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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 9.4 (17) | Luna Light Perfume | Normal Spell | ||||||||||
Target 1 "Lunalight" monster in your GY; Special Summon it. You can banish this card from your GY, then discard 1 card; add 1 "Lunalight" monster from your Deck to your hand. | |||||||||||||
▶︎ Deck | 9.4 (21) | Mirage of Nightmare Forbidden | Continuous Spell | ||||||||||
Once per turn, during your opponent's Standby Phase: Draw cards until you have 4 cards in your hand. If you do, during your next Standby Phase after that: Randomly discard the same number of cards you drew (or your entire hand, if you do not have enough cards). | |||||||||||||
▶︎ Deck | 9.4 (7) | Speedroid Wheel | Quick-Play Spell | ||||||||||
Discard 1 card; roll a six-sided die, then Special Summon, from your hand and/or Deck, 1 or 2 "Speedroid" monsters whose total Levels equal the result, but negate their effects. If you do not Special Summon, you lose LP equal to the result x 500. You can only activate 1 "Speedroid Wheel" per turn. | |||||||||||||
▶︎ Deck | 9.4 (33) | The Gates of Dark World | Field Spell | ||||||||||
All Fiend monsters gain 300 ATK/DEF. Once per turn: You can banish 1 Fiend monster from your GY; discard 1 Fiend monster, then draw 1 card. | |||||||||||||
▶︎ Deck | 9.4 (18) | Ritual Sanctuary | Field Spell | ||||||||||
You can discard 1 Spell; add 1 LIGHT Ritual Monster or 1 Ritual Spell from your Deck to your hand. You can shuffle any number of Spells from your GY into the Deck, then target 1 LIGHT Fairy monster in your GY whose Level equals the number of cards you shuffled into the Deck; Special Summon it. You can only use each effect of "Ritual Sanctuary" once per turn. | |||||||||||||
▶︎ Deck | 9.4 (55) | Dragon Ravine | Field Spell | ||||||||||
Once per turn: You can discard 1 card, then activate 1 of these effects; ●Add 1 Level 4 or lower "Dragunity" monster from your Deck to your hand. ●Send 1 Dragon monster from your Deck to the GY. |
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▶︎ Deck | 9.3 (81) | Summoner Monk | Effect Monster | ||||||||||
- | 4 | Spellcaster | 800 | 1600 | |||||||||
While this card is face-up on the field, it cannot be Tributed. If this card is Normal or Flip Summoned: Change this card to Defense Position. Once per turn: You can discard 1 Spell; Special Summon 1 Level 4 monster from your Deck, but that monster cannot attack this turn. | |||||||||||||
▶︎ Deck | 9.3 (12) | Toon Dark Magician |
Effect Monster Toon Monster |
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- | 7 | Spellcaster | 2500 | 2100 | |||||||||
Cannot attack the turn it is Summoned. While you control "Toon World" and your opponent controls no Toon Monsters, this card can attack your opponent directly. Once per turn: You can discard 1 "Toon" card, then activate 1 of these effects; ●Special Summon 1 Toon Monster from your Deck, except "Toon Dark Magician", ignoring its Summoning conditions. ●Add 1 "Toon" Spell/Trap from your Deck to your hand. |
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▶︎ Deck | 9.3 (30) | Harpie Channeler | Effect Monster | ||||||||||
- | 4 | Winged Beast | 1400 | 1300 | |||||||||
You can discard 1 "Harpie" card; Special Summon 1 "Harpie" monster from your Deck in Defense Position, except "Harpie Channeler". You can only use this effect of "Harpie Channeler" once per turn. While you control a Dragon monster, this card's Level becomes 7. This card's name becomes "Harpie Lady" while on the field or in the GY. | |||||||||||||
▶︎ Deck | 9.3 (38) | Heroic Challenger - Thousand Blades | Effect Monster | ||||||||||
- | 4 | Warrior | 1300 | 1100 | |||||||||
Once per turn, if this card is in Attack Position: You can discard 1 "Heroic" card; Special Summon 1 "Heroic" monster from your Deck, and if you do, change this card to Defense Position, also you cannot Special Summon monsters for the rest of this turn, except "Heroic" monsters. When you take damage while this card is in your GY: You can Special Summon this card in Attack Position. You can only use this effect of "Heroic Challenger - Thousand Blades" once per turn. | |||||||||||||
▶︎ Deck | 9.3 (6) | Plunder Patrollship Lys |
Fusion Monster Effect Monster |
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- | 8 | Fiend | 2000 | 2000 | |||||||||
2 "Plunder Patroll" monsters During the Main Phase (Quick Effect): You can Special Summon 1 "Plunder Patroll" monster Card from your hand or face-up Spell & Trap Zone. When your opponent activates a monster effect (Quick Effect): You can discard 1 "Plunder Patroll" card; negate the activation, and if you do, destroy it, then if this card is equipped with a "Plunder Patroll" card, you can add 1 "Plunder Patroll" card from your Deck to your hand. You can only use each effect of "Plunder Patrollship Lys" once per turn. |
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▶︎ Deck | 9.3 (111) | Brionac, Dragon of the Ice Barrier |
Synchro Monster Effect Monster |
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- | 6 | Sea Serpent | 2300 | 1400 | |||||||||
1 Tuner + 1+ non-Tuner monsters You can discard any number of cards to the GY, then target the same number of cards your opponent controls; return those cards to the hand. You can only use this effect of "Brionac, Dragon of the Ice Barrier" once per turn. |
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▶︎ Deck | 9.3 (7) | Epurrely Noir |
Xyz Monster Effect Monster |
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- | 2 | Fairy | 1000 | 2000 | |||||||||
2 Level 2 monsters Once per turn: You can discard 1 card, then target 1 card your opponent controls, or up to 2 if this card has "Purrely Sleepy Memory" as material; return that card(s) to the hand. Up to thrice per turn, when you activate a "Purrely" Quick-Play Spell Card (Quick Effect): You can attach that card on the field to this card as material, then you can Set 1 "Purrely" Trap directly from your Deck. |
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▶︎ Deck | 9.3 (17) | Number 60: Dugares the Timeless |
Xyz Monster Effect Monster |
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- | 4 | Fiend | 1200 | 1200 | |||||||||
2 Level 4 monsters You can detach 2 materials from this card, then activate 1 of the following effects; ●Skip your next Draw Phase, also draw 2 cards, then discard 1 card. ●Skip your next Main Phase 1, also Special Summon 1 monster from your GY in Defense Position. ●Skip the Battle Phase of your next turn, also double the ATK of 1 monster you control until the end of this turn. You can only use this effect of "Number 60: Dugares the Timeless" once per turn. |
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▶︎ Deck | 9.3 (14) | Raidraptor - Revolution Falcon - Air Raid |
Xyz Monster Effect Monster |
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- | 6 | Winged Beast | 2000 | 3000 | |||||||||
3 Level 6 Winged Beast Monsters You can also Xyz Summon this card by discarding 1 "Rank-Up-Magic" Spell, and using a Rank 5 or lower "Raidraptor" Xyz Monster you control as material. (Transfer its materials to this card.) If this card is Xyz Summoned: You can target 1 monster your opponent controls; destroy it, and if it was face-up, inflict damage to your opponent equal to the ATK it had on the field. If this card in your possession is destroyed by an opponent's card and sent to your GY: You can Special Summon 1 "Raidraptor - Revolution Falcon" from your Extra Deck, and if you do, attach this card to it as material. |
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▶︎ Deck | 9.3 (16) | Dragonpit Magician |
Pendulum Monster Normal Monster |
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- | 7 | Spellcaster | 900 | 2700 | |||||||||
Pendulum Effect Once per turn, if you have a "Magician" card in your other Pendulum Zone: You can discard 1 Pendulum Monster, then target 1 Spell/Trap Card on the field; destroy it. Card Text This gifted magician can awaken the energy stored in the deep places of the earth, known as the Pits of the Dragon. His stoic approach wins him few friends, and he often bends to the desires of his pupil. |
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▶︎ Deck | 9.3 (12) | Some Summer Summoner |
Link Monster Effect Monster |
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- | - | Thunder | 1600 | - | |||||||||
2 Thunder monsters Once per opponent's turn (Quick Effect): You can discard 1 card, then target 1 Thunder monster in your GY, except a Link Monster; Special Summon it to your zone this card points to.
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▶︎ Deck | 9.3 (25) | Knightmare Unicorn |
Link Monster Effect Monster |
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- | - | Fiend | 2200 | - | |||||||||
2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.
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▶︎ Deck | 9.3 (7) | Mekk-Knight of the Morning Star |
Link Monster Effect Monster |
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- | - | Machine | 2000 | - | |||||||||
2 monsters, including a "Mekk-Knight" monster If this card is Link Summoned: You can discard 1 "Mekk-Knight" monster or 1 "World Legacy" card; add 1 "World Legacy" card from your Deck to your hand. You can only use this effect of "Mekk-Knight of the Morning Star" once per turn. If your "Mekk-Knight" monster battles a monster in a different column than it, your monster cannot be destroyed by that battle, also you take no battle damage from that battle.
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▶︎ Deck | 9.3 (6) | Joker's Straight | Normal Spell | ||||||||||
Discard 1 card, Special Summon 1 "Queen's Knight" from your Deck, add 1 "King's Knight" or "Jack's Knight" from your Deck to your hand, then, immediately after this effect resolves, you can Normal Summon 1 monster. You cannot Special Summon monsters from the Extra Deck for the rest of this turn, except LIGHT Warrior monsters. During the End Phase, if this card is in your GY: You can target 1 LIGHT Warrior monster in your GY; shuffle it into the Deck, and if you do, add this card to your hand. You can only use each effect of "Joker's Straight" once per turn. | |||||||||||||
▶︎ Deck | 9.3 (7) | Royal Penguins Garden | Continuous Spell | ||||||||||
When this card is activated: You can add 1 "Penguin" card from your Deck to your hand, except "Royal Penguins Garden". Once per turn, during your Main Phase: You can decrease the Level of 1 "Penguin" monster in your hand or face-up field by 1 (until the end of this turn), then discard 1 card. You can only activate 1 "Royal Penguins Garden" per turn. | |||||||||||||
▶︎ Deck | 9.3 (15) | Orcustrated Babel | Field Spell | ||||||||||
You can activate the effects of "Orcust" monsters in your GY, or of Link Monsters you control with "Orcust" in their original names, as Quick Effects. During your Main Phase, if this card is in your GY, except the turn it was sent to the GY: You can send 1 card from your hand to the GY; add this card to your hand. | |||||||||||||
▶︎ Deck | 9.3 (15) | Oracle of Zefra | Field Spell | ||||||||||
When this card is activated: Add 1 "Zefra" monster from your Deck to your hand. When you Ritual Summon using a "Zefra" monster, or Special Summon using a "Zefra" monster as material, you can activate these effects depending on the monster Summoned, once per turn per effect: ●Ritual: Shuffle 1 monster on the field into the Deck. ●Fusion: Special Summon 1 monster from your hand. ●Synchro: Choose 1 monster from your Deck and place it on top of your Deck. ●Xyz: Draw 1 card, then discard 1 card. You can only activate 1 "Oracle of Zefra" per turn. |
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▶︎ Deck | 9.3 (10) | Destruction Sword Memories | Normal Trap | ||||||||||
Discard 1 "Destruction Sword" card; Special Summon 1 "Buster Blader" monster from the Deck. You can banish this card from your Graveyard; Fusion Summon 1 "Buster Blader, the Dragon Destroyer Swordsman" from your Extra Deck, by banishing Fusion Materials listed on it from your Graveyard. | |||||||||||||
▶︎ Deck | 9.3 (4) | Elemental Training | Continuous Trap | ||||||||||
Your opponent cannot target "Palace of the Elemental Lords" you control with card effects, also it cannot be destroyed by card effects. Once per turn: You can Tribute 1 monster; Special Summon 1 "Elementsaber" monster from your Deck with a different original Attribute than that monster's. You can send this face-up card from the field to the GY; discard your entire hand, then add "Elemental Lord" monsters from your GY to your hand, equal to the number of cards discarded. | |||||||||||||
▶︎ Deck | 9.2 (6) | Cartorhyn the Hidden Gem of the Seafront | Effect Monster | ||||||||||
- | 2 | Rock | 500 | 1600 | |||||||||
You can discard this card; you can Normal Summon 1 EARTH or WATER monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) If you control an EARTH and WATER monster(s), while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Cartorhyn the Hidden Gem of the Seafront" once per turn. | |||||||||||||
▶︎ Deck | 9.2 (14) | World Legacy - "World Lance" | Effect Monster | ||||||||||
- | 8 | Machine | 3000 | 0 | |||||||||
Monsters your opponent controls cannot attack "World Legacy" monsters you control, except this one. You can only use each of the following effects of "World Legacy - "World Lance"" once per turn. ●During damage calculation, if a Link Monster battles a monster (Quick Effect): You can discard this card; the opponent's battling monster loses 3000 ATK. ●If a monster(s) is Special Summoned from the Extra Deck: Special Summon 1 "World Legacy Token" (Machine/DARK/Level 1/ATK 0/DEF 0) to both players' fields in Defense Position. |
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▶︎ Deck | 9.2 (11) | Abominable Unchained Soul | Effect Monster | ||||||||||
- | 8 | Fiend | 3000 | 1500 | |||||||||
You can only Special Summon "Abominable Unchained Soul(s)" once per turn. If a card(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand. If this card is Special Summoned: You can discard 1 card; destroy 1 card on the field. Once per turn, during the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can Special Summon this card, but place it on the bottom of the Deck when it leaves the field. | |||||||||||||
▶︎ Deck | 9.2 (37) | King of the Swamp | Effect Monster | ||||||||||
- | 3 | Aqua | 500 | 1100 | |||||||||
This card in your hand, field, or GY can be used as a substitute for any 1 Fusion Material whose name is mentioned on the Fusion Monster Card, but the other materials must be correct. You can discard this card to the GY; add 1 "Polymerization" from your Deck to your hand. | |||||||||||||
▶︎ Deck | 9.2 (41) | Ghost Reaper & Winter Cherries |
Effect Monster Tuner Monster |
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- | 3 | Zombie | 0 | 1800 | |||||||||
If your opponent controls more monsters than you do (Quick Effect): You can discard this card; reveal 1 card in your Extra Deck, then look at your opponent's Extra Deck, also banish all cards in their Extra Deck with the same name as that revealed card. You can only use this effect of "Ghost Reaper & Winter Cherries" once per turn. | |||||||||||||
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