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HOME > Yu-Gi-Oh! Card Search > Search result
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Rating Score | Card Name | Card-Type | ||||
---|---|---|---|---|---|---|
Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 4.3 (14) | Mind Haxorz | Normal Trap | |||
Pay 500 Life Points. Look at your opponent's hand and all Set cards on their side of the field. | ||||||
▶︎ Deck | 4.3 (10) | Trap of Darkness | Normal Trap | |||
If your LP is 3000 or less: Pay 1000 LP, then target 1 Normal Trap in your GY, except "Trap of Darkness"; this card's effect becomes that target's activated effect, then banish that target. | ||||||
▶︎ Deck | 4.3 (9) | Sun God Unification | Continuous Trap | |||
If you control a monster whose original name is "The Winged Dragon of Ra", you can activate this card the turn it was Set. During the Main Phase: You can pay LP so that you only have 100 left; 1 Special Summoned "The Winged Dragon of Ra" you control gains ATK/DEF equal to the amount of LP paid (even if this card leaves the field). Once per turn: You can Tribute 1 "The Winged Dragon of Ra"; gain LP equal to its ATK on the field. You cannot activate both of this card's effects in the same Chain. | ||||||
▶︎ Deck | 4.2 (35) | Gandora the Dragon of Destruction | Effect Monster | |||
- | 8 | Dragon | 0 | 0 | ||
Cannot be Special Summoned. You can pay half your LP; destroy as many cards on the field as possible (other than this card), and if you do, banish them. This card gains 300 ATK for each card destroyed this way. Once per turn, during the End Phase, if this card was Normal or Flip Summoned this turn: Send it to the Graveyard. | ||||||
▶︎ Deck | 4.2 (5) | Wrecker Panda | Effect Monster | |||
- | 2 | Beast | 800 | 800 | ||
Once per turn, during the Standby Phase: You can pay 500 LP; send the top card of your Deck to the Graveyard, and if you do, this card gains ATK and DEF equal to that monster's Level x 200 if it was a monster. If this card in your possession is destroyed by your opponent's card (by battle or card effect) and sent to your Graveyard: You can add 1 monster with the lowest Level from your Graveyard to your hand (your choice, if tied). | ||||||
▶︎ Deck | 4.1 (19) | Steelswarm Longhorn | Effect Monster | |||
- | 9 | Fiend | 3000 | 0 | ||
Once per turn, if this card was Tribute Summoned by Tributing a "Steelswarm" monster(s): You can pay 1000 Life Points to target 1 monster on the field; destroy that target. | ||||||
▶︎ Deck | 4.1 (7) | Genetic Woman | Effect Monster | |||
- | 4 | Psychic | 1700 | 1200 | ||
Once per turn, you can pay 1000 Life Points and select 1 of your removed from play Psychic-Type monsters. Add it to your hand. | ||||||
▶︎ Deck | 4.1 (7) | Imprisoned Queen Archfiend | Effect Monster | |||
- | 8 | Fiend | 2600 | 1700 | ||
Once per turn, during your Standby Phase, you must pay 1000 LP (this is not optional), or this card is destroyed. Once per turn, during your Standby Phase: Target 1 Level 4 or lower Fiend monster on the field; that target gains 1000 ATK until the end of this turn. "Pandemonium" must be on the field and this card must be in your GY to activate and to resolve this effect. | ||||||
▶︎ Deck | 4 (4) | Don't Slip, the Dogs of War | Field Spell | |||
When either player draws a Tuner(s) for their normal draw in their Draw Phase: They can reveal that card(s); they draw 2 cards. If your opponent draws by this effect: You lose 2000 LP, and if you do, send this card to the GY. | ||||||
▶︎ Deck | 3.9 (28) | Machina Force | Effect Monster | |||
- | 10 | Machine | 4600 | 4100 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned by "Commander Covington". You must pay 1000 LP to declare an attack with this card. You can send this card you control to the GY, then target 1 "Machina Soldier", "Machina Sniper", and "Machina Defender" in your GY; Special Summon those targets. | ||||||
▶︎ Deck | 3.9 (9) | Bark of Dark Ruler | Normal Trap | |||
If a Fiend monster you control battles, during the Damage Step: Pay LP in multiples of 100, then target the opponent's battling monster; that opponent's monster loses that much ATK and DEF, until the end of this turn. | ||||||
▶︎ Deck | 3.8 (9) | Soul Demolition | Continuous Trap | |||
If you control a Fiend monster: You can pay 500 LP, then each player targets 1 monster in their opponent's GY; banish those targets. | ||||||
▶︎ Deck | 3.7 (7) | Desrook Archfiend | Effect Monster | |||
- | 3 | Fiend | 1100 | 1800 | ||
Once per turn, during your Standby Phase, you must pay 500 LP (this is not optional), or this card is destroyed. When resolving an opponent's card effect that targets this card, roll a six-sided die and negate that effect if you roll a 3, and if you do, destroy that card. When "Terrorking Archfiend" you control is destroyed and sent to the GY (even during the Damage Step) (Quick Effect): You can send this card from your hand to the GY, then target that "Terrorking Archfiend" in your GY; Special Summon it. | ||||||
▶︎ Deck | 3.7 (13) | Sweet Corn | Effect Monster | |||
- | 2 | Plant | 0 | 0 | ||
Once per turn, during your Main Phase 2: You can pay 500 Life Points; Special Summon 1 "Maize Token" (Plant-Type/EARTH/Level 1/ATK 0/DEF 0). | ||||||
▶︎ Deck | 3.7 (31) | Malevolent Nuzzler | Equip Spell | |||
The equipped monster gains 700 ATK. When this card is sent from the field to the Graveyard: You can pay 500 LP; place this card on the top of your Deck. | ||||||
▶︎ Deck | 3.7 (18) | BIG Win!? | Normal Trap | |||
Declare a Level between 1 and 12; each player tosses a coin, and if both are Heads, the Levels of all face-up monsters you currently control become the declared Level. If both are tails, you lose Life Points equal to the declared Level x 500. | ||||||
▶︎ Deck | 3.6 (25) | Twister | Quick-Play Spell | |||
Pay 500 LP, then target 1 face-up Spell/Trap on the field; destroy that target. | ||||||
▶︎ Deck | 3.5 (10) | Firewall | Continuous Trap | |||
When your opponent declares a direct attack: You can banish 1 Pyro monster in your GY; negate the attack. Once per turn, during your Standby Phase, pay 500 LP or destroy this card. | ||||||
▶︎ Deck | 3.3 (16) | Toon Summoned Skull |
Effect Monster Toon Monster |
|||
- | 6 | Fiend | 2500 | 1200 | ||
(This card is always treated as an "Archfiend" card.) Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 monster, while you control "Toon World". Cannot attack the turn it is Special Summoned. You must pay 500 LP to declare an attack with this monster. If "Toon World" on the field is destroyed, destroy this card. Can attack your opponent directly, unless they control a Toon Monster, in which case this card must target a Toon Monster for its attacks. |
||||||
▶︎ Deck | 3.3 (12) | Destructive Draw | Continuous Trap | |||
If either player has no cards in their hand at the start of their Draw Phase, they can draw 1 more card in addition to their normal draw. This card's controller loses 700 Life Points during their End Phase. (If less than 700, they become 0 instead.) When this face-up card is removed from the field, inflict 3000 damage to the player who controlled it. | ||||||
▶︎ Deck | 3.2 (19) | Toll | Continuous Spell | |||
Each player must pay 500 Life Points to declare an attack. | ||||||
▶︎ Deck | 3.2 (10) | Wicked Rebirth | Continuous Trap | |||
Activate this card by paying 800 LP, then target 1 Synchro Monster in your Graveyard; Special Summon it in Attack Position. Its effects are negated, also it cannot declare an attack this turn. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card. | ||||||
▶︎ Deck | 3.1 (18) | Ritual Foregone | Normal Spell | |||
Pay 1000 Life Points. Special Summon 1 Ritual Monster from your hand. The Ritual Monster Special Summoned by this effect cannot attack, and is destroyed during the End Phase. Only 1 "Ritual Foregone" can be activated per turn. | ||||||
▶︎ Deck | 3.1 (9) | Synchro Control | Quick-Play Spell | |||
Activate only if you have no Synchro Monsters on your side of the field or in your Graveyard. Pay 1000 Life Points and select 1 face-up Synchro Monster your opponent controls. Take control of the selected monster until the End Phase of your turn. | ||||||
▶︎ Deck | 3 (8) | Power Injector | Effect Monster | |||
- | 4 | Psychic | 1300 | 1400 | ||
Once per turn you can pay 600 Life Points to have all face-up Psychic-Type monsters gain 500 ATK during this turn. | ||||||
▶︎ Deck | 3 (21) | Mask of Brutality | Equip Spell | |||
The equipped monster gains 1000 ATK and loses 1000 DEF. Once per turn, during your Standby Phase, pay 1000 LP or destroy this card. | ||||||
▶︎ Deck | 3 (3) | Pig Iron vs. Pen Peg | Quick-Play Spell | |||
Target 1 face-up monster on the field; if that monster's ATK, DEF, or Level is higher than its original value, it becomes its original value, then pay LP in multiples of 100 (min. 100, max. 1000). During your Main Phase, if both players have the same LP and this card is in your GY: You can Set this card. You can only use this effect of "Pig Iron vs. Pen Peg" once per turn. | ||||||
▶︎ Deck | 2.9 (9) | Shadowknight Archfiend | Effect Monster | |||
- | 4 | Fiend | 2000 | 1600 | ||
Once per turn, during your Standby Phase, you must pay 900 LP (this is not optional), or this card is destroyed. When resolving an opponent's card effect that targets this card, roll a six-sided die and negate that effect if you roll a 3, and if you do, destroy that card. Any battle damage this card inflicts to your opponent is halved. | ||||||
▶︎ Deck | 2.9 (11) | Terrible Deal | Normal Trap | |||
Activate only by paying 1000 Life Points when your opponent activates a Spell Card. Your opponent discards 1 random card. | ||||||
▶︎ Deck | 2.9 (10) | Spirit's Invitation | Continuous Trap | |||
Each time your Spirit Monster returns to your hand, select 1 monster on your opponent's side of the field and return it to its owner's hand. Pay 500 Life Points during each of your Standby Phases. If you do not, destroy this card. | ||||||
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