warriors - Savage Don Ying" once per turn. If this card is Normal or Special Summoned: You can add 1 Level 7 or higher "Ancient Warriors" monster or 1 "Ancient Warriors" Continuous Spell/Trap from your Deck to your hand. If a monster is sent to your opponent's GY (except during the Damage Step): You can target 1 card in your opponent's GY; banish it, and if you do, draw 1 card. | ||||||
▶︎ Deck | 7.3 (16) | Overdrive Teleporter | Effect Monster | |||
- | 6 | Psychic | 2100 | 1200 | ||
This card cannot be Special Summoned. You can pay 2000 Life Points to Special Summon 2 Level 3 Psychic-Type monsters from your Deck. This effect can only be used once while this card is face-up on the field. | ||||||
▶︎ Deck | 7.3 (29) | Thought Ruler Archfiend |
Synchro Monster Effect Monster |
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- | 8 | Psychic | 2700 | 2300 | ||
1 Tuner + 1+ non-Tuner monsters If this card destroys a monster by battle and sends it to the GY: Gain LP equal to that monster's original ATK in the GY. When a Spell/Trap Card is activated that targets 1 Psychic monster (and no other cards) (Quick Effect): You can pay 1000 LP; negate the activation, and if you do, destroy it. |
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▶︎ Deck | 7.3 (24) | Cybernetic Fusion Support | Quick-Play Spell | |||
Pay half your LP; once, if you Fusion Summon a Machine Fusion Monster this turn, you can banish monsters from your hand, field, and/or GY as the Fusion Materials. You can only activate 1 "Cybernetic Fusion Support" per turn. | ||||||
▶︎ Deck | 7.3 (7) | Ursarctic Quint Charge | Continuous Trap | |||
Once per turn: You can pay 700 LP, then activate 1 of the following effects; ●Add 1 "Ursarctic" monster from your GY to your hand. ●Tribute 2 "Ursarctic" monsters (even if face-down), and if you do, Special Summon from your Extra Deck, 1 "Ursarctic" monster with a Level equal to the difference in Levels of those monsters, ignoring its Summoning conditions. When your "Ursarctic" Synchro Monster is destroyed by an opponent's attack: You can activate this effect; your opponent must shuffle cards into the Deck so the total number of cards in their field, hand, and GY is 7. |
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▶︎ Deck | 7.3 (24) | Fairy Box | Continuous Trap | |||
When your opponent's monster declares an attack: Toss a coin and call it. If you call it right, the attacking monster's ATK becomes 0 until the end of the Battle Phase. During each of your Standby Phases, pay 500 Life Points or destroy this card. | ||||||
▶︎ Deck | 7.2 (11) | Demise, Supreme King of Armageddon |
Ritual Monster Effect Monster |
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- | 10 | Fiend | 3000 | 3000 | ||
You can Ritual Summon this card with "Cycle of the World". This card's name becomes "Demise, King of Armageddon" while in the hand or on the field. While this Ritual Summoned card is on the field, your Ritual Monsters cannot be destroyed by battle. If all monsters used to Ritual Summon this card were Ritual Monsters, you do not pay LP to activate its effects. Once per turn: You can pay 2000 LP; destroy as many other cards on the field as possible, and if you do, inflict 200 damage to your opponent for each destroyed card they controlled. | ||||||
▶︎ Deck | 7.2 (15) | Herald of the Abyss | Normal Spell | |||
Pay 1500 LP and declare 1 Monster Type and 1 Attribute; your opponent must send 1 face-up monster with the declared Type and Attribute from their field to the GY, if possible. For the rest of this turn, your opponent cannot activate the effects of monsters with that sent monster's name. You can only activate 1 "Herald of the Abyss" per turn. | ||||||
▶︎ Deck | 7.1 (11) | Darklord Tezcatlipoca | Effect Monster | |||
- | 9 | Fairy | 2800 | 2100 | ||
If a "Darklord" monster(s) you control would be destroyed by battle or card effect, you can discard this card instead. During either player's turn: You can pay 1000 LP, then target 1 "Darklord" Spell/Trap Card in your Graveyard; apply that target's effect, then shuffle that target into the Deck. You can only use this effect of "Darklord Tezcatlipoca" once per turn. You can only Special Summon "Darklord Tezcatlipoca(s)" once per turn. | ||||||
▶︎ Deck | 7.1 (22) | Ultra Polymerization | Normal Spell | |||
Pay 2000 LP; Fusion Summon 1 Fusion Monster from your Extra Deck, using 2 monsters you control as Fusion Materials. Neither player can activate cards or effects in response to this card's activation. You can banish this card from your GY, then target 1 Fusion Monster that was Fusion Summoned with this card's effect; Special Summon all the Fusion Materials used for its Fusion Summon from your GY, but change their ATK/DEF to 0, also they have their effects negated. | ||||||
▶︎ Deck | 7.1 (19) | Burst Rebirth | Normal Trap | |||
Pay 2000 Life Points, then target 1 monster in your Graveyard; Special Summon that target in face-down Defense Position. | ||||||
▶︎ Deck | 7.1 (22) | Wall of Revealing Light | Continuous Trap | |||
Activate by paying any multiple of 1000 Life Points. Monsters your opponent controls cannot attack if their ATK is less than or equal to the amount you paid. | ||||||
▶︎ Deck | 7 (5) | Kozmoll Wickedwitch | Effect Monster | |||
- | 4 | Psychic | 1900 | 300 | ||
During either player's turn: You can banish this card; Special Summon 1 Level 5 or higher "Kozmo" monster from your hand. You can only use this effect of "Kozmoll Wickedwitch" once per turn. Once per turn, during either player's turn: You can pay 1000 LP; this turn, this card cannot be destroyed by battle or card effects. | ||||||
▶︎ Deck | 7 (9) | Stegocyber | Effect Monster | |||
- | 6 | Dinosaur | 1200 | 2400 | ||
During damage calculation, if your opponent's monster attacks while this card is in your Graveyard: You can pay 1000 LP; Special Summon this card, and if you do, you take no battle damage from that battle, but banish this card when it leaves the field (this is a Quick Effect). You can only use this effect of "Stegocyber" once per turn. | ||||||
▶︎ Deck | 7 (5) | Coordius the Triphasic Dealmon |
Fusion Monster Effect Monster |
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- | 9 | Fiend | 3000 | 3000 | ||
1 Synchro Monster + 1 Xyz Monster + 1 Link Monster Once while this Fusion Summoned card is face-up on the field: You can pay LP in multiples of 2000 and choose 1 effect for every 2000 LP paid (you can only apply each effect once, and you resolve them in the listed order, skipping any that were not chosen); ●Add 1 Spell/Trap from your GY to your hand. ●Destroy 3 cards your opponent controls. ●This turn, this card gains ATK equal to half of the difference between your LP and your opponent's, also your other monsters cannot attack. You can only use this effect of "Coordius the Triphasic Dealmon" once per turn. |
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▶︎ Deck | 7 (15) | Sabatiel - The Philosopher's Stone | Normal Spell | |||
If you have a "Winged Kuriboh" monster in your GY: Pay half your LP; add 1 "Polymerization" Spell or "Fusion" Spell from your Deck to your hand. If this card is in your GY: You can banish 3 copies of "Sabatiel - The Philosopher's Stone" from your GY, then target 1 monster on the field; it gains ATK equal to the ATK of the monster on the field with the highest ATK (your choice, if tied), until the end of this turn. | ||||||
▶︎ Deck | 7 (22) | System Down | Normal Spell | |||
Pay 1000 LP; banish all Machine-Type monsters your opponent controls and in their Graveyard. | ||||||
▶︎ Deck | 7 (6) | Yosen Whirlwind | Continuous Spell | |||
Activate this card by paying 800 LP. Once per turn, if a face-up "Yosenju" monster you control returns to the hand (except during the Damage Step): You can target 1 card your opponent controls; return it to the hand. During your End Phase, unless this effect was activated this turn (and was not negated), destroy this card. | ||||||
▶︎ Deck | 6.9 (7) | Darklord Nergal | Effect Monster | |||
- | 8 | Fairy | 2700 | 2500 | ||
If your Fairy monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. (Quick Effect): You can pay 1000 LP, then target 1 "Darklord" Spell/Trap in your GY; apply that target's effect, then shuffle that target into the Deck. You can only use this effect of "Darklord Nergal" once per turn. You can only Special Summon "Darklord Nergal" once per turn. | ||||||
▶︎ Deck | 6.9 (39) | Green Baboon, Defender of the Forest | Effect Monster | |||
- | 7 | Beast | 2600 | 1800 | ||
When a face-up Beast monster you control is destroyed and sent to the GY, while this card is in your hand or GY (except during the Damage Step): You can pay 1000 LP; Special Summon this card. | ||||||
▶︎ Deck | 6.9 (18) | Archfiend's Oath | Continuous Spell | |||
Once per turn: You can pay 500 LP, then declare 1 card name; excavate the top card of your Deck, and if it is the declared card, add it to your hand. Otherwise, send it to the GY. | ||||||
▶︎ Deck | 6.9 (36) | My Body as a Shield | Quick-Play Spell | |||
When your opponent activates a Spell/Trap Card or monster effect that would destroy a monster(s) on the field: Pay 1500 LP; negate the activation, and if you do, destroy it. | ||||||
▶︎ Deck | 6.8 (21) | Re-Cover |
Effect Monster Tuner Monster |
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- | 1 | Psychic | 700 | 300 | ||
If this card is in the GY and your opponent has 5 or more cards in their Extra Deck than you do: You can pay 2000 LP; Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Re-Cover" once per turn. | ||||||
▶︎ Deck | 6.8 (15) | Number C5: Chaos Chimera Dragon |
Xyz Monster Effect Monster |
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- | 6 | Dragon | 0 | 0 | ||
3+ Level 6 monsters Gains 1000 ATK for each material attached to it. If this card attacks, at the end of the Damage Step: You can detach 1 material from this card; this card can attack an opponent's monster again in a row. At the end of the Battle Phase: You can pay half your LP, then target 2 cards in any GY(s); place 1 of them on the top of the Deck, and if you do, attach the other to this card as material. |
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▶︎ Deck | 6.8 (9) | Archfiend's Staff of Despair | Equip Spell | |||
Equip only to a monster you control. During your Main Phase: You can make all monsters your opponent currently controls lose ATK equal to half the equipped monster's ATK, until the end of this turn (even if this card leaves the field). If this card is sent to the GY while equipped to a monster: You can pay 1000 LP; return this card to your hand. You can only use each effect of "Archfiend's Staff of Despair" once per turn. | ||||||
▶︎ Deck | 6.8 (21) | Multiple Destruction | Normal Trap | |||
If both players have 3 or more cards in their hand: Each player places their entire hand on the bottom of the Deck in any order, also you lose LP equal to the total number of cards returned to the Deck by this effect x 300 (min. 1), then each player draws 5 cards. You can only activate 1 "Multiple Destruction" per turn. | ||||||
▶︎ Deck | 6.8 (29) | Solemn Scolding | Counter Trap | |||
If this is the only Set card in your Spell & Trap Zone, when a monster would be Summoned, OR a Spell Card, Trap Card, or monster effect is activated: Pay 3000 LP; negate the Summon or activation, and if you do, destroy that card. | ||||||
▶︎ Deck | 6.7 (12) | Toon Mermaid |
Effect Monster Toon Monster |
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- | 4 | Aqua | 1400 | 1500 | ||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand), while you control "Toon World". Cannot attack the turn it is Special Summoned. You must pay 500 LP to declare an attack with this monster. If "Toon World" on the field is destroyed, destroy this card. Can attack your opponent directly, unless they control a Toon Monster, in which case this card must target a Toon Monster for its attacks. | ||||||
▶︎ Deck | 6.7 (13) | Pandemic Dragon | Effect Monster | |||
- | 7 | Dragon | 2500 | 1000 | ||
Once per turn: You can pay LP in multiples of 100; other face-up monsters on the field lose that much ATK. Once per turn: You can target 1 monster on the field with ATK less than or equal to this card's; destroy it. If this card is destroyed by battle or card effect: All face-up monsters on the field lose 1000 ATK. | ||||||
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