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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "send card from your hand to the GY". Search result Showing 421 to 450 of 607
With the effect of "send card from your hand to the GY".
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 5.8 (4) | Royal Straight | Quick-Play Spell | |||
Send 1 "Queen's Knight", "King's Knight", and "Jack's Knight" from your hand and/or face-up Monster Zone to the GY, then Special Summon 1 monster from your hand, Deck, Extra Deck, or GY that mentions all of "Queen's Knight", "King's Knight", and "Jack's Knight". | ||||||
▶︎ Deck | 5.8 (16) | Huge Revolution | Normal Trap | |||
This card can only be activated during your Main Phase when "People Running About", "Oppressed People", and "United Resistance" are face-up on your side of the field. Send all cards in your opponent's hand to the Graveyard and destroy all cards your opponent controls on the field. | ||||||
▶︎ Deck | 5.8 (11) | Hyper Blaze | Continuous Trap | |||
To Special Summon "Uria, Lord of Searing Flames" using its own procedure, you can also use face-down Traps you control. Once per battle, when an attack is declared involving your "Uria, Lord of Searing Flames": You can send 1 Trap from your hand or Deck to the GY; its ATK/DEF become the number of face-up Traps on the field and in the GYs x 1000, for the rest of this turn. Once per turn: You can discard 1 card; add to your hand or Special Summon, 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms" from your GY, ignoring its Summoning conditions. | ||||||
▶︎ Deck | 5.8 (4) | Pride of the Plunder Patroll | Continuous Trap | |||
If your "Plunder Patroll" monster destroys an opponent's monster by battle: Draw 1 card. If you control a "Plunder Patroll" monster: You can send this face-up card from your field to the GY, then activate 1 of these effects; ●Your opponent draws 1 card, then you look at their hand and send 1 monster from it to the GY. ●Look at your opponent's Extra Deck and send 1 monster from it to the GY. You can only use each effect of "Pride of the Plunder Patroll" once per turn. |
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▶︎ Deck | 5.7 (17) | Armed Dragon LV7 | Effect Monster | |||
- | 7 | Dragon | 2800 | 1000 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned by "Armed Dragon LV5". You can send 1 monster from your hand to the GY; destroy all monsters your opponent controls with ATK less than or equal to that sent monster's ATK. | ||||||
▶︎ Deck | 5.7 (10) | Koa'ki Meiru Beetle | Effect Monster | |||
- | 4 | Insect | 1900 | 1500 | ||
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Insect-Type monster in your hand. If a LIGHT or DARK monster is Special Summoned in Attack Position: Change that monster to Defense Position. | ||||||
▶︎ Deck | 5.7 (10) | Cipher Mirror Knight | Effect Monster | |||
- | 4 | Warrior | 0 | 0 | ||
When a "Cipher" monster you control is destroyed by battle and sent to your Graveyard: You can discard this card; send 1 card from your hand or field to the Graveyard, and if you do, Special Summon that destroyed monster. During the End Phase, if this card is in the Graveyard because it was sent there this turn: You can add 1 "Cipher" card from your Deck to your hand. You can only use this effect of "Cipher Mirror Knight" once per turn. | ||||||
▶︎ Deck | 5.7 (7) | Salamangreat Raccoon | Effect Monster | |||
- | 1 | Cyberse | 400 | 800 | ||
When your "Salamangreat" monster is targeted for an attack by an opponent's monster: You can send this card from your hand to the GY, then target those 2 monsters that would battle; gain LP equal to the ATK of that opponent's monster, also your targeted monster cannot be destroyed by battle this turn. When your "Salamangreat" monster destroys an opponent's monster by battle and sends it to the GY, while this card is in your GY: You can add this card to your hand. You can only use this effect of "Salamangreat Raccoon" once per turn. | ||||||
▶︎ Deck | 5.7 (11) | Bujingi Crow | Effect Monster | |||
- | 4 | Winged Beast | 1700 | 800 | ||
When a Beast-Warrior-Type "Bujin" monster you control is targeted for an attack by an opponent's monster: You can send this card from your hand to the Graveyard; negate the attack, and if you do, inflict damage to your opponent equal to half the attacker's ATK. You can only use the effect of "Bujingi Crow" once per turn. | ||||||
▶︎ Deck | 5.7 (9) | The Claw of Hermos | Normal Spell | |||
(This card is also always treated as "Legendary Dragon Hermos".) Send 1 monster from your hand or field to the GY, of the Type that is listed on a Fusion Monster that can only be Special Summoned with "The Claw of Hermos" (if that card is Set, reveal it), then Special Summon that Fusion Monster from your Extra Deck. You can only activate 1 "The Claw of Hermos" per turn. |
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▶︎ Deck | 5.7 (10) | Morphtronic Repair Unit | Equip Spell | |||
Send 1 "Morphtronic" monster from your hand to the Graveyard and select 1 "Morphtronic" monster in your Graveyard. Special Summon the selected monster and equip it with this card. The equipped monster cannot change its Battle Position. When this card is removed from the Field, destroy the equipped monster. | ||||||
▶︎ Deck | 5.6 (20) | Armed Dragon LV5 | Effect Monster | |||
- | 5 | Dragon | 2400 | 1700 | ||
You can send 1 monster from your hand to the GY, then target 1 monster your opponent controls with ATK less than or equal to the sent monster's ATK; destroy that target. During the End Phase, if this card destroyed a monster by battle this turn: You can send this card to the GY; Special Summon 1 "Armed Dragon LV7" from your hand or Deck. | ||||||
▶︎ Deck | 5.6 (15) | Herald of Purple Light | Effect Monster | |||
- | 2 | Fairy | 300 | 500 | ||
When your opponent activates a Trap Card (Quick Effect): You can send this card and 1 other Fairy monster from your hand to the GY; negate the activation, and if you do, destroy it. | ||||||
▶︎ Deck | 5.6 (12) | Barrier Resonator |
Effect Monster Tuner Monster |
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- | 1 | Fiend | 300 | 800 | ||
During either player's turn: You can send this card from your hand to the Graveyard, then target 1 Tuner monster you control; this turn, it cannot be destroyed by battle, also you take no battle damage from attacks involving it. | ||||||
▶︎ Deck | 5.6 (10) | Bujingi Fox | Effect Monster | |||
- | 4 | Beast | 200 | 2100 | ||
During either player's turn: You can banish this card from your Graveyard and send 1 "Bujin" monster from your hand to the Graveyard; you take no damage this turn. | ||||||
▶︎ Deck | 5.6 (12) | Witch of the Black Rose |
Effect Monster Tuner Monster |
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- | 4 | Spellcaster | 1700 | 1200 | ||
Cannot be Special Summoned. If this card is Normal Summoned, and you control no other cards: Draw 1 card and show it, then, if it is not a monster, send it to the GY, also destroy this card. | ||||||
▶︎ Deck | 5.6 (5) | Additional Mirror Level 7 | Quick-Play Spell | |||
If a Level 7 monster(s) is Special Summoned to your field: Send 2 "Additional Mirror Level 7" from your hand and/or Deck to the GY, then target 1 of those monsters; Special Summon 2 monsters with the same name as that target from your Deck, then take damage equal to their combined original ATK, also, for the rest of this turn after this card resolves, you can only Special Summon from the Extra Deck once. | ||||||
▶︎ Deck | 5.6 (16) | Pyroxene Fusion | Normal Trap | |||
Send, from your hand or your side of the field to the Graveyard, the Fusion Material Monsters that are listed on a "Gem-Knight" Fusion Monster Card, then Special Summon that Fusion Monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon.) | ||||||
▶︎ Deck | 5.6 (16) | Light of Judgment | Normal Trap | |||
If "The Sanctuary in the Sky" is on the field: Discard 1 LIGHT monster to the GY; apply 1 of the following effects. ●Look at your opponent's hand and discard 1 card from their hand. ●Send 1 card your opponent controls to the GY. |
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▶︎ Deck | 5.6 (7) | Guardragon Corewakening | Continuous Trap | |||
You can send 1 Effect Monster from your hand to the GY; Special Summon 1 Level 4 or lower Dragon Normal Monster from your hand, Deck, or GY, in Defense Position. You can only use this effect of "Guardragon Corewakening" once per turn. | ||||||
▶︎ Deck | 5.5 (15) | Infernoid Piaty | Effect Monster | |||
- | 5 | Fiend | 2200 | 0 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Graveyard) by banishing 2 "Infernoid" monsters from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. When this card inflicts battle damage to your opponent by attacking an opponent's monster: You can send 1 random card from your opponent's hand to the Graveyard. Once per turn, during either player's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it. | ||||||
▶︎ Deck | 5.5 (4) | Flower Cardian Zebra Grass with Moon | Effect Monster | |||
- | 8 | Warrior | 2000 | 2000 | ||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 Level 8 "Flower Cardian" monster, except "Flower Cardian Zebra Grass with Moon". If this card is Special Summoned: Draw 1 card, and if you do, show it, then you can Special Summon it if it is a "Flower Cardian" monster. Otherwise, send it to the GY. Once per turn, when this card destroys an opponent's monster by battle: You can draw 1 card. | ||||||
▶︎ Deck | 5.5 (13) | Cyber Pharos | Effect Monster | |||
- | 1 | Machine | 0 | 2100 | ||
You can Special Summon this card (from your hand) by Tributing 1 Machine monster. Once per turn, during your Main Phase: You can Fusion Summon 1 Machine Fusion Monster from your Extra Deck, using monsters from your hand and/or field as material. When a Fusion Monster you control is destroyed by battle: You can banish this card from your GY; add 1 "Power Bond" from your Deck to your hand. You can only use this effect of "Cyber Pharos" once per turn. | ||||||
▶︎ Deck | 5.5 (10) | Reptilianne Medusa | Effect Monster | |||
- | 6 | Reptile | 2200 | 800 | ||
Send 1 card from your hand to the Graveyard and select 1 face-up monster your opponent controls. The ATK of the selected monster becomes 0, and it cannot change its battle position. | ||||||
▶︎ Deck | 5.5 (12) | Serial Spell | Quick-Play Spell | |||
Activate only when you activate one of your Normal Spell Cards. Discard all the cards in your hand to the Graveyard. The effect of this card becomes the same as the Normal Spell Card. | ||||||
▶︎ Deck | 5.5 (13) | Altergeist Haunted Rock | Continuous Trap | |||
If this card was Set by the effect of an "Altergeist" card, you can activate it the turn it was Set. When this card is activated: Send 1 "Altergeist" monster from your hand to the GY. When your opponent activates a Trap Card (except during the Damage Step): You can send 1 "Altergeist" monster from your hand to the GY; negate that effect, and if you do, destroy that card. You can only use each effect of "Altergeist Haunted Rock" once per turn. | ||||||
▶︎ Deck | 5.4 (11) | Level Lifter | Normal Spell | |||
Send 1 monster from your hand to the Graveyard, then target up to 2 face-up monsters you control; until the end of this turn, their Levels become the original Level of the monster sent to the Graveyard to activate this card. | ||||||
▶︎ Deck | 5.4 (14) | Burgeoning Whirlflame | Counter Trap | |||
When a Trap Card is activated: Send 1 "Laval" monster from your hand to the Graveyard; negate the activation and destroy it. If this card is in the Graveyard: You can banish 2 FIRE monsters from your Graveyard; add this card to your hand. | ||||||
▶︎ Deck | 5.3 (24) | Stronghold Guardian | Effect Monster | |||
- | 4 | Warrior | 0 | 1500 | ||
If a Defense Position monster you control is attacked, you can send this card from your hand to the Graveyard during the Damage Step to have your attacked monster gain 1500 DEF until the End Phase. | ||||||
▶︎ Deck | 5.3 (4) | Black Dragon Ninja | Effect Monster | |||
- | 7 | Beast | 2800 | 1600 | ||
Cannot be Special Summoned, except with the effect of a "Ninja" monster or "Ninjitsu Art" card. Once per turn, during either player's turn: You can send 1 "Ninja" monster and 1 "Ninjitsu Art" card from your hand and/or face-up from your field to the Graveyard, then target 1 monster on the field; banish it. If this face-up card leaves the field: Special Summon as many monsters banished by this card's effect as possible to their owner's field(s). | ||||||
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