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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "return to the Deck, Extra Deck". Search result Showing 211 to 240 of 293
With the effect of "return to the Deck, Extra Deck".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 5.6 (12) | Cash Back | Counter Trap | ||||||||||
When your opponent activates a Spell/Trap Card, or monster effect, by paying their Life Points: Negate the activation, and if you do, return it to the Deck. | |||||||||||||
▶︎ Deck | 5.5 (15) | Elemental HERO Magma Neos |
Fusion Monster Effect Monster |
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- | 9 | Warrior | 3000 | 2500 | |||||||||
"Elemental HERO Neos" + "Neo-Spacian Flare Scarab" + "Neo-Spacian Grand Mole" Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) This card gains 400 ATK for each card on the field. Once per turn, during the End Phase: Shuffle this card into the Extra Deck. If this card is shuffled into the Extra Deck this way: Return all cards on the field to the hand. |
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▶︎ Deck | 5.5 (2) | Marincess Circulation | Normal Trap | ||||||||||
Target 1 WATER Link Monster you control; return it to the Extra Deck, and if you do, Special Summon 1 "Marincess" Link Monster from your Extra Deck with the same Link Rating but a different name, but it cannot attack directly or be destroyed by battle this turn. (This is treated as a Link Summon.) If you control a Link-3 or higher "Marincess" monster, you can activate this card from your hand. | |||||||||||||
▶︎ Deck | 5.4 (5) | Malice, Lady of Lament | Effect Monster | ||||||||||
- | 3 | Fiend | 1000 | 1000 | |||||||||
(Quick Effect): You can Tribute 2 monsters, then target 1 of your Normal Traps that is banished or in your GY; Set that target, but place it on the bottom of the Deck when it leaves the field. You can only use this effect of "Malice, Lady of Lament" once per turn. | |||||||||||||
▶︎ Deck | 5.4 (13) | Majestic Red Dragon |
Synchro Monster Effect Monster |
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- | 10 | Dragon | 4000 | 3000 | |||||||||
"Majestic Dragon" + "Red Dragon Archfiend" + 1 non-Tuner monster Cannot be destroyed by card effects. After damage calculation, if this card attacks: Destroy all Defense Position monsters on the field. Once per turn: You can target 1 face-up monster your opponent controls; negate its effects, and if you do, this card gains ATK equal to that monster's ATK. These changes last until the end of this turn. During the End Phase: Target 1 "Red Dragon Archfiend" in your Graveyard; return this card from the field to the Extra Deck, then Special Summon that target. |
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▶︎ Deck | 5.4 (5) | Kozmourning | Continuous Trap | ||||||||||
Monsters destroyed by battle with "Kozmo" monsters you control are shuffled into the Deck instead of going to the Graveyard. You can banish this card from your Graveyard; the first time you would take battle damage from a battle involving a "Kozmo" monster you control this turn, gain that much LP, instead. | |||||||||||||
▶︎ Deck | 5.3 (8) | Igknight Champion | Effect Monster | ||||||||||
- | 8 | Warrior | 2800 | 2300 | |||||||||
While this card is in your hand: You can target 3 "Igknight" cards you control; destroy them, and if you do, Special Summon this card. Once per turn: You can target 1 other "Igknight" monster you control; return it to the hand, and if you do, place 1 monster your opponent controls on the bottom of the Deck. | |||||||||||||
▶︎ Deck | 5.3 (8) | GranSolfachord Musecia |
Link Monster Effect Monster |
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- | - | Fairy | 1900 | - | |||||||||
2 Pendulum Monsters During your Main Phase: You can add 1 Pendulum Monster from your hand to the Extra Deck face-up, and 1 face-up Pendulum Monster from your Extra Deck to the hand, as long as one of them has an even Pendulum Scale, and the other has an odd Pendulum Scale. When you Pendulum Summon a "Solfachord" monster(s): You can target 1 of them; add 1 "Solfachord" Pendulum Monster from your Deck to your hand, whose Level equals the Pendulum Scale of that monster. You can only activate each effect of "GranSolfachord Musecia" once per turn.
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▶︎ Deck | 5.3 (7) | Contact Out | Quick-Play Spell | ||||||||||
Return 1 "Neos" Fusion Monster you control to the Extra Deck. If all the Fusion Material Monsters listed on that Fusion Monster are in your Deck, you can Special Summon them. | |||||||||||||
▶︎ Deck | 5.3 (6) | Dizzying Winds of Yosen Village | Continuous Trap | ||||||||||
Activate this card only if you control a Level 6 or higher "Yosenju" monster. While you have a "Yosenju" card in your Pendulum Zone, if a monster would be returned from the field to the hand by a card effect, shuffle it into the Deck instead, unless it is a "Yosenju" monster. | |||||||||||||
▶︎ Deck | 5.2 (11) | Kasha | Effect Monster | ||||||||||
- | 8 | Zombie | ? | 1000 | |||||||||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by controlling 2 or more Zombie monsters. If this card is Special Summoned: Shuffle as many other monsters on the field as possible into the Deck, and if you do, this card's ATK becomes 1000 x the number of face-up monsters shuffled into the Deck this way, whose original Type was Zombie. | |||||||||||||
▶︎ Deck | 5.2 (15) | Elemental HERO Dark Neos |
Fusion Monster Effect Monster |
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- | 7 | Warrior | 2500 | 2000 | |||||||||
"Elemental HERO Neos" + "Neo-Spacian Dark Panther" Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) If this card is not already targeting a monster with its effect: You can target 1 face-up Effect Monster on the field; while you control this face-up card, that target's effect on the field is negated. During the End Phase: Shuffle this card into the Extra Deck. |
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▶︎ Deck | 5.2 (13) | Aquamirror Cycle | Normal Trap | ||||||||||
Target 1 WATER monster you control and 2 WATER monsters in your Graveyard; shuffle the first target into the Deck, and if you do, add the second targets to your hand. | |||||||||||||
▶︎ Deck | 5.1 (20) | Gladiator Beast Hoplomus | Effect Monster | ||||||||||
- | 4 | Rock | 700 | 2100 | |||||||||
If this card was Special Summoned by the effect of a "Gladiator Beast" monster, its original DEF becomes 2400. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Hoplomus". | |||||||||||||
▶︎ Deck | 5.1 (20) | Gladiator Beast Andabata |
Fusion Monster Effect Monster |
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- | 8 | Beast-Warrior | 1000 | 2800 | |||||||||
"Gladiator Beast Augustus" + 2 "Gladiator Beast" monsters Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) If Summoned this way: You can Special Summon 1 Level 7 or lower "Gladiator Beast" Fusion Monster from your Extra Deck, ignoring its Summoning conditions. At the end of the Battle Phase, if this card battled: You can return it to the Extra Deck; Special Summon 2 "Gladiator Beast" monsters from your Deck. |
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▶︎ Deck | 5.1 (20) | Gladiator Beast Nerokius |
Fusion Monster Effect Monster |
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- | 8 | Winged Beast | 2800 | 1900 | |||||||||
3 "Gladiator Beast" monsters Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) Cannot be destroyed by battle. If this card attacks or is attacked, your opponent cannot activate cards or effects until the end of the Damage Step. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Extra Deck; Special Summon 2 "Gladiator Beast" monsters from your Deck. |
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▶︎ Deck | 5.1 (9) | Cosmic Flare | Quick-Play Spell | ||||||||||
Target 1 "Stardust" Synchro Monster you control; this turn, if that Synchro Monster you control battles an opponent's monster, shuffle that opponent's monster into the Deck at the start of the Damage Step. If a "Stardust" Synchro Monster you control would Tribute itself to activate its effect, you can banish this card from your GY instead. | |||||||||||||
▶︎ Deck | 5 (13) | Gladiator Beast Lanista | Effect Monster | ||||||||||
- | 4 | Winged Beast | 1800 | 1200 | |||||||||
When this card is Special Summoned by the effect of a "Gladiator Beast" monster: Target 1 "Gladiator Beast" monster in your Graveyard; banish that target, and this card's name becomes the target's name until the End Phase. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Lanista". | |||||||||||||
▶︎ Deck | 5 (2) | Solfachord Scale | Normal Spell | ||||||||||
You can apply any of the following effects, in sequence, based on the number of "Solfachord" Pendulum Monster Cards you control with different names. ●3+: Return 1 card from your Pendulum Zone to the hand, and if you do, place 1 face-up "Solfachord" Pendulum Monster from your Extra Deck in your Pendulum Zone. ●5+: Special Summon 1 "Solfachord" Pendulum Monster from your hand. ●7+: Destroy all face-up cards your opponent controls. You can only activate 1 "Solfachord Scale" per turn. |
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▶︎ Deck | 5 (1) | Sharv Sarga | Normal Trap | ||||||||||
If "Visas Starfrost" is on the field: Target 1 Effect Monster on the field; shuffle that target into the Deck, and if you do, during the End Phase of this turn, its owner can add 1 monster from their Deck to their hand with a different Type and a Level lower than the Level/Rank/Link Rating of that monster. If a "Veda" monster(s) is Special Summoned, while this card is in your GY (except during the Damage Step): You can add this card to your hand. You can only use each effect of "Sharv Sarga" once per turn. | |||||||||||||
▶︎ Deck | 5 (20) | Defensive Tactics | Normal Trap | ||||||||||
If you control a face-up "Gladiator Beast" monster: For the rest of this turn, monsters you control cannot be destroyed by battle, and any Battle Damage you take is reduced to 0. After this card resolves, put it on the bottom of your Deck. | |||||||||||||
▶︎ Deck | 5 (10) | Sealing Ceremony of Raiton | Continuous Trap | ||||||||||
Once per turn: You can return 1 face-up WIND monster you control to the bottom of the Main Deck to target up to 2 cards in your opponent's Graveyard; banish those targets. | |||||||||||||
▶︎ Deck | 4.8 (6) | Adamancipator Crystal - Raptite | Effect Monster | ||||||||||
- | 4 | Rock | 0 | 2200 | |||||||||
If this card is Special Summoned by the effect of an "Adamancipator" card: You can place 1 Rock monster from your hand or GY on top of the Deck. If this card is in your GY: You can target 1 WIND Synchro Monster you control or in your GY; return it to the Extra Deck, and if you do, place this card on top of the Deck. You can only use each effect of "Adamancipator Crystal - Raptite" once per turn. | |||||||||||||
▶︎ Deck | 4.8 (18) | Blue-Eyes Solid Dragon | Effect Monster | ||||||||||
- | 8 | Dragon | 2500 | 2000 | |||||||||
If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; negate its effects. When your opponent activates a card or effect (Quick Effect): You can shuffle this card from the field into the Deck, and if you do, Special Summon 1 "Blue-Eyes White Dragon" from your Deck. You can only use each effect of "Blue-Eyes Solid Dragon" once per turn. | |||||||||||||
▶︎ Deck | 4.8 (4) | Mimikuril | Effect Monster | ||||||||||
- | 3 | Fiend | 0 | 0 | |||||||||
During your Main Phase: You can excavate the top card of your Deck, and if it is a monster, Special Summon it, and if you do, place this card on the bottom of the Deck. If it wasn't a monster, or couldn't be Special Summoned, place it on the bottom of the Deck. Place the monster Special Summoned by this effect on the bottom of the Deck during the End Phase. You can only use this effect of "Mimikuril" once per turn. | |||||||||||||
▶︎ Deck | 4.8 (6) | Resurgam Xyz | Continuous Trap | ||||||||||
All Xyz Monsters you control gain 800 ATK. Once per turn: You can discard 1 Spell, then target 1 Xyz Monster you control; Special Summon from your Extra Deck, 1 "Number C" monster or 1 "CXyz" monster, with the same Type as that monster you control but 1 Rank higher, by using it as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) If you discarded a card other than a "Rank-Up-Magic" Spell to activate this effect, return that Special Summoned monster to the Extra Deck during the End Phase (even if this card leaves the field). | |||||||||||||
▶︎ Deck | 4.7 (6) | Igknight Lancer | Effect Monster | ||||||||||
- | 7 | Warrior | 2600 | 1800 | |||||||||
While this card is in your hand: You can target 3 "Igknight" cards you control; destroy them, and if you do, Special Summon this card. Once per turn: You can target 1 other "Igknight" monster you control; return it to the hand, and if you do, place 1 Spell/Trap Card your opponent controls on the bottom of the Deck. | |||||||||||||
▶︎ Deck | 4.7 (6) | Cataclysmic Cryonic Coldo | Effect Monster | ||||||||||
- | 8 | Fairy | 2600 | 200 | |||||||||
If a face-up WIND monster(s) you control is destroyed by battle or an opponent's card effect: You can Special Summon this card from your hand, then, you can place 1 Spell/Trap from the field on top of the Deck. You can only use this effect of "Cataclysmic Cryonic Coldo" once per turn. | |||||||||||||
▶︎ Deck | 4.7 (23) | Lightsworn Judgment | Normal Trap | ||||||||||
Place this card on top of the Deck. If this card is sent from the Deck to the Graveyard by a "Lightsworn" monster's effect: You can add 1 "Judgment Dragon" from your Deck to your hand. | |||||||||||||
▶︎ Deck | 4.6 (14) | Elemental HERO Flare Neos |
Fusion Monster Effect Monster |
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- | 7 | Warrior | 2500 | 2000 | |||||||||
"Elemental HERO Neos" + "Neo-Spacian Flare Scarab" Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) This card gains 400 ATK for each Spell/Trap Card on the field. During the End Phase: Shuffle this card into the Extra Deck. |
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