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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "inflict damage". Search result Showing 31 to 60 of 665
With the effect of "inflict damage".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 9.2 (20) | Ruffian Railcar | Effect Monster | ||||||||||
- | 4 | Machine | 1800 | 1000 | |||||||||
Once per turn: You can inflict 500 damage to your opponent. You cannot conduct your Battle Phase the turn you activate this effect. During the End Phase, if this card is in the GY because it was sent there this turn: You can add 1 Level 10 EARTH Machine monster from your Deck to your hand. You can only use this effect of "Ruffian Railcar" once per turn. | |||||||||||||
▶︎ Deck | 9.2 (5) | Vaylantz Genesis Grand Duke |
Fusion Monster Pendulum Monster Effect Monster |
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- | 10 | Machine | 2500 | 2500 | |||||||||
Pendulum Effect You can activate 1 of these effects;●Special Summon this card to your Main Monster Zone in its same column.●Move 1 monster in your Main Monster Zone to an adjacent (horizontal) Monster Zone.You can only use this effect of "Vaylantz Genesis Grand Duke" once per turn. Card Text 2 "Vaylantz" monsters This face-down card in the Extra Deck must first be either Fusion Summoned, or Special Summoned by Tributing 1 Level 5 or higher non-Fusion "Vaylantz" monster in the same column as the Extra Monster Zone. If this card is Special Summoned: You can target 1 Monster Card in your opponent's Spell & Trap Zone; return it to the hand, and if you do, inflict damage to your opponent equal to its ATK, then, this card gains ATK equal to half the damage inflicted. |
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▶︎ Deck | 9.2 (12) | Cyber Angel Vrash |
Ritual Monster Effect Monster |
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- | 10 | Fairy | 3000 | 2000 | |||||||||
You can Ritual Summon this card with "Machine Angel Ritual". If this card is Ritual Summoned: You can destroy as many face-up monsters your opponent controls as possible that were Special Summoned from the Extra Deck, and if you do, inflict 1000 damage to your opponent for each, and if you do that, this card can make a second attack during each Battle Phase this turn. Once per turn, during either player's turn, when a card or effect is activated that would destroy a card on the field: You can shuffle 1 Ritual Monster from your Graveyard into the Deck; negate the activation, and if you do, destroy that card. | |||||||||||||
▶︎ Deck | 9.2 (34) | Hot Red Dragon Archfiend King Calamity Forbidden |
Synchro Monster Effect Monster |
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- | 12 | Dragon | 4000 | 3500 | |||||||||
2 Tuners + 1 non-Tuner DARK Dragon Synchro Monster When this card is Synchro Summoned: You can activate this effect; for the rest of this turn, your opponent cannot activate cards, also cards your opponent controls cannot activate their effects. Your opponent cannot activate cards or effects in response to this effect's activation. If this card destroys a monster by battle: Inflict damage to your opponent equal to that monster's original ATK. If this card in its owner's possession is destroyed by an opponent's card: You can target 1 Level 8 or lower DARK Dragon Synchro Monster in your GY; Special Summon it. |
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▶︎ Deck | 9.1 (21) | Ancient Gear Hunting Hound | Effect Monster | ||||||||||
- | 3 | Machine | 1000 | 1000 | |||||||||
If this card is Normal Summoned: Inflict 600 damage to your opponent. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. Once per turn: You can Fusion Summon 1 "Ancient Gear" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials. | |||||||||||||
▶︎ Deck | 9.1 (30) | Caius the Mega Monarch | Effect Monster | ||||||||||
- | 8 | Fiend | 2800 | 1000 | |||||||||
You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. If this card is Tribute Summoned: Target 1 card on the field; banish it, and if you do, inflict 1000 damage to your opponent, then, if it is a DARK monster Card, banish all cards with that name from the hand, Main Deck, Extra Deck, and GY of the player who controlled it. If this card was Tribute Summoned by Tributing a DARK monster, add this additional effect. ●You can target 2 cards, instead. |
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▶︎ Deck | 9 (27) | Kamion, the Timelord | Effect Monster | ||||||||||
- | 10 | Fairy | 0 | 0 | |||||||||
Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled: Shuffle 1 card your opponent controls into the Deck, and if you do, inflict 500 damage to your opponent. Neither player can activate cards or effects in response to this effect's activation. Once per turn, during your Standby Phase: Shuffle this card into the Deck. | |||||||||||||
▶︎ Deck | 9 (6) | Mahaama the Fairy Dragon |
Effect Monster Tuner Monster |
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- | 5 | Dragon | 0 | 2500 | |||||||||
During your opponent's turn, when either player takes battle damage: You can Special Summon this card from your hand, then apply 1 of these effects. ●Gain LP equal to that battle damage. ●Inflict damage to your opponent equal to that battle damage. |
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▶︎ Deck | 9 (7) | Vanquish Soul Heavy Borger | Effect Monster | ||||||||||
- | 7 | Machine | 2500 | 1500 | |||||||||
During the Main Phase (Quick Effect): You can target 1 non-Machine "Vanquish Soul" monster you control; return it to the hand, and if you do, Special Summon this card from your hand. (Quick Effect): You can activate 1 of these effects, by revealing monster(s) in your hand with the listed Attribute(s); ●DARK: Draw 1 card. ●EARTH & FIRE: Inflict 1500 damage to your opponent. You can only use each effect of "Vanquish Soul Heavy Borger" once per turn, and cannot activate more than 1 in the same Chain. |
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▶︎ Deck | 9 (10) | Elemental HERO Shining Neos Wingman |
Fusion Monster Effect Monster |
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- | 8 | Warrior | 3100 | 2500 | |||||||||
"Elemental HERO Neos" + 1 "Wingman" Fusion Monster Must be Fusion Summoned. Gains 300 ATK for each monster in your GY, also cannot be destroyed by card effects. If this card is Special Summoned: You can destroy cards your opponent controls up to the number of different Attributes among the monsters on the field. You can only use this effect of "Elemental HERO Shining Neos Wingman" once per turn. If this card destroys a monster by battle: Inflict damage to your opponent equal to that monster's original ATK. |
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▶︎ Deck | 9 (20) | Performapal Gatlinghoul |
Fusion Monster Effect Monster |
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- | 8 | Fiend | 2900 | 900 | |||||||||
1 "Performapal" monster + 1 Level 5 or higher DARK monster If this card is Fusion Summoned: You can inflict 200 damage to your opponent for each card on the field, then, if this card was Fusion Summoned using a Pendulum Monster as material, destroy 1 monster your opponent controls, and if you do, inflict damage to your opponent equal to that monster's original ATK. You can only use this effect of "Performapal Gatlinghoul" once per turn. |
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▶︎ Deck | 9 (21) | Topologic Trisbaena |
Link Monster Effect Monster |
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- | - | Cyberse | 2500 | - | |||||||||
2+ Effect Monsters If a monster(s) is Special Summoned to a zone(s) this card points to: Banish as many of those monster(s) as possible, also as many Spells/Traps on the field as possible, and if you do, inflict 500 damage to your opponent for each of their cards banished by this effect.
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▶︎ Deck | 9 (21) | Wavering Eyes | Quick-Play Spell | ||||||||||
Destroy as many cards in each player's Pendulum Zones as possible, then apply these effects, in sequence, depending on the number of cards destroyed by this effect. ●1+: Inflict 500 damage to your opponent. ●2+: You can add 1 Pendulum Monster from your Main Deck to your hand. ●3+: You can banish 1 card on the field. ●4: You can add 1 "Wavering Eyes" from your Deck to your hand. |
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▶︎ Deck | 9 (37) | Mound of the Bound Creator | Field Spell | ||||||||||
Level 10 or higher monsters on the field cannot be targeted or destroyed by card effects. If a Level 10 or higher monster destroys a monster by battle and sends it to the GY: The player who controlled the destroyed monster takes 1000 damage. When this card on the field is destroyed by card effect and sent to the GY: You can add 1 DIVINE monster from your Deck to your hand. | |||||||||||||
▶︎ Deck | 9 (15) | Golden Castle of Stromberg | Field Spell | ||||||||||
Once per turn, during your Standby Phase, you must banish 10 cards from the top of your Deck face-down (this is not optional), or this card is destroyed. During your Main Phase: You can Special Summon 1 monster from your Deck that specifically lists the card "Golden Castle of Stromberg" in its text. You cannot Normal Summon/Set the turn you activate this effect (even if this card leaves the field). You can only use this effect of "Golden Castle of Stromberg" once per turn. When an opponent's monster declares an attack: Destroy the attacking monster, and if you do, inflict damage to your opponent equal to half the ATK that monster had on the field. | |||||||||||||
▶︎ Deck | 9 (5) | Mikanko Spiritwalk | Normal Trap | ||||||||||
Target 1 face-up monster your opponent controls; equip that face-up monster to 1 "Mikanko" monster you control as an Equip Spell, then if a Ritual Monster Card is on the field, you can inflict 500 damage to your opponent for each Equip Spell you control. You can banish this card from your GY; Special Summon 1 of your "Mikanko" monsters that is banished or in your hand. You can only use each effect of "Mikanko Spiritwalk" once per turn. | |||||||||||||
▶︎ Deck | 8.9 (49) | Caius the Shadow Monarch | Effect Monster | ||||||||||
- | 6 | Fiend | 2400 | 1000 | |||||||||
If this card is Tribute Summoned: Target 1 card on the field; banish that target, and if you do, inflict 1000 damage to your opponent if it is a DARK monster. | |||||||||||||
▶︎ Deck | 8.9 (27) | Gandora-X the Dragon of Demolition | Effect Monster | ||||||||||
- | 8 | Dragon | 0 | 0 | |||||||||
When this card is Normal or Special Summoned from the hand: You can destroy as many other monsters on the field as possible, and if you do, inflict damage to your opponent equal to the highest original ATK on the field among those destroyed monsters (your choice, if tied). This card's ATK becomes equal to the damage inflicted to your opponent by this effect. Once per turn, during your End Phase: Halve your LP. | |||||||||||||
▶︎ Deck | 8.9 (17) | Tempest Magician Forbidden |
Synchro Monster Effect Monster |
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- | 6 | Spellcaster | 2200 | 1400 | |||||||||
1 Tuner + 1 or more non-Tuner Spellcaster-Type monsters When this card is Synchro Summoned, place 1 Spell Counter on it. Once per turn, you can discard any number of cards to place 1 Spell Counter on a monster(s) you control for each card you discarded. You can remove all Spell Counters on the field to inflict 500 damage to your opponent for each removed Spell Counter. |
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▶︎ Deck | 8.9 (46) | Scarlight Red Dragon Archfiend |
Synchro Monster Effect Monster |
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- | 8 | Dragon | 3000 | 2500 | |||||||||
1 Tuner + 1+ non-Tuner monsters This card's name becomes "Red Dragon Archfiend" while it is on the field or in the GY. Once per turn: You can destroy as many Special Summoned Effect Monsters on the field as possible with ATK less than or equal to this card's (other than this card), then inflict 500 damage to your opponent for each monster destroyed. |
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▶︎ Deck | 8.9 (75) | Gagaga Cowboy |
Xyz Monster Effect Monster |
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- | 4 | Warrior | 1500 | 2400 | |||||||||
2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card; apply this effect, depending on this card's current battle position. ●Attack Position: If this card attacks an opponent's monster this turn, it gains 1000 ATK, also the opponent's monster loses 500 ATK, during the Damage Step only. ●Defense Position: Inflict 800 damage to your opponent. |
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▶︎ Deck | 8.9 (46) | Ring of Destruction | Normal Trap | ||||||||||
During your opponent's turn: Target 1 face-up monster your opponent controls whose ATK is less than or equal to their LP; destroy that face-up monster, and if you do, take damage equal to its original ATK, then inflict damage to your opponent, equal to the damage you took. You can only activate 1 "Ring of Destruction" per turn. | |||||||||||||
▶︎ Deck | 8.9 (29) | Gravedigger's Trap Hole | Normal Trap | ||||||||||
When your opponent activates a monster effect in their hand or GY, or when your opponent's banished monster effect is activated: Negate its effect, and if you do, inflict 2000 damage to your opponent. | |||||||||||||
▶︎ Deck | 8.8 (32) | Stygian Street Patrol | Effect Monster | ||||||||||
- | 4 | Fiend | 1600 | 1200 | |||||||||
If this card destroys a monster by battle and sends it to the GY: Inflict damage to your opponent equal to the original Level of that monster in the GY x 100. You can banish this card from your GY; Special Summon 1 Fiend monster with 2000 or less ATK from your hand. | |||||||||||||
▶︎ Deck | 8.8 (33) | Volcanic Scattershot | Effect Monster | ||||||||||
- | 2 | Pyro | 500 | 0 | |||||||||
If this card is sent to the Graveyard: Inflict 500 damage to your opponent. If this card is sent to the Graveyard by the effect of a "Blaze Accelerator" card: You can send 2 "Volcanic Scattershots" from your hand and/or Deck to the Graveyard; destroy all monsters your opponent controls. | |||||||||||||
▶︎ Deck | 8.8 (5) | Wake Up Your Elemental HERO |
Fusion Monster Effect Monster |
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- | 10 | Warrior | 2500 | 2100 | |||||||||
1 "Elemental HERO" Fusion Monster + 1+ Warrior monsters Must be Fusion Summoned. Gains 300 ATK for each material used for its Summon. This card can make a number of attacks on monsters each Battle Phase, up to the number of Fusion Monsters used as material for its Summon. After damage calculation, if this card battled a monster: Destroy that monster, and if you do, inflict damage to your opponent equal to its original ATK. If this Fusion Summoned card is destroyed: Special Summon 1 Warrior monster from your hand or Deck. |
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▶︎ Deck | 8.8 (33) | Destiny End Dragoon |
Fusion Monster Effect Monster |
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- | 10 | Warrior | 3000 | 3000 | |||||||||
"Destiny HERO - Plasma" + "Destiny HERO - Dogma" A Fusion Summon of this card can only be done with the above Fusion Materials. Once per turn: You can target 1 monster your opponent controls; destroy that target, and if it was face-up, inflict damage to your opponent equal to the ATK it had on the field. You cannot conduct your Battle Phase the turn you activate this effect. Once per turn, during your Standby Phase, if this card is in your GY: You can banish 1 "Destiny HERO" card from your GY; Special Summon this card. |
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▶︎ Deck | 8.8 (21) | Meteor Black Comet Dragon |
Fusion Monster Effect Monster |
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- | 8 | Dragon | 3500 | 2000 | |||||||||
1 Level 7 "Red-Eyes" monster + 1 Level 6 Dragon monster If this card is Fusion Summoned: You can send 1 "Red-Eyes" monster from your hand or Deck to the GY, and if you do, inflict damage to your opponent equal to half the original ATK of that monster. If this card is sent from the Monster Zone to the GY: You can target 1 Normal Monster in your GY; Special Summon it. |
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▶︎ Deck | 8.8 (44) | Blackwing - Nothung the Starlight |
Synchro Monster Effect Monster |
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- | 6 | Winged Beast | 2400 | 1600 | |||||||||
1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: Inflict 800 damage to your opponent, then 1 face-up monster your opponent controls loses 800 ATK/DEF. You can only use this effect of "Blackwing - Nothung the Starlight" once per turn. During your Main Phase, you can Normal Summon 1 "Blackwing" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) |
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▶︎ Deck | 8.8 (10) | The Breaking Ruin God | Quick-Play Spell | ||||||||||
The activation of this card, or its effects, cannot be negated, nor can its effects be negated. Special Summon 1 "Obelisk the Tormentor" from your hand or GY, and if you do, it is unaffected by your opponent's card effects this turn. If you Tribute 2 or more monsters you control at the same time to activate your card or effect, while you control "Obelisk the Tormentor": You can banish this card from your GY; banish all monsters in your opponent's GY, and if you do, inflict 500 damage to your opponent for each. You can only use each effect of "The Breaking Ruin God" once per turn. | |||||||||||||
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