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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "send card from your Deck to the GY". Search result Showing 481 to 510 of 537
With the effect of "send card from your Deck to the GY".
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 4.1 (16) | Shire, Lightsworn Spirit | Effect Monster | |||
- | 3 | Fairy | 400 | 1400 | ||
This card gains 300 ATK for each "Lightsworn" monster with a different name in your Graveyard. During each of your End Phases: Send the top 2 cards of your Deck to the Graveyard. | ||||||
▶︎ Deck | 4.1 (16) | Spell Vanishing | Counter Trap | |||
Discard 2 cards from your hand. Negate the activation of a Spell Card and destroy it. Also, look at your opponent's hand and Deck and if you find any Spell Cards of the same name as the destroyed Spell Card, send all of them to the Graveyard. | ||||||
▶︎ Deck | 4 (5) | Crystal Boon | Normal Trap | |||
Special Summon up to 2 "Crystal Beast" monster Cards from your Spell & Trap Zone, and if you do, gain LP equal to their combined original ATK. If a "Crystal Beast" card(s) is placed in your Spell & Trap Zone while this card is in your GY, even during the Damage Step: You can banish this card; excavate the top card of your Deck, and if it is a "Crystal Beast" monster, either add it to your hand or Special Summon it. Otherwise, send that card to the GY. You can only use this effect of "Crystal Boon" once per turn. | ||||||
▶︎ Deck | 4 (9) | Next to be Lost | Normal Trap | |||
Select 1 face-up monster you control. Send 1 card from your Deck to the Graveyard with the same name as the selected card. | ||||||
▶︎ Deck | 3.8 (16) | Dragunity Tribus | Effect Monster | |||
- | 1 | Winged Beast | 500 | 300 | ||
When this card is Normal or Special Summoned: You can send 1 Level 3 or lower Dragon monster from your Deck to the GY. | ||||||
▶︎ Deck | 3.8 (20) | Iron Chain Dragon |
Synchro Monster Effect Monster |
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- | 6 | Dragon | 2500 | 1300 | ||
1 Tuner + 1 or more non-Tuner monsters You can remove from play all "Iron Chain" monsters from your Graveyard to have this card gain 200 ATK for each card removed, until the End Phase. When this card inflicts Battle Damage to your opponent, send the top 3 cards of your opponent's Deck to the Graveyard. |
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▶︎ Deck | 3.8 (17) | Power Wall | Normal Trap | |||
During damage calculation, when you would take battle damage from an opponent's attacking monster: Send 1 card from the top of your Deck to the GY for every 500 damage (round up) you would take, instead. | ||||||
▶︎ Deck | 3.8 (5) | The Deal of Destiny | Continuous Trap | |||
Each time a card(s) you control is destroyed by battle or card effect, place 1 Emperor's Key Counter on this card (max. 1). If your opponent Special Summons a monster(s) from the Extra Deck (except during the Damage Step): You can remove 1 Emperor's Key Counter from this card; send 1 "The Door of Destiny" from your hand, Deck, or face-up field to the GY, Special Summon 1 LIGHT "Utopia" or "Utopic" Xyz Monster from your Extra Deck, and if you do, attach this card to it as material. (This is treated as an Xyz Summon.) You can only use this effect of "The Deal of Destiny" once per turn. | ||||||
▶︎ Deck | 3.7 (10) | Shield Worm | Effect Monster | |||
- | 4 | Insect | 800 | 2000 | ||
When this card is Summoned, it is changed to Defense Position. Then, send 1 card from the top of your opponent's Deck to the Graveyard for each face-up Insect-Type monster you control. | ||||||
▶︎ Deck | 3.6 (10) | Sylvan Mikorange | Effect Monster | |||
- | 3 | Plant | 400 | 1100 | ||
When this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: You can excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the Graveyard. Otherwise, place it on the bottom of your Deck. If this card is excavated from the Deck and sent to the Graveyard by a card effect: All Plant-Type monsters you currently control gain 300 ATK and DEF. | ||||||
▶︎ Deck | 3.6 (7) | Linear Equation Cannon | Normal Trap | |||
During the Battle Phase: Declare a whole number from 1 to 6; choose 1 Effect Monster your opponent controls. Multiply the Effect Monster's Level x the declared number, then add the number of cards your opponent controls, and check if the result equals the number of cards in your GY. ●If yes: Send cards from the top of your Deck to the GY, up to the declared number, and if you do, shuffle cards your opponent controls into the Deck, up to the number sent to the GY. ●If no: You lose LP equal to the declared number x 500. You can only activate 1 "Linear Equation Cannon" per turn. |
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▶︎ Deck | 3.5 (8) | Radiant Vouirescence | Effect Monster | |||
- | 4 | Dragon | 1600 | 800 | ||
When this card is Normal Summoned while your opponent controls a monster: You can discard 1 card; send any number of "Radiant Vouirescence" from your Deck to the GY. Once per turn, if this card is in your GY: You can make this card in the GY become DARK until the end of this turn. | ||||||
▶︎ Deck | 3.4 (12) | Soul Levy | Continuous Trap | |||
You can only control 1 "Soul Levy". Each time your opponent Special Summons a monster(s), send the top 3 cards of your opponent's Deck to the GY. | ||||||
▶︎ Deck | 3.3 (8) | Two-for-One Team | Effect Monster | |||
- | 2 | Warrior | 1200 | 1200 | ||
Once per turn: You can make both players show 1 card from their hands, and if both the shown cards are the same type of card, apply 1 of these effects, depending on the type. ●Monster: Each player can Special Summon their monster. ●Spell: Each player draws 2 cards. ●Trap: Each player sends exactly 2 cards from their Deck to their GY. |
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▶︎ Deck | 3.3 (13) | The Fabled Peggulsus |
Effect Monster Tuner Monster |
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- | 1 | Beast | 100 | 1600 | ||
When this card is discarded to the GY: You can Special Summon it in face-down Defense Position. When this card is flipped face-up: You can reveal 1 "Fabled" monster in your hand; send 1 "Fabled" monster from your Deck to the GY. | ||||||
▶︎ Deck | 3.2 (5) | Performapal Bot-Eyes Lizard | Effect Monster | |||
- | 4 | Reptile | 1600 | 1200 | ||
Once per turn, during your Main Phase, if this card was Normal or Special Summoned this turn: You can send 1 "Odd-Eyes" monster from your Deck to the Graveyard; this card's name becomes the sent monster's original name, until the End Phase. | ||||||
▶︎ Deck | 3.2 (13) | Altergeist Pixiel | Effect Monster | |||
- | 1 | Spellcaster | 100 | 100 | ||
You can Tribute this card; excavate the top 3 cards of your Deck, add 1 excavated "Altergeist" card to your hand, also send the rest to the GY. You can only use this effect of "Altergeist Pixiel" once per turn. | ||||||
▶︎ Deck | 3.1 (10) | Warm Worm | Effect Monster | |||
- | 3 | Insect | 600 | 1400 | ||
If this card is destroyed, send the top 3 cards of your opponent's Deck to the Graveyard. | ||||||
▶︎ Deck | 3.1 (13) | Odd-Eyes Wizard Dragon | Effect Monster | |||
- | 7 | Dragon | 2500 | 2500 | ||
If this card is in your hand: You can Tribute 1 DARK monster; send 1 "Odd-Eyes Dragon" from your hand, Deck, or face-up field to the GY, and if you do, Special Summon this card. If this card in your possession is destroyed by an opponent's card and sent to your GY: You can Special Summon 1 "Odd-Eyes" monster from your Deck or GY, except "Odd-Eyes Wizard Dragon", then you can add 1 "Spiral Flame Strike" from your Deck to your hand. | ||||||
▶︎ Deck | 3 (2) | Kingyo Sukui | Continuous Trap | |||
You can target 1 monster in your opponent's GY; excavate the top card of your Deck, and if it is a monster with the same Attribute as the target, add it to your hand, and if you do, shuffle the target into the Deck. Otherwise, send the excavated card to the GY, also destroy this card. You can only use this effect of "Kingyo Sukui" once per turn. | ||||||
▶︎ Deck | 2.9 (9) | Guardragon Shield | Field Spell | |||
You can target 1 Dragon monster you control; it gains ATK/DEF equal to the total Link Rating of the Link Monsters currently on the field x 100, until the end of the opponent's turn. You can only use this effect of "Guardragon Shield" once per turn. Once per turn, if exactly 1 Dragon monster you control would be destroyed by battle or card effect, you can send 1 Normal Monster from your hand or Deck to the GY instead. | ||||||
▶︎ Deck | 2.8 (9) | Imairuka | Effect Monster | |||
- | 2 | Sea Serpent | 1000 | 1000 | ||
If this card you control is destroyed by your opponent's card and sent to your GY: Send the top card of your Deck to the GY, then, if it is a WATER monster, draw 1 card. | ||||||
▶︎ Deck | 2.8 (10) | Dark Scorpion - Gorg the Strong | Effect Monster | |||
- | 5 | Warrior | 1800 | 1500 | ||
When this card inflicts battle damage to your opponent, you can activate 1 of these effects: ●Target 1 monster your opponent controls; return that target to the top of the Deck. ●Send the top card of their Deck to the GY. |
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▶︎ Deck | 2.8 (16) | Vampire Lady | Effect Monster | |||
- | 4 | Zombie | 1550 | 1550 | ||
If this card inflicts battle damage to your opponent: Declare 1 card type (Monster, Spell, or Trap); your opponent sends 1 card of that type from their Deck to the GY. | ||||||
▶︎ Deck | 2.8 (11) | Noble Knights of the Round Table | Field Spell | |||
During your End Phase: You can activate each of these effects up to once per turn, depending on the total number of "Noble Knight" cards with different names in your GY and/or you control; ●3+: Send 1 "Noble Knight" card from your Deck to the GY. ●6+: Special Summon 1 "Noble Knight" monster from your hand, then you can equip 1 "Noble Arms" Equip Spell from your hand to that monster. ●9+: Target 1 "Noble Knight" monster in your GY; add that target to your hand. ●12: Draw 1 card. |
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▶︎ Deck | 2.7 (40) | Delg the Dark Monarch | Effect Monster | |||
- | 6 | Spellcaster | 2400 | 1000 | ||
When this card is Normal or Special Summoned: You can target up to 2 cards in your opponent's Graveyard; banish that target(s), then send the same number of cards from the top of their Deck to the Graveyard. This card cannot attack during the turn it is Normal or Special Summoned. | ||||||
▶︎ Deck | 2.7 (15) | Card Blocker | Effect Monster | |||
- | 3 | Warrior | 400 | 400 | ||
When this card is Summoned: Change it to Defense Position. When a face-up monster you control is targeted for an attack: You can change the target to this card. When this card is targeted for an attack: You can choose a number from 1 to 3, then send that many cards from the top of your Deck to the Graveyard; this card gains 500 DEF for each card sent, until the End Phase. | ||||||
▶︎ Deck | 2.6 (15) | Dark Scorpion Burglars | Effect Monster | |||
- | 4 | Warrior | 1000 | 1000 | ||
When this card inflicts Battle Damage to your opponent: Your opponent sends 1 Spell Card from their Deck to the Graveyard. | ||||||
▶︎ Deck | 2.6 (13) | Scrap Hunter | Effect Monster | |||
- | 3 | Machine | 1600 | 400 | ||
Once per turn, you can select 1 face-up "Scrap" monster you control, except this card, destroy it, and send 1 Tuner monster from your Deck to the Graveyard. | ||||||
▶︎ Deck | 2.6 (12) | Spell Recycler | Effect Monster | |||
- | 1 | Spellcaster | 0 | 0 | ||
When an opponent's monster declares an attack: You can banish this card from your Graveyard, then target 1 Spell Card in your Graveyard; send the top card of your Deck to the Graveyard, and if you do, return the target to the bottom of your Deck. | ||||||
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