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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "banish Monster". Search result Showing 601 to 630 of 1,498
With the effect of "banish Monster".
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 7.9 (9) | Kozmo Strawman | Effect Monster | |||
- | 2 | Psychic | 500 | 1800 | ||
During either player's turn: You can banish this card; Special Summon 1 Level 3 or higher "Kozmo" monster from your hand. You can only use this effect of "Kozmo Strawman" once per turn. Once per turn: You can pay 500 LP, then target 1 of your banished "Kozmo" monsters; Special Summon it, but its effects are negated, also destroy it during the End Phase. | ||||||
▶︎ Deck | 7.9 (7) | PSY-Framegear Beta |
Effect Monster Tuner Monster |
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- | 1 | Psychic | 700 | 0 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect, and cannot be Special Summoned by other ways. When an opponent's monster declares an attack while you control no monsters: You can Special Summon both this card from your hand and 1 "PSY-Frame Driver" from your hand, Deck, or Graveyard, and if you do, destroy the attacking monster, then end the Battle Phase. During the End Phase, banish the face-up monsters Special Summoned by this effect. | ||||||
▶︎ Deck | 7.9 (8) | Symphonic Warrior Synthess |
Effect Monster Flip Monster |
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- | 4 | Machine | 1200 | 1900 | ||
FLIP: You can add 1 "Symphonic Warrior" monster from your Deck to your hand, except "Symphonic Warrior Synthess". Once per turn: You can target 1 monster you control or in your Graveyard whose original name includes "Symphonic Warrior", except "Symphonic Warrior Synthess"; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. You can banish this card from your Graveyard, then target 1 of your banished "Symphonic Warrior" monsters, except "Symphonic Warrior Synthess"; Special Summon it. |
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▶︎ Deck | 7.9 (16) | Speedroid Tri-Eyed Dice |
Effect Monster Tuner Monster |
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- | 3 | Machine | 300 | 1500 | ||
During your opponent's turn: You can banish this card from your Graveyard; negate the next attack this turn from a monster your opponent controls (this is a Quick Effect). | ||||||
▶︎ Deck | 7.9 (14) | Spiritual Beast Apelio | Effect Monster | |||
- | 4 | Pyro | 1800 | 200 | ||
Once per turn, during either player's turn: You can banish 1 "Ritual Beast" card from your Graveyard; for the rest of this turn, all "Ritual Beast" monsters you control will gain 500 ATK and DEF. You can only Special Summon "Spiritual Beast Apelio(s)" once per turn. | ||||||
▶︎ Deck | 7.9 (14) | Degrade Buster | Effect Monster | |||
- | 7 | Cyberse | 2500 | 2500 | ||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 2 Cyberse monsters from your GY. You can target 1 monster your opponent controls with higher ATK than this card (Quick Effect); banish it until the End Phase. You can only use this effect of "Degrade Buster" once per turn. | ||||||
▶︎ Deck | 7.9 (9) | The Fabled Abanc |
Effect Monster Tuner Monster |
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- | 2 | Beast | 1000 | 600 | ||
If this card is in your GY: You can discard 1 "Fabled" monster, and if you do, Special Summon this card, but banish it when it leaves the field. You can only use this effect of "The Fabled Abanc" once per turn. | ||||||
▶︎ Deck | 7.9 (9) | Lunalight Crimson Fox | Effect Monster | |||
- | 4 | Beast-Warrior | 1800 | 600 | ||
If this card is sent to the GY by a card effect: You can target 1 face-up monster your opponent controls; change its ATK to 0 until the end of this turn. When a card or effect is activated that targets a "Lunalight" monster(s) you control (Quick Effect): You can banish this card from your GY; negate the activation, and if you do, each player gains 1000 LP. | ||||||
▶︎ Deck | 7.9 (13) | Metaphys Ragnarok |
Effect Monster Tuner Monster |
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- | 4 | Wyrm | 1500 | 1000 | ||
If this card is Normal or Special Summoned: You can banish the top 3 cards of your Deck, and if you do, this card gains 300 ATK for each "Metaphys" card banished by this effect. When this card inflicts battle damage to your opponent: You can Special Summon 1 Level 5 or higher "Metaphys" monster from your Deck, but banish it during the End Phase of the next turn. You can only use each effect of "Metaphys Ragnarok" once per turn. | ||||||
▶︎ Deck | 7.9 (21) | Rush Warrior | Effect Monster | |||
- | 2 | Warrior | 300 | 1200 | ||
During damage calculation, if a "Warrior" Synchro Monster you control battles an opponent's monster (Quick Effect): You can send this card from your hand to the GY; your battling monster's ATK becomes double its current ATK during that damage calculation only. You can banish this card from your GY, then target 1 "Synchron" monster in your GY; add it to your hand. You can only use each effect of "Rush Warrior" once per turn. | ||||||
▶︎ Deck | 7.9 (18) | Worm Yagan | Effect Monster | |||
- | 4 | Reptile | 1000 | 1800 | ||
If the only monster you control is "Worm Xex", you can Special Summon this card from your Graveyard in face-down Defense Position. If you do, remove it from play when it is removed from the field. When this card is flipped face-up, select 1 face-up monster your opponent controls, and return it to it's owner's hand. | ||||||
▶︎ Deck | 7.9 (13) | Schuberta the Melodious Maestra |
Fusion Monster Effect Monster |
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- | 6 | Fairy | 2400 | 2000 | ||
2 "Melodious" monsters During either player's turn: You can target up to 3 cards in any Graveyard(s); banish them, and if you do, this card gains 200 ATK for each. This effect can only be used once while this card is face-up on the field. |
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▶︎ Deck | 7.9 (8) | Fossil Warrior Skull Knight |
Fusion Monster Effect Monster |
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- | 6 | Rock | 2400 | 1100 | ||
1 Rock monster + 1 Level 5 or 6 monster Must first be Special Summoned with "Fossil Fusion". If this card attacks a Defense Position monster, inflict piercing battle damage. When this attacking card destroys a monster by battle: You can activate this effect; this card can make a second attack in a row. You can banish this card from your GY, then target 1 monster on the field; destroy it. You can only use this effect of "Fossil Warrior Skull Knight" once per turn. |
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▶︎ Deck | 7.9 (28) | Blue-Eyes Twin Burst Dragon |
Fusion Monster Effect Monster |
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- | 10 | Dragon | 3000 | 2500 | ||
"Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" Must be either Fusion Summoned, or Special Summoned by sending the above monsters you control to the GY. Cannot be destroyed by battle. This card can make up to 2 attacks on monsters during each Battle Phase. At the end of the Damage Step, when this card attacks an opponent's monster, but the opponent's monster was not destroyed by the battle: You can banish that opponent's monster. |
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▶︎ Deck | 7.9 (14) | Nekroz of Decisive Armor |
Ritual Monster Effect Monster |
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- | 10 | Dragon | 3300 | 2300 | ||
You can Ritual Summon this card with any "Nekroz" Ritual Spell Card. Must be Ritual Summoned without using any Level 10 monsters, and cannot be Special Summoned by other ways. You can only use each of these effects of "Nekroz of Decisive Armor" once per turn. ●During either player's turn: You can discard this card, then target 1 "Nekroz" monster you control; it gains 1000 ATK and DEF until the end of this turn. ●You can target 1 Set card your opponent controls; destroy it, and if you do, banish it. |
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▶︎ Deck | 7.9 (23) | Stellarknight Constellar Diamond |
Xyz Monster Effect Monster |
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- | 5 | Wyrm | 2700 | 2000 | ||
3 or more Level 5 LIGHT monsters During your Main Phase 2, you can also Xyz Summon this card by using a "tellarknight" Xyz Monster you control as the Xyz Material, except "Stellarknight Constellar Diamond". (Xyz Materials attached to that monster also become Xyz Materials on this card.) While this card has Xyz Material, neither player can send cards from the Deck to the Graveyard, and any card that returns from the Graveyard to the hand is banished instead. During either player's turn, when an opponent's DARK monster activates its effect: You can detach 1 Xyz Material from this card; negate that activation, and if you do, destroy it. |
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▶︎ Deck | 7.9 (12) | Amorphage Goliath |
Pendulum Monster Effect Monster |
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- | 8 | Dragon | 2750 | 0 | ||
Pendulum Effect While you control an "Amorphage" monster, any card sent to the GY is banished instead, except "Amorphage" cards. Once per turn, during your Standby Phase, Tribute 1 monster or destroy this card. Card Text Neither player can Special Summon monsters from the Extra Deck, except "Amorphage" monsters. |
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▶︎ Deck | 7.9 (14) | King's Consonance | Normal Trap | |||
When an opponent's monster declares a direct attack: Negate the attack, then you can apply the rest of this card's effect. Banish 1 Tuner monster and any number of non-Tuner monsters from your Graveyard, whose total Levels equal 8 or less, and if you do, Special Summon from your Extra Deck 1 Synchro Monster whose Level equals the total Levels of those banished monsters. (This Special Summon is treated as a Synchro Summon.) | ||||||
▶︎ Deck | 7.9 (35) | Fiend Comedian | Normal Trap | |||
Toss a coin and call it. If you call it right, all your opponent's cards in the Graveyard are removed from play immediately. If you call it wrong, send a number of cards equal to the cards in your opponent's Graveyard from your Deck to your Graveyard. | ||||||
▶︎ Deck | 7.9 (14) | Paleozoic Olenoides | Normal Trap | |||
Target 1 Spell/Trap Card on the field; destroy it. Once per Chain, when a Trap Card is activated while this card is in your Graveyard: Special Summon this card as a Normal Monster (Aqua-Type/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap Card.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field. | ||||||
▶︎ Deck | 7.9 (18) | Paleozoic Pikaia | Normal Trap | |||
Discard 1 "Paleozoic" card, then draw 2 cards. Once per Chain, when a Trap Card is activated while this card is in your Graveyard: Special Summon this card as a Normal Monster (Aqua-Type/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap Card.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field. | ||||||
▶︎ Deck | 7.8 (4) | Infernoble Knight Turpin | Effect Monster | |||
- | 4 | Warrior | 1400 | 1700 | ||
While this card is an Equip Card, the equipped monster can be treated as a Tuner if used as Synchro Material. You can only use each of the following effects of "Infernoble Knight Turpin" once per turn. If you control a monster equipped with an Equip Card: You can Special Summon this card from your hand or GY, but if you Summon it from the GY, banish it when it leaves the field. If this card is in your GY: You can target 1 Warrior monster you control; equip this card to that monster you control as an Equip Spell. | ||||||
▶︎ Deck | 7.8 (27) | The Agent of Miracles - Jupiter | Effect Monster | |||
- | 4 | Fairy | 1800 | 1000 | ||
Once per turn: You can banish 1 "The Agent" monster from your GY, then target 1 LIGHT Fairy monster you control; that target gains 800 ATK until the end of this turn. Once per turn: You can discard 1 Fairy monster, then target 1 of your banished LIGHT Fairy monsters; Special Summon it. "The Sanctuary in the Sky" must be on the field to activate and to resolve this effect. | ||||||
▶︎ Deck | 7.8 (24) | Cockadoodledoo |
Effect Monster Tuner Monster |
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- | 5 | Winged Beast | 1600 | 2000 | ||
If there are no monsters on the field, you can Special Summon this card (from your hand) as a Level 3 monster. If your opponent controls a monster and you control no cards, you can Special Summon this card (from your hand) as a Level 4 monster. If this face-up card would leave the field, banish it instead. | ||||||
▶︎ Deck | 7.8 (8) | Kozmo Sliprider | Effect Monster | |||
- | 5 | Machine | 2300 | 800 | ||
If this card is Normal or Special Summoned: You can target 1 Spell/Trap Card on the field; destroy it. If this card is destroyed by battle or card effect and sent to the Graveyard: You can banish this card from your Graveyard; Special Summon 1 Level 4 or lower "Kozmo" monster from your Deck. | ||||||
▶︎ Deck | 7.8 (5) | Simorgh, Bird of Calamity | Effect Monster | |||
- | 3 | Winged Beast | 1500 | 200 | ||
When this card is Normal Summoned: You can send 1 "Simorgh" card from your Deck to the GY, except "Simorgh, Bird of Calamity". If this card is in your GY and your opponent controls no cards in their Spell & Trap Zone: You can Special Summon this card in Defense Position, but banish it when it leaves the field, also you cannot Special Summon monsters for the rest of this turn, except Winged Beast Monsters. You can only use each effect of "Simorgh, Bird of Calamity" once per turn. | ||||||
▶︎ Deck | 7.8 (8) | Rookie Warrior Lady | Effect Monster | |||
- | 3 | Warrior | 1000 | 800 | ||
When an attack is declared involving your other Warrior monster and an opponent's face-up monster: You can send this card from your hand or field to the GY; that opponent's monster loses ATK equal to its original ATK, until the end of this turn. You can banish this card from your GY, then target 1 EARTH Warrior monster in your GY; add it to your hand. You can only use each effect of "Rookie Warrior Lady" once per turn. | ||||||
▶︎ Deck | 7.8 (5) | Deep Sea Minstrel |
Effect Monster Tuner Monster |
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- | 3 | Sea Serpent | 1200 | 1500 | ||
You can discard this card and 1 WATER monster; look at your opponent's hand and banish 1 card from their hand face-up, until the End Phase. If this card is Special Summoned: You can send the top 3 cards of your Deck to the GY, then target 1 Level 4 or lower WATER monster in your GY, except "Deep Sea Minstrel"; place it on the top or bottom of the Deck. You can only use each effect of "Deep Sea Minstrel" once per turn. | ||||||
▶︎ Deck | 7.8 (24) | Legendary Six Samurai - Enishi | Effect Monster | |||
- | 4 | Warrior | 1700 | 700 | ||
Once per turn, during either player's turn: You can banish 2 "Six Samurai" monsters from your Graveyard to target 1 face-up monster on the field; return that target to the hand. You must control a face-up "Six Samurai" monster with a different name to activate and to resolve this effect. While you control 2 or more face-up "Six Samurai" monsters except "Legendary Six Samurai - Enishi", this card gains 500 ATK and DEF. | ||||||
▶︎ Deck | 7.8 (5) | Scrypton | Effect Monster | |||
- | 5 | Cyberse | 1500 | 1500 | ||
You can banish 1 Cyberse monster from your GY, except "Scrypton"; Special Summon this card from your hand. If this card is sent to the GY as material for the Link Summon of a Cyberse monster: You can target 1 banished monster; shuffle it into the Deck. You can only use each effect of "Scrypton" once per turn. | ||||||
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